Game of Thrones illegal downloads exceed TV viewers for second year

The most-torrented shows of 2013, according to Torrent Freak. Torrent Freak Game of Thrones again turned out to be the most-pirated TV show of 2013, according to a report from Torrent Freak. The show was downloaded an estimated 5.9 million times, besting its proportion of conventional television viewers, which clocks in at 5.5 million. That is a 37 percent increase from 2012, when Torrent Freak estimated Game of Thrones was downloaded 4.28 million times. As the New York Times points out , illegal downloads grew about 10 percent in 2013, with 327 million unique users navigating 13.9 billion webpages that handle pirated movies and TV. The shows Breaking Bad, The Walking Dead, The Big Bang Theory , and Dexter contributed another 14.3 million downloads between them. 2013 also saw plenty of industry leaders endorsing illegal downloading in one way or another. Game of Thrones director David Petrarca said the show thrives on “cultural buzz” in part generated by pirates; Time Warner CEO Jeff Bewkes said that Game of Thrones ’ status as the most pirated show was “ better than an Emmy ;” Netflix stated that it uses piracy statistics to determine what types of shows to produce or license; Breaking Bad creator Vince Gilligan said piracy ” helped… in terms of brand awareness .” The Walking Dead executive producer Gale Ann Hurd disagreed , calling the idea that piracy does good for content a “mistaken belief” and saying the activity is not something “we should encourage.” Read 1 remaining paragraphs | Comments

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Game of Thrones illegal downloads exceed TV viewers for second year

Neural Net Learns Breakout By Watching It On Screen, Then Beats Humans

KentuckyFC writes “A curious thing about video games is that computers have never been very good at playing them like humans by simply looking at a monitor and judging actions accordingly. Sure, they’re pretty good if they have direct access to the program itself, but ‘hand-to-eye-co-ordination’ has never been their thing. Now our superiority in this area is coming to an end. A team of AI specialists in London have created a neural network that learns to play games simply by looking at the RGB output from the console. They’ve tested it successfully on a number of games from the legendary Atari 2600 system from the 1980s. The method is relatively straightforward. To simplify the visual part of the problem, the system down-samples the Atari’s 128-colour, 210×160 pixel image to create an 84×84 grayscale version. Then it simply practices repeatedly to learn what to do. That’s time-consuming, but fairly simple since at any instant in time during a game, a player can choose from a finite set actions that the game allows: move to the left, move to the right, fire and so on. So the task for any player — human or otherwise — is to choose an action at each point in the game that maximizes the eventual score. The researchers say that after learning Atari classics such as Breakout and Pong, the neural net can then thrash expert human players. However, the neural net still struggles to match average human performance in games such as Seaquest, Q*bert and, most importantly, Space Invaders. So there’s hope for us yet… just not for very much longer.” Read more of this story at Slashdot.

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Neural Net Learns Breakout By Watching It On Screen, Then Beats Humans

First 3D Printed Liver Expected In 2014

Lucas123 writes “After 3D printing has produced ears, skin grafts and even retina cells that could be built up and eventually used to replace defective eye tissue, researchers expect to be able to produce the first functioning organ next year. The organ, a liver, would not be for the purpose of human implant — that will take years to complete clinical trials and pass FDA review. Instead, the liver would initially be for development and testing of pharmaceuticals. The field of 3D printing known as organs on a chip, will greatly increase the accuracy and speed of drug development and testing, researchers say. The company producing the liver, Organovo, has overcome a major stumbling block that faces the creation of any organ: printing the vascular system needed to provide it with life-sustaining oxygen and nutrients. Typically, 3D printed tissue dies in the petri dish before it can even be used because of that. ‘We have achieved thicknesses of greater than 500 microns, and have maintained liver tissue in a fully functional state with native phenotypic behavior for at least 40 days, ‘ said Mike Renard, Organovo’s executive vice president of commercial operations.” Read more of this story at Slashdot.

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First 3D Printed Liver Expected In 2014

