Don’t look now, but 3DS emulation is becoming a thing

Given enough time and attention from the development community, it’s practically inevitable that any video game console can and will be emulatable on a general-use computer. Hardware makers, always wary of the piracy implications of such a development, may hope that doesn’t happen until many years after that console ceases to be commercially viable. Unfortunately for Nintendo, that seems unlikely in the case of the 3DS. The Citra emulation project has been in the works for at least a year , but developers reached a breakthrough last December when they managed to load Ocarina of Time 3D for the first time. That title has now been shown running at nearly full speed on Citra with the help of an OpenGL renderer (though some visual artifacts still exist). Since then, compatibility work has continued on a seemingly game-by-game basis.  Virtual Console titles were shown off in February, and just this week team members posted evidence of Animal Crossing New Leaf , Super Monkey Ball 3D , and even the system’s home menu  running through emulation. There are a few homebrew demos available as well, including emulators for other systems running inside of the 3DS emulator and the kind of Minecraft port that’s seemingly required for all emulation projects these days. Read 3 remaining paragraphs | Comments

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Don’t look now, but 3DS emulation is becoming a thing

In rare move, Silicon Valley county gov’t kills stingray acquisition

The Santa Clara County Board of Supervisors has halted a plan to approve the purchase of a cell-site simulator , better known as a stingray. The secretive surveillance devices can be used to determine a phone’s location, but they can also intercept calls and text messages. During the act of locating a phone, stingrays also sweep up information about nearby phones—not just the target phone. Earlier this year, Ars reported on how the FBI is actively trying to “prevent disclosure” of how these devices are used in local jurisdictions across America. The move, happening in one of the primary counties in Silicon Valley, marks an unusual occasion that a local government has turned away from federal funds that would be used to acquire such a device. The device was approved initially during a February 24, 2015 meeting, despite a testy exchange between the Santa Clara Sheriff’s Office and Supervisor Joe Simitian, a former state senator with a penchant for an interest in privacy issues. Simitian’s office didn’t immediately respond to Ars’ request for comment. Read 19 remaining paragraphs | Comments

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In rare move, Silicon Valley county gov’t kills stingray acquisition

Comcast to pay you $20 each time a technician is late for an appointment [Updated]

UPDATE : After publication, we learned Comcast has been making the $20 guarantee for more than two years  before this week’s announcement. The other parts of the announcement, including the hiring boost, store renovations, and changes to technology and training, appear to be new. Comcast is once again pledging to overhaul its legendarily bad customer service, hiring more than 5,500 new customer service employees and making “major investments in technology and training,” the company announced yesterday . Part of the hiring boost will add “hundreds of additional technicians across the country,” with a goal to always be on time for customer appointments by Q3 2015, sometime between July and August. To prove how serious it is, Comcast is making a new promise: “If a technician doesn’t arrive on time for an appointment, Comcast will automatically credit the customer $20,” the cable company said. Read 4 remaining paragraphs | Comments

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Comcast to pay you $20 each time a technician is late for an appointment [Updated]

AT&T finally ramps down throttling of unlimited LTE customers

AT&T’s long-standing policy of throttling LTE service for unlimited data customers has finally been changed so that customers are throttled only when they connect to congested cell towers. Until now, AT&T customers who used 5GB of data in a single monthly billing period were throttled for the rest of the month at all times, receiving barely usable service, despite paying for “unlimited” data. AT&T is facing a lawsuit from the Federal Trade Commission over the practice and has denied wrongdoing , but it promised that it would change the policy to make it more lenient before the end of 2015. AT&T did not make any official announcement of the change, but it is now apparent in the policy detailed on its website : Read 5 remaining paragraphs | Comments

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PSA: 3D Realms classics debut on Steam in 32-game bundle

The modern trend of out-of-print PC games coming back to life on digital-download shops got another big jolt on Tuesday with  The 3D Realms Anthology , a 32-game bundle available only on Steam. All of the games have been recoded to work on both Windows and OS X, and while many of the titles had already launched on Good Old Games (GOG.com), one particular Ars favorite made its Steam debut today: the original 1994 version of Rise of the Triad . That first-person shooter began life as the original sequel to Wolfenstein 3D , but when id Software went on to focus on  Doom instead, a different team—some of whose members went on to work on Duke Nukem 3D —put together a surprisingly robust shooter stuck in the relatively dated Wolfenstein 3D engine. For now, the only way to get that game on Steam, along with many other 3D Realms classics, is through today’s new 32-game bundle, which means you’ll have to shell out $30—but that price does come with other notable titles like 3D arcade-space shooter Terminal Velocity , pinball classic Balls of Steel , and mid-’90s FPS classic  Shadow Warrior . (Oh, and pretty much every Duke Nukem game, to boot.) GOG.com, meanwhile, was already selling  most of the bundle’s best games in a la carte form , in case the Steam bundle’s glut of edutainment nonsense does nothing for you. 3D Realms confirmed in a statement that before the Steam bundle launch, all of the games were either available as paid downloads directly from 3D Realms’ site or as freeware downloads. Read 1 remaining paragraphs | Comments

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PSA: 3D Realms classics debut on Steam in 32-game bundle

