GeForce GTX 980 and 970 Cards From MSI, EVGA, and Zotac Reviewed

MojoKid writes: In all of its iterations, NVIDIA’s Maxwell architecture has proven to be a good performing, power-efficient GPU thus far. At the high-end of the product stack is where some of the most interesting products reside, however. When NVIDIA launches a new high-end GPU, cards based on the company’s reference design trickle out first, and then board partners follow up with custom solutions packing unique cooling hardware, higher clocks, and sometimes additional features. With the GeForce GTX 970 and GTX 980, NVIDIA’s board partners were ready with custom solutions very quickly. These three custom GeForce cards, from enthusiast favorites EVGA, MSI, and Zotac represent optimization at the high-end of Maxwell. Two of the cards are GTX 980s: the MSI GTX 980 Gaming 4G and the Zotac GeForce GTX 980 AMP! Omgea, the third is a GTX 970 from EVGA, their GeForce GTX 970 FTW with ACX 2.0. Besides their crazy long names, all of these cards are custom solutions, that ship overclocked from the manufacturer. In testing, NVIDIA’s GeForce GTX 980 was the fastest, single-GPU available. The custom, factory overclocked MSI and Zotac cards cemented that fact. Overall, thanks to a higher default GPU-clock, the MSI GTX 980 Gaming 4G was the best performing card. EVGA’s GeForce GTX 970 FTW was also relatively strong, despite its alleged memory bug. Although, as expected, it couldn’t quite catch the higher-end GeForce GTX 980s, but occasionally outpaced the AMD’s top-end Radeon R9 290X. Read more of this story at Slashdot.

Originally posted here:
GeForce GTX 980 and 970 Cards From MSI, EVGA, and Zotac Reviewed

Intel 5th Gen Core Series Performance Preview With 2015 Dell XPS 13

MojoKid writes: Intel’s strategically timed CES 2015 launch of their new 5th Gen Core Series processors for notebooks was met with a reasonably warm reception, though it’s always difficult to rise above the noise of CES chatter. Performance claims for Intel’s new chip promise major gains in graphics and more modest increases in standard compute applications. However, the biggest bet Intel placed on the new Broadwell-U architecture is performance-per-watt throughput and battery life in premium notebook products that are now in production with major OEM partners. A few manufacturers were early out of the gate with new Core i5 5XXX series-based machines, however, none of the major players caught the same kind of buzz that Dell received, with the introduction of their new XPS 13 Ultrabook with its near bezel-less 13-inch WQHD (3200X1800) display. As expected, the Core i5-5200U in this machine offered performance gains of anywhere from 10 to 20 percent, in round numbers, depending on the benchmark. In gaming and graphics testing is where the new 5200U chip took the largest lead over the previous gen Core i5-4200U CPU, which is one of the most common processors found in typical ultrabook style 13-inch machines. Read more of this story at Slashdot.

See the original post:
Intel 5th Gen Core Series Performance Preview With 2015 Dell XPS 13

Hands on with Intel’s new mini-desktops: Faster, smaller, more expandable

LAS VEGAS, NEVADA—Intel released its next wave of Broadwell processors this week at CES, and PC companies are already preparing systems with the chips inside ( Lenovo’s new X1 Carbon and the new Dell XPS 13 are among our favorites so far). Intel is also taking this opportunity to refresh some of its own offerings, most notably the “Next Unit of Computing” (NUC) mini desktop PCs . NUCs exist somewhere between classic DIY computer-building projects and ready-made systems from OEMs. Intel supplies a motherboard inside of a box, and you get to pick the what RAM and SSD you want to use and install them yourself. Intel will be refreshing all of its high-to-mid-end NUCs in the next few months, and these boxes will serve both as systems for people who want a small but fairly capable PC and as a showcase for the new features in Broadwell-U. We got to see and hold the new desktops ourselves, and in addition to the expected upgrades, they bring some interesting features to the platform. A wider range of systems Andrew Cunningham The short Broadwell NUC on top of the Haswell NUC on top of the Ivy Bridge NUC. Year by year, they keep shrinking. 4 more images in gallery Intel is launching a total of seven separate NUC configurations, five that are aimed at the consumer market and two that are intended for use in businesses. Read 11 remaining paragraphs | Comments

View article:
Hands on with Intel’s new mini-desktops: Faster, smaller, more expandable

AMD, Nvidia Reportedly Tripped Up On Process Shrinks

itwbennett writes: In the fierce battle between CPU and GPU vendors, it’s not just about speeds and feeds but also about process shrinks. Both Nvidia and AMD have had their move to 16nm and 20nm designs, respectively, hampered by the limited capacity of both nodes at manufacturer TSMC, according to the enthusiast site WCCFTech.com. While AMD’s CPUs are produced by GlobalFoundaries, its GPUs are made at TSMC, as are Nvidia’s chips. The problem is that TSMC only has so much capacity and Apple and Samsung have sucked up all that capacity. The only other manufacturer with 14nm capacity is Intel and there’s no way Intel will sell them some capacity. Read more of this story at Slashdot.

