Getting ‘Showdown’ To 90 FPS In UE4 On Oculus Rift

An anonymous reader writes Oculus has repeatedly tapped Epic Games to whip up demos to show off new iterations of Oculus Rift VR headset hardware. The latest demo, built in UE4, is ‘Showdown’, an action-packed scene of slow motion explosions, bullets, and debris. The challenge? Oculus asked Epic to make it run at 90 FPS to match the 90 Hz refresh rate of the latest Oculus Rift ‘Crescent Bay’ prototype. At the Oculus Connect conference, two of the developers from the team that created the demo share the tricks and tools they used to hit that target on a single GPU. Read more of this story at Slashdot.

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Getting ‘Showdown’ To 90 FPS In UE4 On Oculus Rift

Nasty Business: How To Drain Competitors’ Google AdWords Budgets

tsu doh nimh (609154) writes KrebsOnSecurity looks at a popular service that helps crooked online marketers exhaust the Google AdWords budgets of their competitors.The service allows companies to attack competitors by raising their costs or exhausting their ad budgets early in the day. Advertised on YouTube and run by a guy boldly named “GoodGoogle, ” the service employs a combination of custom software and hands-on customer service, and promises clients the ability to block the appearance of competitors’ ads. From the story: “The prices range from $100 to block between three to ten ad units for 24 hours to $80 for 15 to 30 ad units. For a flat fee of $1, 000, small businesses can use GoodGoogle’s software and service to sideline a handful of competitors’ ads indefinitely.” Read more of this story at Slashdot.

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Nasty Business: How To Drain Competitors’ Google AdWords Budgets