NVIDIA proves the cloud can replace a high-end gaming rig

A year ago, NVIDIA’s GeForce Now game-streaming service let me play The Witcher 3 , a notoriously demanding PC-only title, on a MacBook Air. This year, NVIDIA finally unveiled the Windows version of the service, and it was even more impressive. I was able to play Rainbow Six: Siege and PlayerUnknown’s Battlegrounds on underpowered PCs that sell for $200 to $300. If NVIDIA’s Mac demo was a revelation, playing high-end PC games on discount hardware felt like a miracle. Now, after testing the GeForce Now beta release on PCs for a week, I’m even more intrigued by the possibilities of game streaming. To put it simply, the service lets you remotely tap into the power of an expensive gaming rig from any computer. It runs on remote servers powered by NVIDIA’s GTX 1080Ti GPUs. While the company isn’t divulging further specifications, you can bet they’re also stuffed with more than enough RAM and CPU horsepower. (NVIDIA claimed they were the equivalent of a $1, 500 gaming PC a year ago.) When you launch GeForce Now, you’re actually watching a video streaming to your PC. But since there’s very little latency between what you’re seeing and your keyboard and mouse inputs, it feels as if the games are running right on your computer. You don’t need a very powerful PC to run the GeForce Now client. At the minimum, NVIDIA recommends using a 3.1GHz Core i3 processor and 4GB RAM, along with either Intel HD 2000, GeForce 600 series or Radeon HD 3000 graphics. Those are all specs you’ll find in PCs four to six years old. But of course, solid internet access is a must. You’ll need speeds of at least 25Mbps, but NVIDIA advises a 50Mbps connection for the best experience. You’ll also have to make sure your computer has a reliable link to your router — which means you’ll either need to use an Ethernet cable or a 5GHz Wi-Fi network. At the moment, GeForce Now on Macs and PCs only lets you play games you already own on Steam, Blizzard’s Battle.net or Ubisoft’s Uplay. Anything you don’t own can be purchased through the streaming platform. That’s a major difference from GeForce Now on NVIDIA’s SHIELD tablet and set-top box , which includes a handful of titles as part of its $7.99 monthly fee as well as games for purchase. Both versions of the service support popular titles like Overwatch, Call of Duty WWII and The Witcher 3 , but you’ll probably have to wait a bit for them to work with lesser-known games. NVIDIA isn’t specifying what it takes to make a game compatible with the service, but I’d wager it has to test them out to make sure nothing breaks in the streaming process. Setting up GeForce Now is as easy as downloading and installing the client and choosing a title to play. Then you just need to provide your login information for whichever service hosts the game. If you’re launching a Steam title, you’ll end up seeing the service’s familiar Windows interface, where you can either buy the game or download it to your library. One big downside with GeForce Now is that you’ll have to install games every time you want to play them, since you’re thrown onto a different server whenever you log in. It’s not a huge problem, though, since the remote machines are plugged into a fat network pipe and offer unlimited storage. PUBG , which weighs in at 12GB, installed in around four minutes, while The Witcher 3 (31.7GB) took over ten minutes. Devindra Hardawar/AOL On the Surface Laptop — a great ultrabook marred only by its weak integrated graphics — running over our office’s WiFi, PUBG felt almost as smooth as it does on my dedicated gaming rig. It ran at a steady 60 frames per second, even though I cranked the graphics settings to “Ultra” and the resolution to 2, 560 by 1, 400. After a few minutes of running around the game’s apocalyptic European town and taking out other players, I almost forgot I was playing something that was running on a server hundreds of miles away. The game’s excellent audio design also survived — I had no trouble pinpointing people sneaking around a house while wearing headphones, and the bomb strikes in “Red Zones” still rattled my skull. Mostly, though, I was surprised that I didn’t feel any lag while I was using the Surface Laptop’s keyboard and a Logitech wireless G903 gaming mouse. Moving the camera around and aiming my weapons felt incredibly responsive, and I was surprised that I was able to outgun some players in some heated shootouts. That lack of latency as even more impressive with Overwatch , an even faster-paced game. Characters like Tracer and Genji, both of whom would be tough to play with any noticeable lag, felt as nimble as they do on my desktop. I didn’t even have trouble landing shots with snipers like Hanzo and Ana. I was simply able to enjoy playing the game as I normally do. And, even more so than PUBG , I was impressed by how well GeForce Now handled Overwatch’s vibrant and colorful graphics. Gorgeous maps like Ilios and Dorado appeared as detailed as ever, and the same goes for the game’s imaginative character models and costumes. GeForce Now easily handled graphically intensive titles like Destiny 2 and The Witcher 3 , which felt even more impressive to play on the Surface Laptop. Both games managed to run at 60 FPS at a 2, 560 by 1, 400 resolution (the service supports up to 2, 560 by 1, 600), with all of their graphics settings turned all the way up. Even though Destiny 2 isn’t exactly a fast-paced shooter, it still benefited from the service’s low latency, which helped me mow down waves of enemies without much trouble. And with the Witcher 3 , I was impressed that its graphically rich world didn’t lose any fidelity while being streamed. Perhaps because these games are particularly demanding, I occasionally experienced connection hiccups while playing them. They only lasted a few seconds, but if I were fighting against tough bosses, they could have easily led to my doom. Those disruptions also made it clear that your experience with GeForce Now will depend largely on your internet connection. I had a mostly trouble-free experience in our office and at home, where I have 100 Mbps cable service. But if you don’t have a steady 25 Mbps connection, Ethernet access or strong wireless reception, you’ll likely see more gameplay-disrupting issues. I wasn’t able to run any games at Starbucks locations around NYC, and based on my terrible experiences with hotel WiFi, I’d wager you’d have trouble using GeForce Now while traveling, too. (The service is only supported in the US and Europe, at the moment.) Devindra Hardawar/AOL The big problem with GeForce Now? We don’t know what the service will look like once it leaves beta. You can request access now , and if you’re lucky enough to get in, you can test the service for free. NVIDIA isn’t giving us a timeframe for an official release, or how much it’ll eventually cost. Based on what we typically see with streaming services, I’d also expect GeForce Now’s smooth performance to take a hit once it’s open to the hordes of frag-happy gamers. For now, though, it’s a glimpse at the true future of gaming — a world where we don’t have to worry if our video cards are fast enough, or if we have enough hard drive space for a massive open world game. Well, as long as you have an internet connection fast enough to handle all of that gaming goodness.

