The Technical Difficulty In Porting a PS3 Game To the PS4

An anonymous reader writes “The Last of Us was one of the last major projects for the PlayStation 3. The code optimization done by development studio Naughty Dog was a real technical achievement — making graphics look modern and impressive on a 7-year-old piece of hardware. Now, they’re in the process of porting it to the much more capable PS4, which will end up being a technical accomplishment in its own right. Creative director Neil Druckmann said, ‘Just getting an image onscreen, even an inferior one with the shadows broken, lighting broken and with it crashing every 30 seconds that took a long time. These engineers are some of the best in the industry and they optimized the game so much for the PS3’s SPUs specifically. It was optimized on a binary level, but after shifting those things over [to PS4] you have to go back to the high level, make sure the [game] systems are intact, and optimize it again. I can’t describe how difficult a task that is. And once it’s running well, you’re running the [versions] side by side to make sure you didn’t screw something up in the process, like physics being slightly off, which throws the game off, or lighting being shifted and all of a sudden it’s a drastically different look. That’s not ‘improved’ any more; that’s different. We want to stay faithful while being better.'” Read more of this story at Slashdot.

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The Technical Difficulty In Porting a PS3 Game To the PS4

This Flickering Screen Is Powered by Plant-Eating Bacteria

In the future, the lines between technology and nature will continue to blur, as we create innovative approaches to renewable energy. It’s actually already happening, and there’s no better example than the Eventual, a bio art project by two designers from the University of Pennsylvania . Read more…

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This Flickering Screen Is Powered by Plant-Eating Bacteria

Emory University SCCM Server Accidentally Reformats All Computers Campus-wide

acidradio writes: “Somehow the SCCM application and image deployment server at Emory University in Atlanta accidentally started to repartition, reformat then install a new image of Windows 7 onto all university-managed computers. By the time this was discovered the SCCM server had managed to repartition and reformat itself. This was likely an accident. But what if it weren’t? Could this have shed light on a possibly huge vulnerability in large enterprise organizations that rely heavily on automated software deployment packages like SCCM?” Read more of this story at Slashdot.

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Emory University SCCM Server Accidentally Reformats All Computers Campus-wide

Shocker: Cable TV prices went up four times the rate of inflation

The Federal Communications Commission today issued a report on average cable TV prices in the US , and to the surprise of no one, it turns out they went up a lot. “Basic cable service prices increased by 6.5 percent [to $22.63] for the 12 months ending January 1, 2013. Expanded basic cable prices increased by 5.1 percent [to $64.41] for those 12 months, and at a compound average annual rate of 6.1 percent over the 18-year period from 1995-2013,” the FCC said. The basic cable increase was four times the rate of inflation as measured by the Consumer Price Index (CPI) for the 12-month period, and substantially above inflation for the 1995-2013 measurement. Read 10 remaining paragraphs | Comments

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Shocker: Cable TV prices went up four times the rate of inflation

The Big Picture: Accurately replicating Tutankhamun’s tomb

The image above isn’t Tutankhamun’s tomb, but the most accurate large-scale facsimile ever made. The replica was created by Factum Arte, from Madrid, Spain, in conjunction with the Supreme Council of Antiquities in Egypt. The real tomb has been open to the public for many years, and suffered gradual decline as a result. The replica has recently opened to the public, and will soon take all the tourist foot-fall strain, while the original is retired for conservation purposes. Factum Arte used a low intensity red light laser with a resolution of 100 microns, a 3D white light scanner (250 – 700 microns resolution), along with hundreds of man hours (and patience) to take detailed scans of everything in the chamber. A milling machine then used the data to carve out incredibly detailed 3D surfaces of the walls and sarcophagus. High resolution cameras, color-matching and digital stitching techniques were used to re-create the art and imagery on the walls. The same techniques will also be used to create replicas of the Tombs of Seti I and Nefertari — both of which currently closed to the public. Filed under: Science Comments Source: Factum Arte

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The Big Picture: Accurately replicating Tutankhamun’s tomb

Upcoming Xbox history show will let you ‘play TV’

Microsoft has been teasing a level of interactivity within its slate of original Xbox video programming , but what kind of control will you actually get? The company isn’t revealing everything right now, but it just gave Deadline Hollywood a few small clues . TV producer Stephen David is creating a documentary/drama hybrid for Xbox Entertainment Studios that he says will be “like playing television.” In the inaugural 13 Days of Blood episode, which shows Roman history through the eyes of emperor Commodus (seen in marble here), there will be “new, interactive technology” that should “bring fight scenes to life, ” according to Microsoft. This sounds tantalizing, but it’s clear that the company is keeping its cards close to the vest. While the interaction could involve a full-fledged game component, it could equally be a simple matter of choosing camera angles as you watch gladiators and retiarii slug it out. The docudrama also isn’t due until 2015, so the odds aren’t great that you’ll hear much more about it this year. Nonetheless, these early tidbits give us a better idea of what to expect from Microsoft’s first experiments with self-branded shows. [Image credit: Cmgramse, Flickr ] Filed under: Gaming , Home Entertainment , HD , Microsoft Comments Source: Deadline Hollywood

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Upcoming Xbox history show will let you ‘play TV’

Being gluten free is dumb because gluten intolerance may not even exist

If you have Celiac, this obviously doesn’t apply to you. Don’t eat gluten. But if you don’t have Celiac—and that’s 99% of the human population, mind you—there’s no reason to be gluten free. You’re wasting your time. Even the scientist who started this gluten free craze thinks it’s useless to be gluten free . Seriously. People, the father of gluten free think it’s bullshit. Read more…

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Being gluten free is dumb because gluten intolerance may not even exist