More Bad News From Mt.Gox: All Your Bitcoin Money Is Gone

The Mt.Gox saga just gets sadder and sadder. Not only did the company file for bankruptcy, but Mt.Gox CEO Mike Karpele went on Japanese TV a few minutes ago and admitted that everybody’s money is gone. Gone, gone, gone. Read more…        

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More Bad News From Mt.Gox: All Your Bitcoin Money Is Gone

Depending On Price, The Samsung Gear Fit Could Dominate The Wearables Market

Forget about the rest of Samsung’s MWC offerings. The Gear Fit is about the most exciting product announced in Barcelona today. It’s the first Samsung wearable that has a legitimate chance of catching on. The Fit is focused to the fitness crowd – natch – but it packs enough features to be a hit with the general consumer. Like other wearables in this category, the Fit tracks movement, heart rate and sleep patterns. But unlike other current products, the Fit is water-resistant and packs phone notifications, a timer, stopwatch and a sleek curved OLED screen. Best of all it lacks all the nonsense found on its larger brothers. The Fit doesn’t sport a camera, speaker or a massive screen. It’s svelte and sexy just like a smartwatch should be. Samsung has yet to reveal the price on the Fit and that could be the deciding factor here. If the Fit was priced under $200, say, $179 or $149, Samsung could have a big hit on its hands. With a smart feature set and the right price, the Fit could be the missing link from fitness device to smartwatch the market has so far been missing. Gear_Fit_Black_01 Gear_Fit_Black_02 Gear_Fit_Black_04 Gear_Fit_Black_03 Gear_Fit_Black_05 Gear_Fit_Grey_01 Gear_Fit_Grey_02 Gear_Fit_Grey_04 Gear_Fit_Grey_03 Gear_Fit_Grey_05 Gear_Fit_Orange_01 Gear_Fit_Orange_04 Gear_Fit_Orange_03 Gear_Fit_Orange_05 Gear_Fit_Orange_02 Gear_Fit_Group 4 3 2 7 1 6 5   View Slideshow Previous Next Exit

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Depending On Price, The Samsung Gear Fit Could Dominate The Wearables Market

Apple Said To Have Acquired Sapphire Display Manufacturing Components, Diamond Cutting Tools

Apple is preparing for a big push in sapphire crystal display manufacturing, according to some new information unearthed by 9to5Mac and told to TechCrunch via a source familiar with the company’s plans. 9to5Mac, with the help of analyst Matt Margolis, has obtained documents that report Apple placing an order with partner GT Advanced technologies for large quantities of furnaces and chambers used in making sapphire displays. Our source informs us that a large order placed at Meyer Burger for wire-based diamond cutting systems (useful in handling ultra hard material like sapphire) was actually for Apple for delivery in 2014, though they aren’t named as a customer. Regarding the furnaces, Mark Gurman at 9to5Mac reports that GT Advanced has already taken delivery of 518 units, which could allow it to build as many as 116 displays of roughly five inches in size per year, with another 420 machines still on order, for a total potential capacity of around 200 million display panels at a size around one inch larger ( rumors suggest new models will be bigger ) than the current diagonal proportions of the iPhone 5s screen. Apple sold around 150 million iPhones in 2013 to put that in perspective, so doing the math, it could indeed be the case that Apple is putting the pieces together for a production run that spans the entire next generation of iPhone hardware. Gurman’s report adds that GT Advanced has ordered a large quantity of Sirius Sapphire Display Inspection Tool components, which helps manufacturers using sapphire in displays specifically for smartphones and other mobile devices by increasing yield numbers and making sure only high quality sapphire makes it into the production stream. Back when the GT Advanced deal, which saw Apple contribute $578 million to build a manufacturing plant for sapphire crystal in Arizona , our own Matthew Panzarino explained that it made sense for Apple to invest early in the tech should it plan to use it in large volumes later own. At first, it seemed likely that in the short-term, Apple’s focus would be more on small screen production with sapphire (for existing components like the camera lens cover and Touch ID sensor), but Gurman seems to believe iPhone displays are at least as likely. That’s backed up by a tidbit also reported by Matthew around the time of the revelation of the GT Advanced deal: Apple filed a patent recently for manufacturing sapphire laminates , which can help greatly reduce the cost of production for use of the material in touchscreen devices. Now, Apple seems ready to build the infrastructure necessary to turn its R&D into a key component advantage for future iPhone hardware. We’ve reached out to Apple for comment on these new reports around sapphire component manufacturing, but we have yet to hear back. We’ll update if new information comes to light.