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NVIDIA proves the cloud can replace a high-end gaming rig

Hyatt Hotels Discovers Card Data Breach At 41 Properties Across 11 Countries

Hyatt Hotels has suffered a second card data breach in two years. In the first breach, hackers had gained access to credit card systems at 250 properties in 50 different countries. This time, the breach appears to have impacted 41 properties across 11 countries. Krebs on Security reports: Hyatt said its cyber security team discovered signs of unauthorized access to payment card information from cards manually entered or swiped at the front desk of certain Hyatt-managed locations between March 18, 2017 and July 2, 2017. “Upon discovery, we launched a comprehensive investigation to understand what happened and how this occurred, which included engaging leading third-party experts, payment card networks and authorities, ” the company said in a statement. “Hyatt’s layers of defense and other cybersecurity measures helped to identify and resolve the issue. While this incident affects a small percentage of total payment cards used at the affected hotels during the at-risk dates.” The hotel chain said the incident affected payment card information — cardholder name, card number, expiration date and internal verification code — from cards manually entered or swiped at the front desk of certain Hyatt-managed locations. It added there is no indication that any other information was involved. Read more of this story at Slashdot.

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Hyatt Hotels Discovers Card Data Breach At 41 Properties Across 11 Countries

New ‘Dungeons & Dragons’ site manages the rules so you can just play

Dungeons & Dragons , the quintessential pen-and-paper game, is more popular than ever, thanks to Twitch channels like Geek and Sundry and podcasts like The Adventure Zone . But it’s one thing to listen or watch a presentation crafted by seasoned gamers and another to actually run your own adventure. Players may get frustrated by the hundreds of pages of rules and quit before they’ve even had their first goblin encounter. Wizards of the Coast and social gaming firm Curse aim to fix this with the launch of D&D Beyond , a website and app intended to take care of all the fine print and number crunching, leaving dungeon masters and players free to focus on crafting a good story. While Curse specializes in video game add-ons and communities, D&D Beyond is a different kind of project — a digital companion for a tabletop game. At launch it will mostly consist of a compendium of the rules and world information from D&D ‘s fifth edition, broken down into sections like “spells” and “monsters” that can be either browsed in a list or searched, with plenty of filters to narrow down the exact information required. The current Player’s Handbook and Dungeon Master’s Guide may give you all the information you need to play an adventure, but anyone who’s ever used the books can attest to how hard it is to find anything in them. Many players end up turning to outside wikis and forums to get the information they want instead. Wizards of the Coast has tried over the years to provide some limited online help: Dungeons & Dragons has had digital content since its second edition, and the tools provided for the fourth edition did rather well with players. One thing all of these sites had in common is that they’ve always been meant as a supplement to the game — you still needed to buy the books to play. The eventual goal is for D&D Beyond to completely replace the physical books. That doesn’t mean paper devotees are out of luck — the guides will stay in print as long as there’s demand. But players who prefer to keep everything on their computer or phone will have an official way to do that. While seasoned players will appreciate things like easier-to-access game minutia, it’s newbie adventurers who will benefit the most. For example, character creation has been boiled down to a step-by-step process on the Beyond site that walks you through choosing a race, class and so forth. I used the builder to make an elven ranger and was impressed with how easy it is: After each selection it’ll give you drop-downs for things like expertises and languages, with the weapons and armor you can use clearly marked. When I copied my gnome bard from the game I currently play with friends, it actually showed me a few skill roll bonuses I had missed when I leveled up my character by hand. The sheer complexity of Dungeons & Dragons is what’s made it so hard to build effective digital tools for it, but Project Lead Adam Bradford notes that it’s not the depth that makes it so hard to digitize but the breadth. The game is an open