Apple’s $999 iPhone X packs an edge-to-edge display and dual cameras

The iPhone X (pronounced “iPhone ten”) is real, and it’s finally here. CEO Tim Cook just unveiled the biggest redesign of the iPhone we’ve seen yet at today’s event in the Steve Jobs theater at Apple’s brand-new campus. As expected, the phone is dominated by a massive screen that takes up the entire front of the display. Just like Samsung’s Galaxy S8, the bezels are barely there, though the iPhone X has a slightly odd “cut-out” at the top of the phone to allow for the front-facing camera and sensors. The lack of bezels means the phone isn’t that much bigger than the iPhone 7. The “super retina” display is 5.8 inches with a 2436 x 1125 resolution — that works out to 458 pixels per inch, by far the highest ever seen on an iPhone. Phil Schiller also notes that it’s an OLED screen, the first that’s “good enough” for an iPhone. The screen supports HDR, and naturally includes 3D Touch technology and the “true tone” display on the iPhone 8 and iPad Pro. To accommodate this giant display, Apple has ditched the home button and touch ID. Given that every iPhone has had a home button, this change might even be a bigger deal than the bigger screen. The phone is wrapped with stainless steel and has glass on the front and back; surprisingly, it only comes in two finishes (silver and black). To accommodate this giant display, Apple has ditched the home button and Touch ID. You can raise the phone to wake, but you can also tap the screen to wake it up. Given that every iPhone has had a home button, this change might even be a bigger deal than the bigger screen. To get home, Apple has added gestures like the ones we’ve seen on the iPad for years — a swipe up from the bottom gets you back to the home screen, while swiping up and pausing will bring you to the multitasking menu. To access Siri, you can use “hey Siri” or you can hold the side button, which Apple has enlarged. To replace Touch ID, the iPhone X is locked until you look at it and it recognizes you. Apple is calling this “Face ID.” It uses the front-facing camera as well as other sensors, including an infrared sensor, flood illuminator and dot projector to unlock the phone. (Apple’s calling it a True Depth sensor.) It’ll update your face scan frequently to account for changes like haircuts, hats and beards. Schiller says it’s a one in a million chance that someone else’s face would unlock your phone, compared to one in 50, 000 for Touch ID. Face ID will also let you authenticate Apple Pay purchases — by clicking the side button twice and looking at the screen, your phone will make the desired payment. And Apple’s also using the True Depth sensors to let you create and share animated emojis. Apple is starting with a dozen different emoji (most of them animals) that you can animate using your face. As for the camera, it’s a dual camera, much like that on the iPhone 8 — it has dual 12-megapixel sensors with a f/1.8 aperture on the wide end and f/2.4 on the telephoto lens. The big thing to note here is that both lenses have optical image stabilization, while the iPhone 8 Plus only has OIS on the wide-angle lens. It also features factory calibration on the cameras for augmented reality. The processor is the same as the A11 Bionic chip found in the new iPhone 8, and it sounds like a big step up over last year’s processor. It’s a six-core CPU, with two high-performance cores. Those high-performance cores are 25 percent faster than the A10, while the four high-efficiency cores are 70 percent faster than the A10. Apple also designed the GPU for the first time and says that its optimized for the company’s Metal 2 graphics framework. Despite all the new features and power of the A11 chip, Schiller says that the phone should last two more hours than the iPhone 7. Like the iPhone 8 and 8 Plus, the iPhone X will also include wireless charging for the first time. To facilitate wireless charging, the entire iPhone lineup now has glass backs, just like the iPhone 4 and 4S had many years ago. Somewhat surprisingly, Apple is using Qi, one of the biggest open wireless charging standards. That means that plenty of wireless charging pads out there should work with the iPhone X right out of the box. Naturally Apple has made its own charging mat that can accommodate the iPhone X or iPhone 8, the series 3 Apple Watch and Airpods, provided you buy a new wireless charging case for them. It’s called AirPower, but it doesn’t come out until next year unfortunately. There are a few changes to navigating iOS to accommodate for the lack of a home button. Since swiping up from the bottom gets you home or to multitasking, you now access control center by swiping down from the top of the screen, You need to hit the targets on the left or right where your status and battery indicator live to do that, though. Apple hasn’t shown the notification center yet, but we’re guessing you can get it by swiping down from the middle of the screen. One of the biggest questions about the iPhone X has been its cost. It’ll start at $999 for 64GB, and the 256GB model will likely run an extra $100. Pre-orders start on October 27th, and the phone will begin shipping on November 3rd. Start saving your couch change, folks. Follow all the latest news from Apple’s iPhone event here!

