Tiny Fanless Mini-PC Runs Linux Or Windows On Quad-core AMD SoC

DeviceGuru writes CompuLab has unveiled a tiny ‘Fitlet’ mini-PC that runs Linux or Windows on a dual- or quad-core 64-bit AMD x86 SoC (with integrated Radeon R3 or R2 GPU), clocked at up to 1.6GHz, and offering extensive I/O, along with modular internal expansion options. The rugged, reconfigurable 4.25 x 3.25 x 0.95 in. system will also form the basis of a pre-configured ‘MintBox Mini’ model, available in Q2 in partnership with the Linux Mint project. To put things in perspective, CompuLab says the Fitlet is three times smaller than the Celeron Intel NUC. Read more of this story at Slashdot.

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Tiny Fanless Mini-PC Runs Linux Or Windows On Quad-core AMD SoC

Soylent aims to make its nutritious sludge much cheaper than $3 a meal

Love it or hate it, the food replacement drink Soylent isn’t going away anytime soon. The company is now planning to drive down the cost of its meals to “a fraction” of their current $3 price after banking an additional $20 million, according to investor Chris Dixon . Soylent was originally developed as an inexpensive and convenient way to consume vaguely healthy meals (it’s made up of carbohydrates, proteins, and amino acids), and it quickly gained a loyal fan base . The only problem? It tastes like chalky pancake mix (with a dash of impending dystopia). It’s also tough to get your hands on right now: You can snag around 21 meals for $70 a month (or an $85 one-time fee), but you’ll have to wait four to five months for your order. Driving the price down to under $2 a meal (and hopefully increasing availability) is exactly what Soylent needs to do for normal folks to give it a shot. While Soylent was initially hyped as an entire meal replacement, Dixon points out it’s more an alternative to terrible fast food options. He also stresses that the real value of the company is the community that’s developed around it. “If you look at Soylent as just a food company, you misjudge the core of the company, the same way you would if you looked at GoPro as just a camera company, ” Dixon said. [Photo credit: Josh Edelson/AFP/Getty Images] Filed under: Misc Comments Via: TechCrunch Source: Chris Dixon

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Soylent aims to make its nutritious sludge much cheaper than $3 a meal

How AT&T will deliver TV (and more) over crowded LTE

During the first-ever College Football Playoff National Championship , AT&T showed off a working demo of a new version of its Long-Term Evolution network: LTE Broadcast . With this, the wireless carrier is hoping to alleviate the congestion problems consumers face when they are in highly crowded places — such as professional sports stadiums. AT&T’s been working on LTE Broadcast for years, but until now has shared few details about it . In 2013, AT&T CEO Randall Stephenson said that the company was “all about architecting networks to deliver video, ” pointing out that the technology would be “mature in scale within the three-year time horizon.” We’re not quite there yet, but what I saw on Monday leaves me hopeful for the future of smooth, buffer-free television over LTE . For this particular demo, AT&T decided to build a mobile application that streamed two different live feeds related to the College Football Playoff championship game. Channel 1 consisted of the Spidercam angle, which gave you an overhead view at the action, while Channel 2 let you watch and listen to experts and analysts who were on an ESPN set. The video looked great and there were no buffering or stuttering issues to speak of — AT&T says the demo was sending the connection at a 1 Mbps rate, allowing the stream to be relatively sharp, similar to what you would see over WiFi. In general, LTE Broadcast can deliver data in the same speed range as LTE, since the service uses that same network to fulfill its purpose. The idea here, though, is to maintain a quality consistency regardless of how many people are watching at the same time. On LTE Broadcast, AT&T says it allocates a portion of its spectrum resources to deliver specific content to users, without any compromises (read: crappy video quality). And it can do that by sending the same stream of content to multiple devices all at once, rather than on a one-to-one basis, which is how the current LTE network works. Simply put, you’re not sending any data back to AT&T’s servers, only receiving it; since LTE Broadcast is designed to push out clear-cut content, AT&T doesn’t have to worry about tailoring the experience for every single user. At a place like AT&T Stadium , home of the Dallas Cowboys, this also helps by taking the load off the major network, since those who decide to use LTE Broadcast would be connected to a different cell site. When there are more than 80, 000 people with smartphones in one place, that’s even better. AT&T partnered with Ericsson, ESPN, MobiTV, Samsung and Qualcomm during the College Football Playoff demo of LTE Broadcast. The streaming app, created by MobiTV, was running on a Samsung Galaxy Note 3 , which the carrier built specifically for this purpose. Qualcomm supplied the chip inside the handset; Ericsson brought the infrastructure; and, finally, ESPN provided the content. On that note, it’s worth mentioning that LTE Broadcast isn’t compatible with any device currently out on the market, and AT&T says it doesn’t know what the plans for OEMS are. The company adds that it has been exploring LTE Broadcast technology, which is compatible with all spectrum bands, as an add-on for LTE since the very beginning of its Long-Term Evolution efforts, but it’s just now ready to display its progress. Naturally, AT&T is hoping to create buzz around LTE Broadcast, and it needs support from other firms to get its shiny new network beyond the trial stages. AT&T’s president of network operations, Bill Smith, said, “Part of the reason for us showcasing it here is to get other potential partners interested.” Now, whether it actually achieved that goal is too early to tell. At the very least, the carrier can feel confident that it managed to get ESPN, Samsung and Qualcomm on board for the very first public demonstration. AT&T says there’s more where that came from too. According to the company, the streaming app built to be shown inside a jam-packed stadium is only the beginning. “The stadium is only one use case; we wanted to show what our network can do, ” an AT&T spokesperson at the event said. “The market will dictate what it’s used for. In the future, LTE Broadcast could be used to deliver plenty of high-demand content, including software updates for smartphones and tablets. “We stagger updates because of so many people downloading at once , ” AT&T’s representative said. “With Broadcast, you can take the load off and deliver specific payloads for those huge files.” As for what kind of damage LTE Broadcast does to your device’s battery life, AT&T wasn’t willing to answer — though it did say that, during the demo, it had been performing “especially well.” LTE Broadcast is, without a doubt, a great example of what AT&T’s network can do. Unfortunately, at the moment there’s not much subscribers can do with it. For now, you’ll just have to deal with the fact that it exists, and maybe one day you’ll have access to it. Let’s hope so. Filed under: Cellphones , Wireless , Networking , Mobile , AT&T Comments

