North Korea Restarts Plutonium Production For Nuclear Bombs

New submitter ReginaldBryan45 quotes a report from Reuters: North Korea has restarted production of plutonium fuel, a senior State Department official said on Tuesday, showing that it plans to pursue its nuclear weapons program in defiance of international sanctions. The International Atomic Energy Agency (IAE) said on Monday that it had seen signs based on satellite imagery that show that the secretive country had re-activated the nuclear fuel production reactor at Yongbyon. The analysis by the IAEA pointed to “resumption of the activities of the five megawatt reactor, the expansion of centrifuge-related facility, [and] reprocessing — these are some of the examples of the areas [of activity indicated at Yongbyon].” U.S. Intelligence tried to infect the Yongbyon site with a variant of the Stuxnet malware last year but ultimately failed. Experts at the U.S.-Korea Institute at John Hopkins University’s School of Advanced International Studies in Washington predicted last year that the country’s nuclear arsenal could grow to as many as 100 bombs within five years, from an estimated 10 to 16. Naturally, this news is a cause for concern as North Korea had four (failed) test launches in the last two months. Read more of this story at Slashdot.

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North Korea Restarts Plutonium Production For Nuclear Bombs

​NVIDIA’s GeForce GTX 1080 is a PC gamer’s dream

It’s never been a better time to be a PC gamer. Hardware is getting both cheaper and more powerful, most big-budget console games are making it to PCs (where they also look better), and the rise of virtual reality offers a tempting upgrade target. NVIDIA, one of the pioneering graphics card designers, is taking full advantage of this revitalized PC gaming market with the GeForce GTX 1080 , its latest powerhouse GPU. It’s the first consumer card built on the company’s Pascal architecture, and most intriguingly, NVIDIA claims the $599 video card ($699 for the special “Founder’s Edition”) is faster than the Titan X , which goes for upwards of $1, 000. After testing it out over the past week, I can say the 1080 is clearly something special. Hardware I had the privilege of testing the Founder’s Edition of the card, which is something unique for NVIDIA. Previously, the company released fairly plain reference editions of its cards, which would inevitably be one-upped by partners with more elaborate cooling designs. But NVIDIA is positioning the GTX 1080 Founder’s Edition as a premium offering. The company claims the materials used to build the card, including the aluminum vapor chamber cooler (a step up from plain old air cooling) and more efficient power components, justify its $100 premium. But that’s a bit hard to stomach when its reference cards had similar cooler designs in the past. NVIDIA went for a bit more flair this time around. The sharp angles around the 1080’s cooler feel more reminiscent of a Ferrari than the company’s past designed. That’s a fitting way to represent just how fast it is: It’s capable of pumping out nine teraflops of computing power. The 1080 runs at 1, 607MHz (up to 1, 733MHz in boost mode) and packs in 8GB of Micron’s new DDR5X RAM. In comparison, last year’s 980 Ti card clocked in at 1, 000MHz with 6GB of standard DDR5 memory. Unlike CPUs, video cards haven’t seen massive megahertz bumps over the past few years, so the 1080’s numbers are seriously impressive. You can chalk up much of the GTX 1080’s upgrades to NVIDIA’s new Pascal architecture. It first appeared on the P100 card for data crunchers, but this is the first time we’ve seen what it looks like in consumer hardware. The big benefit with Pascal is its new 16nm FinFET architecture (a type of 3D transistor technology). It allows NVIDIA to reach higher clock speeds, as well as make the card much more power efficient. In terms of connectivity, the 1080 Founder’s Edition features 3 DisplayPort connections, one HDMI port and a single DVI socket. It would have been nice to see another HDMI port, but I’m sure there are plenty of professionals out there who are still running fancy monitors over DVI. Setup Getting the GTX 1080 up and running isn’t any different than you typical video card. It’s a big piece of kit, so you’ll want to make sure there’s enough room in your case for it to fit, but otherwise it snaps right into a PCI-X slot. Unlike the Radeon R9 Fury X, which required me to move some case fans around to make room for its water cooler radiator, the GTX 1080 was a cinch to install. After grabbing some fresh drivers from NVIDIA (and making sure any traces of old drivers were gone for good), I was off to the benchmarking races. Performance NVIDIA wasn’t lying: The GTX 1080 is a beast. I only had the R9 Fury X to compare it to on my gaming rig (which consists of a 4GHz Core i7-4790K CPU, 16GB of 2400Mz DDR3 RAM and a 512GB Crucial MX100 SSD on a ASUS Z97-A motherboard), but that’s a powerhouse GPU that easily keeps pace with the GTX 980 and Titan X. And for every major benchmark, the 1080 was significantly faster. 