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Apple’s $999 iPhone X packs an edge-to-edge display and dual cameras

The iPhone 8 reportedly swaps the home button for gesture controls

The folks over at Bloomberg got their hands on some images of the next iPhone as well as some information from people familiar with the new model. Some of the features confirmed in their report were already known or at least heavily suspected, but there are also some new details about how the phone will function without the home button. As has been reported before, the images viewed by Bloomberg show that the iPhone 8 will have thin bezels and a larger screen than the iPhone 7. It’s also going to have a facial recognition sensor that, along with the earpiece and front-facing camera, will be contained in a cutout at the top of the screen. Some other physical details include rounded edges for the screen, a longer power button, a glass front and back and stainless steel edges with antenna cuts on the corners. The app dock is also getting a redesign and looks a lot like the iPad iOS 11 dock, according to Bloomberg . But one of the bigger changes — the removal of the home button that’s been a part of the phone for a decade — comes with some tweaks to how users will access the features that the home button has brought them to in the past. Now, what was once the home button’s function is going the way of the iPad and Apple’s laptop trackpads. Gesture controls will now bring you to the main app grid and show you which apps are open. The bottom of the screen will host a software bar that can be dragged upwards to open the phone and also to get to the multitasking interface once the phone is unlocked. The new iPhone is expected to launch on September 12th alongside the 7s and 7s Plus models. Source: Bloomberg

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The iPhone 8 reportedly swaps the home button for gesture controls

Samsung made a giant 34-foot LED TV for movie theaters

So you just spent $120, 000 on a 120-inch 4K HDR screen and think you’ve got the biggest, baddest TV around? Nope! Samsung has unveiled the Cinema LED Screen that’s an epic 10.3 meters (33.8 feet, or 406 inches). It runs at full 4K (4, 096 x 2, 160) resolution, features an (unnamed) HDR and peaks out at 146 fL of brighntess, “ten times greater than that offered by standard projector technologies, ” Samsung said in a news release. The set offers a “distortion-free” presentation with deep blacks, accurate whites and bright colors “at a nearly infinite contrast ratio, ” Samsung says. While it didn’t say so, the extra brightness might improve 3D films, which normally look dim with projection systems due to the polarized glasses. To complement the image quality, Samsung worked with JBL by Harman on the sound tech. That system features speakers around the screen, proprietary audio processing tech, and “Sculpted Surround Sound” from JBL to provide dramatic and faithful audio. Samsung Electronics unveiled the model at the Lotte Cinema in Korea, saying it’s the “first ever commercial Cinema LED Screen” it has installed. The average cinema screen size is around 50 feet, but the 33.8-foot Cinema Screen would be a good fit in smallish multiplex rooms. Samsung says it adapts to a wider range of dark and ambient lighting situations, making it work well for corporate events, sports viewing and gaming competitions. For films, it would certainly offer a very different experience than a projector, but might feel too much like you’re watching TV in public for some cinephiles. Samsung is obviously one of the few companies out there, perhaps along with LG, that could even create such a giant LED screen. The model was certified by the Digital Cinema Initiatives (DCI), meaning it can showcase films in theaters with unaltered color spectrum accuracy. As for the price, unless you’ve got an 80-foot yacht parked in the harbor, it’s probably best not to ask. Source: Samsung

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Samsung made a giant 34-foot LED TV for movie theaters

