Intel’s Skull Canyon NUC is the future of tiny desktops

What if you could have a desktop that easily slips into a messenger bag or purse? That’s what Intel has been aiming for with its Next Unit of Computing (NUC) devices. Yes, it’s a terrible name, but Intel’s goal is admirable: to deliver powerful machines that are significantly smaller than the desktops of yore. Our first look at a NUC back in 2013 showed plenty of promise. And with the new Skull Canyon edition (starting at $609), Intel has come closer than ever to delivering a truly portable desktop replacement that can even play some games. Just be prepared to pay through the nose to actually use it. Officially called the NUC NUC6i7KYK (yes, Intel is really bad at naming things), this new device isn’t a complete computer. Instead, like all of Intel’s previous tiny desktops, it’s a kit that requires some handiwork. It packs in a 2.6GHz quad-core i7-6770HQ processor with integrated WiFi, Ethernet, Intel HD Audio and Iris Pro 580 graphics. But you’ll have to open it up and add your own SSD in one of the two M.2 slots, along with your own RAM (it supports up to 32GB of laptop-sized DDR4 memory). And of course, you’ll have to supply your own OS as well. In short, don’t expect to buy this box and have it magically start working. While previous NUCs looked like boring gray mini PCs, Intel actually infused a bit of style into the Skull Canyon model. It’s a slim and small device, at only 1.1 inches tall, 8.3 inches long and 4.57 inches wide. It feels like a small hardcover book, weighing in at around 1.5 pounds. Its plastic case is all black, with a reflective webbing pattern and large skull imprinted on the top — a not-so-subtle hint that Intel built this thing for PC gamers. Thankfully, the company also includes a plain black replacement cover in the box. Simply put, the Skull Canyon NUC feels like an exotic piece of hardware rather than a humdrum PC. Alongside the power button up front, there’s an SD card slot, headphone jack and two USB 3.0 sockets (one of which is colored yellow, as it’s a “charging port” meant to provide extra voltage for mobile devices). Around back there are ports for power, HDMI, Thunderbolt 3/ USB-C , Mini DisplayPort and gigabit Ethernet, along with two more USB 3.0 connections. In addition, there’s another 3.5mm jack for audio output, which also supports minijack to optical cables (useful for connecting the NUC to an A/V receiver). This plethora of ports is another way that the Skull Canyon NUC distinguishes itself from modern laptops. Getting started involves removing the four Philips screws on the bottom of the NUC and plugging in the RAM and M.2 SSD of your choice. Intel packed our demo model with a 512GB SSD and 16GB of memory, but I nonetheless unplugged and reinstalled those pieces of hardware to get a feel for what it’s like to work with such a tiny case. If you’ve ever installed RAM, a video card or any PCI card in a desktop, you won’t have any trouble here. But even if this is your first time dealing with naked hardware, it shouldn’t be too difficult (just remember to align the pins). With my system complete, I then installed Windows 10 from a USB stick, a process that took around 15 minutes. Once I got into Windows, I quickly realized that none of the drivers for the NUC were automatically recognized, not even its WiFi radio. I used my Windows desktop to snag those drivers, along with Intel’s Display drivers for the NUC. Once those were installed, I had the NUC run through Windows Update several times to fully upgrade the OS and grab all the other relevant drivers. It took about an hour to get the NUC fully up and running. All the while, I had flashbacks to the hours I spent mindlessly installing Windows during my IT days. With everything set up, I used the NUC for my daily workflow, which involves having dozens of browser tabs open across multiple browsers, chatting on Slack, writing on Evernote, listening to music on Spotify and occasionally editing some photos. For the most part, I was surprised by how normal everything felt. Even though it’s running a laptop-grade i7 processor, which produces less heat than its beefy desktop counterparts, the NUC managed to keep up with me every step of the way. Having 16GB of RAM also helps, especially when it comes to multitasking and handling large files. You can definitely hear the system’s fan working when things heat up, but that’s to be expected with such a small device. In practice the NUC felt almost indistinguishable from my custom-built desktop, which is