MIT’s Dynamic Shape Display is Like a Sandbox in California that You Can Manipulate from New York

Those of you who’ve seen The Wolverine , remember that crazy self-adjusting gurney thing that Master Yashida was lying on? That might not be as far off a piece of technology as you’d think. A team of researchers at MIT Media Lab’s Tangible Media Group have created this mind-blowing Dynamic Shape Display with a similar vertical-pixel-grid set-up: Called inFORM , the system provides a fascinating way for one party to physically manipulate objects at the other’s location. It has to be seen in action to be believed: (more…)

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MIT’s Dynamic Shape Display is Like a Sandbox in California that You Can Manipulate from New York

UK to Get Driverless Taxis. Heathrow Already Has Them. Man, NYC/JFK Sucks

[Image via Podcars ] Milton Keynes sounds like the name of someone your cousin married for his money, but in fact it’s a large town in Buckinghamshire, 50 miles northwest of London. With a population of over 200, 000, it can be considered urban, and the area is about to become more well-known, perhaps even famous. Because in 2015 it will start deploying driverless taxis, also called PRTs, for Personal Rapid Transit. In actuality the electricity-operated PRTs are less like taxis and more like surface-going, two-person subway cars that travel directly from point A to point B, without making undesired stops. Routes, it seems, will be fixed, with the town’s central train station serving as a hub, and areas of service expected to include the local shopping mall and particular office buildings. PRTs are not without precedent in the UK; London Heathrow has been running them since 2011 to ferry passengers between terminals, and the things recharge themselves. Check out how they operate, and don’t be put off by this video’s silly beginning, as the entire thing is pretty informative: (more…)

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UK to Get Driverless Taxis. Heathrow Already Has Them. Man, NYC/JFK Sucks

Lockheed Developing Mantis Exoskeleton for Industrial Applications. Angry Constructions Workers May Get a Lot Scarier

Anyone who’s seen James Cameron’s Aliens cannot forget the images of 1.) Ripley in a cargo-loader exoskeleton, and 2.) Vasquez prowling the corridors with that body-mounted machine gun on the swing arm. That was back in 1986; now it’s 2013, and not only have these designs actually come to pass, but they’ve been combined. As we previously reported , Lockheed Martin licensed a company called Ekso Bionics’ technology to develop the HULC , or Human Universal Load Carrier. It’s got the power-assist legs and the body-supported gun mount: While Ekso Bionics is targeting the consumer market, enabling paraplegics to walk again, Lockheed has initially gone military. However, they’re reportedly creating a version of the HULC called the Mantis, for industrial applications. As Bloomberg News reports , The machines may follow a classic arc from Pentagon research project to fixture on an assembly line, similar to the development of lasers, said Paul Saffo, managing director of foresight at investment advisory firm Discern in San Francisco. “The medical devices get the most attention, the military funds it and the first mass application is industrial,” Saffo said in a telephone interview. [Mantis is aimed at] any industry in which workers must hold heavy equipment that can cause fatigue and back injuries…. Mantis has a mechanical extension for a wearer’s arm and absorbs the strain from hefting a grinder or sander, [Lockheed business development manager Keith] Maxwell said. Tests found productivity gains of more than 30 percent, he said, and wearers showed their Macarena footwork to demonstrate the suits’ flexibility. “It turns workers away from being a weightlifter and into a craftsman,” Maxwell said. I’m all for Construction Worker Exoskeletons—as long as the power tools are not integrated, but remain separate objects that you pick up. Because once they start replacing the user’s hands with built-in angle grinders and magazine-fed nail guns, we’re going to have a problem. Last year, I watched a construction worker fight a cabdriver in front of my building; the hack didn’t stand a chance. The last thing I want to see is an angry frame carpenter tramping off the jobsite in one of these things, ready to settle someone’s hash with his Forstner-bit fingers and chopsaw hands. (more…)

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Lockheed Developing Mantis Exoskeleton for Industrial Applications. Angry Constructions Workers May Get a Lot Scarier

The U.S. Mint’s Production Materials Problem: Nickels Cost 11 Cents to Make. Here’s Our Design Solution