The Alienware 13 gets better with VR and impressive battery life

Gaming laptops used to be an outlier in the world of portable computing. When the rest of the market was focused on extending battery life, gaming laptops doubled down on raw power and thick frames designed for better airflow. Trying to find a small gaming machine that didn’t sacrifice power for portability was a fool’s errand. Today, things are different. Gaming laptops can be thin , have enough battery life to survive a plane flight, and double as a productivity and entertainment machine with few compromises. The best recent example of this to cross my desk is the Alienware 13, a small, powerful gaming laptop that does almost everything right. The New Alienware 13 isn’t just a strong example of a compact gaming notebook. It’s also the brand’s first outing with an Intel 7th-generation “Kaby Lake” Core CPU, which promises to push 4K content to the laptop’s screen without decimating battery life . Combined with the strides NVIDIA made with its mobile GPU platform last year, that alone makes 2017 a good year for PC gamers to consider upgrading their mobile battle station — but there’s more to love about the Alienware 13 than just its new internals. Hardware Somewhere between the garish, brightly colored accents of ASUS’ ROG Strix laptop and the thin aluminum shell of the Razer Blade Pro , you’ll find Alienware’s latest notebook — a machine with enough flair to identify itself as a serious gaming rig, yet still subtle enough to keep it from being an eyesore. Its simple matte black finish lets it blend in as a normal work laptop, but its anodized aluminum lid, subtly angled front lip and Dell’s AlienFX lighting lend it just the right amount of attitude. At a glance, the machine looks like a minor tweak of Alienware’s previous gaming laptops , albeit with less LED lighting, but there is one major change: the screen. Dell has moved the Alienware 13’s display about an inch closer to the user. This is actually a practical design aesthetic: It leaves a 1.3-inch lip behind the screen for heat exhaust, making the laptop’s bottom a little cooler when playing games. That lip is also home to most of the machine’s connections, including an Ethernet jack, mini DisplayPort, HDMI socket and a USB Type-C Thunderbolt port. This is also where you’ll plug in the laptop’s AC adapter and the Alienware Graphics Amplifier , if you happen to own one. Users who just want to plug in a mouse can find a full-size USB 3.0 port on either side of the machine, as well as two audio jacks on the left and an extra USB Type-C connection on the right. The smooth, soft plastic coating that drapes the laptop’s chassis is a bit of an Alienware standard, and I’m still a fan. The rubber-like surface dulls the corners of the machine’s body, and feels almost silky to the touch. Best of all, it doesn’t collect unsightly fingerprints like laptops built from harder materials. Keyboard and trackpad That same rubberized coating extends to the keyboard, which lends the Alienware 13’s keys a soft, almost luxurious feel. The buttons themselves are a joy to type on, falling 2.2mm and landing on a firm, but springy steel baseboard. Like any keyboard bearing the Alienware TacX branding, it promises millions of keystrokes in durability and full anti-ghosting capabilities, but to me, it’s the style that really makes it stand out. Unlike most modern laptops, the Alienware 13’s keyboard features full sized keycaps that meet edge-to-edge, with no space between the keys. It’s a design you might have seen on a machine made a decade ago, before island-style keyboards became the norm. For me, it’s a nostalgic comfort — a style I’ve always found easier to type and game on that has nonetheless fallen by the wayside. The Alienware 13’s touchpad gets almost everything right as well. It’s a spacious mousing surface that can navigate multitouch gestures without messing up, a feat that’s unfortunately still impressive on many Windows machines. The buttons are great too; they fall with a firm, but quiet click that feels just right. At worst, its AlienFX lighting feature activates at inconvenient times, causing the entire touchpad to glow if my palm ever brushes it while I’m typing. This contact never moved the cursor, but it the repeated, unexpected lighting can be distracting. I turned it off and moved on. Display and sound Most gaming machines I review manage a passing audio grade by doing the bare minimum: offering loud, clear sound without distortion or cracking. The Alienware 13 is one of the rare few that actually impressed me. During my gaming sessions, I kept hearing odd sounds coming from my front door. I’d check the porch, and there would be nothing there. Back at my desk, the sound would pipe up again. After a few fruitless trips to the front of the house, I figured out what was happening: The laptop was somehow “throwing” sound across the