particularly surprising given how small it is. This is also the first NUC with decent gaming performance: It had no problem staying at 60 frames per second in 1080p with less demanding games like Transistor and Civilization 5 . Quadrilateral Cowboy , with its blocky ’80s aesthetic, ran between 35 fps and 60 fps in 1080p. Even Overwatch was playable, reaching between 60 and 70 fps at 720p with low settings. More surprisingly, it ran at around 50 fps in 1080p with low settings. That’s a testament both to Blizzard’s scaling skills and the amount of power Intel has managed to cram into its Iris Pro 580 graphics. For some gamers, the Skull Canyon NUC’s performance will be fine for LAN parties and competitions. And if you need even more power, you can connect a full-sized graphics card over Thunderbolt 3 using an enclosure similar to Alienware’s $200 Graphics Amplifier . I didn’t have one of those to test out, unfortunately, but it’s nice to know the capability is there. PCMark 7 PCMark 8 (Creative Accelerated) 3DMark 11 3DMark (Sky Diver) ATTO (top reads/writes) Intel Skull Canyon NUC (2.6GHz Core i7-6770HQ, Intel Iris Pro 580 ) 6, 130 5, 634 E5, 105/ P3, 085/ X844 7, 797 2.5 GB/s / 1.5 GB/s Microsoft Surface Book (2.4GHz Core i5-6300U, Intel HD 520) 5, 412 3, 610 E2, 758 / P1, 578 / X429 3, 623 1.6 GB/s / 571 MB/s HP Spectre 13.3 (2.5GHz Intel Core i7-6500U, Intel HD 520) 5, 046 3, 747 E2, 790 / P1, 630 / X375 3, 810 1.61 GB/s / 307 MB/s Lenovo ThinkPad X1 Tablet (1.2 GHz Core M7-6Y75, Intel HD 515) 4, 951 3, 433 E1, 866 / P1, 112 2, 462 545 MB/s / 298 MB/s Dell XPS 13 (2.3GHz Core i5-6200U, Intel Graphics 520) 4, 954 3, 499 E2, 610 / P1, 531 3, 335 1.6GB/s / 307 MB/s Razer Blade Stealth (2.5GHz Intel Core i7-6500U, Intel HD 520) 5, 131 3, 445 E2, 788 / P1, 599 / X426 3, 442 1.5 GB/s / 307 MB/s Toshiba Radius 12 (2.5GHz Intel Core i7-6500U, Intel HD 520) 5, 458 3, 684 E2, 865 / P1, 622 3, 605 552 MB/s / 489 MB/s Microsoft Surface Pro 4 (2.4GHz Core i5-6300U, Intel HD 520) 5, 403 3, 602 E2, 697/ P1, 556/ X422 3, 614 1.6 GB/s / 529 MB/s My experience with the NUC was reflected in its benchmarks. It’s significantly faster than any laptop we’ve reviewed over the past year, especially when it comes to gaming performance. In fact, it even outdoes Microsoft’s Surface Book and its dedicated NVIDIA GPU. We don’t review many high-end gaming laptops these days, so we don’t have any beefier mobile hardware to which we can compare the NUC, unfortunately. And while I’ve been testing a slew of desktop GPUs over the past few months, comparing the NUC to one of those feels unfair. So Intel has built a mini computer that’s both portable and capable, but who actually needs it? That’s a good question. It’s much easier to carry around than previous NUCs and other tiny desktop designs, like Gigabyte’s BRIX . Intel is pitching it as something ideal for bringing to LAN parties and other gaming events. You’ll still need to bring along a monitor, keyboard and mouse to actually use it, of course. If you’re simply looking for something smaller than a typical desktop tower to use at home, there are plenty of small options out there that would likely cost less than the Skull Canyon NUC. And even if you’re not worried about the cost, you can still cram more-powerful hardware in other mini-PC cases. The big takeaway is that this isn’t a device meant for everyone. Most people would be fine with a laptop instead (which is hard for me to admit as a desktop fan). While it makes for a powerful home theater PC that can actually play some games, you’d be better off with something like Alienware’s Steam Machine . And if you’re just concerned about the media side of HTPCs, earlier NUC models are cheaper alternatives (and only slightly larger). The biggest issue with the Skull Canyon NUC? It’s too expensive for most uses. While it’s retailing for $609 now (down from around $650 originally), it would likely set you back somewhere around $1, 000 once you include the cost of a decent SSD, RAM and a Windows 10 license. It’s faster than Apple’s highest-end Mac Mini, which goes for $999 with a 2.8GHz dual-core i5 CPU, 8GB of RAM and 1TB of storage, but I’d argue that’s also not the wisest purchase for most. If you want the best tiny desktop replacement, no matter the cost, then the new NUC is for you. In the end, the Skull Canyon NUC is a statement of intent for PC hardware tinkerers. Behold! A small profile desktop coupled with a surprising amount of power. It might seem impractical today, but in a few years this is what desktops will look like.