It makes such little cents You probably know that the U.S. penny used to be made out of copper, which was once inexpensive. As the cost of copper began to rise, it would have cost more per penny than the penny’s own value, so the U.S. Mint switched over to a zinc alloy. But the price of zinc has been steadily rising since 2005. Which is why U.S. currency is in the absurd situation it is now: A one-cent piece costs about 2.4 cents to make. A penny is 97.5% zinc and 2.5% copper, and that zinc ain’t cheap. The nickel’s got it even worse. This five-cent coin costs 11.2 cents to manufacture. That’s because 75% of it is zinc and 25% is, well, nickel, another expensive metal. Which means that a nickel costs more to produce than every U.S. bill from a one-dollar bill (5.2 cents) all the way up to a C-note (7.7 cents). The money math starts to make a little more sense when we get to the smaller dime (92% copper, 8% nickel), which rings in at a production cost of 5.7 cents. The quarter, which has the same ingredients as the dime, is only a slighly better bargain at 11.1 cents. Clearly the U.S. Mint needs to start researching cheaper alloys or phasing out the penny and the nickel. It’s true that the math is a little more complicated than it would be for pure product manufacturing; for example, while you’d quickly go broke selling a product for $100 that cost $240 to make, currency is a little trickier. The government has an obligation to produce and circulate currency because it enables commerce, so it’s okay if they lose a little in manufacturing costs, as its citizens will theoretically make it back up by creating wealth. But if we don’t do that fuzzy math and look at it in terms of straight production, in 2012 alone the U.S. government lost $58 million dollars just by making pennies. (more…)

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The U.S. Mint’s Production Materials Problem: Nickels Cost 11 Cents to Make. Here’s Our Design Solution

Lamborghini Succeeds in Creating World’s Most-Difficult-to-Wax Car

They said it couldn’t be done, but Lamborghini has pulled a design coup and successfully created the world’s most-difficult-to-wax car. A cleverly arranged array of fins, vents, humps, angles, and even dangerously sharp edges have been designed to stymie even the most dedicated lackey, who simply will not be able to apply Meguiar’s and wipe it back off in a reasonable amount of time. Mr. Miyagi’s car, this isn’t. That isn’t the only benefit conferred by the contorted shape: Should a cinderblock fall onto the car from above and damage the sheet metal, onlookers will likely not be able to tell where the damage occurred, saving the driver money on bodywork. Early chatter indicated these drawings were fake, but Jalopnik’s now fairly certain that the Lamborghini Veneno will debut at this week’s Geneva Motor Show. Priced at a reasonable $4.6 million, the Veneno should prove irresistible to young families who need to get around town in a safe, roomy way. And the exterior styling belies a sensible 6.5-liter V12 powerplant, whose 750 horsepower and 220 m.p.h. top speed should be more than enough to get you over to the inlaws in a comfortable manner. The Veneno will reportedly not come with a glovebox, but instead, a handbasket. Then you can take that handbasket, place the car inside of it, and you can bring it straight with you to Hell. (more…)

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Lamborghini Succeeds in Creating World’s Most-Difficult-to-Wax Car

Manufacturing Techniques: Honda Figures Out How to Bond Steel with Aluminum

Materials movement sucks, and it’s our job as designers, engineers or craftspersons to learn tricks to deal with it. You’ll put a slight arc in a plastic surface that’s supposed to be flat, so that after it comes out of the mold and cools the surface doesn’t get all wavy; a furniture builder in Arizona shipping a hardwood table to the Gulf states will use joinery that compensates for the humidity and attendant wood expansion; and similar allowances have to be made when joining steel and aluminum, as they expand at different rates when the temperature changes. On this latter front, Honda’s engineers have made a breakthrough that those who work with fabrics may find interesting: They’ve discovered that by creating a “3D Lock Seam”—essentially a flat-felled seam for you sewists—and using a special adhesive in place of the spot-welding they’d use with steel-on-steel, they can bond steel with aluminum in a way that negates the whole thermal deformation thing. Practically speaking, what this new process enables them to do is create door panels that are steel on the inside and aluminum on the outside. This cuts the weight of the door panels by some 17%, which ought to reduce fuel consumption. (Honda also mentions that “In addition, weight reduction at the outer side of the vehicle body enables [us] to concentrate the point of gravity toward the center of the vehicle, contributing to improved stability in vehicle maneuvering,” but that sounds like spin to us.) Unsurprisingly they’re mum on how they’ve pulled this off or what exactly the adhesive is, but they do mention that “these technologies do not require a dedicated process; as a result, existing production lines can accommodate these new technologies.” The language is kind of vague but it sounds like they’re saying they don’t require massive re-tooling, which is a manufacturing coup. Honda’s U.S. plants are the first to get this manufacturing upgrade, and we’ll be seeing the new doors as soon as next month, on the U.S.-built Acura RLX. (more…)