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Apple Said To Have Acquired Sapphire Display Manufacturing Components, Diamond Cutting Tools

Apple Said To Be Exploring Inductive Charging And Solar Power In iWatch Testing

Apple’s work on an upcoming smartwatch includes explorations of induction charging and solar-powered batteries, according to a new report from the New York Times . As part of a larger piece about battery tech in general, the NYT revealed that Apple has been working on tests involving wireless induction charging for the smartwatch, and methods for incorporating solar panels into the display to draw power from the sun, and potentially ambient light. Both of these are noted as technology in the testing phase for a wrist-mounted Apple wearable, which means they’re not necessarily very far along and likely not on tap for an Apple iWatch should it arrive sometime within the next year. The solar charging in particular, for example, is said to be years away from making its way into shipping product, according to the NYT’s source. It does address a major pain point with current wearable tech, however, which might inform a hypothesis of what Apple is focusing on with any wrist-based smart device it is working on. We’ve heard from 9to5Mac that the iWatch will have a health and fitness focus , working with a new app that will come pre-installed on iOS 8 called “Healthbook.” Hardware details remain thin, but Apple did previously look into  motion-based kinetic charging , which also lends credence to rumors that it’s exploring a range of power options. Battery life for wearables is a huge concern, and the reason why is continued adoption: No end user is eager for the chance to have to remember to charge yet another device, of course, and the problem is made worse when, in forgetting to charge a wearable even once, they notice no overall impact to their lives. The double challenge then is to build a smartwatch that becomes integral to a user’s general routine, such that they’ll actively remember to charge it with the same frequency as their phone, and also to make it so that charging is a fairly infrequent requirement. Apple has managed to sell a lot of things to people who neither users nor critics ever would’ve predicted they’d “needed” to begin with, with the iPad being the big shining example. They can probably do the same for the smartwatch, and these reports of their progress in its development signal to me they’re innovating in the right areas. iWatch concept at feature image created by Todd Hamilton .

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Apple Said To Be Exploring Inductive Charging And Solar Power In iWatch Testing

Cheap Laser-Sintering Printers Are Coming Thanks To The Expiration Of A Key Patent

Today is a big day for 3D printing: Patent #US5597589 is set to expire and will open up the possibility for makers to use laser sintering — shooting a laser at a layer of nylon powder — in cheaper devices, essentially opening the technology to the small maker. The patent is fairly clear on what sintering is. It describes an “apparatus for selectively sintering a layer of powder to produce a part made from a plurality of sintered layers and the apparatus includes a computer controlling a laser to direct the laser energy onto the powder to produce a sintered mass.” This means anything that shoots a laser at powder could run afoul of this patent much as Form Labs bumped up against 3D Systems’ stereolithography patent. Most larger “professional-quality” printers use laser sintering and you can create homogenous, solid-looking objects with stable structures using the technique. Does this mean we’ll have sintering printers in our homes next year? Possibly, but given the materials needed and the components involved I could see prices going down but not dropping until there is mass acceptance of 3D printing. FDM printers that deposit layers of plastic is still the cheapest method, but sintered parts are almost seamless, creating a cohesive whole that is very useful in prototyping and engineering. In short, however, it’s a great day for makers. via 3Dprint

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Cheap Laser-Sintering Printers Are Coming Thanks To The Expiration Of A Key Patent

