Apple’s iBooks to become “Books” in forthcoming reading app redesign

Enlarge (credit: Apple) Apple is reportedly tweaking its e-book offering to better take on Amazon, the current leader of the digital book market. According to a Bloomberg report , Apple will release a revamped version of the iBooks app for iOS, which will be dubbed “Books,” that will have an interface more like the iOS 11 App Store, a Reading Now tab, and a separate section for audiobooks. There’s no official date for the debut of the new app, but it’s reportedly slated to be released in the coming months. Limited details are known about the app, which is in testing right now. Bloomberg’s report describes it having a “simpler interface” that emphasizes books the user is currently reading. There’s also a new digital book store within the app that’s said to be similarly designed to Apple’s current App Store, which received a drastic redesign in iOS 11. That could mean that Apple plans to make discovering new books through the Books app easier, possibly with categorical tabs and book cover art throughout the digital store. Apple recently moved its audiobook offerings from the Music app to the iBooks app, but having a dedicated tab for audiobooks will make them more easily accessible for customers. Apple has also reportedly hired a lead executive from Audible, the Amazon-owned audiobook platform, to help reinvigorate its e-book efforts. The iBooks app remains one of the few Apple programs that hasn’t received a significant update in years. That is likely due in part to a 2013 ruling by the U.S. Department of Justice covering fixed pricing for e-books in Apple’s iBooks store. Apple was fined $450 million. Read 2 remaining paragraphs | Comments

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Apple’s iBooks to become “Books” in forthcoming reading app redesign

Apple signs ‘Battlestar Galactica’ developer for new space drama

Apple has ordered yet another TV series to add to its growing list of star-backed original productions. The company signed network sci-fi luminary Ronald D. Moore, veteran of several Star Trek series and developer of the Battlestar Galactica reboot, to create a completely new space drama. The show will explore what would have happened if the space race between the United States, Soviet Russia and the rest of the world hadn’t ended. Fargo co-executive producers Matt Wolpert and Ben Nedivi will join Moore on the project, which does not yet have a title. It’s the third series ordered by Apple’s worldwide video programming division, which is headed by former Sony execs Jamie Erlicht & Zack Van Amburg. The tech giant had previously hired Steven Spielberg to produce a new version of the old Amazing Stories anthology series, as well as buying a TV drama created by and starring Jennifer Aniston and Reese Witherspoon. There’s no news on when Moore’s show will be released, but his experience is reason enough to get excited. He started as a writer and eventual producer on Star Trek: The Next Generation before moving on to Star Trek: Deep Space Nine and a stint on Star Trek: Voyager . He became a showrunner on HBO’s Carnivale before developing the rebooted Battlestar Galactica and later Starz’s Outlander series adapting the books of the same name. Moore also co-developed Amazon’s upcoming sci-fi anthology series, Philip K. Dick’s Electric Dreams. Source: Deadline

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Apple signs ‘Battlestar Galactica’ developer for new space drama

This $120 HDMI cable claims to make your picture better… and it does

Enlarge (credit: Marseille ) Well, this is a turn-up for the books. Normally an HDMI cable that claims to improve your picture quality would be just so much audiophool [editorial standards prevent me from using an appropriate noun here]. HDMI cables carry digital signals, and bits are bits, right? Add to that a “directional” claim—you’ve gotta plug the right end into the TV—and normally our eyes would be rolling. But the Marseille mCable Gaming Edition appears to be a working, legitimate product. It’s an HDMI cable that makes the kind of claims that we’ve come to expect from audiophile con men, but there’s a key difference: Marseille isn’t making its performance claims on the basis of specious nonsense about construction, materials, and chakras. Rather, this cord works because the Gaming Edition HDMI cable has a microchip in it. That microchip performs anti-aliasing of the signal passed through the cable. The cable is intended for console gamers. While the Xbox One X is set to shake things up a bit when it’s released later this year, the consoles currently on the market are, especially from a GPU perspective, relatively underpowered. While PC gamers can readily achieve 1080p or better with a wide range of anti-aliasing options—which offer all kinds of trade-offs between performance, image quality, and the visibility of jagged edges—console gamers have far fewer options. Their graphics processors just aren’t strong enough to offer the same kind of flexibility and image quality. Read 4 remaining paragraphs | Comments

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This $120 HDMI cable claims to make your picture better… and it does

