Intel Announces Atom x3, x5 and x7, First SOCs With Integrated 3G and LTE Modems

MojoKid writes Intel is unleashing a new family of Atom processors today, taking a cue from its highly successful Core series with model branding. Similar to the Good, Better, Best strategy with the Core i3, i5 and i7, Intel is renaming its Atom family with x3, x5, and x7 designations. The biggest news comes from the low-end Atom x3, which will be available in three distinct variants; all of which will come with integrated modems — a first for the Atom family. All three variants are 64-bit capable cores. The Atom x3-C3130 tops out at 1GHz, incorporates a Mali 400 MP2 GPU, and includes an integrated 3G (HSPA+) modem. The Atom x3-C3230RK bumps the max clock speed to 1.2GHz, throws in a Mali 450 MP4 GPU, and the same 3G modem. Finally, the Atom x3-C3440 clocks in at 1.4GHz, features a Mali T720 MP2 graphics core, incorporates a Category 6 LTE modem, and can optionally support NFC. Using handpicked benchmarks, Intel claims that the Atom x3-C3230RK can offer up to 1.8x the media editing performance of competing SoCs from Qualcomm and MediaTek. Then there’s Intel’s Cherry Trail-based Atom x5 and x7. These are the first 64-bit Atom SoCs to be built using a 14nm manufacturing and they incorporate eighth generation Intel graphics. While the Atom x5 and x7 don’t feature integrated modems like the Atom x3, they do support Intel’s next generation XMM 726x and 7360 LTE modems. Intel claims that the Atom x7 offers two times the graphics performance of the existing high-end Atom Z3795 in the GFXBench 2.7 T-Rex HD benchmark and 50 percent greater performance on the 3DMark Ice Storm Unlimited benchmark. Read more of this story at Slashdot.

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Intel Announces Atom x3, x5 and x7, First SOCs With Integrated 3G and LTE Modems

Unreal Engine 4 Is Now Free

jones_supa writes In 2014, Epic Games took the step of making Unreal Engine 4 available to everyone by subscription for $19 per month. Today, this general-purpose game engine is available to everyone for free. This includes future updates, the full C++ source code of the engine, documentation, and all sorts of bonus material. You can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. The business scheme that Epic set in the beginning, remains the same: when you ship a commercial game or application, you pay a 5% royalty on gross revenue after the first $3, 000 per product, per quarter. Epic strived to create a simple and fair arrangement in which they succeed only when your product succeeds. Read more of this story at Slashdot.

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Unreal Engine 4 Is Now Free

Microsoft Finally Allows Customers To Legally Download Windows 7 ISOs

MojoKid writes: It’s long been a pet peeve of many end users that Microsoft has made it such a challenge to procure a legitimate ISO image of its various operating systems. It seems like the company should have no problem offering them in an easy-to-find spot on its website, because after all, it’s not like they can be taken utilized without a legal key. Sometimes, people simply lose the disc or ISO they had, and so it shouldn’t be such a challenge to get a replacement. Fortunately, with a new feature on the Microsoft site, you are now able to get that replacement Windows 7 ISO. However, it’s behind a bit of protection. You’ll need to provide your legal product code, and then the language, in order to go through to the download page. If you’ve somehow lost your key but are still using the OS that it’s tied to, you can retrieve it through a few different third party tools. However, it does seem like not all valid keys work properly just yet, since some users are reporting valid keys throwing errors or not enabling a download for some reason. Read more of this story at Slashdot.

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Microsoft Finally Allows Customers To Legally Download Windows 7 ISOs

Intel Updates NUC Mini PC Line With Broadwell-U, Tested and Benchmarked

MojoKid writes Intel recently released its latest generation of NUC small form factor systems, based on the company’s new low-power Broadwell-U series processors. The primary advantages of Intel’s 5th Generation Core Series Broadwell-U-based processors are better performance-per-watt, stronger integrated graphics, and a smaller footprint, all things that are perfectly suited to the company’s NUC (Next Unit of Computing) products. The Intel NUC5i5RYK packs a Core i5-5250U processor with on-die Intel HD 6000 series graphics. The system also sports built-in 802.11ac Wi-Fi, Gigabit Ethernet, USB 3.0 and USB 2.0, M.2 SSD support, and a host of other features, all in a 115mm x 111mm x 32.7mm enclosure. Performance-wise the new 5th Gen Core Series-powered NUC benchmarks like a midrange notebook and is actually up for a bit of light-duty gaming, though it’s probably more at home as a Home Theater PC, media streamer or kiosk desktop machine. Read more of this story at Slashdot.

