Cornering the Market On Zero-Day Exploits

Nicola Hahn (1482985) writes Kim Zetter of Wired Magazine has recently covered Dan Greer’s keynote speech at Black Hat USA. In his lengthy address Greer, representing the CIA’s venture funding arm, suggested that one way that the United States government could improve cyber security would be to use its unparalleled budget to buy up all the underground’s zero-day vulnerabilities. While this would no doubt make zero-day vendors like VUPEN and middlemen like the Grugq very wealthy, is this strategy really a good idea? Can the public really trust the NSA to do the right thing with all those zero-day exploits? Furthermore, recall the financial meltdown of 2008 where the public paid the bill for Wall Street’s greed. If the government pays for information on all these unpatched bugs would society simply be socializing the cost of hi-tech’s sloppy engineering? Whose interests does this “corner-the-market” approach actually serve? Read more of this story at Slashdot.

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Cornering the Market On Zero-Day Exploits

Crytek USA Collapses, Sells Game IP To Other Developers

MojoKid (1002251) writes Game developer Crytek’s problems have been detailed recently from various source, and it’s now clear that it wasn’t just the company’s UK studios that were affected. Crytek announced today that it has officially moved development of its F2P shooter Hunt: Horrors of the Guilded Age to a German developer, ignoring the fact that the majority of the US team had apparently already quit the company. The problem? Just as in the UK, the US employees weren’t getting paid. In a separate announcement, Crytek also declared that development of the Homefront series had passed entirely to developer Deep Silver. The company has stated, “On completion of the proposed acquisition, the Homefront team from Crytek’s Nottingham studio would transfer their talents to Koch Media in compliance with English law and continue their hard work on upcoming shooter, Homefront: The Revolution. Both parties hope to finalize and implement a deal soon.” It’s hard to see this as good news for Crytek. The company can make all the noise it wants about moving from a development studio to a publisher model, but Crytek as a company was always known for two things — the CryEngine itself, adapted for a handful of titles and the Crysis series. Without those factors, what’s left? Read more of this story at Slashdot.

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Crytek USA Collapses, Sells Game IP To Other Developers

35% of American Adults Have Debt ‘In Collections’

New submitter meeotch writes: According to a new study by the Urban Institute, 35% of U.S. adults with a credit history (91% of the adult population of the U.S.) have debt “in collections” — a status generally not acquired until payments are at least 180 days past due. Debt problems seem to be worse in the South, with states hovering in the 40%+ range, while the Northeast has it better, at less than 30%. The study’s authors claim their findings actually underrepresent low-income consumers, because “adults without a credit file are more likely to be financially disadvantaged.” Oddly, only 5% of adults have debt 30-180 days past due. This latter fact is partially accounted for by the fact that a broader range of debt can enter “in collections” status than “past due” status (e.g. parking tickets)… But also perhaps demonstrates that as one falls far enough along the debt spiral, escape becomes impossible. Particularly in the case of high-interest debt such as credit cards — the issuers of which cluster in states such as South Dakota, following a 1978 Supreme Court ruling that found that states’ usury laws did not apply to banks headquartered in other states. Even taking into account the folks who lost a parking ticket under their passenger seat, 35% is a pretty shocking number. Anyone have other theories why this number is so much higher than the 5% of people who are just “late”? How about some napkin math on the debt spiral? Read more of this story at Slashdot.

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35% of American Adults Have Debt ‘In Collections’

New Mayhem Malware Targets Linux and UNIX-Like Servers

Bismillah writes: Russian security researchers have spotted a new malware named Mayhem that has spread to 1, 400 or so Linux and FreeBSD servers around the world, and continues to look for new machines to infect. And, it doesn’t need root to operate. “The malware can have different functionality depending on the type of plug-in downloaded to it by the botmaster in control, and stashed away in a hidden file system on the compromised server. Some of the plug-ins provide brute force cracking of password functionality, while others crawl web pages to scrape information. According to the researchers, Mayhem appears to be the continuation of the Fort Disco brute-force password cracking attack campaign that began in May 2013.” Read more of this story at Slashdot.

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New Mayhem Malware Targets Linux and UNIX-Like Servers

Ode To Sound Blaster: Are Discrete Audio Cards Still Worth the Investment?

MojoKid (1002251) writes “Back in the day (which is a scientific measurement for anyone who used to walk to school during snowstorms, uphill, both ways), integrated audio solutions had trouble earning respect. Many enthusiasts considered a sound card an essential piece to the PC building puzzle. It’s been 25 years since the first Sound Blaster card was introduced, a pretty remarkable feat considering the diminished reliance on discrete audio in PCs, in general. These days, the Sound Blaster ZxR is Creative’s flagship audio solution for PC power users. It boasts a signal-to-noise (SNR) of 124dB that Creative claims is 89.1 times better than your motherboard’s integrated audio solution. It also features a built-in headphone amplifier, beamforming microphone, a multi-core Sound Core3D audio processor, and various proprietary audio technologies. While gaming there is no significant performance impact or benefit when going from onboard audio to the Sound Blaster ZxR. However, the Sound Blaster ZxR produced higher-quality in-game sound effects and it also produces noticeably superior audio in music and movies, provided your speakers can keep up.” Read more of this story at Slashdot.