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Manufacturing Techniques: Honda Figures Out How to Bond Steel with Aluminum

And Now, a Tiny Japanese Roomba… for Your iDevice Screen

Although it seems that we’ve been soliciting your opinions with a simple “Yea or Nay” quite a bit lately—regarding this and this , for starters—we just as often herald instances of “hell in a handbasket” to connote examples of design or specific products that confound us. And while I’d surmise that a new product called the Automee S is an example of chindōgu , the fact that it will reportedly available for 1575 Yen (about $17) next month seems to be at odds with the spirit of ‘unuseless design.’ Unfortunately, the product page is in Japanese, so we’re relying on New Launches’ translation regarding details and specs. They write that “the little one has three tires for maneuvering and two made of paper which do the cleaning. The onboard sensors prevent the Automee S from falling off the edges and also lets it clean the entire surface evenly.” New Launches also notes that it takes four minutes to clean a phone and eight to clean a tablet, which makes it good for 45 and 22 complete cleans on a single AA battery. (more…)

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And Now, a Tiny Japanese Roomba… for Your iDevice Screen

Autodesk University 2012: Zebra Imaging Demos Holographic Prints Via 123D Catch

Way back at AU 2009, Zebra Imaging’s holographic prints blew us (and you, judging by the hit counts) away. Here in 2012 they’re using Autodesk’s 123D Catch to capture footage for their jaw-dropping technology, like the nutty 3D family portrait you’ll see in this video: (more…)

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Autodesk University 2012: Zebra Imaging Demos Holographic Prints Via 123D Catch

Surprising News About Bicycle-Powered Electricity Generators

That hourglass-shaped device is the PowerPac, an energy storage device meant to be powered by a human on a stationary bicycle. Conceived of by South African design firm Ideso , the PowerPac won a Red Dot Design Award in the “Best of the Best” category. “Our aim was to create an aesthetically pleasing, user-friendly and functional design that marries the fluidity of cycling with dynamic power generation,” says Ideso MD, Marc Ruwiel. “It can be used by avid cyclists who can reduce CO2 emissions and generate their own electrical power, while enjoying a good workout at home.” I’m all for people-powered electricity generators, and I would’ve loved to have one of these during the recent blackout, but something struck me in the copy: “…An average cyclist could fully charge the battery from empty with 80 minutes of cycling and 132Wh of charge/potential energy can be stored in the battery.” The “Wh” designation stands for watt-hour , and “132Wh” means you could power a 132-watt device for 1 hour. For 80 minutes of cycling to yield, say, just over two hours of light from a 60-watt bulb sounds like a low yield, doesn’t it? My first thought was, can that be right? I did a little digging, and here’s what I found. It turns out hooking a bicycle up to something that directly powers a mechanical device is a fairly efficient way to generate energy. Rig a bicycle up to drive a sewing machine or a hand mixer and you get decent bang for your buck. But the second you get batteries and electricity involved, the efficiency drops way, way off. An article in Low-tech Magazine called ” Bike powered electricity generators are not sustainable ” explains why: …Generating electricity is far from the most efficient way to apply pedal power, due to the internal energy losses in the battery, the battery management system, other electronic parts, and the motor/generator. These energy losses add up quickly: 10 to 35 percent in the battery, 10 to 20 percent in the motor/generator and 5 to 15 percent in the converter (which converts direct current to alternate current). The energy loss in the voltage regulator (or DC to DC converter, which prevents you from blowing up the battery) is about 25 percent. This means that the total energy loss in a pedal powered generator will be 42 to 67.5 percent…. And it even turns out that the bicycle itself has mechanical inefficiencies that suck up more energy: (more…)

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Surprising News About Bicycle-Powered Electricity Generators