Autonomous helicopter completes Marine resupply simulation

Drones have become a part of the modern battlefield, but what about autonomous full-size aircraft? Aurora Flight Sciences just successfully demonstrated its self-flying setup, the Autonomous Aerial Cargo Utility System (AACUS), enabling an older helicopter to fly itself at soldiers’ requests. In the future, troops in the field could use this tech to order autonomous supply deliveries with nothing more complicated than a tablet. Officials at ONR and their industry partners @AuroraFlightSci announced today a successful, final flight demonstration of an AACUS-enabled helicopter. #AACUS can be installed on any helicopter to increase its capability to full autonomy. https://t.co/qtEkrVpVSd pic.twitter.com/gHPUFMiTsW — ONR (@USNavyResearch) December 13, 2017 For the company’s live test before Navy officials, Aurora installed AACUS an existing UH-1H helicopter, which had been outfitted with LiDAR and cameras to avoid obstacles. Earlier demonstrations had proven its autonomous flight capability, according to a press release, but this test had the aircraft simulating cargo and utility missions. Soldiers loaded supplies on the aircraft and it successfully took off autonomously, taking one more step toward a self-flying delivery system that doesn’t require complex training for troops to use. While this test featured the AACUS-Enabled UH-1H, a setup that the FAA specially certified in October, the technology could theoretically be integrated into other rotary-wing aircraft. This demonstration was the final phase in its five-year testing program; Now the Marine Corps will experiment with the system and figure out whether to buy it. If so, it would be another feather in Boeing’s cap: The aerospace giant bought Aurora back in October. We think it’s pretty cool! https://t.co/6nDmudblum — AuroraFlightSciences (@AuroraFlightSci) December 13, 2017 Source: Office of Naval Reserch

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Autonomous helicopter completes Marine resupply simulation

Armed robbers steal $1.8 million worth of cryptocurrency

The Manhattan District Attorney has charged a man with robbery and kidnapping after he swiped a digital wallet containing a fortune in ethereum cryptocurrency. Louis Meza and an associate allegedly held up the victim at gunpoint after luring him into a vehicle, then stole his keys, wallet and cellphone. Meza used the keys to enter the victim’s apartment and make off with his digital wallet. Shortly afterwards, he transferred $1.8 million in “ether” cryptocurrency to his own wallet. According to the DA’s press release, Meza knew the victim and knew he had a large amount of ethereum. After meeting the victim on the evening of November 4th, “Meza insisted on ordering a car service for the victim, who entered a minivan after parting ways with Meza, ” the DA stated. The perpetrator was also charged with computer tampering, criminal possession of stolen property, and computer trespass. The DA notes that the crime is a vivid illustration that hacking isn’t the only way crooks can get their hands on your Bitcoins and other crypto-cash. “This case demonstrates the increasingly common intersection between cyber and violent crime, ” said NY County District Attorney Cyrus Vance. “We can expect this type of crime to become increasingly common as cryptocurrency values surge upward.” Via: Coindesk Source: New York County District Attorney

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Armed robbers steal $1.8 million worth of cryptocurrency

An anonymous person with $86 million in bitcoin is giving it to charity

The Pineapple Fund was started by some nice person whose early acquisition of bitcoins made him a multimillionaire. He’s donating $86 million to different charities, including the EFF (who gets $1 million) FAQ Who are you, and why? Sometime around the early days of bitcoin, I saw the promise of decentralized money and decided to mine/buy/trade some magical internet tokens. The expectation shattering returns of bitcoin over many years has lead to an amount far more than I can spend. What do you do when you have more money than you can ever possibly spend?Donating most of it to charity is what I’m doing. For reference, The Pineapple Fund is bigger than the entire market cap of bitcoin when I got in, and one of the richest 250 bitcoin addresses today. How many bitcoins do you have? The Pineapple Fund represents a majority of my cryptocurrency holdings. Why are you remaining anonymous? Publicity has never been the point of this fund. I’m an individual. Can I get some bitcoins? The answer is no. Pineapple Fund is charity, but not that kind of charity. Please do not apply or email. We have never funded an individual request and we never will. Why the name, Pineapple Fund? I like pineapple. The only bad thing about pineapple is you can’t eat too much 🙁

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An anonymous person with $86 million in bitcoin is giving it to charity

