Report: Xbox 360 successor can tolerate only brief Internet interruptions

Kotaku is citing two unnamed sources that it says “have a perfect track record in getting these kinds of things right” to report that Microsoft’s follow-up to the Xbox 360 will need a working Internet connection to start games and apps. And the site goes on to write that the system will only tolerate brief interruptions in that connection while the game or app is being used. “Unless something has changed recently, Durango consumer units must have an active Internet connection to be used,” one source told the site, referring to the internal code name for Microsoft’s next system. “If there isn’t a connection, no games or apps can be started. If the connection is interrupted, then after a period of time—currently three minutes, if I remember correctly—the game/app is suspended and the network troubleshooter started.” Another source said this requirement was still in effect on development hardware as recently as two weeks ago. Information suggesting that the next Microsoft console will need to be online is nothing new; numerous leaks and rumors have pointed in that direction throughout the last year or so. However, this is the first serious suggestion that such connectivity would need to be more or less continuous while a game is being played, rather than just checked once when a game or app is launched. Read 3 remaining paragraphs | Comments

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Report: Xbox 360 successor can tolerate only brief Internet interruptions

Report: Troubled Doom 4 being retargeted for next-generation systems

Nearly five years after it was officially announced and nine years after the release of Doom 3 , we’ve heard precious little about the development of Id Software’s Doom 4 . It seems that silence has masked a troubled development cycle that has been restarted at least once and is currently not all that close to being finished. Kotaku talked to a number of unnamed sources “with connections to the Id Software-developed game” and lays out a tale of mismanaged resources and distractions. Chief among these distractions was Rage , the 2011 release that developer Id thought would put it back on top of the first-person shooter heap. When that game was  savaged by harsh reviews and low sales, Id reportedly halted plans for DLC and a sequel and refocused the entire company on Doom 4 , which had largely languished during the work on Rage . “I kinda think maybe the studio heads were so distracted on shipping Rage that they were blind to the happenings of Doom , and the black hole of mediocrity [the team] was swirling around,” one source told Kotaku. Read 2 remaining paragraphs | Comments

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Report: Troubled Doom 4 being retargeted for next-generation systems

EA not altering return policy for furious SimCity buyers

Aurich Lawson / Thinkstock Electronic Arts has indicated that it will not be altering its usual digital refund policy in the wake of SimCity server issues that have led to access problems and scaled-back features for players that are able to log in, days after the game’s North American release. “In general we do not offer refunds on digital download games,” EA tweeted through its official Origin account yesterday, directing people to the company’s  online policy on returns and cancellations . While downloadable games purchased in North America are not be refunded “as a general policy,” EA does offer a “14-day unconditional guarantee” on any physical product sold through the Origin store. European customers, however, may be able to withdraw their downloadable purchase during a 14-day “Cooling Off period” as outlined on EA’s European return policy page . The recent tweet comes after a message posted to EA’s forums by Community Manager Raven on Tuesday, stating that “[i]f you regrettably feel that we let you down, you can of course request a refund for your order… though we’re currently still in the process of resolving this issue.” That message has now been revised to simply say “please review our refund policy here .” Read 6 remaining paragraphs | Comments

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EA not altering return policy for furious SimCity buyers

Steam for Linux beta now open to the public

Good news for those who didn’t score an invite to the first round of Valve’s closed beta of Steam for Linux . The service is now available to anyone running Linux the latest build of Ubuntu (still no word on when the service is coming to other distros) (seems it runs on multiple different Linux builds now. Apologies). The new, wider release comes with a handy installer package , but those who are already in the closed beta can just upgrade to the latest version within Steam. Valve has also opened up a new Github repository to organize bug tracking for beta testers. That’s what you Linux people like to do, right? Find and catalog bugs? Since the closed beta launch in early November, Steam has expanded its selection of available Linux games from 24 to 39, a list still dominated by indie games. However, THQ president Jason Rubin recently tweeted that the struggling publisher was “evaluating cost/benefit” of Linux development, based on fan feedback in the wake of the company’s successful Humble Bundle experiment . Read on Ars Technica | Comments

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Steam for Linux beta now open to the public

Report: Microsoft going to production with 7-inch “Xbox Surface”

When Microsoft first revealed its Surface tablet back in June , many in the rumor mill were expecting the company to reveal a gaming-focused “Xbox Surface,” based on leaked documents pointing to such a tablet. Those rumors have resurfaced again, with The Verge reporting  today that Microsoft is working on a final implementation of a 7-inch tablet tuned for gaming. The Verge’s unnamed source says the previously leaked specs for the tablet were indeed accurate, meaning the system would include a 7-inch, 1280×720 screen, 288MB of RAM, and a “custom IBM engine for scale-out workloads.” Those specs could be altered to allow for different models independent of one specific hardware architecture, however. The tablet will supposedly run a small Windows kernel rather than the full version of Windows that the 10-inch Surface tablet uses, and will work in conjunction with a “stationary computing device” that could be a next-generation Xbox, as outlined in another leaked Microsoft document from the summer . The Verge claims that the full console will be built by contract manufacturers like Pegatron and Foxconn, but that the tablet will be built by the same secret manufacturing process used for the Surface. The Xbox tablet would be released in 2013, ahead of a next-generation console. Read 1 remaining paragraphs | Comments

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Report: Microsoft going to production with 7-inch “Xbox Surface”