world, ultimately only limited by the imagination of its players. The rules are written as a guide, not a rigid framework for adventurers to operate in. To support freedom of ideas the site allows plenty of manual input, ranging from things as mundane as dice rolls to full-blown homebrew content that can be uploaded to the site’s database. There’s an entire section dedicated to sharing user-generated content where gamers can upvote the best submissions and add anything they find to their “collection.” Even with so much of the game experience being moved online, Curse still envisions people sitting around a table to play Dungeons & Dragons , just with their laptops in front of them. Even if the entire game is run through Beyond, with future iterations of the site keeping track of combat turns, attacks and statuses, players will still need to talk to one another to describe what’s happening. The company also sees the site as a way to make the game more accessible when you’re not playing. When you’re at work or in class you can look at your character, browse for new spells and read backstory anytime you want. By making those little things more accessible during downtime, the actual play sessions can be focused on story, socialization and performance. The idea of Dungeons & Dragons as performance hasn’t always been a prominent part of the brand. Sure, you’re trying to amuse yourself and your friends, but no one was really playing for an audience outside gaming conventions. Now you can watch seasoned players run through campaigns like the Penny Arcade’s Acquisitions Inc. video series. Curse wants to help that phenomenon grow, especially after its sale to Twitch last year. You need a Twitch account to sign up for D&D Beyond, because the company has big plans down the line for integrating D&D campaigns into the streaming site. The idea is that when you set up a stream it’ll be connected to the Beyond page for that particular campaign, displaying relevant infographics on the screen to give viewers a better idea of what’s going on. This will include interactive elements — each player will have her character name displayed, which can be moused over to look at that character sheet — and animations for things like spells or statuses. Games will look a lot more professional, and with most of the rules crunching going on behind the curtain, they will be a lot more entertaining to watch, with an increased emphasis on performance. Features like interactive Twitch streams and the ability to run games completely through the site are big tasks, but Bradford says Curse is in it for the long haul. The first step is to get dungeon master tools up and running later this year, like combat and initiative tracking. There’s been a lot of demand for encounter building — that is, designing battles against monsters and other foes. Encounters form the core of Dungeons & Dragons gameplay, with a typical session usually structured around one or two big battles. Wizards of the Coast sells predesigned adventures, but some players prefer something more customized to their group, especially if they have the type of friends who tend to step outside the box. Beyond will let dungeon masters tweak existing monsters and build entirely new ones: As an example Bradford mentioned a Challenge Rating 12 Mind Flayer that had been separated from its colony. It would be weaker, but how would a player modify its stats? Beyond can eliminate the guesswork, even taking into account small things like how carrying certain magical items might affect the creature. Unfortunately, these tools won’t be ready when Beyond comes out in August. Everything introduced in the current beta is what players should expect at launch. That’s the compendium, character builder and spell book, which will be available free of charge to registered users. Nothing needed to play will be locked away behind a paywall. Instead, the premium tiers will have features that make the site more useful, like the ability to store unlimited characters or use homebrew content. The site will also offer a lot of onetime purchases, like guides and special character classes. Dungeon masters who opt into the most expensive Master Tier will be able to share this content with their players with a click. It certainly beats having to carry around a backpack full of source books to every session. Of course, some people like carrying around heavy bags of books and arguing about attack bonuses. Nothing has to change for them. But for players who really care about collaborative storytelling and love performing, D&D Beyond could be the push they need to give tabletop role-playing a try. It makes Dungeons & Dragons less about the math and more about being someone else for a little while.

