Godot Game Engine Released Under MIT License

goruka writes with news that a new game engine has been made available to Free Software developers under the permissive MIT license “Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can deploy to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn. Godot was born as an in-house engine, and was used to publish several work-for-hire commercial titles. With more than half a million lines of code, Godot is one of the most complex Open Source game engines at the moment, and one of the largest commitments to open source software in recent years. It allows developers to make games under Linux (and other unix variants), Windows and OSX.” The source is available via Github, and, according to Phoronix, it’s about as featureful as the Unity engine. Read more of this story at Slashdot.

Read more here:
Godot Game Engine Released Under MIT License

Apple Said To Be Exploring Inductive Charging And Solar Power In iWatch Testing

Apple’s work on an upcoming smartwatch includes explorations of induction charging and solar-powered batteries, according to a new report from the New York Times . As part of a larger piece about battery tech in general, the NYT revealed that Apple has been working on tests involving wireless induction charging for the smartwatch, and methods for incorporating solar panels into the display to draw power from the sun, and potentially ambient light. Both of these are noted as technology in the testing phase for a wrist-mounted Apple wearable, which means they’re not necessarily very far along and likely not on tap for an Apple iWatch should it arrive sometime within the next year. The solar charging in particular, for example, is said to be years away from making its way into shipping product, according to the NYT’s source. It does address a major pain point with current wearable tech, however, which might inform a hypothesis of what Apple is focusing on with any wrist-based smart device it is working on. We’ve heard from 9to5Mac that the iWatch will have a health and fitness focus , working with a new app that will come pre-installed on iOS 8 called “Healthbook.” Hardware details remain thin, but Apple did previously look into  motion-based kinetic charging , which also lends credence to rumors that it’s exploring a range of power options. Battery life for wearables is a huge concern, and the reason why is continued adoption: No end user is eager for the chance to have to remember to charge yet another device, of course, and the problem is made worse when, in forgetting to charge a wearable even once, they notice no overall impact to their lives. The double challenge then is to build a smartwatch that becomes integral to a user’s general routine, such that they’ll actively remember to charge it with the same frequency as their phone, and also to make it so that charging is a fairly infrequent requirement. Apple has managed to sell a lot of things to people who neither users nor critics ever would’ve predicted they’d “needed” to begin with, with the iPad being the big shining example. They can probably do the same for the smartwatch, and these reports of their progress in its development signal to me they’re innovating in the right areas. iWatch concept at feature image created by Todd Hamilton .

View post:
Apple Said To Be Exploring Inductive Charging And Solar Power In iWatch Testing

A Hacker Found GPS Data in the Audio of This Police Chase Video

It’s incredibly noisy in the cockpit of a helicopter, and you’d assume the sounds you hear in any YouTube police chase video were just the deafening whine of the chopper’s engine. But as one hacker discovered , that monotonous drone can actually hide some useful data, like the helicopter’s GPS coordinates. Read more…        

Read More:
A Hacker Found GPS Data in the Audio of This Police Chase Video

Cheap Laser-Sintering Printers Are Coming Thanks To The Expiration Of A Key Patent

Today is a big day for 3D printing: Patent #US5597589 is set to expire and will open up the possibility for makers to use laser sintering — shooting a laser at a layer of nylon powder — in cheaper devices, essentially opening the technology to the small maker. The patent is fairly clear on what sintering is. It describes an “apparatus for selectively sintering a layer of powder to produce a part made from a plurality of sintered layers and the apparatus includes a computer controlling a laser to direct the laser energy onto the powder to produce a sintered mass.” This means anything that shoots a laser at powder could run afoul of this patent much as Form Labs bumped up against 3D Systems’ stereolithography patent. Most larger “professional-quality” printers use laser sintering and you can create homogenous, solid-looking objects with stable structures using the technique. Does this mean we’ll have sintering printers in our homes next year? Possibly, but given the materials needed and the components involved I could see prices going down but not dropping until there is mass acceptance of 3D printing. FDM printers that deposit layers of plastic is still the cheapest method, but sintered parts are almost seamless, creating a cohesive whole that is very useful in prototyping and engineering. In short, however, it’s a great day for makers. via 3Dprint