3DMark 3DMark 11 NVIDIA GeForce GTX 1080 Standard 15, 859/ Extreme 9, 316/ Ultra 5, 021 X9, 423 AMD R9 Fury X Standard 13, 337/ Extreme 7, 249/ Ultra 3, 899 X, 6457 In 3DMark online comparisons with similar systems, the 1080 was typically ranked better than 92 to 95 percent of results. It was only bested by scores from machines running multiple 980 and 980 Ti cards in SLI mode (which would also cost a lot more than the 1080 to put together). Witcher 3 Hitman Fallout 4 NVIDIA GeForce GTX 1080 43 48 54 AMD R9 Fury X 35 38 42 Average FPS performance in 4K with all graphics set to maximum. Still, benchmarks are one thing: I was more interested in how the GTX 1080 performs in actual games. And once again, it didn’t disappoint. Compared to the R9 Fury X, it reached around 43 frames per second in the Witcher 3 while running in 4K with all of the settings set to Ultra. That made the game much more playable in such a high resolution — the Fury X averaged around 35 fps, and it would sometimes dip below 30, which makes things unbearably jerky. For Hitman , the 1080 reached a smooth 48 fps on average, whereas the Fury X hovered around 38. I was particularly impressed with the card’s performance in Fallout 4 (after turning off that game’s frame limiter). It was playable on the Fury X, reaching around 42 fps, but on the GTX 1080 it more often hovered between 50 and 55 fps in most environments. Sometimes it would shoot upwards of 60fps indoors, and in wide open areas it would dip to 40 fps. That wouldn’t make for the smoothest experience, but it’s certainly a lot more playable in 4K. Thanks to the elaborate heatsink design, the GTX 1080 Founder’s Edition was also cooler than I expected. It idled at a mere 33c, and under full load it reached between 65c and 70c. I also had no trouble overclocking the GPU by 250MHz (reaching around 1.95 GHz under load), and the memory by 200MHz, without any significant temperature changes. NVIDIA reps managed to push the card past 2.1GHz during a stage demo without any additional cooling. If you’re into overclocking, this card was basically made for you. Last year I wasn’t sold on the viability of 4K gaming — if a $600 card like the R9 Fury X couldn’t always handle it, why even bother? — but the GTX 1080 actually makes it viable with a single card. But while it’s nice to see significant progress in high-res gaming, I still prefer bumping down to a lower resolution like 2, 560 x 1, 440 to ensure a silky 60fps experience. Most people wouldn’t notice the marginal difference in rendering resolution, but they’d certainly pick out when frames start to stutter in 4K. Even if you’re not chasing 4K, a powerful card like the 1080 could be used to “supersample” games, which involves rendering them at a higher resolution than what’s being shown on the screen to remove unsightly jagged lines. It’s a technique that’s fallen out of fashion in the PC gaming world, but now that cards have computing power to spare, it could be a smart way to make games look even better. With Hitman, I was able to get around 60 fps when running it at 2, 560 x 1, 440 with a 1.2X supersample. I couldn’t see a huge difference without enabling the feature, but this is the sort of thing that some PC gamers might eat up. When it comes to VR, the GTX 1080 doesn’t feel significantly better than the R9 Fury X. That’s partially because the Oculus Rift and HTC Vive run at a relatively low 1, 200-by-1, 080-pixel resolution for each eye display, which is significantly less sharp than the 1080p HD screens we’ve grown used to. You need to reach at least 90 fps in VR to make games look smooth, but that’s not a tough target for the 1080 to reach at such a low resolution. NVIDIA has also included some new technology, dubbed Simultaneous Multi-Projection, which makes the 1080 more efficient at displaying VR scenes than other cards. For example, it only needs to render a scene once to show it in VR, whereas other video cards have to do that work twice (once for each eye). The card is also much smarter about processing the pixels you actually need to see in a scene. These new innovations won’t make a big impact on existing VR games, which don’t need to be displayed in high resolutions, but they could be a big deal with next-generation headsets. The competition As great as the GTX 1080 is, most gamers will likely opt for its cheaper sibling, the $379 GTX 1070 ($449 for the Founders Edition). It’s only slightly slower — pumping out 6.5 teraflops instead of the 1080’s nine terfalops — but NVIDIA says it’s also “roughly” the same performance as the $1, 000 Titan X. That’s an insane cost/performance ratio, and it also leaves room for snapping up another (inevitably cheaper) 1070 in a year or so to bump your speeds up. As is usually the case, there will also be plenty of competing GTX 1080 designs to choose from in the next few months. Those cards will likely come in closer to the $599 retail price NVIDIA is advertising, rather than the $699 premium for the Founders Edition. Normally, I’d also urge you to look at previous-generation hardware as new gear comes in. But the 1070 and 1080 are such huge architectural leaps that it doesn’t make sense for most people to consider a 970 or 980. If you’re really trying to save money, a 970 for around $200 could be a decent deal in the future (they’re still going for around $300). But you’d also regret that choice if you want to dabble in VR within the next year. AMD has also shown off its next-generation graphics technology, Polaris , which promises to be just as power efficient as NVIDIA’s Pascal. We still don’t know what Polaris consumer cards will look like yet, so it might pay off to wait a few months before you decide on a new GPU. Wrap-up If you have the cash, and need the most powerful video card on the market, you can’t go wrong with the GTX 1080. It’s built precisely for the things gamers are focused on today: 4K and VR. It’s not just an incremental upgrade for NVIDIA: It’s a dramatic leap forward.