iPhone 5s Owners Gobbling “Unprecedented” Levels Of Data, Study Finds

Users of flagship smartphones such as Apple’s iPhone 5s and Samsung’s Galaxy S4 are continuing to suck down more data than their tablet-wielding counterparts, according to a large-scale survey of mobile data consumption in 2013 conducted by JDSU (which last year  bought mobile data analytics company Arieso , the company that previously ran the annual survey). Last year’s mobile data consumption survey , which looked at 2012 data, also found flagship smartphone device users outpacing the data consumption rates of tablet users. But the most data thirsty phone users of all have an iPhone 5s burning a hole in their pocket. As with the 2012 study, the 2013 survey examined the data demands of more than one million subscribers using more than 150 different devices over a single, 24-hour weekday in a Tier-1 European market, which had a mixture of urban and suburban morphologies. But for the first time the survey also studied a developing market for comparative purposes — with a further  one million+ subscribers studied in this market over the same 24-hour period.  To ensure statistical validity the study only looked at the data demands of popular devices — i.e. those represented by at least 1,000 subscribers (conversely, the most popular devices had subscriber rates of well over 10,000 apiece). The results are pretty telling about the habits of flagship smartphone owners, if not entirely surprising. You guys are a data-demanding bunch. Especially if you happen to own the latest iPhone. Continuing the trend of the past three years’ findings, the 2013 study found that mobile subscribers using Apple’s flagship smartphone are the most data-hungry smartphone users of all. And they’re getting hungrier still: users of the new iPhone 5s are even more data-hungry than previous top-of-the-line iPhone owners — with the study describing them as the most voracious smartphone users it’s yet seen, with “unprecedented increases in uplink and downlink data demands”. According to the findings, iPhone 5s users demand 7x as much data as iPhone 3G users in developed markets (the study uses the iPhone 3G as its mid-range benchmark device), and 20x as much data in developing markets. The most data-demanding device in 2013 was the iPhone 5 — but iPhone 5s users are demanding a fifth (20%) more data than iPhone 5 users in developed markets, and 50% more data in developing markets. Owners of Apple’s current flagship phone also have a greater data consumption than the Android-based Samsung Galaxy S4, which had a 5x data generation rate vs the iPhone 3G in developed markets and 11x in developing markets. The SGS4 did rank a lot higher for uplink data generation — coming third in developed markets (vs sixth place for the iPhone 5s). The study goes on to note that the average user of the SGS4 generates almost as much uplink data as eleven iPhone 3G users in the developing market it analysed. T he SGS4′s “prolific” uplink data generation usage is described as “consistent with the improved high-resolution 13-megapixel primary camera and the 2-megapixel front-facing camera”. (The iPhone 5s has an 8MP rear camera.) Both Apple and Samsung are amply represented in the top data gobbling devices across developed and developing markets, as the below tables from the report show: The report also flags up the relatively reduced amount of data consumption by users of the lower cost iPhone 5c compared to previously released iPhones. ”This is consistent with the marketing of the device relative to the new flagship iPhone 5s,” the report notes. Bottom line: even though the iPhone 5c is a shiny new iPhone, it’s not a flagship iPhone so the owners of this device have more modest data consumption habits (on average). On the tablet front, Apple’s fourth-gen iPad has replaced the Samsung Galaxy Tab 2 10.1 in the top tablet spot in the studied developed market (relative to 2012’s study). No sign of the iPad Air as yet, but it’s a little too early for that device to crop up on the analysed networks (being as it went on sale in November, when the data was being gathered). The study also points out that — as with the don’t-call-it-cheap-but-it’s-not-a-flagship iPhone 5c — Apple’s lower priced tablet, the iPad mini, yields lower data consumption rates than its flagship tablet models. The report notes that iPad mini users consume only 80% of the downlink data consumed by 2nd and 3rd generations of iPads. “Similar to the iPhone 5c, the iPad mini was not intended to be a flagship device and instead has sought to occupy a niche position in the market,” it adds. Another characteristic of mobile data consumption detailed by the study applies to the hungriest 1% of all subscribers. The report notes that these users consume more than  half of the downlink data volume — which it describes as “broadly consistent” with the trends reported over the past two years in developed markets.  However the device-types these hungriest of data-hungry mobile users are conducting their bandwidth hogging activities on has seen a bit of a shift. The report notes that in the developed market being analysed, smartphones now constitute the majority of “extreme devices”, taking a 63% fraction vs 40% in 2012′s study. While tablet device usage among this group has  experienced the largest relative decline, dropping from 6% in 2012 to 2% in 2013.  It’s possible this is a consequence of smartphones getting bigger and thus more tablet-esque — aka the rise of the phablet — allowing extreme users to choose a compromise device that’s quasi-pocketable (compared to a full-fat tablet), and thus able to appeal to their desire to remain tethered at all times to the Internets, while still being large enough to eyeball most of the stuff they want to on the go. There’s no doubt phablet usage is on the up — e arlier this week analyst Juniper Research forecast that 120 million palm-stretching phablet units are expected to ship annually by 2018 , up from an estimated 20 million in 2013. A nd with some  signs that tablet sales might be softening , it seems logical to connect the swelling waistlines of the average smartphone as a contributory factor in swelling rates of data consumption among phone users. Bigger smartphones, after all, often more screen real-estate for performing data-consuming activities. And, unlike tablets, these gizmos are merely a handy pocket away from users’ fingertips. The report also touches on the role being played by LTE/4G in encouraging data-gobbling — noting that the higher speeds supporting by this next-gen cellular tech are doing the equivalent of pouring lighter fuel on the data consumption bonfire. “The most extreme 0.1% of all users consume nearly half of all downlink LTE data,” the report notes. “Extreme behavior in UMTS required ten times as large a fraction (0.1% -> 1%) to get to half of all downlink data. As such, we can declare that LTE users are ten times more extreme than UMTS users.” In other words, throw LTE into the mix along with powerful, fatty phablets and increasing levels of mobile data gluttony is a given. It’s almost enough to make you pity the poor carriers whose networks have to shoulder the burden of “extreme users” and data-diva flagship owners. *Almost* “The faster the speeds that mobile operators provide, the more consumers swallow it up and demand more,” concludes report author Dr Michael Flanagan. “One would expect a honeymoon period in which early adopters test their toys. But for 4G users to consistently exhibit behaviour 10 times more extreme than 3G users well after launch constitutes a seismic shift in the data landscape.”