I can finally do cartwheels in VR with HTC’s Vive Focus

After fully unveiling the Vive Focus, HTC finally allowed lucky folks like myself to properly test out the six-degrees-of-freedom (6DoF) standalone VR headset. For the first time, I can actually walk around in VR without being tethered to a PC nor confined to a fixed space. It’s a truly mobile VR solution — more so than smartphone-based VR headsets, which only let you look around on the spot (3DoF). Naturally, I used this opportunity to test this 6DoF tracking to its limits, even if it meant doing cartwheels while wearing the Vive Focus. Here’s a quick recap of all the fresh details from last Friday: This Snapdragon 835 device is asking for around $600, and it features a 2, 880 x 1, 600 AMOLED display with a 110-degree field of view plus a 75 Hz refresh rate, along with a three-hour battery life, internal fan-cooling and a new white color option. Alas, there’s still no word on how this inside-out tracking mechanism works, but it appears to be derived from Qualcomm’s VR development kit . It’s been a month since my initial hands-on with the Vive Focus, so I wasn’t surprised to find the much-improved build quality on the latest batch of pre-production units. After all, the product is scheduled to ship in China next month. The plastic body now has a more refined finish, a tweaked nose rest to block more light and, more importantly, a new hinged neck support on the back strap for better weight-balancing. Instead of having to let demonstrators put the headset on me, this time I was allowed to do it all by myself, and I did so effortlessly, even with my glasses on: I just had to rest my face on to the cushion and then press the neck support inwards for auto locking. There was also a velcro strap at the top, which stopped the headset from slipping down my face. On and off, I had about one hour of total hands-on time, and at no point did I feel any discomfort, except for having to wipe the sweat off my masked face after some running around. Now that the developers have had more time with the Vive Focus, most of the ported apps I got to try performed quite well. For instance, Pillow’s Willow VR Studio’s puzzle adventure Spark of Light already had good 6DoF tracking, but this time it also didn’t trigger any over-heating warnings during my two rounds of four-minute gameplay, so I could focus on playing god and guiding the kid through the beautiful fantasy realm. Likewise with Chesstar Studios’ Great Header , which was just as stable as last time, though I quickly got bored of bouncing virtual soccer balls with my head and started doing cartwheels instead. I’d never dared to pull off a cartwheel in VR before, but thanks to the total mobility (and secure fit) of the Vive Focus, I was finally able to satisfy the gymnast inside me. To my amazement, it appears that the headset’s tracking kept up with my extreme movements, too. I’d very much like to see actual gymnasts give this a go. I quickly got bored of bouncing virtual soccer balls with my head and started doing cartwheels instead. The biggest jump in improvement I saw was on HTC Vive Studio’s very own Bowshot (from Arcade Saga), which has evolved from a sluggish prototype to a super-smooth first-person shooter. My legs didn’t have to move much; it was mainly about firing at physical computer viruses using a bow, dodging enemy fire and picking the right attack mode according to enemy formation. I quickly became addicted, mainly because it’s one of those seemingly-simple-yet-actually-challenging shooting games. My favorite demo of the lot was Kukrgame’s Mercenary: The Italian Ops , in which I had to dodge bullets and fire back at enemy soldiers inside buildings. While the Vive Focus’ Bluetooth controller only has 3DoF tracking, I quickly got used to it and still managed to enjoy this slightly odd shooting sensation. That said, the game could use more-realistic bot players: No soldier would stand out in the open while firing. Another noteworthy mention goes to Configreality’s infinite-walking VR experience, which gives the illusion of walking an infinitely long path within a confined space. In the demo, I had to walk through a series of chambers and collect large floating diamonds while dodging moving laser beams. As cool as this sounds, I quickly started noticing the moments when the software altered my path to keep me walking straight in the virtual world. It made me feel slightly nauseous, and I had to slow down. I still managed to clear at least nine chambers before the tracking suddenly went haywire — I started drifting out of the building for no reason, and we ended up having to quit the app. Apart from that hiccup plus a couple of blackspots in the room (likely due to lighting), I didn’t have too much trouble with the Vive Focus’ inside-out tracking. While it didn’t feel quite as precise as the PC-powered Vive, it still worked fine. The only time I felt sick was during the infinite maze demo, and that was the game’s problem, not the hardware’s. The headset had a few quirks: If I took the headset off in the middle of a game and walked around with it in my hand, it would take a little longer to reset the tracking before it could resume gameplay. Also, I found you shouldn’t block either front camera with your hands when you’re putting on the headset. I did have one real concern: boundaries. As much as I appreciated Vive Focus’ “world-scale” tracking, I still had to occasionally either ask the demonstrators whether I was about to hit the wall, or be told to stop before I ran out of space. According to HTC Vive’s China President Alvin Wang Graylin, the solution to this will be an optional setting to map out the size of your desired space, so when you’re reaching the limits, you’ll see a warning. Could the Vive Focus implement some sort of wall-detection feature, like the original Vive? Wang said this would be too much for the mobile chipset to handle. In contrast, the Vive gets a vast amount of processing power from a PC, plus it has fixed external base stations that help track both the users and the set boundaries . But of course, here you don’t get to enjoy the same flexibility and mobility as you’d do with the Vive Focus. Based on my latest hands-on experience, it’s safe to say that the Vive Focus continues to be a promising start for next-gen mobile VR. Better yet, the $600 price tag seems almost reasonable when compared to flagship smartphones with similar core specs (save for cellular radio). Smartphones all lack the 6DoF tracking needed for more immersive, proper VR experiences. What remains to be seen is how many more developers will join this new Vive Wave mobile VR platform (which is basically Google Daydream for China) because the hardware is only as good as the size of its ecosystem, especially when we’re looking at yet another VR platform in this young market. While current demos suggest that it isn’t too challenging to port content to Vive Wave, I’ve only seen about seven or eight good ones, which isn’t exactly a ringing endorsement from the VR developer community at the moment. But who knows, there may be more in the pipeline, and perhaps this will change when we revisit the product early next year.