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​NVIDIA’s GeForce GTX 1080 is a PC gamer’s dream

China Creates World’s First Graphene Electronic Paper

An anonymous reader writes from a report published on Tech Times: China has developed the world’s first graphene electronic paper that can possibly revolutionize the screen displays on electronic gadgets such as wearable devices and e-readers. Developed by Guangzhou OED Technologies in partnership with another company in the Chongqing Province, the material is also the world’s lightest and strongest material in prevalence today. It’s 0.335 nanometers thick and can be used to create hard or flexible graphene displays. Graphene e-paper comes with the capability to conduct both heat and electricity, and it can supposedly enhance optical displays to a brighter level, owing to its high-light transmittance properties. What about cost? Since it’s derived from carbon, graphene-based e-papers can be easily produced cost-effectively. Traditional e-papers use indium metal for their display, which is very expensive and rare to source. Read more of this story at Slashdot.

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China Creates World’s First Graphene Electronic Paper

Graphene e-paper is brighter and bendier

Who said that e-paper was old stuff ? Certainly not China — the country’s Guangzhou OED Technologies has created what it says is the world’s first graphene -based e-paper. The extremely strong yet light material promises very thin screens that are both brighter and more flexible. You could get e-readers that are easier to read on a sunny day, for instance, or activity trackers that can put up with more abuse. It should even be less expensive, as graphene’s carbon is much easier to find than the exotic indium metal you see in conventional e-paper. The main question is simply availability. The company expects to start production of graphene e-paper in a year, and it’s not clear just who’s lined up. You shouldn’t count on Amazon making a graphene Kindle, unfortunately. If the technology takes off, though, it could give e-paper some relevance in an era when it’s being crowded out by LCD- and OLED-based devices. Via: DNA India Source: Xinhua

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Graphene e-paper is brighter and bendier

Log in with your skull via bone conduction biometrics

Researchers looking for a better way to secure their face computers have come up with a novel solution for hands-free, head-mounted password entry. A device could potentially identify its wearer by emitting an ultrasonic hum through their skull and listening for the unique frequency that bounces back. The ” SkullConduct ” setup was devised by university researchers in Germany and works on a modified pair of Google Glass. Using the integrated bone conduction speaker and microphone, the device played an imperceptible sound that was then picked up by the microphone. A test device was able to correctly identify the user 97 percent of the time in a lab. While the researchers originally envisioned the system as a way to keep unwanted users from accessing devices like Glass, Gizmodo thinks it could potentially be another TouchID for your skull. Imagine, if you will, a scenario where you can unlock your phone by placing it against your ear. But, then again, who actually takes phone calls anymore?