View post:
Cheap Laser-Sintering Printers Are Coming Thanks To The Expiration Of A Key Patent

iPhone 5s Owners Gobbling “Unprecedented” Levels Of Data, Study Finds

Users of flagship smartphones such as Apple’s iPhone 5s and Samsung’s Galaxy S4 are continuing to suck down more data than their tablet-wielding counterparts, according to a large-scale survey of mobile data consumption in 2013 conducted by JDSU (which last year  bought mobile data analytics company Arieso , the company that previously ran the annual survey). Last year’s mobile data consumption survey , which looked at 2012 data, also found flagship smartphone device users outpacing the data consumption rates of tablet users. But the most data thirsty phone users of all have an iPhone 5s burning a hole in their pocket. As with the 2012 study, the 2013 survey examined the data demands of more than one million subscribers using more than 150 different devices over a single, 24-hour weekday in a Tier-1 European market, which had a mixture of urban and suburban morphologies. But for the first time the survey also studied a developing market for comparative purposes — with a further  one million+ subscribers studied in this market over the same 24-hour period.  To ensure statistical validity the study only looked at the data demands of popular devices — i.e. those represented by at least 1,000 subscribers (conversely, the most popular devices had subscriber rates of well over 10,000 apiece). The results are pretty telling about the habits of flagship smartphone owners, if not entirely surprising. You guys are a data-demanding bunch. Especially if you happen to own the latest iPhone. Continuing the trend of the past three years’ findings, the 2013 study found that mobile subscribers using Apple’s flagship smartphone are the most data-hungry smartphone users of all. And they’re getting hungrier still: users of the new iPhone 5s are even more data-hungry than previous top-of-the-line iPhone owners — with the study describing them as the most voracious smartphone users it’s yet seen, with “unprecedented increases in uplink and downlink data demands”. According to the findings, iPhone 5s users demand 7x as much data as iPhone 3G users in developed markets (the study uses the iPhone 3G as its mid-range benchmark device), and 20x as much data in developing markets. The most data-demanding device in 2013 was the iPhone 5 — but iPhone 5s users are demanding a fifth (20%) more data than iPhone 5 users in developed markets, and 50% more data in developing markets. Owners of Apple’s current flagship phone also have a greater data consumption than the Android-based Samsung Galaxy S4, which had a 5x data generation rate vs the iPhone 3G in developed markets and 11x in developing markets. The SGS4 did rank a lot higher for uplink data generation — coming third in developed markets (vs sixth place for the iPhone 5s). The study goes on to note that the average user of the SGS4 generates almost as much uplink data as eleven iPhone 3G users in the developing market it analysed. T he SGS4′s “prolific” uplink data generation usage is described as “consistent with the improved high-resolution 13-megapixel primary camera and the 2-megapixel front-facing camera”. (The iPhone 5s has an 8MP rear camera.) Both Apple and Samsung are amply represented in the top data gobbling devices across developed and developing markets, as the below tables from the report show: The report also flags up the relatively reduced amount of data consumption by users of the lower cost iPhone 5c compared to previously released iPhones. ”This is consistent with the marketing of the device relative to the new flagship iPhone 5s,” the report notes. Bottom line: even though the iPhone 5c is a shiny new iPhone, it’s not a flagship iPhone so the owners of this device have more modest data consumption habits (on average). On the tablet front, Apple’s fourth-gen iPad has replaced the Samsung Galaxy Tab 2 10.1 in the top tablet spot in the studied developed market (relative to 2012’s study). No sign of the iPad Air as yet, but it’s a little too early for that device to crop up on the analysed networks (being as it went on sale in November, when the data was being gathered). The study also points out that — as with the don’t-call-it-cheap-but-it’s-not-a-flagship iPhone 5c — Apple’s lower priced tablet, the iPad mini, yields lower data consumption rates than its flagship tablet models. The report notes that iPad mini users consume only 80% of the downlink data consumed by 2nd and 3rd generations of iPads. “Similar to the iPhone 5c, the iPad mini was not intended to be a flagship device and instead has sought to occupy a niche position in the market,” it adds. Another characteristic of mobile data consumption detailed by the study applies to the hungriest 1% of all subscribers. The report notes that these users consume more than  half of the downlink data volume — which it describes as “broadly consistent” with the trends reported over the past two years in developed markets.  However the device-types these hungriest of data-hungry mobile users are conducting their bandwidth hogging activities on has seen a bit of a shift. The report notes that in the developed market being analysed, smartphones now constitute the majority of “extreme devices”, taking a 63% fraction vs 40% in 2012′s study. While tablet device usage among this group has  experienced the largest relative decline, dropping from 6% in 2012 to 2% in 2013.  It’s possible this is a consequence of smartphones getting bigger and thus more tablet-esque — aka the rise of the phablet — allowing extreme users to choose a compromise device that’s quasi-pocketable (compared to a full-fat tablet), and thus able to appeal to their desire to remain tethered at all times to the Internets, while still being large enough to eyeball most of the stuff they want to on the go. There’s no doubt phablet usage is on the up — e arlier this week analyst Juniper Research forecast that 120 million palm-stretching phablet units are expected to ship annually by 2018 , up from an estimated 20 million in 2013. A nd with some  signs that tablet sales might be softening , it seems logical to connect the swelling waistlines of the average smartphone as a contributory factor in swelling rates of data consumption among phone users. Bigger smartphones, after all, often more screen real-estate for performing data-consuming activities. And, unlike tablets, these gizmos are merely a handy pocket away from users’ fingertips. The report also touches on the role being played by LTE/4G in encouraging data-gobbling — noting that the higher speeds supporting by this next-gen cellular tech are doing the equivalent of pouring lighter fuel on the data consumption bonfire. “The most extreme 0.1% of all users consume nearly half of all downlink LTE data,” the report notes. “Extreme behavior in UMTS required ten times as large a fraction (0.1% -> 1%) to get to half of all downlink data. As such, we can declare that LTE users are ten times more extreme than UMTS users.” In other words, throw LTE into the mix along with powerful, fatty phablets and increasing levels of mobile data gluttony is a given. It’s almost enough to make you pity the poor carriers whose networks have to shoulder the burden of “extreme users” and data-diva flagship owners. *Almost* “The faster the speeds that mobile operators provide, the more consumers swallow it up and demand more,” concludes report author Dr Michael Flanagan. “One would expect a honeymoon period in which early adopters test their toys. But for 4G users to consistently exhibit behaviour 10 times more extreme than 3G users well after launch constitutes a seismic shift in the data landscape.”