Ford Rolls the Dice With Breakthrough F-150 Aluminum Pickup Truck

Hugh Pickens DOT Com writes “USA Today reports that Ford’s next F-150 pickup truck will be made mostly of aluminum, instead of steel, in a bid to save weight. It will likely either be hailed as a breakthrough product to buyers who’ve made F-150 the bedrock of its business or one that draws comparisons to a ‘rolling beer can.’ The automaker has asked Alcoa, which makes aluminum blast shields for battlefield-bound vehicles, to lend some of its military-grade metal for the automaker’s display, according to people familiar with Ford’s plans. Ford’s sales job will be considerable: The company is eager to demonstrate the toughness of aluminum, which is lighter than steel, to pickup buyers at next month’s Detroit auto show. ‘This is already the most significant debut at the auto show, ‘ says Joe Langley. ‘Everybody’s going to be dissecting that thing for a long time, especially since Ford will be taking such a big gamble.’ As a transformative product with a potentially troublesome introduction, the new F-150 has drawn comparisons with Boeing Co.’s 787 Dreamliner — an aircraft developed under the company’s commercial airplane chief at the time, Alan Mulally, who in 2006 became Ford’s chief executive officer. Because of the complicated switch to aluminum from steel in the F-150’s body, IHS Automotive estimates Ford will need to take about six weeks of downtime at each of its two U.S. truck plants to retool and swap out robots and machinery. Ford is apparently trying to squeeze more than 700 pounds out of its next generation of pickup trucks. Using aluminum to cut weight would help meet rising fuel economy standards in the United States, which is requiring a fleetwide average of 54.5 miles per gallon by 2025.” Read more of this story at Slashdot.

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Ford Rolls the Dice With Breakthrough F-150 Aluminum Pickup Truck

Internet Archive starts preserving classic game consoles on the web

Many gamers won’t load a console emulator for much more than a brief nostalgia kick. The Internet Archive has loftier goals, however. It’s expanding its Historical Software Collection to include the free-to-play Console Living Room beta, which recreates classic ’70s and ’80s systems on the web for the sake of the historical record. The initial library includes hundreds of games for the Astrocade, Atari 2600 , Atari 7800 , ColecoVision and Magnavox Odyssey . There are gaps in the catalog, and sound isn’t working; the CLR isn’t yet a match for a conventional software emulator, let alone the real thing. The Internet Archive promises to address both problems in the near future, though, and it shouldn’t be long before its collection delivers a complete vintage gaming experience… minus the old-fashioned tube TV. Filed under: Gaming , Internet Comments Via: Internet Archive Blogs Source: Console Living Room

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Internet Archive starts preserving classic game consoles on the web

An Electric Chainsaw So Badass It Needs Two Batteries

Electric chainsaws aren’t anywhere near as powerful as the ones with gas engines, but Makita’s X2 LXT comes close—and offers several key advantages if you don’t need a tool capable of clear-cutting a forest. Read more…        

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An Electric Chainsaw So Badass It Needs Two Batteries

This Wacky Forward Wing Jet Flew Faster Than the Speed of Sound

The 1980s ushered in more than a few aeronautical revolutions thanks to the emergence of both composite manufacturing techniques and rapidly advancing digital technology. This uniquely designed experimental aircraft integrated all of them into a single system. Read more…        

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This Wacky Forward Wing Jet Flew Faster Than the Speed of Sound

Panoramic Picture Taken By China’s Moon Lander

Taco Cowboy writes “Perhaps it’s not much, but China has released a panoramic view of the moonscape where their lander has landed. They ‘stitched’ up some 60 photos taken by 3 cameras on the Chang’e 3 lander, taken from 3 different angles — Vertical, 15 degrees up, and 15 degrees down. From the picture, there is a significant sized crater is seen, several meters wide, off to the left of Yutu, the (jade rabbit) moon rover, and located only about 10 meters away from the Chang’e-3 lander.” Read more of this story at Slashdot.

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Panoramic Picture Taken By China’s Moon Lander

60% of Americans Unaware of Looming Incandescent Bulb Phase Out

Lucas123 writes “Even though production of 75W and 100W incandescent lamps were phased out earlier this year, many U.S. consumers remain blissfully unaware of The Energy Independence and Security Act (EISA) of 2007, an energy efficiency standard that requires an initial 30% reduction in energy use for screw-in bulbs. By 2020, the federal standard requires bulbs to use 65% less energy. According to a new survey, only 40% of Americans are aware that incandescent bulbs are being phased out. However, the federal regulations are about to impact the most popular bulbs of all — 40W and 60W lamps. As of Jan. 1, 2014, the bulbs will no longer be produced. A significant portion of those who are aware of the phase out have been hoarding the bulbs in anticipation of the ban.” Read more of this story at Slashdot.

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60% of Americans Unaware of Looming Incandescent Bulb Phase Out

U.S. Mobile Internet Traffic Nearly Doubled This Year

An anonymous reader sends this news from the NY Times Bits Blog: “Two big shifts happened in the American cellphone industry over the past year: Cellular networks got faster, and smartphone screens got bigger. In the United States, consumers used an average of 1.2 gigabytes a month over cellular networks this year, up from 690 megabytes a month in 2012, according to Chetan Sharma, a consultant for wireless carriers, who published a new report on industry trends on Monday. Worldwide, the average consumption was 240 megabytes a month this year, up from 140 megabytes last year, he said.” Read more of this story at Slashdot.

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U.S. Mobile Internet Traffic Nearly Doubled This Year