Samsung wins ITC ban of AT&T compatible iPhones and iPads due to patent infringement

Samsung got a big win in the International Trade Commission today, as the ITC handed down a final ruling finding that several models of AT&T-compatible iPhones and iPads infringe a Samsung patent, and issued an exclusion order preventing them from being imported, sold or distributed in the US. This final ruling comes months after an ALJ determined that Apple did not infringe any of Samsung’s IP, but clearly, the commission felt differently upon its review. This final determination holds that AT&T models of the iPhone 4, 3GS and 3G, plus AT&T iPad 3G and iPad 2 3G models infringe four claims of Samsung’s patent number 7,706,348 for encoding mobile communications. The ITC reversed the ALJ’s ruling in part based upon modified construction of several key terms in the claims at issue, but upheld the prior decision regarding the other three patents Samsung asserted in the action. So, what does this mean for Apple? Not a tremendous amount, truthfully, as the newly banned devices are no longer Cupertino’s standard bearers and account for little of massive profits . Plus, Apple will, no doubt appeal the decision in court. Still, Samsung’s bound to feel pretty good about the victory, and every little bit helps in its quest to remain atop the smartphone heap , right? Filed under: Apple , Samsung Comments Via: Reuters Tech (Twitter) Source: ITC [PDF]

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Samsung wins ITC ban of AT&T compatible iPhones and iPads due to patent infringement

Apple says VPN changes coming in iOS thanks to VirnetX verdict

Apple has been forced to change how iOS devices use VPN following a $368.2 million patent verdict in favor of patent and research firm VirnetX. The company wrote about the changes in a support document posted to its website on Thursday (hat tip to AppleInsider ), saying the behavior of VPN On Demand would be different from expected starting with iOS 6.1, and the changes would come in an update that will be released this April. “Due to a lawsuit by VirnetX, Apple will be changing the behavior of VPN On Demand for iOS devices using iOS 6.1 and later,” Apple wrote. “This change will be distributed in an update later this month.” The changes are relatively minor—devices with VPN On Demand configured to “always” will instead behave as if they’re set up to “establish [a connection] if needed.” Apple says the device in question will then only establish a new VPN On Demand connection if it’s not able to resolve the DNS of the host it wants to reach (these settings can currently be found within Settings > General > VPN). Read 3 remaining paragraphs | Comments

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Apple says VPN changes coming in iOS thanks to VirnetX verdict

Sony patent application measures load times to detect pirated games

Sony seems prepared to unleash a new tool in its never-ending battle against game pirates, using measured load times, of all things, to detect certain illegitimate copies of its games. Sony’s patent for “Benchmark measurement for legitimate duplication validation” was filed way back in August 2011, but it was only published by the US patent office late last week. The patent describes a method for a system that would measure load times for games loaded into a system against a previously measured threshold for what those load times ought to be on a standard, unmodified game and system: For example, if an authentic game title is distributed exclusively on [Blu-ray discs] having a total benchmark load time of 45 seconds on a game console BD drive, the acceptable range of load times could be from 40 to 50 seconds. Thus, a total measured title load time of four seconds would be outside of the acceptable range of total load times for a legitimate media type. Even if the pirated media results in similar overall load times to the original media (if a hacker added an intentional delay, for instance, or if a pirated game on a hard drive loaded similarly to an authentic game on a flash drive), the method described in the patent also measures load times for individual segments of the game code to detect fraudulent copies. Read 4 remaining paragraphs | Comments

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Sony patent application measures load times to detect pirated games