room like a ventriloquist. The Alienware 13 has built-in surround sound that actually kind of works. This was a surprise. Most attempts to simulate spatial sound in a laptop fall flat, but Alienware’s Virtual Surround had me instinctively glancing left and right to see where a sound might have come from. It’s a clear differentiation from simple left-and-right sound separation too, with the ability to project sound to areas very close to the laptop’s chassis, or all the way across the room. Like most fake surround systems, it fails to simulate having speakers behind the viewer, but it’s still a cut above the average laptop audio setup. My review unit came outfitted with a 13.3-inch 2, 560 x 1, 440 OLED touch display , and it’s simply gorgeous. It offers everything you’d expect from a great screen: vivid colors, wide viewing angles and excellent contrast. It’s a strong example of the kind of difference display technology can make; OLED panels simply produce deeper blacks than their IPS counterparts. Still, there are some drawbacks. The screen’s blacks are so dark that it’s almost hard to tell where the display ends and the its dark, wide bevel begins, which can make the screen look a little smaller than it really is. I also had to dial Battlefield 1 ‘s brightness calibration dial to 93 percent to make the test logo visible. Deep blacks indeed. Performance PCMark 7 PCMark 8 (Creative Accelerated) 3DMark 11 3DMark (Sky Diver) ATTO (top reads/writes) Alienware 13 (2.8GHz Intel Core i7-7700HQ, NVIDIA GTX 1060) 4, 692 4, 583 E16, 703 / P12, 776 24, 460 1.78 GB/s / 1.04 GB/s Razer Blade Pro 2016 (2.6GHz Intel Core i7-6700HQ, NVIDIA GTX 1080) 6, 884 6, 995 E18, 231 / P16, 346 27, 034 2.75 GB/s / 1.1 GB/s ASUS ROG Strix GL502VS (2.6GHz Intel Core i7-6700HQ , NVIDIA GTX 1070) 5, 132 6, 757 E15, 335 / P13, 985 25, 976 2.14 GB/s / 1.2 GB/s HP Spectre x360 (2016, 2.7GHz Core i7-7500U, Intel HD 620) 5, 515 4, 354 E2, 656 / P1, 720 / X444 3, 743 1.76 GB/s / 579 MB/s Lenovo Yoga 910 (2.7GHz Core i7-7500U, 8GB, Intel HD 620) 5, 822 4, 108 E2, 927 / P1, 651 / X438 3, 869 1.59 GB/s / 313 MB/s Razer Blade (Fall 2016) (2.7GHz Intel Core-i7-7500U, Intel HD 620) 5, 462 3, 889 E3, 022 / P1, 768 4, 008 1.05 GB/s / 281 MB/s Razer Blade (Fall 2016) + Razer Core (2.7GHz Intel Core-i7-7500U, NVIDIA GTX 1080) 5, 415 4, 335 E11, 513 / P11, 490 16, 763 1.05 GB/s / 281 MB/s ASUS ZenBook 3 (2.7GHz Intel Core-i7-7500U, Intel HD 620) 5, 448 3, 911 E2, 791 / P1, 560 3, 013 1.67 GB/s / 1.44 GB/s HP Spectre 13 (2.5GHz Intel Core i7-6500U, Intel HD 520) 5, 046 3, 747 E2, 790 / P1, 630 / X375 3, 810 1.61 GB/s / 307 MB/s Razer Blade Stealth (2.5GHz Intel Core i7-6500U, Intel HD 520) 5, 131 3, 445 E2, 788 / P1, 599 / X426 3, 442 1.5 GB/s / 307 MB/s Since Alienware is one of the most recognizable brand in PC gaming, I expect its laptops to keep pace with everything in my game library with minimal fuss. I was not disappointed here. With a 2.8GHz Intel Core i7-7700HQ CPU, NVIDIA GeForce GTX 1060 graphics and 16GB of RAM, my review unit played almost every game I tried on high or ultra settings at the screen’s native 2, 560 x 1, 440 resolution. Overwatch and Dishonored 2 easily broke 60 frames per second with maximum resolution and visual settings, while games like Battlefield 1, Just Cause 3 and Shadow Warrior 2 could be coaxed past the 60-fps barrier by either scaling settings down to high or dialing resolution back to the standard 1080p. The usual suspects gave the machine a bit of pause, however. The Witcher 3 had to be restricted to medium settings to hit higher frame rates at the PC’s native resolution, and Resident Evil 7 suffered from noticeable slowdown until I dialed it back to medium texture quality at 1080p. That’s about right for a smaller form gaming laptop, but it’s also just skirting the edge of playing newer games at maximum fidelity. Keep you games tuned just one step below their highest settings (or crank it to 11, but settle for 1080p), and you’ll be fine. Virtual reality may not have hit the mainstream just yet, but if you do decide to pick up an Oculus Rift or HTC Vive headset, the Alienware 13 will serve you just fine. With a score of 5, 985 in VRMark’s Orange Room benchmark (and 1, 091 in its more intensive Blue Room test), Alienware’s smallest notebook is definitely VR ready — so long as you leave most games at their default settings. Like the Razer Blade Pro and ASUS ROG Strix, it ran everything in my VR library just fine until I cranked up resolution multipliers in titles like Raw Data . Battery life Alienware 13 7:32 Surface Book with Performance Base (2016) 16:15 Apple MacBook Pro 2016 (13-inch, no Touch Bar) 11:42 HP Spectre x360 (13-inch, 2015) 11:34 Apple MacBook Pro with Retina display (13-inch, 2015) 11:23 Apple MacBook Pro 2016 (15-inch) 11:00 HP Spectre x360 15t 10:17 Apple MacBook Pro 2016 (13-inch, Touch Bar) 9:55 ASUS ZenBook 3 9:45 Apple MacBook (2016) 