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iPhone 5s Owners Gobbling “Unprecedented” Levels Of Data, Study Finds

Nokia Closes Out 2013 With 92% Of The Windows Phone Market

The fine folks at AdDuplex have provided Paul Thurrott with an early look at their final Windows Phone market data for 2013 , giving us in the public a final look at the key statistics of Microsoft’s smartphone platform’s OEM and device makeup. The figures are much as they have been all year, only more so. Nokia continues to control the lion’s share of Windows Phone hardware, ending the month up a few points at 92.1 percent (this is a calculation of usage share, tracked through AdDuplex’s network). And the Lumia 520 handset continues to dominate its brethren, with a new high of 39.3 percent share. And that Windows Phone 8 grew against the now-fading Windows 7.x system, with record relative market share of 78.3 percent. Windows Phone’s 2013, if you had to put it into basic trends, would be that Nokia cleaned up, and its Lumia 520 was the weapon of choice. Thurrott well describes the current low-ending of Windows Phone (bolding original): Almost no high-end phones are popular . Worldwide, only the Lumia 920 makes the top 10 list for usage among all Windows Phone handsets, and if you look just at Windows Phone 8 handsets, only two high-end devices make the list: The Lumia 920 and the 925. In the US, there are three: The Lumia 920, 928, and 1020. All the rest are new low-end devices or old devices. The Lumia 1520 phablet doesn’t appear anywhere in this report. What this means is that the sales momentum that Windows Phone has comes at the cost of per-unit revenue. Margin pressure increases at lower price points. The list of sacrifices that had to be made to produce the Lumia 520 is not small . So, as we tally what could be the final month in which Nokia rules Windows Phone, it’s important to note that rising unit volume has come at a cost. The Lumia 1020 is a hit among a subset of the technology elite, but perhaps few else. Can you build a mobile empire on predominantly low-end phones? Apple managed the opposite, so perhaps this, too, is possible.

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Nokia Closes Out 2013 With 92% Of The Windows Phone Market

Partnership With Chinese App Store Shines A Light On The Hidden World Of Jailbreak Groups