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I can finally do cartwheels in VR with HTC’s Vive Focus

AT&T’s international data plans are now a little more reasonable

AT&T’s international data roaming packs just became slightly more practical… slightly. The carrier has updated its Passport packages to give you 1GB of data and unlimited texting in a one-time $60 purchase, and 3GB for $120. That’s a lot more headroom than before (these prices previously got you a miserly 300MB and 800MB respectively), and might make the difference between Instagramming your trip as it happens versus waiting until you return to your hotel. They can certainly be more affordable than an International Day Pass if you’re staying for a couple of weeks. With that in mind, you’re still going to have to ration data compared to how you use it back at home. Also, be sure not to run over — It costs $50 for each extra gigabyte you need. Calls to any country cost 35 cents per minute. How does it compare to other carriers? It depends on what you need. Verizon isn’t exactly generous with monthly international data: you’re only paying $25 per month outside of North America, but that gets you just 100MB with overages of $25 for every additional 100MB block. You’re better off paying for a day pass, then. T-Mobile offers unlimited free data out of the gate, but only at 128Kbps; you’ll need a One Plus plan to move to a still-paltry 256Kbps, and LTE speeds are only available in Canada and Mexico . Sprint also takes the free-but-slow approach outside of North America unless you pay for a pass, although you can spring for weekly passes (usually $25 per week) that represent better bargains. In short, AT&T’s newer Passport packs make the most sense if you have an extended stay, want fast data and want to keep your own phone number. Otherwise, you may want to opt for day passes, another carrier or (if you have an unlocked phone) a service that offers local data where you’re traveling. Source: AT&T

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AT&T’s international data plans are now a little more reasonable

Searchable Database of 1.4 Billion Stolen Credentials Found On Dark Web

YVRGeek shares a report from IT World Canada: A security vendor has discovered a huge list of easily searchable stolen credentials in cleartext on the dark web, which it fears could lead to a new wave of cyber attacks. Julio Casal, co-founder of identity threat intelligence provider 4iQ, which has offices in California and Spain, said in a Dec. 8 blog his firm found the database of 1.4 billion username and password pairs while scanning the dark web for stolen, leaked or lost data. He said the company has verified at least a group of credentials are legitimate. What is alarming is the file is what he calls “an aggregated, interactive database that allows for fast (one second response) searches and new breach imports.” For example, searching for “admin, ” “administrator” and “root” returned 226, 631 passwords of admin users in a few seconds. As a result, the database can help attackers automate account hijacking or account takeover. The dump file was 41GB in size and was found on December 5th in an underground community forum. The total amount of credentials is 1, 400, 553, 869. Read more of this story at Slashdot.

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Searchable Database of 1.4 Billion Stolen Credentials Found On Dark Web

PepsiCo reserves 100 Tesla Semis, likely at $20,000 a pop

Enlarge (credit: Tesla) Reuters reported on Tuesday that PepsiCo had recently placed 100 reservations for Tesla Semis. The order is the largest public one to date and may have cost the food and beverage manufacturer as much as $200,000. (The Wall Street Journal reported in November that Tesla had bumped the price of reservations from $5,000 each to $20,000 each .) However, PepsiCo did not comment on how much it actually paid Tesla or whether its reservations were to buy the trucks outright or lease them. PepsiCo told Reuters that it plans to use the trucks to distribute sodas and snack foods to retailers within a 500-mile radius of its manufacturing centers. The company said it is analyzing routes to find the optimal use case—either sending lighter snack loads longer distances or shipping heavy beverages shorter distances. PepsiCo’s US fleet currently relies on 100,000 conventional semis, but the company has promised to reduce greenhouse gas emissions across its supply chain by 20 percent by 2030. That distant deadline may play into PepsiCo’s willingness to wait at least two years for Tesla’s electric trucks. Tesla CEO Elon Musk has promised that the semis  will arrive in 2019 . But the CEO has a history of being overly ambitious on estimated delivery time. (The company’s budget vehicle, the Tesla Model 3, suffered delays and poor production numbers even after the car was supposed to hit mass production this summer.) Read 1 remaining paragraphs | Comments