See more here:
iPhone 5s Owners Gobbling “Unprecedented” Levels Of Data, Study Finds

Google Unveils Smart Contact Lens That Lets Diabetics Measure Their Glucose Levels

This isn’t Google Glass in a contact lens, but it may just be Google’s first step in this direction. The company’s Google[x] lab just teased a smart contact lens on its blog that is meant to help diabetics measure their glucose levels. The company says it is currently testing prototypes of this contact lens that use a tiny wireless chip and a miniaturized glucose sensor. These chips are embedded in between two soft layers of lens material. In its announcement , Google notes that scientists have long looked into how certain body fluids can help them track glucose levels. Tears, it turns out, work very well, but given that most people aren’t Hollywood actors and can cry on demand, using tears was never really an option. According to Google, the sensor can take about one reading per second, and it is working on adding tiny LED lights to the lens to warn users when their glucose levels cross certain thresholds. The sensors are so small that they “they look like bits of glitter.” Google says it is working with the FDA to turn these prototypes into real products and that it is working with experts to bring this technology to market. These partners, the company says, “will use our technology for a smart contact lens and develop apps that would make the measurements available to the wearer and their doctor.” [image via recode ]

Originally posted here:
Google Unveils Smart Contact Lens That Lets Diabetics Measure Their Glucose Levels