Jailbreak releases for new iOS products are major events. In the early years, release teams would celebrate major holidays with a new jailbreak or SIM unlock and millions of anxious users would rush for the latest software. Much has stayed the same – the excitement, the rush to jailbreak. But something has changed: jailbreaks have become big business. Take Evasi0n, for example . After launching an iOS 7 jailbreak users found that, on computers with the language set to Chinese, the program automatically installed a program called TaiG (Tai-Gi or Tai Chi). This Chinese app store offered Chinese-language apps but a little something extra, as well: pages and pages of cracked, pirated games. The group made “around a million dollars” in placement fees for adding TaiG to Chinese iPhones. While the actual number is currently unknown, my source explained that the rumors were true and that the fee was well within that “order of magnitude.” The Evasi0n team , for their part, responded online to allegations that they had been paid to put pirated app stores on users’ phones. Yes, we have benefitted financially from our work, just as many others in the jailbreak community have, including tweak developers, repo owners, etc. Any jailbreak from us will always be free to the users but we believe we have a right to be compensated in an ethical way, just as any other developer. However, the interests of the community will always be the most important thing to us. When releasing the jailbreak, we pledged all our donations to foundations supporting the interests of the community. We are deeply upset at how we have inadvertently distressed the community and we are focused on fixing it. “We are very upset that despite our agreement and review by their team, piracy was found in the store. It was not acceptable and they have been strenuously working to resolve the problem in good faith, and have removed all instances of it that we have brought to their attention,” they wrote. “The jailbreak works and people should use it,” said Jay Freeman aka saurik , creator of Cydia , a popular “feature store” that allows users to shop for tweaks and updates to their iPhone’s OS. “The thing that bugs me [about TaiG] is there’s tons of piracy in it. We’re not about piracy. It used to be that if you wanted to pirate you did have to jailbreak. That’s no longer the case. But people still look at us we’re those pirate assholes,” said Freeman. Jailbreaking is a business now. Saurik himself makes a living off of having his app installed on jailbroken phones and the Evasi0n team, among others, make money selling space in their apps. In short, things have come a long way since the lone hacker spent time cracking iOS in his spare time. What does the TaiG partnership mean? Very little, in the long run. Even George Hotz aka Geohot, a well-known early iPhone jail breaker, attempted to sell his own jailbreak technique to unidentified buyers for $350,000 to a commercial customer. In the end, Evasi0n released theirs for free, heading potential for-pay jail breakers off at the pass. That they made money for adding TaiG, in fact, should be immaterial. That the TaiG app store contains pirated material, however, is another matter entirely. Now that jailbreaking is a business, people want to get paid, but not this way. “They do good work and I think they deserve money for it,” said Freeman.

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Partnership With Chinese App Store Shines A Light On The Hidden World Of Jailbreak Groups

Firefox 26 Arrives With Click-To-Play For Java Plugins

An anonymous reader writes “Mozilla today officially launched Firefox 26 for Windows, Mac, Linux, and Android. Additions include Click-to-Play turned on by default for all Java plugins, more seamless updates on Windows, and a new Home design for Android. Firefox 26 has been released over on Firefox.com and all existing users should be able to upgrade to it automatically. As always, the Android version is trickling out slowly on Google Play. Release notes are here: desktop and mobile.” Read more of this story at Slashdot.

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Firefox 26 Arrives With Click-To-Play For Java Plugins

Square Acquires Evenly, A Venmo Competitor For Sending And Receiving Payments With Friends

Square has just announced that it has acquired Evenly , a company that was built to make it easy for friends to send and receive payments for splitting bills and other expenses. The company was founded in 2012, and was similar in concept to Venmo, an NYC-based startup that was acquired by Braintree last year . Evenly offered a mobile app that let people send and receive requests for funds from their contacts list, organized around events and experiences. For each participant in a pool, it would list what a user owed and what they’d already paid, if any, and you could see progress towards the total cost of an event displayed visually, as well as send reminders to all parties involved that they have to pay up. There’s also an activity feed that tracks progress and adds a social element to the bill sharing. Evenly will remain open and active until January 15, 2014 for existing users, and the team says on its own blog that it will give existing users “plenty of time” to get money out of the app and finish collections. Users can find out more here at an FAQ designed to guide those who will be transitioning off of the service. The app has been removed from the App Store, however, and new user registrations are turned off completely. On Square’s Engineering blog, the payment company’s Product Engineering Lead Gokul Rajaram says that the Evenly team will be working on “seller initiatives,” and it seems likely this is designed to bring Evenly’s talented five-person engineering and design team into the fold to boost Square Cash and help it continue to ‘square’ off against the now Braintree-owned Venmo and Google Wallet.

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Square Acquires Evenly, A Venmo Competitor For Sending And Receiving Payments With Friends