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Ode To Sound Blaster: Are Discrete Audio Cards Still Worth the Investment?

How Apple Can Take Its Headphones To the Next Level

redletterdave (2493036) writes “Apple is one of the biggest headphone makers in the world thanks to those signature white earbuds that have shipped with every iPod, iPhone, and iPad since 2001. But even two years after earbuds became ‘EarPods, ‘ the design could still be improved — and competitors are taking notice. Amazon recently unveiled a new pair of in-ear headphones that are magnetic, tangle-free and $5 cheaper than Apple’s $30 EarPods, while smaller startups are promoting their own wireless and customizable 3D-printed earbuds. But Apple has an ace up its sleeve, in the form of patents for a set of headphones with ‘one or more integrated physiological sensors’ designed to help users keep track of their body stats.” Read more of this story at Slashdot.

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How Apple Can Take Its Headphones To the Next Level

Pirate Bay Co-Founder Peter Sunde Arrested In Sweden

An anonymous reader writes “Peter Sunde was arrested today in a police raid in southern Sweden. The Pirate Bay co-founder was wanted by Interpol as he had yet to serve prison time for his involvement with the site. Sunde’s arrest comes exactly eight years after the police raided the Pirate Bay servers, which marked the start of the criminal prosecution against the site’s founders.” From the article: “While details are scarce at the moment, the Swedish newspaper Expressen reports that the arrest has been confirmed by the Swedish authorities. According to Peter Althin, Sunde’s lawyer, the news means that his client will most likely be sent to prison to serve his 8-month sentence. Sunde’s prison sentence was made final in 2012 after Sweden’s Supreme Court announced its decision not to grant leave to appeal in the long-running criminal case against the founders of The Pirate Bay.” Read more of this story at Slashdot.

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Pirate Bay Co-Founder Peter Sunde Arrested In Sweden

Malvertising Up By Over 200%

An anonymous reader writes “Online Trust Alliance (OTA) Executive Director and President Craig Spiezle testified before the U.S. Senate’s Homeland Security and Governmental Affairs Permanent Subcommittee on Investigations, outlining the risks of malicious advertising, and possible solutions to stem the rising tide. According to OTA research, malvertising increased by over 200% in 2013 to over 209, 000 incidents, generating over 12.4 billion malicious ad impressions. The threats are significant, warns the Seattle-based non-profit—with the majority of malicious ads infecting users’ computers via ‘drive by downloads, ‘ which occur when a user innocently visits a web site, with no interaction or clicking required.” Read more of this story at Slashdot.

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Malvertising Up By Over 200%

Average American Cable Subscriber Gets 189 Channels and Views 17

An anonymous reader writes “Nielsen, the company that studies the viewing habits of television viewers, announced its findings in a blog post Tuesday. Since 2008, the number of cable TV channels offered as a bundle rose from 129 to 189 in 2013, but in that time-frame viewers have consistently only watched an average of 17 channels. The data seems to support the notion that consumers are better off subscribing to channels a la carte, but cable companies are of the opinion that ‘the price of cable TV wouldn’t change much if channels were served à la carte because content providers won’t sell the most popular programs to cable companies unless the provider’s other channels are also served up.’ Nielsen concluded in its post that ‘quality is imperative—for both content creators and advertisers’, signaling the possibility that more Americans will cut the cord after realizing that their cable bill has increased in the last few years but their consumption of content hasn’t.” Read more of this story at Slashdot.

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Average American Cable Subscriber Gets 189 Channels and Views 17

Why Cloud Infrastructure Pricing Is Absurd

itwbennett writes “Two reports out this week, one a new ‘codex’ released by 451 Research and the other an updated survey into cloud IaaS pricing from Redmonk, show just how insane cloud pricing has become. If your job requires you to read these reports, good luck. For the rest of us, Redmonk’s Stephen O’Grady distilled the pricing trends down to this: ‘HP offers the best compute value and instance sizes for the dollar. Google offers the best value for memory, but to get there it appears to have sacrificed compute. AWS is king in value for disk and it appears no one else is even trying to come close. Microsoft is taking the ‘middle of the road, ‘ never offering the best or worst pricing.'” Read more of this story at Slashdot.

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Why Cloud Infrastructure Pricing Is Absurd