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Log in with your skull via bone conduction biometrics

Holy Cow: Video of Rival Contractors Battling Each Other With Heavy Machinery

This is astonishing. It appears that two rival contracting firms in Hebei Province, China, both showed up with their front-loaders for the same job. Apparently they could not agree on whom the job rightfully belonged to, and then this happened: I love how the machine operator comes in from the left and attempts to raise his fallen comrade. The video, by the way, has been duped at least a dozen times on YouTube, with the words “Bulldozer Battle” in each of the titles. Folks: Bulldozer: Front Loader: I think a bulldozer battle would’ve been far lamer. What we’d like to see next: Some Stegosaurus-like Backhoe action!

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Holy Cow: Video of Rival Contractors Battling Each Other With Heavy Machinery

Chinese Scammers Take Mattel To the Bank, Phishing Them For $3 Million

itwbennett quotes a report from The Associated Press: Mattel, the popular toy maker behind Barbie and Hot Wheels, was the victim of a phishing attack last year that nearly cost them $3 million. On April 30, 2015, a Mattel finance executive got a note from the new CEO, Christopher Sinclair, requesting a new vendor payment to China. Transfers required approval from two high-ranking managers; the finance exec qualified and so did the CEO. The transfer was made. The only thing preventing a total loss was the fact that the following day was a bank holiday. Details of the attack against Mattel come from a report by the Associated Press, investigating money laundering and other financial crime in Wenzhou, China. Read more of this story at Slashdot.

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Chinese Scammers Take Mattel To the Bank, Phishing Them For $3 Million

iPhone 7s May Sport Curved Glass and AMOLED Display

anderzole quotes a report from BGR: With calls for Apple’s upcoming iPhone models to be “spectacular, ” it appears that pundits and those who have been quick to proclaim that we’ve reached “peak iPhone” have nothing to worry about. While we’ll know what type of wild new features the iPhone 7 will incorporate in just about three months, a new report from reputed analyst Ming-Chi Kuo provides us with some interesting insight as to what Apple has planned for 2017 when it releases what will presumably be called the iPhone 7s. According to a research note Kuo provided to investors, Apple is busy working on an iPhone model with curved pieces of glass and an AMOLED display. What’s more, the report relays that Apple also has plans to shake up its iPhone lineup with a model sporting a 5.8-inch display. Further, Kuo believes that the bezels on the iPhone 7s will be smaller than they are on Apple’s current iPhone lineup. Read more of this story at Slashdot.

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iPhone 7s May Sport Curved Glass and AMOLED Display

Facebook’s Messenger Bot Store Could Be Most Important Launch Since App Store

An anonymous reader writes from an opinionated article on TechCrunch by Tom Hadfield: If Facebook announces the “Messenger Bot Store” at F8, as many predict, it would be arguably the most consequential event for the tech industry since Apple announced the App Store and iPhone SDK in March 2008. Today, Facebook Messenger has 800 million monthly active users — more than 100 times the number of iPhone owners when Apple launched the App Store. In January, TechCrunch first reported rumors of Facebook’s secret Chat SDK for building Messenger bots. If and when Facebook announces a Bot Store, it will mark the “end of the beginning” of a new era: messaging as a platform. Over the summer, The Information broke the news that AI-powered Facebook M would enable Messenger users to make purchases, restaurant reservations, and travel bookings within the messaging interface. A Messenger Bot Store would have far-reaching consequences not only for entrepreneurs and investors, but also developers and designers. Sam Lessin, the CEO of Fin, says the rise of chat-based user interfaces will mark “a fundamental shift that is going to change the types of applications that get developed and the style of service development.” For a time, bots were perceived to be plain-text exchanges and as such were often described as “invisible apps.” As Jonathan Libov at USV points out, “just because the container is a messenger doesn’t mean that all the apps inside are text-based.” Tomaz Stolfa says there is “unexplored potential in blending conversational interfaces with rich graphical UI elements.” If 800 million Facebook users start discovering bots in Messenger after F8, it will vindicate those who have been saying bots are the new apps. Read more of this story at Slashdot.

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Facebook’s Messenger Bot Store Could Be Most Important Launch Since App Store

The Coolest Attractions Coming to Shanghai Disneyland

The new Disneyland in Shanghai doesn’t open until June 16th, but we’ve got a new drone’s-eye view of the progress at the new park. It will be the first Disney park in mainland China, and we can expect three things from it: It’s going to be busy; it’s going to have some cool new rides; and it’s going to make Disney a ton of money. Read more…

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The Coolest Attractions Coming to Shanghai Disneyland