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How AT&T will deliver TV (and more) over crowded LTE

Why Frame Rate Matters

We all know the motion picture is a lie. That movement on screen? It’s just a bunch of still images. Still images that seem more like believable, realistic, lifelike motion the faster they flicker along. Faster is better, and that 48 frame-per-second version of The Hobbit was just the beginning. Read more…

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Why Frame Rate Matters

AllCast Streams Tons of Media Content from iOS to Your TV

iOS: We loved AllCast when it was released for Android and we finally have an iOS version today. The app streams videos, music, and photos from your phone to nearly any DLNA device, including Apple TV, Xbox 360/One, Roku, Amazon Fire, various smart TVs, and Chromecast. Read more…

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AllCast Streams Tons of Media Content from iOS to Your TV

Man gets 10 years in prison after perpetrating website sales scam

A California man was sentenced Tuesday to 10 years in prison after engaging in a years-long scheme to defraud people who responded to his ads selling domain names and websites that he claimed continually generated revenue. Federal prosecutors alleged that John Winston Boone scammed 18 people for approximately $1.3 million—providing false PayPal records to his victims to illustrate this profitability. Initially, Boone plead not guilty, but later changed his plea in late 2013. United States District Judge Otis D. Wright II, who was the same judge in a 2013 Los Angeles Prenda hearing , called the defendant’s conduct “cruel and callous.” Judge Wright also noted that Boone “showed a lack of humanity that was so base and so depraved.” Read 3 remaining paragraphs | Comments

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Man gets 10 years in prison after perpetrating website sales scam

Silk Road stunner: Ulbricht admits founding the site, but says he isn’t DPR

Once they got the chance, it took prosecutors less than a minute to point the finger—literally—at Ross Ulbricht. The jury of six men and six women were assembled in Manhattan’s federal courthouse to hear a story about a “dark and secret part of the Internet,” government lawyer Timothy Howard explained. The story was about “a website called Silk Road, where anybody, anywhere could buy and sell dangerous drugs with the click of a mouse.” “That man,” Howard said, turning to look straight at Ulbricht and extending his arm towards him. “The defendant—Ross Ulbricht— he was the kingpin of this criminal empire.” Read 35 remaining paragraphs | Comments

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Silk Road stunner: Ulbricht admits founding the site, but says he isn’t DPR

Google won’t fix a security bug that’s in almost a billion Android phones

A day after Google publicized a flaw in Windows 8.1 before Microsoft could do anything about it, news broke about a security vulnerability in Android that the Mountain View company, well, won’t fix at all. Tod Beardsley, an analyst from Rapid7, a security data and analytics firm, found a serious bug in the WebView component of Android 4.3 and below (it’s an older bit of software that lets apps view webpages without launching a separate app) that potentially opens up affected phones to malicious hackers. Android 4.4 and 5.0 are unaffected by the bug, but as 60 percent of Android users — that’s close to a billion people — still use Android 4.3 or lower, it still affects a lot of people. Unfortunately, as Beardsley found out, Google won’t fix it, leaving it up to the various OEMs and manufacturers to issue a patch instead. The quote from Google to Beardsley is as follows: If the affected version [of WebView] is before 4.4, we generally do not develop the patches ourselves, but welcome patches with the report for consideration. Other than notifying OEMs, we will not be able to take action on any report that is affecting versions before 4.4 that are not accompanied with a patch. According to Beardsley, it seems that Jelly Bean devices are simply too old to support — supporting old software versions is fairly unusual, after all. But in this case, he asks Google to reconsider, due to the wider consequences this security flaw could potentially unravel. Until then, however, it might be a good idea to upgrade to Android 4.4, or perhaps get a new phone altogether. [Image credit: Phillip Bond / Alamy] Filed under: Cellphones , Google Comments Via: ArsTechnica Source: Rapid7

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Google won’t fix a security bug that’s in almost a billion Android phones

This Site Will Send a Glitter Bomb To Your Enemies Anywhere on Earth 

The only thing worse than all the junk mail stuffed in your mailbox is finding a card that’s actually addressed to you, but is covered in mounds of glitter. The shiny stuff ends up all over your hands, your face, and your home, and it’s all but impossible to clean up. So that’s why a glitter bomb, courtesy of ShipYourEnemiesGlitter.com , is the perfect prank. Read more…

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This Site Will Send a Glitter Bomb To Your Enemies Anywhere on Earth