8:45 Samsung Notebook 9 8:16 Microsoft Surface Pro 4 7:15 HP Spectre 13 7:07 Razer Blade Stealth (Spring 2016) 5:48 Razer Blade Stealth (Fall 2016) 5:36 Dell XPS 15 (2016) 5:25 (7:40 with the mobile charger) Razer Blade Pro (2016) 3:48 ASUS ROG Strix GL502VS 3:03 I’ve never used a gaming laptop that wasn’t powerful enough to handle my Engadget workload. The problem has always been battery life — what good is a machine that can handle half a dozen tabbed browser windows, work chat and Adobe Photoshop and Premiere if it dies after only a few hours? Most gaming machines struggle to break four hours in Engadget’s standard battery test. The Alienware 13, on the other hand, lasted over seven and a half. True, our video-based rundown test is well suited to play nice with the processor’s Kaby Lake’s video features, but that longevity panned out in casual use too. During my normal workday, the Alienware 13 regularly lasted five to six hours on a charge. That’s still leagues behind even an average productivity notebook, but for a gaming machine? It’s not bad. Software The days of buying a new PC with bloatware are pretty much behind us, but that doesn’t mean there still isn’t room for improvement. While the Alienware 13 doesn’t tack on any extra software besides its own AlienFX configuration tool, an audio manager for handling the laptop’s Virtual Surround mode and a bandwidth management application, it does pester the user with annoying pop ups — and too often. Just minutes after I had opened the laptop for the first time, the Alienware software suite asked me to rate my experience with the machine. Gee, I don’t know what my experience is yet. I only just opened the box. It’s not uncommon for software to beg users to register, rate or update it, but Alienware’s suite played this card too often, and too soon. It’s far from a dealbreaker, and the pop-ups dropped off after a day or two. Even so, repeated, nagging interruptions took a lot of joy away from my first moments with the machine. Nobody likes a needy notebook. Configuration options and the competition My $1, 831 review unit is just shy of the most powerful configuration Dell offers for the Alienware 13, with its aforementioned 2.8GHz Intel Core i7-7700HQ CPU, 6GB NVIDIA GeForce GTX 1060 GPU, 16GB of RAM and a 512 GB PCIe SSD. Tacking on an extra $150 will double the RAM to 32GB, and users can upgrade to one or two 1TB SSD drives for $400 and $1, 150, respectively. Adding the slightly longer-range version of the laptop’s wireless chip (Kill 1535) will add an additional $25 to the total, with the most expensive Alienware 13 configuration ringing in at $3, 156. Storage space is expensive, isn’t it? Dell’s customization tool lets users create endless price points, but Alienware’s default configurations offer plenty of variety for folks looking for a cheaper gaming rig. A machine with half as much storage and RAM as our review unit can be had for $1, 650, for instance — and downgrading its OLED display to a 1080p IPS screen will knock off an additional $250. Buyers willing to settle for a 180GB SSD and a less powerful Geforce GTX 1050Ti GPU (with just 2GB GDDR5) can score the machine for $1, 150. Lastly, a bottom-dollar build is available for $1, 000, but that means knocking the GPU down another notch to a regular GTX 1050 and settling for a dimmer 1, 366 x 768 display. If you’re thinking of going with another brand (and don’t mind missing out on that OLED screen), it’s a good time to be shopping around; Alienware isn’t the only company to upgrade its gaming rigs with Kaby Lake processors. Gigabyte’s Aero 14 can be had with the same specs as our Alienware 13 review unit for $1, 750 with a larger 14-inch 2, 560 x 1440 IPS display and a slightly thinner profile. You can get the same internals in an even slimmer profile in the Razer Blade’s $2, 400 aluminum chassis — with a higher resolution 4K screen, to boot. That said, if you want variety, you’ll have to settle for a slightly larger chassis. Most gaming laptops are more in-line with machines like the ASUS Strix : 15 inches wide at minimum and at least half an inch thick. Wrap-up When friends come to me asking for a laptop recommendation, I usually try to lead them through a process of figuring out what features they need, what size they want and figuring out what fits in their budget before offering them a shortlist of different options from different manufacturers. When they don’t feel like doing the work, however, I usually shrug and tell them to look at Alienware. There’s a reason for that. Dell’s gaming brand has a history of making well built gaming machines with great design and excellent performance that are a joy to use. The Alienware 13 is no exception. If you’re overwhelmed by the dizzying array of choices available to you as a PC gamer, but still want to be sure you’re getting a high-quality machine, Alienware’s latest won’t let you down.