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PepsiCo reserves 100 Tesla Semis, likely at $20,000 a pop

Amazon Prime Video will stream in HDR10+ on Samsung TVs

One of the perpetual gripes about Samsung’s newer TVs is that they don’t support Dolby Vision for high dynamic range content, limiting you to basic HDR10 for most video. They do offer the more comparable HDR10+ format, but who’s using it? As of now, Amazon does. Samsung has announced that Prime Video will stream in HDR10+ on QLED and ‘standard’ 4K TVs as of December 13th. About 100 TV shows and movies will support the format from the get-go, including Amazon original shows like The Grand Tour and The Tick . Naturally, the intent is to make more of Amazon’s catalog HDR10+ friendly over time. This still isn’t quite as good as Dolby Vision. While HDR10+ shares the same scene-by-scene HDR mastering as Vision, it’s stuck with “just” 10-bit color versus Dolby’s 12-bit palette. For Samsung, the main allure is that HDR10+ is open and royalty-free. The company doesn’t have to give Dolby a cut where competitors like LG do, and the technology could be relatively ubiquitous if Samsung can persuade more partners to support it (Panasonic is already onboard). As it is, Amazon’s support significantly boosts the value of Samsung’s TVs if you insist on watching in HDR whenever possible. And you might not be limited to Amazon for much longer. Netflix recently told TechRadar that there’s a “possibility” it will support HDR10+ in the future, so higher-quality HDR may become relatively commonplace. Via: Korea Herald , SamMobile Source: Samsung Newsroom (translated)

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Amazon Prime Video will stream in HDR10+ on Samsung TVs

The Orville is better than Star Trek: Discovery

Critics hate The Orville , Seth McFarlane’s uncanny love letter to Star Trek and The Next Generation , but they love the gloomy, ultra-2017 Star Trek: Discovery . Viewers love The Orville , though, while remaining divided on and indifferent to the new official series. The critics are mistaken; the viewers are right. I was surprised at how intimately Seth McFarlane — Seth McFarlane! — is tuned into Gene Roddenberry’s sense of humanity’s future potential and why it’s OK to have a shipful of lovers. It’s TNG with dick jokes! And, let’s face it, the time is right for some happy technocommie utopian SF.

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The Orville is better than Star Trek: Discovery

San Diego Comic-Con Wins Trademark Suit Against ‘Salt Lake Comic Con’

The Deseret News reports: A jury has found that Salt Lake Comic Con founders Dan Farr and Bryan Brandenburg, along with their company, violated a trademark when they named their fan convention a “comic con.” However, the jury decided that the trademark was not willfully violated, and only awarded $20, 000 of the $12 million that San Diego Comic-Con had asked for in damages. The decision came at the end of an eight-day jury trial and three years of legal maneuvering… And with an estimated 140 other fan conventions across the country calling themselves comic cons, the impact of the decision could be felt nationwide… The Salt Lake group also has an ongoing action with the U.S. Patent and Trademark Office seeking to invalidate San Diego’s “comic-con” trademark… San Diego Comic-Con, which has been holding events since 1970, has a trademark on “comic-con” with a hyphen, but was unsuccessful in its 1995 bid to trademark “comic con, ” with a space. The unhyphenated name “Comic Con International, ” as well as the event’s iconic “eye logo, ” are also protected by trademark. The event maintains that its trademarks cover the term “comic con” in all its forms… San Diego Comic-Con wanted more than $12 million in damages from Salt Lake, including over $9 million for a three-month “corrective advertising campaign” to dispel confusion… In his closing arguments, Michael Katz, an attorney for Salt Lake Comic Con, questioned the amount San Diego was seeking, noting that San Diego authorities said during trial the organization generally spends between $20, 000 and $30, 000 for a month of advertising. Slashdot reader AlanBDee writes: When I attended the Salt Lake City Comic Con I did assume it was the same organization that put on San Diego Comic-Con… But now I have to wonder how that will affect other Comic Cons around the nation? What should these comic based fan conventions be called if not Comic Con? Read more of this story at Slashdot.

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San Diego Comic-Con Wins Trademark Suit Against ‘Salt Lake Comic Con’