More Than Half of Internet Traffic Is Just Bots

People attribute a lot of annoying internet stuff to bots. Twitterbot followers, bots that sneak past spam filters, bots that send weird gibberish on messaging services. It sounds kind of tired, but maybe the situation is exactly as bad as everyone thinks. Read more…        

Visit site:
More Than Half of Internet Traffic Is Just Bots

100-year-old negatives from the Ross Sea Party found in Antarctica

New Zealand’s Antarctic Heritage Trust has announced an exciting find: 22 never-before-seen cellulose nitrate negatives discovered inside Captain Robert Falcon Scott’s last expedition base at Cape Evans on Ross Island in Antarctica. Read more…        

Read this article:
100-year-old negatives from the Ross Sea Party found in Antarctica

Convicted Spammer Jeffrey Killbride Flees Prison

An anonymous reader writes with this news from California: “According to the article, ‘Officials at the Federal Bureau of Prisons say an inmate escaped from a minimum security area of the federal prison in Lompoc. Prison officials say Jeffrey Kilbride, 48, was discovered missing at around 1:30 p.m. on Friday….A search is reportedly underway. Prison officials say Kilbride was serving a 78-month sentence for conspiracy and fraud. He was due to be released on December 11, 2015.'” Here’s why Killbride was in prison. Read more of this story at Slashdot.

Read the original post:
Convicted Spammer Jeffrey Killbride Flees Prison

CSI Style Zoom Sees Faces Reflected In Subjects’ Eyes

mikejuk writes “A recent paper by Dr Rob Jenkins of the Department of Psychology at York University (UK) has managed to prove that you can get useful images of faces from the reflections in eyes. It really is as simple as zooming in. The catch is that the experiments were done with a 39 mega pixel camera — even so the actual final images were low resolution. In the experiment a number of people were photographed with a ‘bystander’ in a position so that a reflection of their face would be captured in the eye. The resulting extracted image of the reflection in the eye was only 27×36 and then rescaled using bicubic interpolation to 400×240 or bigger and enhanced using standard PhotoShop operations to normalize the contrast and brightness. Test subjects were able to match faces using the low resolution images but the important result was that if the subject knew the person in the photo then recognition went up to 90% with false positives down at 10%. So the next time you appear in a photo consider the fact that a simple procedure might reveal who you are with.” Read more of this story at Slashdot.

Link:
CSI Style Zoom Sees Faces Reflected In Subjects’ Eyes

Stonehenge’s New Visitor Center Looks Positively Neolithic

The decrepit old visitor center at Stonehenge has been too small and too old for decades. In fact, it’s been described with typical Brit candor as “disgraceful” and an “embarrassment” to England. Finally, this month, a new, $44 million visitors’ center has opened—here’s a look inside. Read more…        

See the original article here:
Stonehenge’s New Visitor Center Looks Positively Neolithic

Neural Net Learns Breakout By Watching It On Screen, Then Beats Humans

KentuckyFC writes “A curious thing about video games is that computers have never been very good at playing them like humans by simply looking at a monitor and judging actions accordingly. Sure, they’re pretty good if they have direct access to the program itself, but ‘hand-to-eye-co-ordination’ has never been their thing. Now our superiority in this area is coming to an end. A team of AI specialists in London have created a neural network that learns to play games simply by looking at the RGB output from the console. They’ve tested it successfully on a number of games from the legendary Atari 2600 system from the 1980s. The method is relatively straightforward. To simplify the visual part of the problem, the system down-samples the Atari’s 128-colour, 210×160 pixel image to create an 84×84 grayscale version. Then it simply practices repeatedly to learn what to do. That’s time-consuming, but fairly simple since at any instant in time during a game, a player can choose from a finite set actions that the game allows: move to the left, move to the right, fire and so on. So the task for any player — human or otherwise — is to choose an action at each point in the game that maximizes the eventual score. The researchers say that after learning Atari classics such as Breakout and Pong, the neural net can then thrash expert human players. However, the neural net still struggles to match average human performance in games such as Seaquest, Q*bert and, most importantly, Space Invaders. So there’s hope for us yet… just not for very much longer.” Read more of this story at Slashdot.

See more here:
Neural Net Learns Breakout By Watching It On Screen, Then Beats Humans

This Wacky Forward Wing Jet Flew Faster Than the Speed of Sound

The 1980s ushered in more than a few aeronautical revolutions thanks to the emergence of both composite manufacturing techniques and rapidly advancing digital technology. This uniquely designed experimental aircraft integrated all of them into a single system. Read more…        

See the original post:
This Wacky Forward Wing Jet Flew Faster Than the Speed of Sound

Panoramic Picture Taken By China’s Moon Lander

Taco Cowboy writes “Perhaps it’s not much, but China has released a panoramic view of the moonscape where their lander has landed. They ‘stitched’ up some 60 photos taken by 3 cameras on the Chang’e 3 lander, taken from 3 different angles — Vertical, 15 degrees up, and 15 degrees down. From the picture, there is a significant sized crater is seen, several meters wide, off to the left of Yutu, the (jade rabbit) moon rover, and located only about 10 meters away from the Chang’e-3 lander.” Read more of this story at Slashdot.

Continued here:
Panoramic Picture Taken By China’s Moon Lander

60% of Americans Unaware of Looming Incandescent Bulb Phase Out

Lucas123 writes “Even though production of 75W and 100W incandescent lamps were phased out earlier this year, many U.S. consumers remain blissfully unaware of The Energy Independence and Security Act (EISA) of 2007, an energy efficiency standard that requires an initial 30% reduction in energy use for screw-in bulbs. By 2020, the federal standard requires bulbs to use 65% less energy. According to a new survey, only 40% of Americans are aware that incandescent bulbs are being phased out. However, the federal regulations are about to impact the most popular bulbs of all — 40W and 60W lamps. As of Jan. 1, 2014, the bulbs will no longer be produced. A significant portion of those who are aware of the phase out have been hoarding the bulbs in anticipation of the ban.” Read more of this story at Slashdot.

Read More:
60% of Americans Unaware of Looming Incandescent Bulb Phase Out

U.S. Mobile Internet Traffic Nearly Doubled This Year

An anonymous reader sends this news from the NY Times Bits Blog: “Two big shifts happened in the American cellphone industry over the past year: Cellular networks got faster, and smartphone screens got bigger. In the United States, consumers used an average of 1.2 gigabytes a month over cellular networks this year, up from 690 megabytes a month in 2012, according to Chetan Sharma, a consultant for wireless carriers, who published a new report on industry trends on Monday. Worldwide, the average consumption was 240 megabytes a month this year, up from 140 megabytes last year, he said.” Read more of this story at Slashdot.

See the original article here:
U.S. Mobile Internet Traffic Nearly Doubled This Year