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The Alienware 13 gets better with VR and impressive battery life

Apple is reportedly reinventing the iPhone’s fingerprint reader

Future iPhones may revolve around more than just an eye-catching curved display . KGI Securities analyst Ming-Chi Kuo, who frequently (though not always) has a knack for hardware scoops, believes that Apple is designing a whole new Touch ID fingerprint reader for future iPhones and iPads. In order for Apple to virtually eliminate bezels, it needs a reader that sits under the screen — and that means a brand new optical sensor. Development is underway, the analyst says, but development is still early enough that the technology might not be ready in time for the 2017 iPhone. You might not even need a fingerprint sensor in the future, though. Kuo claims that Apple is looking at using face recognition (not just iris recognition) as a part of the next iPhone’s features, and may even scrap Touch ID in the long run. Face recognition isn’t new (just ask anyone using Android since 4.0 ), but it would have to be advanced if people are going to ditch fingerprint reading entirely. It couldn’t be fooled by a photo , for instance, and would have to be both very fast and adaptable to a wide range of conditions. You don’t want to have to enter your PIN just because it’s too dark. Biometrics might not be the only area getting an overhaul thanks to the reported new screen. Kuo understands that the iPhone 7’s existing approach to 3D Touch won’t work with the next iPhone’s curved OLED panel, prompting a switch to a “film sensor.” The change would lead to greater sensitivity and more pressure levels, so you might not have to jab the screen quite so authoritatively as you do today. As always, it’s important to take these claims with a grain of salt. Analysts can have the inside track on future products thanks to suppliers, but they may have incomplete info or discuss features that are subject to change. Don’t be alarmed if these features don’t make the cut, or if they show up in ways you didn’t expect. If there’s any credibility to the reports, though, unlocking and interacting with your iPhone may be much easier in the near future. Source: 9to5Mac (1)

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Apple is reportedly reinventing the iPhone’s fingerprint reader

Forever 21’s ‘Thread Screen’ displays Instagram pics using fabric

Most companies seek out the latest displays for high-tech billboards, but Forever 21 has decided to take a different route for this particular Instagram project. For the past year-and-a-half, the folks at connected hardware maker Breakfast New York have been building a “Thread Screen” for the company. It’s called that, because well, it’s literally a screen made of 6, 400 mechanical spools of multicolored threaded fabric. Those spools have five-and-a-half feet of fabric each, divided into 36 colors that transition every inch-and-a-half. They move like a conveyor belt, stopping at the right hue based on what picture they’re displaying — an infrared even scans the finished product to make sure each spool is displaying the correct color. According to Breakfast NY, which also created a smart street sign among other installations in the past, the machine weighs 2, 000 pounds and has over 200, 000 components. It’s a gargantuan display, and you’ll get the chance to control it from today, July 22nd, up until July 28th. When you post a photo on Instagram and use #F21ThreadScreen as a hashtag, the device’s accompanying software will take your image and optimize it for the screen’s 80×80 resolution. You’ll then get an edited video of your picture as the Thread Screen transformed to display it — check out this editor’s profile photo being ran through the system below to see an example of what you’re getting. If you’re curious about other people’s photos, though, you can also visit the project’s official website . F21 and Breakfast are live streaming the machine as it displays photo after photo for 24 hours from now until the project ends. Filed under: Misc Comments Source: Breakfast New York , F21 Thread Screen

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Forever 21’s ‘Thread Screen’ displays Instagram pics using fabric

Scientists Made an Unbreakable Smartphone Screen From Clear Electrodes

The truly shatterproof screen is a little bit like the flying car : It’s been promised for years, but never arrives. Scientists at University of Akron claim they’ve cracked the code, so to speak, by creating a super-tough screen out of transparent electrodes. Read more…

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Scientists Made an Unbreakable Smartphone Screen From Clear Electrodes

Surface Pro 3 Hands On: A Laptop Replacement That Just Might Work

The Surface Pro has never been a bad idea. One device that’s both your laptop and your tablet! Sounds great! The problem was that it was just never quite either; it was awkward on both counts. The new, bigger Surface Pro 3 though, might have actually pulled it off. Read more…

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Surface Pro 3 Hands On: A Laptop Replacement That Just Might Work

Apple May Delay the New iPhone Because of a Change in Screen Size

Bloomberg is reporting , citing Taiwanese newspaper Commercial Times, that Apple may delay the next iPhone—after it allegedly decided to tweak its design to feature a bigger 4.3-inch retina display screen. Read more…        

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Apple May Delay the New iPhone Because of a Change in Screen Size