The Non-Jailbreakers Guide to Emulation on iOS

Technically speaking, you’re not supposed tone able to install emulators on an iPhone to play classic games. But that doesn’t mean it’s not possible. Here’s how to install emulators on any iOS device, no jailbreak required. Read more…        

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The Non-Jailbreakers Guide to Emulation on iOS

OnLive reborn: can the cloud gaming company find footing with two new services?

In early August 2012, OnLive employees told us that the cloud gaming company was close to falling apart . Despite creating an impressive service rooted in a futuristic idea — playing bleeding edge PC games on the highest settings, remotely, streaming from the cloud to virtually any device — a cocktail of financial issues all crested at once . The result was mass layoffs ( “at least” 50 percent ), including lead evangelist and company CEO Steve Perlman. OnLive had a new owner, venture capitalist Gary Lauder, and a renewed directive to become profitable. Then, the company went silent. “My focus has been on turning this from proof of concept into a real business.” – Gary Lauder Its services continued operating — business as usual, as it were — and as media, we didn’t hear a peep. The usual trade show appearances and interview opportunities dried up. Our last post about OnLive before this was in February 2013 . Today, that’s changing: the company is re-opening the lines of communication, announcing two new initiatives in CloudLift and OnLive Go. The first, CloudLift, takes the cloud streaming concept of OnLive and applies it to games you already own. By logging in with a Steam account (required, at least for now), games you’ve got attached will be “unlocked” in the cloud, playable using the OnLive client or Microconsole anywhere else (including save data that syncs between devices). Of course, not all games registered or bought through Steam will work with CloudLift; just 20 games are launching with the service today, with “dozens more planned.” Lauder told us OnLive’s game onboarding process has been streamlined significantly, specifically with the intent to bring more games, more rapidly to OnLive. The First 20 Games Batman: Arkham Asylum GOTY Batman: Arkham City GOTY Batman: Arkham Origins Darksiders II Dead Island GOTY Dead Island: Riptide LEGO The Lord of the Rings Metro 2033 Mortal Kombat Komplete Edition MX vs. ATV Reflex Painkiller: Hell and Damnation Red Faction: Armageddon Saints Row IV Scribblenauts Unlimited Strike Suit Zero The Book of Unwritten Tales: The Critter Chronicles The LEGO Movie Videogame The Raven: Legacy of a Master Thief Truck Racer Type: Rider Interested? OnLive’s hoping you’re interested enough to drop $15 every month for the functionality (there’s also a seven-day trial). It goes live today. The other side of today’s news is a totally new route for OnLive. A new business unit, dubbed “OnLive Go, ” takes the company’s cloud abilities and applies them to other people’s stuff . The first example is “SL Go” (or “Second Life: Go”), a mobile interface for…you guessed it, Second Life . In this particular example, OnLive’s powering cloud support for Second Life on Android. In another example, OnLive’s working with Gaijin Entertainment to help support people testing out games — rather than having to download a huge file and start a game, you can just stream a demo. OnLive’s executive staff called this a “much more efficient” method of stabilizing the company, while still supporting legacy customers. It’s not hard to see their logic: Gaikai employed the same method for growth before being purchased by Sony for a whopping $380 million . Lauder insists that the goal here isn’t to “flip the company, ” but to build value — and lasting value — whether it’s for us or for some future suitor.” So, what does that mean for those of us still using OnLive’s PlayPass system? It is no more, “but users who have purchased games will continue to have access to them, ” an OnLive rep told us. The functionality is being replaced (and enhanced) by CloudLift, thus obviating its continued existence. The PlayPack “all-you-can-eat” model — which costs $10/month and offers access to all of OnLive’s games — remains in place. Whether these moves will turn OnLive around is still up in the air, but Lauder and co. certainly sound more realistic than their predecessors. With major players embracing game streaming in PlayStation Now and Steam , the playing field is more crowded than ever. OnLive is certainly the underdog here: can it fight its way back? Filed under: Gaming , Software , HD Comments

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OnLive reborn: can the cloud gaming company find footing with two new services?