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Intel Updates NUC Mini PC Line With Broadwell-U, Tested and Benchmarked

Intel To Rebrand Atom Chips Along Lines of Core Processors

angry tapir writes Intel has announced that going forward it will use style of branding for its Atom chips that is similar to its branding for Core chips. Atom CPUs will have the X3, X5 and X7 designations, much like with the Core i3, i5 and i7 brands. An Atom X3 will deliver good performance, X5 will be better and X7 will be the best, an Intel spokeswoman said. Read more of this story at Slashdot.

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Intel To Rebrand Atom Chips Along Lines of Core Processors

AMD Unveils Carrizo APU With Excavator Core Architecture

MojoKid writes: AMD just unveiled new details about their upcoming Carrizo APU architecture. The company is claiming the processor, which is still built on Global Foundries’ 28nm 28SHP node like its predecessor, will nonetheless deliver big advances in both performance and efficiency. When it was first announced, AMD detailed support for next generation Radeon Graphics (DX12, Mantle, and Dual Graphics support), H.265 decoding, full HSA 1.0 support, and ARM Trustzone compatibility. But perhaps one of the biggest advantages of Carrizo is the fact that the APU and Southbridge are now incorporated into the same die; not just two separates dies built into and MCM package. This not only improves performance, but also allows the Southbridge to take advantage of the 28SHP process rather than older, more power-hungry 45nm or 65nm process nodes. In addition, the Excavator cores used in Carrizo have switched from a High Performance Library (HPL) to a High Density Library (HDL) design. This allows for a reduction in the die area taken up by the processing cores (23 percent, according to AMD). This allows Carrizo to pack in 29 percent more transistors (3.1 billion versus 2.3 billion in Kaveri) in a die size that is only marginally larger (250mm2 for Carrizo versus 245mm2 for Kaveri). When all is said and done, AMD is claiming a 5 percent IPC boost for Carrizo and a 40 percent overall reduction in power usage. Read more of this story at Slashdot.

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AMD Unveils Carrizo APU With Excavator Core Architecture

Only Twice Have Nations Banned a Weapon Before It Was Used; They May Do It Again

Lasrick writes: Seth Baum reports on international efforts to ban ‘killer robots’ before they are used. China, Israel, Russia, the United Kingdom, and the United States are apparently developing precursor technology. “Fully autonomous weapons are not unambiguously bad. They can reduce burdens on soldiers. Already, military robots are saving many service members’ lives, for example by neutralizing improvised explosive devices in Afghanistan and Iraq. The more capabilities military robots have, the more they can keep soldiers from harm. They may also be able to complete missions that soldiers and non-autonomous weapons cannot.” But Baum, who founded the Global Catastrophic Risk Institute, goes on to outline the potential downsides, and there are quite a few. Read more of this story at Slashdot.

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Only Twice Have Nations Banned a Weapon Before It Was Used; They May Do It Again

NVIDIA To Re-Enable GeForce 900M Overclocking

jones_supa writes: One week after NVIDIA disabled overclocking on their GeForce 900M mobility lineup, a representative of the company has reported that NVIDIA will be bringing back the disabled feature for their overclocking enthusiasts on the mobility front. On the GeForce Forums, he writes, “We heard from many of you that you would like this feature enabled again. So, we will again be enabling overclocking in our upcoming driver release next month for those affected notebooks. If you are eager to regain this capability right away, you can also revert back to 344.75.” Read more of this story at Slashdot.

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NVIDIA To Re-Enable GeForce 900M Overclocking

TrueCrypt Audit Back On Track After Silence and Uncertainty

itwbennett writes: In October 2013 Cryptography professor Matthew Green and security researcher Kenneth White launched a project to perform a professional security audit of TrueCrypt, partly prompted by the leaks from Edward Snowden that suggested the NSA was engaged in efforts to undermine encryption. Their report, published in April 2014, covered the first phase of the audit. Phase two was supposed to involve a formal review of the program’s encryption functions, with the goal of uncovering any potential errors in the cryptographic implementations—but then the unexpected happened. In May 2014, the developers of TrueCrypt, who had remained anonymous over the years for privacy reasons, abruptly announced that they were discontinuing the project and advised users to switch to alternatives. Now, almost a year later, the project is back on track. Read more of this story at Slashdot.

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TrueCrypt Audit Back On Track After Silence and Uncertainty

Scotland’s Police Lose Data Because of Programmer’s Error

Anne Thwacks writes Assistant Chief Constable Wayne Mawson told the [Scottish Police Authority] committee that a total of 20, 086 records had been lost because a computer programmer pressed the wrong button between May and July last year. He added: “….they had been properly put on the system by the officers as a result of stopping and searching people, but we lost the outcome of it as a computer programming error. We have been working really hard to recover that data. I have personally overseen the sending out of several thousand emails to officers and follow-up audits. We have been working hard with HMICS to oversee everything that we do, to make sure it is done properly and I am pleased to say that the vast majority of that data, those results, are now back on the system.” Read more of this story at Slashdot.

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Scotland’s Police Lose Data Because of Programmer’s Error