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Intel’s Skull Canyon NUC is the future of tiny desktops

Intel’s Core M Compute Stick is an actually usable computer with caveats

Intel’s Core m3 Compute Stick. Andrew Cunningham Back in January at CES , Intel showed us a full range of mini desktop PCs that it has been releasing steadily over the course of the year. The first was a new, inexpensive version of its Compute Stick , followed by a new, mainstream Skylake NUC , and finally a quad-core NUC box that wasn’t quite like anything the company had done before. Now Intel has sent us the last device we learned about at the beginning of the year: a Core m3-powered version of the Compute Stick that sits somewhere between the Atom version and the Skylake NUC on the price and performance spectrum. It looks more or less like the Atom version we’ve already seen, but it introduces a few neat ideas (and enough performance) that it’s actually plausible as a general-use desktop computer. The bad news is the price tag, which at $380 (with Windows, $300 without, and XXX with Windows and a Core m5) is pretty far outside the sub-$150 impulse-buy zone that the other Compute Sticks exist inside. So how well does it work? What compromises do you make when you shrink a decent laptop’s worth of power into a stick? And how big is the niche for a relatively powerful, relatively expensive stick-sized desktop, anyway? Read 19 remaining paragraphs | Comments

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Intel’s Core M Compute Stick is an actually usable computer with caveats

Intel ChromeBooks Can Now Run Wine and Steam

“With Google Play and Android app support hitting Chromebooks, it’s now possible to run Windows applications/games on Chromebooks via CrossOver For Android, ” reports Phoronix. Slashdot reader grungy writes: The first Intel ChromeBooks have access to the Play Store now, and the Android version of Wine apparently runs on them… Pictures show the Steam client running, and a clip of a D3D game. Of course, the Play Store is only available on the ChromeOS developer channel so far, but that should change later this year. CrossOver for Android also hasn’t been officially released, but Thursday CodeWeavers’ president blogged excitedly that “we are staring at a Leprechaun riding on the back of a Unicorn while taking a picture of a UFO. We are running CrossOver through Android on a ChromeBook running a Windows based game launched from the Steam client. THIS HAS NEVER BEEN DONE BEFORE…EVER!!!” Read more of this story at Slashdot.

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Intel ChromeBooks Can Now Run Wine and Steam

Google’s Tensor Processing Unit Could Advance Moore’s Law 7 Years Into The Future

An anonymous reader writes from a report via PCWorld: Google says its Tensor Processing Unit (TPU) advances machine learning capability by a factor of three generations. “TPUs deliver an order of magnitude higher performance per watt than all commercially available GPUs and FPGA, ” said Google CEO Sundar Pichai during the company’s I/O developer conference on Wednesday. The chips powered the AlphaGo computer that beat Lee Sedol, world champion of the game called Go. “We’ve been running TPUs inside our data centers for more than a year, and have found them to deliver an order of magnitude better-optimized performance per watt for machine learning. This is roughly equivalent to fast-forwarding technology about seven years into the future (three generations of Moore’s Law), ” said Google’s blog post. “TPU is tailored to machine learning applications, allowing the chip to be more tolerant of reduced computational precision, which means it requires fewer transistors per operation. Because of this, we can squeeze more operations per second into the silicon, use more sophisticated and powerful machine learning models, and apply these models more quickly, so users get more intelligent results more rapidly.” The chip is called the Tensor Processing Unit because it underpins TensorFlow, the software engine that powers its deep learning services under an open-source license. Read more of this story at Slashdot.