How Selerity reported Twitter’s earnings—before Twitter did

Selerity reported Twitter’s Q1 2015 quarterly earnings results On April 28, 2015. #BREAKING : Twitter $TWTR Q1 Revenue misses estimates, $436M vs. $456.52M expected — Selerity (@Selerity) April 28, 2015 Besides the news itself (Twitter’s revenues were disappointing to some investors) the event was noteworthy because it occurred at 3:07 pm New York time—almost an hour before the close of trading . While it’s rare for companies to release during market-hours there is no official policy prohibiting it and early announcements do happen occasionally. In the case of Twitter’s earnings, it was apparently the result of an accident by NASDAQ’s investor relations subsidiary , Shareholder.com. Most of the media coverage to date has focused on the process by which Selerity obtained the earnings press release so quickly. Some of that coverage has been speculative or inaccurate. In particular it’s important to understand that this was not a “hack.” That term implies a circumvention of laws or privacy, something Selerity would never do. Nor was it a “leak” by Selerity—it had already been published in the expected manner in the expected location. It was just early. We did not “guess” the URL that contained Twitter’s quarterly earnings results. Anyone with a web-browser and an Internet connection could have followed the links from the main investor relations page to the same PDF file that Selerity found. Read 27 remaining paragraphs | Comments

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Behold: the drop-dead simple exploit that nukes Google’s Password Alert

Less than 24 hours after Google unveiled a Chrome extension that warns when user account passwords get phished , a security researcher has devised a drop-dead simple exploit that bypasses it. This benign proof-of-concept exploit looks almost identical to a Google login page, and is typical of a malicious phishing page that attempts to trick people into entering their user name and password. If Google’s freely available Password Alert extension was better designed, it would provide a warning as soon as someone tried to log into the page with their Google password. Instead, the warning is completely suppressed. (Note: although Ars fully trusts the researcher, readers are strongly advised not to enter passwords for Google accounts they use for anything other than testing purposes.) A video of the bypass exploit is here Bypassing Google’s Password Alert “Protection” “It beggars belief,” Paul Moore, an information security consultant at UK-based Urity Group who wrote the exploit, told Ars. “The suggestion that it offers any real level of protection is laughable.” He went on to say Google would do better devoting its resources to supporting the use of password managers, since most of them provide much more effective protections against phishing attacks. Read 3 remaining paragraphs | Comments

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Behold: the drop-dead simple exploit that nukes Google’s Password Alert

Grooveshark, bowing to RIAA, shuts down and apologizes for “serious mistakes”

Grooveshark, the free online music streaming service that allowed users to upload their own songs, announced on Thursday that it was shutting down. Josh Greenberg and Sam Tarantino founded the streaming service in 2006, and the site attracted tens of millions of users. Grooveshark called itself “the world’s largest on-demand and music discovery service.” But the service not only allowed users to upload any song; the founders also apparently demanded that employees upload popular songs  in an effort to expand the site’s music library. The service came under fire in recent years for allowing copyrighted material on the site. Several record companies, including Warner Bros., Sony, and Universal Music Group, sued Grooveshark in 2011 . Now the record companies have come to an agreement with Grooveshark under which it shut down the site and remove all copyrighted songs. Read 6 remaining paragraphs | Comments

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Grooveshark, bowing to RIAA, shuts down and apologizes for “serious mistakes”

Microsoft brings Android, iOS apps to Windows 10

SAN FRANCISCO—Microsoft announced a four-pronged effort to bring developers and their apps to Windows at its build conference today. One of these prongs—a way for Web developers to present their sites as apps—was already announced at Mobile World Congress earlier in the year. The second prong is logical but not altogether surprising. In Windows 10, developers will be able to specially prepare existing Windows apps, whether Win32, .NET WinForms, .NET WPF, or any other Windows development technology, and sell them through the Windows Store. Unlike the “traditional” Windows application installation experience, these apps will be guaranteed to install, update, and uninstall cleanly—one of the important things that Store apps do to ensure that users feel confident trying apps out and removing them if they don’t like them. Behind the scenes, virtualization technology will be used to provide this isolation and robustness. Islandwood and Astoria The next two prongs are the more surprising: Microsoft is going after Android and iOS developers. With Project Islandwood, iOS developers will be able to take their iOS apps and build them for Windows. Microsoft has developed an Objective C toolchain and middleware layer that provide the operating system APIs that iOS apps expect. A select group of third parties have been using the Islandwood tools already, with King’s Candy Crush Saga for Windows Phone being one of the first apps built this way. King’s developers had to change only a “few percent” of the code in order to fully port it to Windows Phone. Read 6 remaining paragraphs | Comments

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Microsoft brings Android, iOS apps to Windows 10

170-year-old champagne provides clues to past winemaking

Divers discovered bottles in a shipwreck off the Finnish Aland archipelago in the Baltic Sea in 2010. After tasting the bottles on site, the divers realized they were likely drinking century-old champagne. Soon after, 168 unlabeled bottles were retrieved and were identified as champagnes from the Veuve Clicquot Ponsardin (VCP), Heidsieck, and Juglar (known as Jacquesson since 1832) champagne houses. A few of the recovered bottles had been lying horizontal in close-to-perfect slow aging conditions. Discovery of these wines, likely the oldest ever tasted, unleashed a flood of questions. When were these wines produced? What winemaking processes were in use at the time? Where was the wine going when the shipwreck occurred? An analytic approach A team of scientists gathered to search for the answers through the application of current analytical techniques, an approach called archaeochemistry. Using a combination of targeted and nontargeted modern chemical analytic approaches, the researchers aimed to uncover aspects of the winemaking practices. Read 14 remaining paragraphs | Comments

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170-year-old champagne provides clues to past winemaking