New ‘Dungeons & Dragons’ site manages the rules so you can just play

Dungeons & Dragons , the quintessential pen-and-paper game, is more popular than ever, thanks to Twitch channels like Geek and Sundry and podcasts like The Adventure Zone . But it’s one thing to listen or watch a presentation crafted by seasoned gamers and another to actually run your own adventure. Players may get frustrated by the hundreds of pages of rules and quit before they’ve even had their first goblin encounter. Wizards of the Coast and social gaming firm Curse aim to fix this with the launch of D&D Beyond , a website and app intended to take care of all the fine print and number crunching, leaving dungeon masters and players free to focus on crafting a good story. While Curse specializes in video game add-ons and communities, D&D Beyond is a different kind of project — a digital companion for a tabletop game. At launch it will mostly consist of a compendium of the rules and world information from D&D ‘s fifth edition, broken down into sections like “spells” and “monsters” that can be either browsed in a list or searched, with plenty of filters to narrow down the exact information required. The current Player’s Handbook and Dungeon Master’s Guide may give you all the information you need to play an adventure, but anyone who’s ever used the books can attest to how hard it is to find anything in them. Many players end up turning to outside wikis and forums to get the information they want instead. Wizards of the Coast has tried over the years to provide some limited online help: Dungeons & Dragons has had digital content since its second edition, and the tools provided for the fourth edition did rather well with players. One thing all of these sites had in common is that they’ve always been meant as a supplement to the game — you still needed to buy the books to play. The eventual goal is for D&D Beyond to completely replace the physical books. That doesn’t mean paper devotees are out of luck — the guides will stay in print as long as there’s demand. But players who prefer to keep everything on their computer or phone will have an official way to do that. While seasoned players will appreciate things like easier-to-access game minutia, it’s newbie adventurers who will benefit the most. For example, character creation has been boiled down to a step-by-step process on the Beyond site that walks you through choosing a race, class and so forth. I used the builder to make an elven ranger and was impressed with how easy it is: After each selection it’ll give you drop-downs for things like expertises and languages, with the weapons and armor you can use clearly marked. When I copied my gnome bard from the game I currently play with friends, it actually showed me a few skill roll bonuses I had missed when I leveled up my character by hand. The sheer complexity of Dungeons & Dragons is what’s made it so hard to build effective digital tools for it, but Project Lead Adam Bradford notes that it’s not the depth that makes it so hard to digitize but the breadth. The game is an open world, ultimately only limited by the imagination of its players. The rules are written as a guide, not a rigid framework for adventurers to operate in. To support freedom of ideas the site allows plenty of manual input, ranging from things as mundane as dice rolls to full-blown homebrew content that can be uploaded to the site’s database. There’s an entire section dedicated to sharing user-generated content where gamers can upvote the best submissions and add anything they find to their “collection.” Even with so much of the game experience being moved online, Curse still envisions people sitting around a table to play Dungeons & Dragons , just with their laptops in front of them. Even if the entire game is run through Beyond, with future iterations of the site keeping track of combat turns, attacks and statuses, players will still need to talk to one another to describe what’s happening. The company also sees the site as a way to make the game more accessible when you’re not playing. When you’re at work or in class you can look at your character, browse for new spells and read backstory anytime you want. By making those little things more accessible during downtime, the actual play sessions can be focused on story, socialization and performance. The idea of Dungeons & Dragons as performance hasn’t always been a prominent part of the brand. Sure, you’re trying to amuse yourself and your friends, but no one was really playing for an audience outside gaming conventions. Now you can watch seasoned players run through campaigns like the Penny Arcade’s Acquisitions Inc. video series. Curse wants to help that phenomenon grow, especially after its sale to Twitch last year. You need a Twitch account to sign up for D&D Beyond, because the company has big plans down the line for integrating D&D campaigns into the streaming site. The idea is that when you set up a stream it’ll be connected to the Beyond page for that particular campaign, displaying relevant infographics on the screen to give viewers a better idea of what’s going on. This will include interactive elements — each player will have her character name displayed, which can be moused over to look at that character sheet — and animations for things like spells or statuses. Games will look a lot more professional, and with most of the rules crunching going on behind the curtain, they will be a lot more entertaining to watch, with an increased emphasis on performance. Features like interactive Twitch streams and the ability to run games completely through the site are big tasks, but Bradford says Curse is in it for the long haul. The first step is to get dungeon master tools up and running later this year, like combat and initiative tracking. There’s been a lot of demand for encounter building — that is, designing battles against monsters and other foes. Encounters form the core of Dungeons & Dragons gameplay, with a typical session usually structured around one or two big battles. Wizards of the Coast sells predesigned adventures, but some players prefer something more customized to their group, especially if they have the type of friends who tend to step outside the box. Beyond will let dungeon masters tweak existing monsters and build entirely new ones: As an example Bradford mentioned a Challenge Rating 12 Mind Flayer that had been separated from its colony. It would be weaker, but how would a player modify its stats? Beyond can eliminate the guesswork, even taking into account small things like how carrying certain magical items might affect the creature. Unfortunately, these tools won’t be ready when Beyond comes out in August. Everything introduced in the current beta is what players should expect at launch. That’s the compendium, character builder and spell book, which will be available free of charge to registered users. Nothing needed to play will be locked away behind a paywall. Instead, the premium tiers will have features that make the site more useful, like the ability to store unlimited characters or use homebrew content. The site will also offer a lot of onetime purchases, like guides and special character classes. Dungeon masters who opt into the most expensive Master Tier will be able to share this content with their players with a click. It certainly beats having to carry around a backpack full of source books to every session. Of course, some people like carrying around heavy bags of books and arguing about attack bonuses. Nothing has to change for them. But for players who really care about collaborative storytelling and love performing, D&D Beyond could be the push they need to give tabletop role-playing a try. It makes Dungeons & Dragons less about the math and more about being someone else for a little while.

