Hollywood Boulevard in Los Angeles. Diliff Los Angeles is about to unleash one of the most ambitious city-led broadband projects to date, with the goal of bringing fiber to all of its 3.5 million residents and all businesses. Next month, the city plans to issue an RFP (request for proposals) “that would require fiber to be run to every residence, every business, and every government entity within the city limits of Los Angeles,” Los Angeles Information Technology Agency GM Steve Reneker told Ars today. The City Council this morning unanimously voted to move forward with drafting the RFP and will vote again in a few weeks to determine whether it’s ready for release, he said. LA expects the fiber buildout to cost $3 billion to $5 billion, but the cost would be borne by the vendor. “The city is going into it and writing the agreement, basically saying, ‘we have no additional funding for this effort.’ We’re requiring the vendors that respond to pay for the city resources needed to expedite any permitting and inspection associated with laying their fiber,” Reneker said. “If they’re not willing to do that, our City Council may consider a general fund transfer to reimburse those departments, but we’re going in with the assumption that the vendor is going to absorb those up-front costs to make sure they can do their buildout in a timely fashion.” Read 10 remaining paragraphs | Comments
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Bigger than Google Fiber: LA plans citywide gigabit for homes and businesses
On Thursday, Zynga released its third quarter results and showed a loss of only $68,000—far better than the embattled gaming company’s losses of $52 million this time last year. And, because that loss was small, beating Zynga’s own expectations for Q3, its shares got a 12 percent boost in after-hours trading on Wall Street, Thursday evening. Still, that modicum of good news is just a sugar coat on an otherwise dismal earnings statement. Zynga’s Q3 revenue was only $203 million, which constitutes a decrease of 36 percent year-over-year, and a decrease of 12 percent from the quarter before. Also, Daily and Monthly Active Users were both down for Zynga. The company lost almost a quarter of its Daily Active Users compared to Q2 2013 (and that statistic is becoming a bit of a trend: we saw that exact headline on last quarter’s earnings report, too). And Zynga lost nearly 30 percent of its Monthly Active Users from Q2 2013. From Q3 2012, the statistics were down 49 percent and 57 percent, respectively. But it looks like Zynga will be progressing conservatively from here. For the fourth quarter of 2013, the company projected revenue in the range of $175 million to $185 million (a substantial decrease from this quarter’s earnings) and a net loss in the range of $31 million to $21 million. After a summer in which the company laid off 18 percent of its workforce and shuttered Omgpop , a games company it acquired for $200 million, Zynga’s next few months will be watched carefully to see how (and whether) the company will weather 2014. Read on Ars Technica | Comments