View post:
AMD, Nvidia Reportedly Tripped Up On Process Shrinks

CoolChip Technologies Is Redesigning The Humble Computer Fan

 CoolChip Technologies is a startup working to redesign fans to be less of a nuisance. While there are alternatives (like liquid cooling) for those who simply cannot stand the presence of fans, CoolChip’s work doesn’t require significantly changing a machine’s internal layout. Read More

More:
CoolChip Technologies Is Redesigning The Humble Computer Fan

NetHack: Still One of the Greatest Games Ever Written

M-Saunders writes: While everyone obsesses about frame rates and polygon counts, there’s one game that hasn’t changed visually for decades. NetHack may look incredibly primitive today, but it’s still arguably the best game of all time, with an unmatched level of depth, creativity and replayability. Linux Voice looks at this fascinating dungeon romp, explaining what makes it great, how to get started with it, and how to discover some of its secrets. Read more of this story at Slashdot.

Visit link:
NetHack: Still One of the Greatest Games Ever Written

How to Run Your Favorite Windows Programs on OS X with Wineskin

A lot of software comes out for Mac and Windows these days, but there are always a few games or apps that don’t make it OS X. Thankfully, you can easily port many Windows programs to OS X with a free app called Wineskin. Read more…

Follow this link:
How to Run Your Favorite Windows Programs on OS X with Wineskin

Ubisoft Points Finger At AMD For Assassin’s Creed Unity Poor Performance

MojoKid (1002251) writes “Life is hard when you’re a AAA publisher. Last month, Ubisoft blamed weak console hardware for the troubles it had bringing Assassin’s Creed Unity up to speed, claiming that it could’ve hit 100 FPS but for weak console CPUs. Now, in the wake of the game’s disastrous launch, the company has changed tactics — suddenly, all of this is AMD’s fault. An official company forum post currently reads: “We are aware that the graphics performance of Assassin’s Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available.” There are multiple problems with this assessment. First, there’s no equivalent Nvidia-centric post on the main forum, and no mention of the fact that if you own an Nvidia card of any vintage but a GTX 970 or 980, you’re going to see less-than ideal performance. According to sources, the problem with Assassin’s Creed Unity is that the game is issuing tens of thousands of draw calls — up to 50, 000 and beyond, in some cases. This is precisely the kind of operation that Mantle and DirectX 12 are designed to handle, but DirectX 11, even 11.2, isn’t capable of efficiently processing that many calls at once. It’s a fundamental limit of the API and it kicks in harshly in ways that adding more CPU cores simply can’t help with. Read more of this story at Slashdot.

Read More:
Ubisoft Points Finger At AMD For Assassin’s Creed Unity Poor Performance

Intel Launches Xeon E5 V3 Series Server CPUs With Up To 18 Cores

MojoKid writes Intel took the wraps off its Xeon E5 v3 server line-up today and the chip, based on Intel’s Haswell-EP architecture, is looking impressive. Intel’s previous generation Xeon E5 V2 chips, which were based on Ivy Bridge, topped out at 12 cores per socket. The new Xeon E5 v3 processors, in contrast, are going to push as high as 18 cores per socket — a 50% improvement. The TDP range is pushing slightly outwards in both directions; the E5 V2 family ranged from 50W to 150W, whereas the E5 V3 family will span 55W — 160W in a single workstation configuration. The core technologies Intel is introducing to the E5 V3 family pull from the Haswell architecture, including increased cache bandwidth, improved overall IPC, and new features like AVX2, which offers a theoretical near-doubling of floating point performance over the original AVX instructions. Full support for DDR4 DRAM memory is now included as well. Read more of this story at Slashdot.

View post:
Intel Launches Xeon E5 V3 Series Server CPUs With Up To 18 Cores

AMD FirePro W9100 16GB Workstation GPU Put To the Test

Dputiger (561114) writes “It has been almost two years since AMD launched the FirePro W9000 and kicked off a heated battle in the workstation GPU wars with NVIDIA. AMD recently released the powerful FirePro W9100, however, a new card based on the same Hawaii-class GPU as the desktop R9 290X, but aimed at the professional workstation market. The W9100’s GPU features 2, 816 stream processors, and the card boasts 320GB/s of memory bandwidth, and six mini-DisplayPorts, all of which support DP1.2 and 4K output. The W9100 carries more RAM than any other AMD GPU as well, a whopping 16GB of GDDR5 on a single card. Even NVIDIA’s top-end Quadro K6000 tops out at 12GB, which means AMD sits in a class by itself in this area. In terms of performance, this review shows that the FirePro W9100 doesn’t always outshine its competition, but its price/performance ratio keep it firmly in the running. But if AMD continues to improve its product mix and overall software support, it should close the gap even more in the pro GPU market in the next 18-24 months.” Read more of this story at Slashdot.

Read this article:
AMD FirePro W9100 16GB Workstation GPU Put To the Test