Ubuntu 17.10: Return of the GNOME

Canonical’s video introduction to Ubuntu 17.10 If you’ve been following the Linux world at all, you know this has been an entire year for spring cleaning. Early in 2017, Canonical stopped work on its homegrown Unity desktop, Mir display server, and its larger vision of “convergence”—a unified interface for Ubuntu for phones, tablets, and desktops. And now almost exactly six years after Ubuntu first switched from GNOME 2 to the Unity desktop, that has been dropped, too . The distro is back to GNOME, and Canonical recently released Ubuntu 17.10, a major update with some significant changes coming to the popular Ubuntu Linux operating system. In light of the GNOME switch, this release seems like more of a homecoming than an entirely new voyage. But that said, Ubuntu 17.10 simultaneously feels very much like the start of a new voyage for Ubuntu. The last few Ubuntu desktop releases have been about as exciting as OpenSSH releases—you know you need to update, but beyond that, no one really cares. Sure, there’s been a few feature updates with each new numeric increment, perhaps some slightly more up-to-date GNOME and GTK components under the hood. But by and large, the Ubuntu’s Unity 7 desktop has been in maintenance mode for several years. Read 34 remaining paragraphs | Comments

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Ubuntu 17.10: Return of the GNOME

Théoriz recreates the Holodeck with AR tech and projectors

If you had to list the most mind-blowing tech demos in recent memory, Microsoft’s Hololens AR headset would need to be included, as would its projector-enhanced Illumiroom . A company called Théoriz from Lyon, France has married both of those things to create a “mixed reality room” that uses projector tech, motion tracking and augmented reality together. Its latest technology demo video made it seem like we’re closer to Star Trek ‘s Holodeck than ever before, so we went to take a closer look. Théoriz is located at the ” Pole Pixel , ” a sprawling collection of studios east of Lyon used by Panavision and other cinema companies. The company’s mission is as much artistic as tech-oriented, so the engineers are both bohemian and code-savvy. “We are a team mostly composed of creative engineers, ” says Th éoriz co-founder David-Alexandre Chanel. “Engineers who have an artistic sensibility and also do good code.” To wit, the company has created some very technical and very whimsical projects, including an art installation called ” Doors ” featuring portals that open up to an infinite space and change perspective as the viewer moves, and ” Are You my Friend , ” an industrial robot that communicates with the exhibit-goers via a keyboard. Art aside, the mixed reality room tech is impressive. The team tracks the camera (typically a RED model that can record and output in real time) with an HTC Vive Tracker , and feeds the data to a computer running the Unity game engine . That generates digital environments like flying space skulls, a Minecraft-like room with holes that open up on the floor and geometric shapes that interact with actors to form stairs, wells or small hills. The computer syncs everything together, so that when the camera operator pans or tilts, the Unity scenes tilt or pan to match. Those are then beamed into the room via six projectors — four for the floors, and two on the walls. At the same time, three Kinect-style 3D cameras, combined with Théoriz’s in-house “Augmenta” system, detect the position of the actors so they can interact with the environment. Everything must be processed and played back in real-time by the Unity based system, something that required some clever coding and computing horsepower. In the resulting videos, live actors interact seamlessly with virtual environments, creating a hallucinogenic effect. “It’s called mixed reality because we use and merge things from the virtual world with reality, ” says Chanel. For instance, dancers can make the walls “move” with their movements and bat away flying asteroids. In the latest demo video (above), actors interact with bizarre geometric environments, opening up holes in the floor where they move and walking up fake stairs. Though most of the tech is off the shelf, none of it is intended for consumers — at least, not yet. For now, the company wants to just sell its services for things like music videos, dance performances, art installations and other live events. At the same time, they’re improving the tech to make it more realistic and immersive. “We think that by changing the content creation process, we can open new creative possibilities and achieve unprecedented kind[s] of visuals, ” says Chanel. The next project will test everything Th éoriz has learned so far, both artistically and technically. “We’re trying for the first time to show an artistic video with two dancers, ” Chanel says. “And they’re going to dance and interact in the virtual world, moving through different kinds of totally surreal scenes.” Eventually, Théoriz might make its software available to other companies, but for now it’s just trying to make its services more compelling for artists and audiences. “It’s a new field, ” says Chanel. “We still have to evangelize it and create demand so it can eventually find its place.” And the best way to do that? “Seduce the audience with something new, poetic and unexpected, ” he says. Source: Théoriz

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Théoriz recreates the Holodeck with AR tech and projectors

Breaking the DRM on the 1982 Apple ][+ port of Burger Time

4AM is a prolific computer historian whose practice involves cracking the copy protection on neglected Apple ][+ floppy disks, producing not just games, but voluminous logs that reveal the secret history of the cat-and-mouse between crackers and publishers. (more…)

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Breaking the DRM on the 1982 Apple ][+ port of Burger Time

Canonical announces Mir, a custom display server that will serve up future versions of Unity

The X Window Server has been serving Linux users faithfully for the better part of a decade. And Ubuntu has been using the standard-issue display server to push its GUI to monitors across the globe since its color scheme was more sludge than slick . Canonical originally planned to replace the aging X with another display server called Wayland, but the developers apparently couldn’t bend the compositing-friendly protocol to their cross-device whims. So, Mir was created. The goal for Mir is to easily scale from the TV, to the desktop, to tablets and phones while providing “efficient support for graphics co-processors.” That means Canonical is relying heavily on GPU acceleration, which will require the cooperation of manufacturers like NVIDIA, AMD, Qualcomm and others. As part of the cross-form factor convergence, Unity will be getting a rewrite entirely in QT and QML (the current version uses a Nux-based shell on the desktop). The Unity Next project will incorporate several core components from the Ubuntu Touch interface, inching the Linux OS closer to its goal of a truly unified codebase. Mir should make its debut on the mobile variants of Ubuntu soon, with Canonical aiming to get the UI unified and stable in time for the next LTS in April of 2014. For some more technical details check out the source links. Filed under: Software , HD , Mobile Comments Via: OMG Ubuntu 1 , 2 Source: Ubuntu 1 , 2

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Canonical announces Mir, a custom display server that will serve up future versions of Unity