HTC gives Vive developers all app revenue for the rest of 2017

Now that HTC is all-in on Vive headsets and letting Google deal with its Pixel smartphone business, it has to deal with another reality: The public still isn’t exactly sold on VR. To keep sales momentum going, it has announced a promotion aimed at attracting Vive app developers and keeping existing ones happy. Rather than taking its usual 30 percent cut, HTC will give 100 percent of app revenue to developers for the entire fourth quarter of 2017, starting in October. The developer promotion will end on December 31st, HTC says. It’s hard to say how much revenue apps could generate during that time, as HTC keeps such info under wraps. It’s no doubt hoping that developers will lower their prices a bit, in turn driving hardware sales. “The holiday is the most important time for developers, and we want to show our appreciation for them, ” HTC Viveport VR’s Rikard Steiber told Venture Beat . The Vive VR headset was one of HTC’s lone financial bright spots last year, and the company recently said sales are still going just fine. Nevertheless, it’s reportedly being outsold by the PlayStation VR, probably because Sony’s PS4 brand is much better known by the gaming public. As such, Sony has arguably the best VR games for its platforms as developers go where the money is. HTC is banking on the social experience of VR Arcades (credit: ©HLenie) HTC will also share more hourly revenue with VR arcade operators , giving them 70 percent instead of 50 percent as before. The company’s Viveport Arcade system, its licensing platform enabling titles to be played in public spaces, is in trial with 700 titles and 50 operators around the globe. The Taiwanese firm also unveiled the Viveport Scene SDK that lets developers create new effects to entice potential buyers to try out apps or games. Developers can also build “VR Previews, ” or movies that run on Vive headsets to show customers what a game is like to play. HTC recently launched a monthly $6.99 subscription service, and unveiled a new standalone headset that works via the cloud rather than a PC (in China only for now). Now that it has an extra billion in the bank, it’s trying a lot of things to push the Vive platform out to more consumers, and the next year or two will crucial for the Vive and VR in general. Source: Venture Beat

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HTC gives Vive developers all app revenue for the rest of 2017

PlayStation 4 Update 5.0 Officially Revealed

After the PlayStation 4’s 5.0 update was leaked last week, Sony decided to officially reveal what’s coming in the update. GameSpot highlights the new features in their report: Some of the enhancements center around streaming using the PS4’s built-in broadcasting capabilities. PS4 Pro users will be able to stream in 1080p and 60 FPS, provided their connection is strong enough, and PSVR users will be able to see new messages and comments coming through while broadcasting. PSVR is also adding 5.1ch and 7.1ch virtual surround sound support. Next up, the PS4’s Friends List is being updated with greater management tools, such as the ability to set up separate lists of friends. You’ll be able to create a list of all the people you play Destiny with and send them all an invite, for example. This feature replaces the old Favorite Groups tab. In another move to help reduce the amount of time spent in menus, the Quick Menu is being updated to have more options. For example, you’ll be able to check on download progress and see new party invites. You can also leave a party from within that menu and see your current Spotify playlist. Notifications are also being improved when watching films and TV, as you can now disable message and other notification pop-ups while watching media. You can also change how much of a message is displayed, as well as its color, when playing or watching any form of content. Finally, Parental Control features are being overhauled in favor of what Sony calls “Family on PSN.” This replaces the old Master/Sub account system; instead, one user is deemed the Family Manager, and they can set up other accounts and appoint them as a Parent/Guardian, Adult, or Child. Parents or Guardians can restrict Child accounts in their “use of online features and communication with other players, set restrictions for games, restrict the use of the internet browser, and set spending limits for PlayStation Store.” Note that Sony says the first time any North American user tries to set up an Adult account, they will be charged $0.50 “to verify that you are an adult.” Read more of this story at Slashdot.

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PlayStation 4 Update 5.0 Officially Revealed

AT&T Loses Record Number of Traditional TV Subscribers In Q2, Drops 156,000 DirecTV Satellite Customers

According to Variety, AT&T’s pay-TV business has lost a record 351, 000 traditional video customers in the second quarter, with the internet-delivered DirecTV Now service failing to fully offset the losses. From the report: In Q2, historically a seasonally weak period for the pay-TV business, DirecTV’s U.S. satellite division lost 156, 000 customers sequentially, dropping to 20.86 million, compared with a gain of 342, 000 in the year-earlier quarter. AT&T’s U-verse lost 195, 000 subs in the quarter, which was actually an improvement over the 391, 000 it lost in Q2 of 2016. AT&T touted that it gained 152, 000 DirecTV Now customers in Q2, after adding just 72, 000 in the first quarter of 2017. Overall, it had signed up 491, 000 DirecTV Now subs as of the end of June, after the OTT service launched seven months ago. Read more of this story at Slashdot.