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Google’s Tensor Processing Unit Could Advance Moore’s Law 7 Years Into The Future

Linux 4.6 Brings NVIDIA GTX 900 Support, OrangeFS, Better Power Management

An anonymous reader writes: The Linux 4.6-rc1 kernel has been released. New to the Linux 4.6 kernel are a significant number of new features including NVIDIA GeForce GTX 900 open-source 3D support when using the closed-source firmware files, Dell XPS 13 Skylake laptop support, a fix for laptops that were limiting their own performance due to incorrectly thinking they were overheating, AHCI runtime power management support, Intel graphics power management features enabled by default, a new file-system (OrangeFS), and a range of other improvements. Read more of this story at Slashdot.

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Linux 4.6 Brings NVIDIA GTX 900 Support, OrangeFS, Better Power Management

Cinema-Quality Unity Engine ‘Adam’ Demo Claims To Run Real-Time On GeForce GTX 980

MojoKid writes: This week at GDC 2016 the team at Unity revealed their stable release of the Unity 5.3.4 game engine along with a beta of Unity 5.4. There are a number of upgrades included with Unity 5.4 including in-editor artist workflow improvements, VR rendering pipeline optimizations, improved multithreaded rendering, customizable particles which can use Light Probe Proxy Volumes (LPPV) to add more realistic lighting models and the ability to drop in textures from tools like Quixel DDo Painter. But for a jaw-dropping look at what’s possible with the Unity 5.4 engine, check out the short film “Adam” that Unity has developed to demo it. The film showcases all of Unity Engine 5.4’s effects and gives a great look at what to expect from Unity-based games coming in 2016. Unity will showcase the full film at Unite Europe 2016 in Amsterdam. But what’s most impressive about Adam perhaps is that Unity says that this is all being run in real-time at 1440p resolution on just an upper-midrange GeForce GTX 980 card. Read more of this story at Slashdot.

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Cinema-Quality Unity Engine ‘Adam’ Demo Claims To Run Real-Time On GeForce GTX 980

New Typosquatting OS X Malware Attacks You When Mistyping COM as OM

Better watch where those fingers fall on the keyboard next time you type out a URL. Security researchers have discovered a new trend they’re calling typosquatting, where browsers are attacked after they mis-type web addresses. Read more…

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New Typosquatting OS X Malware Attacks You When Mistyping COM as OM

Linux 4.5 Adds Raspberry Pi 2 Support, AMD GPU Re-Clocking, Intel Kaby Lake

The Linux 4.5 merge window has been open for the last two weeks; that means that the 4.5-rc1 kernel is expected to emerge, with the official kernel following in about eight weeks. An anonymous reader writes with this top-level list of changes to look for, from Phoronix: Linux 4.5 is set to bring many new features across the kernel’s 20 million line code-base. Among the new/improved features are Raspberry Pi 2 support, open-source Raspberry Pi 3D support, NVIDIA Tegra X1 / Jetson TX1 support, an open-source Vivante graphics driver, AMDGPU PowerPlay/re-clocking support, Intel Kaby Lake enablement, a Logitech racing wheel driver, improvements for handling suspended USB devices, new F2FS file-system features, and better Xbox One controller handling. Read more of this story at Slashdot.

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Linux 4.5 Adds Raspberry Pi 2 Support, AMD GPU Re-Clocking, Intel Kaby Lake

