Unionized video game voice actors overwhelmingly approve strike vote

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Members of the SAG-AFTRA union have overwhelmingly approved a measure authorizing an “interactive media” strike that could have wide-ranging impact on the availability of professional voice talent for video game projects. The union announced today that 96.52 percent of its members voted in favor of the strike. That’s well above the 75 percent threshold that was necessary to authorize such a move, and a result the union is calling “a resounding success.” Despite the vote, union members will not strike immediately. Instead, a strike can now be called whenever the union’s National Board decides to declare it. Armed with that knowledge, SAG-AFTRA will be sending its Negotiating Comittee back to talk with major game publishers including EA, Activision, Disney, and Warner Bros., which are signatories to a current agreement with the union. After their old agreement technically expired at the end of 2014, both sides have failed to reach a new understanding in negotiation sessions in February and June. SAG-AFTRA is looking for a number of concessions from the game industry, including “back end bonus” royalties for games that sell at least two million units, “stunt pay” for “vocally stressful” work, and more information to be provided about projects before time-consuming auditions are scheduled. Read 1 remaining paragraphs | Comments

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Unionized video game voice actors overwhelmingly approve strike vote

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