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New ‘Dungeons & Dragons’ site manages the rules so you can just play

This 3,000-Year-Old Bronze Age Sword Is Absolutely Incredible

In what archaeologists are calling the “find of a lifetime, ” a horde of Late Bronze Age weapons has been discovered at a Scottish construction site. Among the items found is a gold-decorated spearhead, and a 3, 000-year-old bronze sword in remarkably good condition. Read more…

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This 3,000-Year-Old Bronze Age Sword Is Absolutely Incredible

This Net-Firing Cannon Can Take Down a Drone Without Destroying It

Behold SkyWall100 , the latest in a string of new tools to neutralize problematic drones. This shoulder-mounted cannon can capture a drone with a net—and then land it safely with a parachute. Read more…

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This Net-Firing Cannon Can Take Down a Drone Without Destroying It

Army scientists build smaller, tougher, cheaper solar cells

Army researchers at the Redstone Arsenal have announced a significant breakthrough in solar energy production. They’ve created a photovoltaic solar panel that is smaller, more robust and less expensive to build and operate than any other panel currently available. Virtually every solar panel currently in existence relies on a pure silicon construction, however the band gap (the wavelength of light that it can actually be absorbed and converted into electricity) of single crystal silicon is exceedingly narrow compared to the full spectrum shining down from the Sun. Not only does this mean that conventional panels are missing out on potential power, the ultraviolet and infrared wavelengths actively damage the panels by causing them to heat, warp and crack. The Army’s panel, on the other hand, sandwiches super thin layers of metals like silver and gold between the semiconductor layers. With these added layers, the panels offer a wider band gap for energy generation and can be tuned to reflect the harmful rays as well. What’s more, the Army’s panels generate the same amount of energy regardless of the angle that sunlight is hitting it. That means they don’t have to be affixed to expensive and motorized Sun-tracking stands. The technology is still in its very early stages, explained Wayne Davenport, Optical Sciences Function Chief of the Weapons Development and Integration Directorate, in a statement. “As with many basic research projects, the near-term benefits are sometimes yet undefined but are clearly worth the investment, ” Davenport continued. “The Army’s research laboratories at AMRDEC continue a legacy of high quality research projects and I expect to see many more of these type projects transition to the Warfighter in the future.” [Image Credit: AFP/Getty Images] Filed under: Science Comments Source: US Army

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Army scientists build smaller, tougher, cheaper solar cells

Stop and Stare In Awe At a Chainsaw-Powered Marble-Firing Machine Gun

His true passion might be designing and building some of the most ridiculous slingshots the internet has ever seen, but even Joerg Sprave needs to stretch his creative wings from time to time. Which is why Joerg’s most recent creation is an insane chainsaw-powered wooden machine gun that can decimate a target firing nothing but marbles. Read more…

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Stop and Stare In Awe At a Chainsaw-Powered Marble-Firing Machine Gun

Hackers Can Read Your Texts Thanks to Huge Security Flaw

The global telecom network Signal System 7 helps phone carriers across the world, including AT&T and Verizon, route calls and texts . It’s also apparently perforated with security holes that lets hackers and spies listen to your calls and read your texts. It’s so bad the ACLU’s chief technologist told me that people worried about being snooped should just not use their cell phone to make calls. Privacy: Remember that? Read more…

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Hackers Can Read Your Texts Thanks to Huge Security Flaw

This Destroyer Is The World’s Largest Remote Controlled Vehicle 

What does the Navy do when it needs to know for sure that a new weapon system or electronic countermeasure works, not just under stringent lab-like settings or at a land based range, but in its intended operating environment? They put it to sea on a giant remote controlled Destroyer and throw live missiles at it. Read more…

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This Destroyer Is The World’s Largest Remote Controlled Vehicle