Intel Compute Stick review (2016): Second time’s a charm

I had high hopes for Intel’s original Compute Stick , but it ended up being a massive disappointment. Sure, it was cool to have a fully functional computer the size of a few thumb drives. But it was awfully slow and limited in some truly baffling ways (only one USB port?!). Now with Intel’s second-gen Compute Stick ($159), it’s another story entirely. It may look similar, but it packs in enough upgrades — a faster processor, better networking and more USB ports — to actually make it a usable computer. Hardware The first Compute Stick felt like a prototype that left Intel’s labs before designers ever laid their eyes on it. This new model, on the other hand, looks and feels like a solid piece of consumer kit. Instead of a boring rectangular design, it’s got smooth curves and perforated openings for its tiny fans (previously, they looked like cheap fan grilles molded into plastic). Even though it’s a device that’ll mostly live behind monitors, it’s also meant to be portable, so being attractive is a plus as you’re bound to show it off. It feels more solid in your hand, thanks to a tasteful balance of matte and glossy plastic. Heck, even the placement of the Intel Inside logo seems better (it’s now lower on the device instead of in the middle, and with less garish coloring). Intel also included two USB ports this time around (one of them USB 3.0), so that you can connect a keyboard and mouse without resorting to a hub. (If you were one of the readers who thought I was being unfair by complaining about the first model’s single USB port, this is why. It’s not as if Intel couldn’t fit in another port the first time around, and a USB hub kind of defeats the purpose of such a compact device!) I tested the Compute Stick with a wireless keyboard and mouse, so I only needed to use one of the USB ports for their wireless dongle. But the extra port came in handy for transferring files and updating the BIOS without removing my input devices. Once again, the Compute Stick features a microSD slot for an additional 128GB of storage (on top of the 32GB of internal storage). There’s also a micro-USB port for the power adapter. You still need to plug it into an AC adapter, unfortunately, which makes it a tad less portable than it may appear at first. An Intel spokesperson said the company is looking into the “superMHL” standard, which could power future models entirely over HDMI. A small power button lives on the side of the Compute Stick, and this time around there’s a small cap to protect the HDMI connector. That should make it less dangerous to chuck it in your bag or pocket. If your HDMI ports are too crowded on your TV or monitor, Intel also packs in a small HDMI extension cord to give the Compute Stick a bit of breathing room. Setup and performance Installing the Compute Stuck was a cinch: I plugged it into my TV, connected the power adapter and plugged in the wireless dongle for my keyboard and mouse. It booted up immediately, and it took about four minutes for me to run through the initial Windows 10 setup process. After a reboot, it took another five minutes to plug in my Windows login details and wait for my user account to bake. That may seem a tad lengthy, but it’s on par with what I’ve seen setting up other Atom-based computers. PCMark7 3DMark06 3DMark11 ATTO (top disk speeds) Intel Compute Stick (2016) (1.4Ghz Atom x5-Z8400) 2, 419 2, 677 E610 / P382 92 MB/s (reads); 176 MB/s (writes) Intel Compute Stick (2015) (1.3GHz Atom Z3735F, Intel HD Graphics) 2, 320 1, 544 E266 / P173 77 MB/s (reads); 175 MB/s (writes) Microsoft Surface 3 (1.6GHz Atom x7-Z8700, Intel HD Graphics) 2, 839 3, 920 E941 / P552 163 MB/s (reads); 39.2 MB/s (writes) HP Stream 11 (2.16Ghz Intel Celeron N2840, Intel HD Graphics) 2, 607 N/A E374 168 MB/s (reads); 72 MB/s (writes) Once I hit the desktop, I immediately opened up Microsoft Edge and opened YouTube to test the Compute Stick’s media capabilities. It loaded up 1080p streams far faster than the previous model, though there was a bit of slowdown as I swapped between fullscreen and windowed views. But, feeling a bit cheeky, I also played some 4K streams and was surprised to see the Compute Stick managing them just fine. Occasionally it would get stuck on a frame and then catch itself back up, but the fact that it was able to load and play 4K without any buffering or major slowdown is still notable. Of course, the Compute Stick’s 1.44GHz Atom x5-z8400 processor was pretty much maxed out while playing 4K, but that’s not terribly surprising. After suffering through slow download speeds with the original Compute Stick, I was surprised to see that the new model doesn’t have any issue bringing down large 4K files. That’s mainly due to improved networking hardware: a 2×2 antenna array and 802.11ac WiFi support. The first Compute Stick only had a single WiFi antenna, which limited its overall speed and also made it tough to both download and upload data at the same time. Emboldened by its YouTube performance, I