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New ‘Dungeons & Dragons’ site manages the rules so you can just play

JRR Tolkien Book ‘Beren and Luthien’ Published After 100 Years

seoras quotes a report from BBC: A new book by Lord of the Rings author JRR Tolkien is going on sale — 100 years after it was first conceived. Beren and Luthien has been described as a “very personal story” that the Oxford professor thought up after returning from the Battle of the Somme. It was edited by his son Christopher Tolkien and contains versions of a tale that became part of The Silmarillion. The book features illustrations by Alan Lee, who won an Academy Award for his work on Peter Jackson’s film trilogy. It is being published on Thursday by HarperCollins on the 10th anniversary of the last Middle Earth book, The Children of Hurin. Read more of this story at Slashdot.

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JRR Tolkien Book ‘Beren and Luthien’ Published After 100 Years

Trump Signs Executive Order On Cybersecurity

President Trump on Thursday signed a long-delayed executive order on cybersecurity that “makes clear that agency heads will be held accountable for protecting their networks, and calls on government and industry to reduce the threat from automated attacks on the internet, ” reports The Washington Post. From the report: Picking up on themes advanced by the Obama administration, Trump’s order also requires agency heads to use Commerce Department guidelines to manage risk to their systems. It commissions reports to assess the country’s ability to withstand an attack on the electric grid and to spell out the strategic options for deterring adversaries in cyberspace. [Thomas Bossert, Trump’s homeland security adviser] said the order was not, however, prompted by Russia’s targeting of electoral systems last year. In fact, the order is silent on addressing the security of electoral systems or cyber-enabled operations to influence elections, which became a significant area of concern during last year’s presidential campaign. The Department of Homeland Security in January declared election systems “critical infrastructure.” The executive order also does not address offensive cyber operations, which are generally classified. This is an area in which the Trump administration is expected to be more forward-leaning than its predecessor. Nor does it spell out what type of cyberattack would constitute an “act of war” or what response the attack would invite. “We’re not going to draw a red line, ” Bossert said, adding that the White House does not “want to telegraph our punches.” The order places the defense secretary and the head of the intelligence community in charge of protecting “national security” systems that operate classified and military networks. But the secretary of homeland security will continue to be at the center of the national plan for protecting critical infrastructure, such as the electric grid and financial sector. Read more of this story at Slashdot.

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Trump Signs Executive Order On Cybersecurity

Trump Signs Executive Order On Cybersecurity

President Trump on Thursday signed a long-delayed executive order on cybersecurity that “makes clear that agency heads will be held accountable for protecting their networks, and calls on government and industry to reduce the threat from automated attacks on the internet, ” reports The Washington Post. From the report: Picking up on themes advanced by the Obama administration, Trump’s order also requires agency heads to use Commerce Department guidelines to manage risk to their systems. It commissions reports to assess the country’s ability to withstand an attack on the electric grid and to spell out the strategic options for deterring adversaries in cyberspace. [Thomas Bossert, Trump’s homeland security adviser] said the order was not, however, prompted by Russia’s targeting of electoral systems last year. In fact, the order is silent on addressing the security of electoral systems or cyber-enabled operations to influence elections, which became a significant area of concern during last year’s presidential campaign. The Department of Homeland Security in January declared election systems “critical infrastructure.” The executive order also does not address offensive cyber operations, which are generally classified. This is an area in which the Trump administration is expected to be more forward-leaning than its predecessor. Nor does it spell out what type of cyberattack would constitute an “act of war” or what response the attack would invite. “We’re not going to draw a red line, ” Bossert said, adding that the White House does not “want to telegraph our punches.” The order places the defense secretary and the head of the intelligence community in charge of protecting “national security” systems that operate classified and military networks. But the secretary of homeland security will continue to be at the center of the national plan for protecting critical infrastructure, such as the electric grid and financial sector. Read more of this story at Slashdot.