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AT&T Loses Record Number of Traditional TV Subscribers In Q2, Drops 156,000 DirecTV Satellite Customers

Steam will soon natively support PlayStation 4 controllers

While it’s been possible to link a DualShock 4 to a PC to play Steam games, the functionality has been provided by third-party apps, not the companies themselves. Luckily, that will soon change, after Valve’s Jeff Bellinghausen confirmed to Gamasutra that the game company is working to include native support for other gamepads, starting with the PlayStation 4 controller. “Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly the same as a Steam Controller. Not only is it a really nice, high quality controller, but it’s also got a gyro and a touchpad.” says Bellinghausen. “Existing native support for the PS4 controller on the PC is a bit weak; in this case Steam itself is communicating directly with the device so everything that’s nice and reliable.” In the past, Steam users have relied on apps like DS4Windows to connect DualShock controllers to their PC. However, with native Steam support and the new DualShock 4 USB Wireless Adaptor , which already helps PC users play PlayStation Now games on their desktop, it won’t be long before Sony’s gamepad can be fully utilized — touchpad and all — without any additional customization. Via: Polygon Source: Gamasutra

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Steam will soon natively support PlayStation 4 controllers

Pluto’s Liquid Water Ocean Might Be Insanely Deep

In recent months, there’s been growing evidence that Pluto is hiding a liquid water ocean beneath its frozen surface. New models by researchers at Brown University support this hypothesis, and take it one mind-boggling step further: Pluto’s ocean may be more than 100 kilometers (62 miles) deep. Read more…

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Pluto’s Liquid Water Ocean Might Be Insanely Deep

Every PlayStation 4 Gets HDR This Week With System Update 4.00

Sony announced today it is rolling out a new system updated — dubbed Shingen — to all the PlayStation 4 to bring High Dynamic Range (HDR) support. The new update, in addition, also brings Spotify integration, LAN data migration transfer, and tweaks to interface. From a CNET report: Other refinements to the system’s interface include a redesigned content info screen — the thing you see when pressing down after highlighting a game on your home screen. Similarly, the What’s New screen has been updated with a new layout. 4.00 also adds support for HDR to all play PS4s, something Sony announced last week. This will be an option located in the Video Output Settings menu for existing PS4s and the new slim PS4, as well as the PS4 Pro. Those who get a Pro when it launches in November will also find support for several new features added in this update. As we learned recently, the system features 1080p streaming for Share Play and Remote Play (but only to PC/Mac and Xperia devices, not Vita), as well as 1080p/30 FPS streaming to Twitch and 1080p 30/60 FPS streaming to YouTube. Read more of this story at Slashdot.

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Every PlayStation 4 Gets HDR This Week With System Update 4.00

Sony will likely unveil the PlayStation 4 ‘Neo’ on September 7

 September 7 is going to be a busy day. Sony sent out invites for a press event in New York. The company will likely unveil the successor to the PlayStation 4. On the same day, Apple could also hold its usual iPhone launch event for the rumored iPhone 7. The event is called “PlayStation Meeting, ” and the company plans to “share details about the PlayStation business.”… Read More

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Sony will likely unveil the PlayStation 4 ‘Neo’ on September 7

Ben Heck powers on the Nintendo PlayStation’s CD drive

When we got our hands on the legendary ” Nintendo PlayStation ” prototype last November, the device worked fine as a Sony-branded SNES console sans audio, whereas its CD drive — the part that eventually led to the birth of the PlayStation — failed to be recognized by the system. The device has since been handed over to hacking maestro Ben Heck, who has just revealed that he finally got the CD drive to power up. First of all, Ben cleaned the contact pins on the Super Disc driver cartridge to get its 256KB of extension RAM talking to the console, then he removed one of the mod wires on the logic board, which got the CD drive to make a ticking noise and even pulling its tray back in. It was a nice “wow” moment for everyone, but the ticking noise suggested that the CD drive was struggling to move its optical head, plus the screen was flickering. Ben figured this was to do with a power glitch caused by three leaky electrolytic capacitors on the logic board, so he replaced those with modern ones, and boom! The CD drive is alive! The diagnostic software gave all the green ticks, and the CD player’s control panel appears to be working. As a bonus, the audio function has also been restored since that’s part of the CD drive’s decoder, so we can now fully enjoy SNES games on this super rare device as well. What’s left to do now is to find some compatible disc games and see if they’ll run on the Nintendo PlayStation — prototype owner Terry Diebold believes he may have one in the boxes he bought from that fateful auction . We also came across a homebrew game called Super Boss Gaiden based on the Super Disc cartridge’s software dump, so here’s hoping they can get that to work on the device. Source: The Ben Heck Show (YouTube)

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Ben Heck powers on the Nintendo PlayStation’s CD drive