HTC One unveiled: 4.7-inch 1080p display, 1.7GHz quad-core Snapdragon 600, UltraPixel camera, Android 4.1.2 with Sense 5

Despite the abundant fanfare and critical acclaim, HTC’s One X just couldn’t quite mark the spot in 2012. No wonder, then, that the company’s lopped off that extraneous letter in favor of a fresher start and renewed brand focus for its latest flagship: the One . Gone by the wayside are those pure polycarbonate hulls — HTC’s Sense 5 -laden Android Jelly Bean (4.1.2) handset comes crafted with an all-around premium look and feel, housing its 4.7-inch 1080p Super LCD 3 display (boasting 468 dpi and protected by Gorilla Glass 2) in a machined aluminum unibody. And, in a bid for the top spot on the mobile totem pole, the One also bears the distinction of being ( one of ) the first smartphones to feature Qualcomm’s quad-core Snapdragon 600 , clocked here at 1.7GHz and paired with 2GB RAM. Gallery: HTC One Pssst, our full hands-on can be found here . Filed under: Cellphones , Wireless , Mobile , HTC , Google Comments

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HTC One unveiled: 4.7-inch 1080p display, 1.7GHz quad-core Snapdragon 600, UltraPixel camera, Android 4.1.2 with Sense 5

NVIDIA unveils the GTX Titan, an enormous graphics card that costs $1,000 (eyes-on)

NVIDIA’s GTX Titan is rumor no more , as the American computer hardware company unveiled the superpowerful graphics card this morning. With 2,688 CUDA cores, 6GB of GDDR5 RAM, and 7.1 billion transistors packed into the 10.5-inch frame, Titan’s capable of pushing 4,500 Gigaflops of raw power — NVIDIA’s pitching Titan as the means to “power the world’s first gaming supercomputers.” The company even showed off the Titan in its mightiest form, bootstrapped to two others running together (three-way SLI), which powers graphics showcase Crysis 3 running at its highest settings: a whopping 5760×1080 resolution across three monitors. Of course, a setup like that would cost you quite a pretty penny; just one GTX Titan costs $1,000, not to mention three (nor all the other hardware required to support it). Should you prefer your gaming PCs to not be of the neon-lit, triple GPU, above-$10,000 variety, NVIDIA was also showing off the Titan in a Falcon Northwest boutique PC. The company’s working with a variety of boutique PC makers to incorporate the Titan (see: Maingear ), making NVIDIA’s top of the line a teensy bit more accessible to your average joe. GTX Titan is the new top of the line for NVIDIA, effectively pushing aside the GTX 690 and setting a new benchmark for performance. Of course, with a $1,000 price tag and freedom — nay, encouragement — to tweak its nitty gritty settings, the Titan isn’t really meant for your average anyone. The PC game-playing early adopters, however? Here’s your next GPU. Hopefully you’ve got a big, empty space in your rig, as you’ll need it. The GTX Titan arrives on February 25th for $999. Gallery: NVIDIA GTX Titan Filed under: Misc , Gaming , NVIDIA Comments

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NVIDIA unveils the GTX Titan, an enormous graphics card that costs $1,000 (eyes-on)

Linux 3.8 Released

diegocg writes “Linux kernel 3.8 has been released. This release includes support in Ext4 for embedding very small files in the inode, which greatly improves the performance for these files and saves some disk space. There is also a new Btrfs feature that allows for quick disk replacement, a new filesystem F2FS optimized for SSDs; support for filesystem mount, UTS, IPC, PID, and network namespaces for unprivileged users; accounting of kernel memory in the memory resource controller; journal checksums in XFS; an improved NUMA policy redesign; and, of course, the removal of support for 386 processors. Many small features and new drivers and fixes are also available. Here’s the full list of changes.” Read more of this story at Slashdot.

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Linux 3.8 Released

Medieval Cat Paw Prints

Does your cat walk all over your desk? It’s’ nothing new, cats have been walking all over humans since, like, forever as this photo from Emir O. Filipovic of the University of Sarajevo’s History Department shows. Emir was working on a 15th century manuscript when he ran across this medieval cat paw prints: Link – via The Weasel King