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Trump Signs Executive Order On Cybersecurity

Trump Signs Executive Order On Cybersecurity

President Trump on Thursday signed a long-delayed executive order on cybersecurity that “makes clear that agency heads will be held accountable for protecting their networks, and calls on government and industry to reduce the threat from automated attacks on the internet, ” reports The Washington Post. From the report: Picking up on themes advanced by the Obama administration, Trump’s order also requires agency heads to use Commerce Department guidelines to manage risk to their systems. It commissions reports to assess the country’s ability to withstand an attack on the electric grid and to spell out the strategic options for deterring adversaries in cyberspace. [Thomas Bossert, Trump’s homeland security adviser] said the order was not, however, prompted by Russia’s targeting of electoral systems last year. In fact, the order is silent on addressing the security of electoral systems or cyber-enabled operations to influence elections, which became a significant area of concern during last year’s presidential campaign. The Department of Homeland Security in January declared election systems “critical infrastructure.” The executive order also does not address offensive cyber operations, which are generally classified. This is an area in which the Trump administration is expected to be more forward-leaning than its predecessor. Nor does it spell out what type of cyberattack would constitute an “act of war” or what response the attack would invite. “We’re not going to draw a red line, ” Bossert said, adding that the White House does not “want to telegraph our punches.” The order places the defense secretary and the head of the intelligence community in charge of protecting “national security” systems that operate classified and military networks. But the secretary of homeland security will continue to be at the center of the national plan for protecting critical infrastructure, such as the electric grid and financial sector. Read more of this story at Slashdot.

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Trump Signs Executive Order On Cybersecurity

Trump Signs Executive Order On Cybersecurity

President Trump on Thursday signed a long-delayed executive order on cybersecurity that “makes clear that agency heads will be held accountable for protecting their networks, and calls on government and industry to reduce the threat from automated attacks on the internet, ” reports The Washington Post. From the report: Picking up on themes advanced by the Obama administration, Trump’s order also requires agency heads to use Commerce Department guidelines to manage risk to their systems. It commissions reports to assess the country’s ability to withstand an attack on the electric grid and to spell out the strategic options for deterring adversaries in cyberspace. [Thomas Bossert, Trump’s homeland security adviser] said the order was not, however, prompted by Russia’s targeting of electoral systems last year. In fact, the order is silent on addressing the security of electoral systems or cyber-enabled operations to influence elections, which became a significant area of concern during last year’s presidential campaign. The Department of Homeland Security in January declared election systems “critical infrastructure.” The executive order also does not address offensive cyber operations, which are generally classified. This is an area in which the Trump administration is expected to be more forward-leaning than its predecessor. Nor does it spell out what type of cyberattack would constitute an “act of war” or what response the attack would invite. “We’re not going to draw a red line, ” Bossert said, adding that the White House does not “want to telegraph our punches.” The order places the defense secretary and the head of the intelligence community in charge of protecting “national security” systems that operate classified and military networks. But the secretary of homeland security will continue to be at the center of the national plan for protecting critical infrastructure, such as the electric grid and financial sector. Read more of this story at Slashdot.

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Trump Signs Executive Order On Cybersecurity

Trump Signs Executive Order On Cybersecurity

President Trump on Thursday signed a long-delayed executive order on cybersecurity that “makes clear that agency heads will be held accountable for protecting their networks, and calls on government and industry to reduce the threat from automated attacks on the internet, ” reports The Washington Post. From the report: Picking up on themes advanced by the Obama administration, Trump’s order also requires agency heads to use Commerce Department guidelines to manage risk to their systems. It commissions reports to assess the country’s ability to withstand an attack on the electric grid and to spell out the strategic options for deterring adversaries in cyberspace. [Thomas Bossert, Trump’s homeland security adviser] said the order was not, however, prompted by Russia’s targeting of electoral systems last year. In fact, the order is silent on addressing the security of electoral systems or cyber-enabled operations to influence elections, which became a significant area of concern during last year’s presidential campaign. The Department of Homeland Security in January declared election systems “critical infrastructure.” The executive order also does not address offensive cyber operations, which are generally classified. This is an area in which the Trump administration is expected to be more forward-leaning than its predecessor. Nor does it spell out what type of cyberattack would constitute an “act of war” or what response the attack would invite. “We’re not going to draw a red line, ” Bossert said, adding that the White House does not “want to telegraph our punches.” The order places the defense secretary and the head of the intelligence community in charge of protecting “national security” systems that operate classified and military networks. But the secretary of homeland security will continue to be at the center of the national plan for protecting critical infrastructure, such as the electric grid and financial sector. Read more of this story at Slashdot.

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Trump Signs Executive Order On Cybersecurity