There’s an Entire House Crammed Into This Tiny 98-Year-Old Boiler Room

There’s residential design, and then there’s jigsaw puzzle design. This elegant project by the San Francisco architect Christi Azevedo , who wedged a full guest house into a laundry and boiler room from 1916, f alls somewhere in between the two. Read more…

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There’s an Entire House Crammed Into This Tiny 98-Year-Old Boiler Room

Could You Launch Someone Into the Sun With a Big Enough Cannon?

In the spirit of making problems go away, sometimes you want to just launch a particular person/problem into the sun. So—could you? And just how big would the canon need to be? Read more…

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Could You Launch Someone Into the Sun With a Big Enough Cannon?

New Star Wars trailer perfectly remade with original Star Wars footage

When I saw the first trailer for Star Wars: The Force Awakens , it felt instantly familiar. That’s very probably because anything Star Wars feels nostalgic but also because, well, we’ve seen all those scenes from the trailer before! Here is the new Star Wars: The Force Awakens remade shot-by-shot with original footage. Read more…

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New Star Wars trailer perfectly remade with original Star Wars footage

Disney’s Super-Realistic CG Eyeballs Are an Uncanny Valley Airlift

What most often gives away a CG character as fake is their dead, lifeless eyes. It’s a common contributing factor to the uncanny valley effect, but now researchers at Disney have developed a system to perfectly capture a performer’s eyes that promises to make CG characters finally appear more lifelike and convincing. Read more…

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Disney’s Super-Realistic CG Eyeballs Are an Uncanny Valley Airlift

Disney Research makes HDR videos work better on regular TVs

Disney Research has found a way to preserve the awesome quality of high-dynamic range or HDR videos when they’re shown on consumer-level TVs and displays. See, HDR videos can show shadows and light better than footage taken by conventional equipment can — in fact, the setting’s purpose is to record what we see rather than what the camera sees. Problem is, typical consumer TVs and screens these days aren’t capable of displaying them, unless they go through a process called tone mapping . Unfortunately, existing tonal mapping techniques downgrade HDR videos’ quality, so that most of their details get “lost in translation, ” so to speak, or introduce unwanted effects like flickering and ghosting or after-image. Disney’s new tonal mapping technique, however, prevents these things from happening. If you’d like to know the science behind the technique, make sure to pore over the team’s research paper for more info. Or, you know, you can just watch the video below for a demonstration of what the technology can do. Comments Source: Disney Research

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Disney Research makes HDR videos work better on regular TVs

Rovio lays off 110 people as Angry Birds hype fades

Rovio has confirmed that 110 people will lose their jobs as the Angry Birds maker also shuts down its game-development studio in Tampere, Finland. The layoffs, first announced in October, amount to about 14 percent of the company’s workforce. It had been expected that Rovio would make 130 people redundant but after a round of consultations this number has now been reduced. Rovio said that as a result of the redundancies “several positions” have been opened for internal applications. The actual number of employees out of work will depend on how many new internal positions are filled. The closing of its Tampere development studio means that Rovio will move all of its Finnish operation to its Espoo headquarters. The company shot to fame in 2009 when it released Angry Birds , its 52nd game . The title went on to become the most downloaded mobile game of all time. Read 4 remaining paragraphs | Comments

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Rovio lays off 110 people as Angry Birds hype fades

AT&T throttles unlimited data plans at 5GB, no congestion required

It’s no secret that AT&T throttles its users unlimited data connections. The company has been rather open about the policy. However, the carrier insisted that the practice is used to reign in the biggest bandwidth consumers, only necessary to keep network congestion at a minimum. Well, that doesn’t seem to be the case. Big Blue’s info page for “customers with legacy unlimited data plans” explains that when folks hit the 5GB threshold, they’re gonna experience reduced speeds until the billing cycle is up. The reduction to compensate for congestion bit only applies to phones with unlimited data between the 3GB and 5GB mark. Of course, the FCC claims AT&T hasn’t been clear about such practices, including just how slow the connection can get, despite the carrier claiming throttled customers get a text message when speeds are cut. In fact, an Ars Technica report found those figures to dip to half a megabit per second. At any rate, if you’re a big data user, you can expect slower speeds above 5GB, even when the network’s traffic is manageable. [Photo credit: Andrew Harrer/Bloomberg via Getty Images] Filed under: Cellphones , Wireless , Mobile , AT&T Comments Via: Ars Technica Source: AT&T

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AT&T throttles unlimited data plans at 5GB, no congestion required

A UK Government Lab Accidentally Mailed Out Live Anthrax 

The Centers for Disease Control has some dubious competition in the mishandling deadly pathogens business. A investigation by the Guardian reveals dozens of serious safety lapses in UK labs. In one case, a government lab shipped out live anthrax because someone had grabbed the wrong tubes. Read more…

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A UK Government Lab Accidentally Mailed Out Live Anthrax 

Windows Does Defragment SSDs, But It’s Okay

You’ve likely heard before that you should never defragment your SSD. Conventional wisdom says not only do solid state drives not need defragging, doing so would cause unnecessary writes to the drive. This is only partially true. In fact, Windows does sometimes defragment SSDs—on purpose. Read more…

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Windows Does Defragment SSDs, But It’s Okay

The Fastest Camera Ever Made Captures 100 Billion Frames Per Second

Jason Koebler writes A new imaging technique is able to capture images at 100 billion frames per second—fast enough to watch light interact with objects, which could eventually lead to new cloaking technologies. The camera was developed by a team at Washington University in St. Louis—for the team’s first tests, it was able to visualize laser pulse reflections, photons racing through air and through resin, and “faster-than-light propagation of non-information.” It can also be used in conjunction with telescopes and to image optical and quantum communications, according to lead researcher Liang Gao. Read more of this story at Slashdot.

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The Fastest Camera Ever Made Captures 100 Billion Frames Per Second