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Medieval Cat Paw Prints

Clever Students Use Game Theory to Get Perfect Scores on an Exam

Dr. Peter Fröhlich of Johns Hopkins University grades exams so that the highest scoring exam receives a 100% grade and all others fall below on a curve. It wasn’t a Kobayashi Maru scenario , but his exams are hard. Fröhlich’s students devised a cunning plan to all get A grades. It involved boycotting the exam: Since he started teaching at Johns Hopkins University in 2005, Professor Peter Fröhlich has maintained a grading curve in which each class’s highest grade on the final counts as an A, with all other scores adjusted accordingly. So if a midterm is worth 40 points, and the highest actual score is 36 points, “that person gets 100 percent and everybody else gets a percentage relative to it,” said Fröhlich. This approach, Fröhlich said, is the “most predictable and consistent way” of comparing students’ work to their peers’, and it worked well. At least it did until the end of the fall term at Hopkins, that is. As the semester ended in December, students in Fröhlich’s “Intermediate Programming”, “Computer System Fundamentals,” and “Introduction to Programming for Scientists and Engineers” classes decided to test the limits of the policy, and collectively planned to boycott the final. Because they all did, a zero was the highest score in each of the three classes, which, by the rules of Fröhlich’s curve, meant every student received an A. Dr. Fröhlich abided by his grading policy and gave all students A grades, as well as congratulating them on their cooperative spirit: Fröhlich took a surprisingly philosophical view of his students’ machinations, crediting their collaborative spirit. “The students learned that by coming together, they can achieve something that individually they could never have done,” he said via e-mail. “At a school that is known (perhaps unjustly) for competitiveness I didn’t expect that reaching such an agreement was possible. Link -via The Volokh Conspiracy  | Image: Paramount Pictures

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Clever Students Use Game Theory to Get Perfect Scores on an Exam

Outlook.com exits preview with 60 million active users, Hotmail UI to be retired this summer

It’s been so long since Microsoft launched Outlook.com that we forgot it was technically in preview mode. Well, that ended today, at 12:01AM ET on the dot. The company just announced that the email service is no longer in beta, and that the site has racked up 60 million active users — over a third of them Gmail converts. If you decide to join today, you’ll be getting the same feature set announced last summer, just with a smoother, less glitchy experience (not that it was ever that buggy to begin with, if you ask us). To lure in even more users, Microsoft is planning on launching a massive advertising campaign, one that will include TV and radio spots (see one of them after the break), online ads and even posters in subway stations. Basically, the sort of heavy promotion Microsoft is already doing for Surface. Regardless of how much success Microsoft has in converting Gmail loyalists, though, a lot more people are about to become acquainted with Outlook’s clean UI: the company has said it plans to switch Hotmail users over to the Outlook interface by summertime. To be clear, Microsoft says it has no plans to shut down the hotmail.com domain, so your existing Hotmail email address is safe, and you don’t even have to register for an Outlook.com addy if you don’t want to. Additionally, all of your folders and settings will be preserved. It’s just that you’re soon going to have to say goodbye to the old Hotmail. Onward, we say. Filed under: Software , Microsoft Comments Source: Microsoft

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Outlook.com exits preview with 60 million active users, Hotmail UI to be retired this summer

Lots of Changes for Intel Graphics Coming in Linux 3.9

With the Linux 3.8 merge over, the Intel Linux graphics developers are looking toward 3.9. From a weblog entry by one of them: “Let’s first look at bit at the drm core changes: The headline item this time around is the reworked kernel modeset locking. Finally the kernel doesn’t stall for a few frames while probing outputs in the background! … For general robustness of our GEM implementation we’ve clarified the various gpu reset state transitions. This should prevent applications from crashing while a gpu reset is going on due to the kernel leaking that transitory state to userspace. Ville Syrjälä also started to fix up our handling of pageflips across gpu hangs so that compositors no longer get stuck after a reset. Unfortunately not all of his patches made it into 3.9. Somewhat related is Mika Kuoppala’s work to fix bugs across the seqnqo wrap-around. And to make sure that those bugs won’t pop up again he also added some testing infrastructure. ” The thing I am most looking forward to is the gen4 relocation regression finally being fixed. No more GPU hangs when under heavy I/O load (the bane of my existence for a while now). The bug report is a good read if you think hunting for a tricky bug is fun. Read more of this story at Slashdot.

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Lots of Changes for Intel Graphics Coming in Linux 3.9

Satechi Wireless Multifunction Mini Router Solves Many Wireless Internet Needs with a Tiny Footprint

We love our pocket routers , because they’re great for both travel and home use. The Satechi Wireless Multifunction Mini Router offers more than just standard internet access over Wi-Fi, however. It also works as a signal repeater, access point, wireless client, and bridge. More »

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Satechi Wireless Multifunction Mini Router Solves Many Wireless Internet Needs with a Tiny Footprint

Cellular data traffic keeps doubling every year

Florence Ion Worldwide mobile data traffic doubled over the past year and is expected to continue growing at a similar rate due to expanding smartphone sales and video traffic, telecom equipment maker Ericsson said in research released today. By the end of 2012, global data traffic on mobile networks (not including Wi-Fi) hit around 1,300 petabytes per month, twice as much as in the previous year, Ericsson said. Ericsson The chart shows an approximate doubling each year for the past few years. We’ve asked Ericsson for the raw data behind the report and will provide that if we get it. Ericsson’s measurements come from “a large base of commercial networks that together cover all regions of the world,” the report states. “They form a representative base for calculating world total traffic in mobile networks.” Read 10 remaining paragraphs | Comments

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Cellular data traffic keeps doubling every year