started using the Compute Stick as I would a typical computer. I loaded up several browsers with multiple tabs, opened up multiple programs in the background, including Spotify and Slack, and proceeded to go about my usual workflow. And, surprisingly, the experience wasn’t half bad. The Compute Stick slowed down a bit as I quickly alt-tabbed between programs, or streamed Spotify music while downloading large files, but whereas the first model felt too slow for comfort, this one simply feels comfortable. It wasn’t long before I felt the limits of its limited 2GB of RAM, though. While that used to be all you needed for a decent computing experience, these days browsers and most web pages eat up memory quickly. Hopefully next year Intel will be able to include 4GB of RAM in its base Compute Stick model (which this year’s faster upcoming models all include). As the benchmarks show, this Compute Stick is significantly faster when it comes to 3D. And while its PCMark7 are only marginally faster, I wouldn’t worry too much about that. Real-world performance matter a lot more to me than benchmark numbers, and doing just about everything on the Compute Stick felt significantly faster than last year’s model. It even managed to play some simple games, like Hotline Miami 2 and Undertale , which the original version couldn’t even touch. One potential issue for some: The Compute Stick’s tiny fan made itself known while I was running benchmarks, even though it was about 12 feet away from me in my living room. Thankfully, I didn’t hear it much during normal usage. But it’s not the sort of device I’d leave running high-load tasks (or at least, as much as you can make the Atom x5 do) running in my bedroom overnight. Mostly, I’m impressed by just how versatile the new Compute Stick happens to be. It’s more than powerful enough for kiosks and computer labs, but it can also be a solid cheap home theater computer. I was able to access network shares on my desktop and play back HD video files without any issue. Configuration options and the competition This year, Intel isn’t going to offer a cheaper model of the Compute Stick (last year, there was a Linux-focused model for $110 with a 8GB of storage and 1GB of RAM), but that seems like a wise choice. Instead, the company is going a bit higher end. Upcoming Compute Stick models will include Core M3 and Core M5 processors for $399 and $499, respectively. They also pack in 4GB of RAM, which means we should expect performance along the lines of slower Ultrabooks, and three USB ports (two on the power adapter). Intel says both models can spit out 4K video at 30 Hz, and the Core m5 version (which doesn’t come with an OS) also includes its VPro hardware-level security technology. Of course, they don’t offer the same amount of value as the cheaper $159 model, but I’m still intrigued to see how much power Intel can stuff into this tiny case. You can bet we’ll put them through their paces when they’re available. You might be tempted to grab last year’s Compute Stick at an even cheaper price, or the (practically identical) Lenovo Ideacentre stick for around $100, but I’d advise against that unless you enjoy torturing yourself. There are also a handful of other PC sticks out there, but most of them use slower CPUs than the new Compute Stick. If you just want a simple stick for web browsing, the $85 ASUS Chromebit will let you bring ChromeOS to any monitor. (I didn’t include this in the benchmark table, but the new Compute Stick clocked in a 550ms SunSpider browser test score while running Edge, compared to the Chromebit’s slower score of 780ms score. Do with that what you will.) Wrap-up Well, Intel did it. The Compute Stick bundles just about everything you’d need for a basic computer into a compact, inexpensive package, and unlike its predecessor, it works. It’s no wonder we named it one of our Best of CES finalists this year. If you’ve got a spare monitor lying around, you could easily turn that into a machine for your kids, or some sort of household kiosk. And no matter how you use it, it’ll make you rethink your notion of what a PC can be.

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Intel Compute Stick review (2016): Second time’s a charm

NVIDIA Releases JTX1 ARM Board That Competes With Intel’s Skylake i7-6700K

An anonymous reader writes: NVIDIA has unveiled the Jetson TX1 development board powered by their Tegra X1 SoC. The Jetson TX1 has a Maxwell GPU capable of 1 TFLOP/s, four 64-bit ARM A57 processors, 4GB of RAM, and 16GB of onboard storage. NVIDIA isn’t yet allowing media to publish benchmarks, but the company’s reported figures show the graphics and deep learning performance to be comparable to an Intel Core i7-6700K while scoring multiple times better on performance-per-Watt. This development board costs $599 (or $299 for the educational version) and consumes less than 10 Watts. Read more of this story at Slashdot.

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NVIDIA Releases JTX1 ARM Board That Competes With Intel’s Skylake i7-6700K