Apple’s New Mac Pro Goes On Sale Dec. 19 Online And In Retail Starting At $2,999

Apple has just announced that its new Mac Pro computer , featuring that signature ‘Darth Vader’ design, will be available for sale starting tomorrow, Thursday Dec. 19 beginning at $2,999. There’s another version with better specs for $3,999, and a number of custom order options that will vary the prices upwards from there. Orders kick off tomorrow online through Apple’s official web-based store, as well as in retail stores and at authorized resellers, according to Apple’s official announcement, so conceivably we could see the first customers actually take theirs home tomorrow, though it’s much more likely that orders will kick off first with stock arriving at locations gradually over the next few days. The $2,999 configuration of the Mac Pro features a 3.7GHz quad-core Intel Xeon E5 processor, not one but two AMD FirePro D500 workstation GPUs with 2GB of dedicated RAM per unit, 12GB of system RAM and a 256 flash storage module. The $3,999 version boosts the processor to a 3.5GHz six-core version, provides 3GB of dedicated RAM to each of those workstation GPUs, 16GB of memory and 256GB of flash storage. Custom configurations allow for 8- or 12-core processors, AMD FirePro D700 GPUs with 6GB of RAM, a maximum of 64GB of system memory and up to 1TB of flash storage. Apple first revealed the new Mac Pro back in June at its annual Worldwide Developer’s Conference. The sleek black cylindrical unity is assembled in the U.S., and features a design that maximizes cooling through a jet turbine-like system that funnels air through the top opening. It features an all-black aluminum enclosure, and comes in at under 10 inches tall. It dramatically reduces its size versus the previous version, and to do that, moves the modularity outside of the case thanks to six Thunderbolt 2 ports, as well as four USB 3.0 connections on the back. It can power up to three 4k displays, too, and also features two Gigabit Ethernet jacks and an HDMI 1.4 UltraHD out. At Apple’s special event in October, we got the chance to go hands-on with the new Mac Pro , and found it to be incredibly silent while working, despite the amount of power contained under the hood. It features a number of impressive details like the back panel that automatically lights up when it detects the computer is being moved to help you see which ports are which, especially handy if you’re working in a darkened studio. IMG_0117 IMG_0116 IMG_0115 IMG_0114 IMG_0126 IMG_0125 IMG_0124 IMG_0123 IMG_0122 IMG_0121 IMG_0120 IMG_0119 IMG_0118 IMG_0079 IMG_0077 IMG_0075 IMG_0074 IMG_0073   View Slideshow Previous Next Exit The price range of this new Mac Pro means that as its name implies, it’ll likely be most sought after by working pros who’ve been clinging to their aging silver aluminum models and holding out for something more, but it’s a device that shows Apple is still invested in its longtime bedrock of creative professionals. It’s also a demonstration device in terms of showcasing Apple’s hardware engineering, and a way for Apple to highlight its efforts to bring at least part of its manufacturing and assembly chain back home to the U.S. It’s definitely a machine we’re eager to test more extensively, and we’ll report back once we do.

Taken from:
Apple’s New Mac Pro Goes On Sale Dec. 19 Online And In Retail Starting At $2,999

The YouTube app is now available on Roku 3, and it features full HD streaming and a send to TV featu

The YouTube app is now available on Roku 3 , and it features full HD streaming and a send to TV feature from your phone. Might we suggest this Beyonce video as a candidate for the first thing you watch? Read more…        

Continued here:
The YouTube app is now available on Roku 3, and it features full HD streaming and a send to TV featu

Five Things Bing Does Better Than Google

We can’t even pretend we’re not enamored with Google here at Lifehacker, but there is life on the other side. While the quality of search results is largely subjective (contrary to what the Bing Challenge would have you believe), there are some things that are definitely better in Microsoft’s garden. Read more…        

Visit link:
Five Things Bing Does Better Than Google

Bunnie Huang explains the nuts-and-bolts of getting stuff made in Shenzhen

In this talk from Maker Faire New York, Bunnie Huang of Chibitronics gives an amazing run-down of the on-the-ground reality of having electronics manufactured in Shenzhen, China. It’s a wild 30 minutes, covering everything from choosing a supplier to coping with squat toilets and the special horrors awaiting vegetarians in the Pearl River Delta. There are some dropouts at the start of the video that you’ll need to scroll past, but it’s well worth the hassle. Getting it Made: Stories from Shenzhen ( via Make )        

Visit link:
Bunnie Huang explains the nuts-and-bolts of getting stuff made in Shenzhen