Vast Surveillance Network Powered By Repo Men

v3rgEz writes “Even as some police departments curtail their sue of license plate scanning technology over privacy concerns, private companies have been amassing a much larger, almost completely unregulated database that pulls in billions of scans a year, marking the exact time and location of millions of vehicles across America. The database, which is often offered to law enforcement for free, is collected by repo and towing companies eager to tap easy revenue, while the database companies then resell that data, often for as little as $25 for a plate’s complete recorded history.” Read more of this story at Slashdot.

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Vast Surveillance Network Powered By Repo Men

Microsoft is a “2.5-trick pony” according to Steve Ballmer

In Conversation with Steve Ballmer at Saïd Business School Most companies fail, successful companies are often one-trick ponies, but Microsoft is a two-and-a-half trick pony, according to former CEO Steve Ballmer, speaking at Oxford’s Said Business School . He was responding to a question about why Microsoft had failed to innovate in the mobile space, particularly given that it had invented the tablet computer way before it was popularized by Apple. “Most tech companies fail,” Ballmer replied. “They are zero-trick ponies. They never do anything well and they go away. You are a genius in the industry if you are a one-trick pony. You get some innovation right and then spin it. I am very proud of the fact that [Microsoft] has done at least two tricks. Tricks are worth billions and billions and billions of dollars.” Read 11 remaining paragraphs | Comments

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Microsoft is a “2.5-trick pony” according to Steve Ballmer

PC Game Prices — Valve Starts the Race To Zero

An anonymous reader writes “Last week Valve made an interesting but seemingly innocuous announcement: they’re giving game developers control of their own pricing on Steam. Nicholas Lovell now claims that this has effectively kicked off a race to zero for PC game pricing. He says what’s starting to happen now will mirror what’s happened to mobile gaming over the past several years. Quoting: ‘Free is the dominant price point on mobile platforms. Why? Because the two main players don’t care much about making money from the sale of software, or even In-App Purchases. The AppStore is less than 1% of Apple’s revenue. Apple has become one of the most valuable companies in the world on the strength of making high-margin, well-designed, highly-desirable hardware. … Google didn’t create Android to sell software. It built Android to create an economic moat. … In the case of both iOS and Android, keeping prices high for software would have been in direct opposition to the core businesses of Apple (hardware) and Google (search-related advertising). The only reason that ebooks are not yet free is that Amazon’s core business is retail, not hardware. … Which brings me to Steam. The Steambox is a competitor to consoles, created by Valve. It is supposed to provide an out-of-the-box PC gaming experience, although it struggles to compete on either price or on marketing with the consoles. It doesn’t seem as if Steam is keen to subsidize the costs of the box, not to the level that Microsoft and Sony are. But what if Steam’s [unique selling point] was thousands or tens of thousands of games for free?'” Read more of this story at Slashdot.

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PC Game Prices — Valve Starts the Race To Zero

NASA announces asteroid will fly by Earth today closer than the Moon

Surprise! NASA just issued a last minute asteroid notice: Today, a 100-foot (30 meter) asteroid called 2014 DX110 is going to fly by Earth closer than the Moon. The closest point will be 217, 000 miles (about 350, 000 kilometers) at around 4PM Eastern Standard Time. Read more…        

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NASA announces asteroid will fly by Earth today closer than the Moon

John Gruber believes that iOS 7.1 should ship any day now–because the app required to stream Apple’

John Gruber believes that iOS 7.1 should ship any day now—because the app required to stream Apple’s SXSW iTunes Festival, which starts in a week, requires the new OS. Let’s see! Read more…        

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John Gruber believes that iOS 7.1 should ship any day now–because the app required to stream Apple’

F-Secure: Android Accounted For 97% of All Mobile Malware In 2013

An anonymous reader writes “Back in 2012, Android accounted for 79 percent of all mobile malware. Last year, that number ballooned even further to 97 percent. Both those data points come from security firm F-Secure, which today released its 40-page Threat Report for the second half of 2013. More specifically, Android malware rose from 238 threats in 2012 to 804 new families and variants in 2013. Apart from Symbian, F-Secure found no new threats for other mobile platforms last year.” Read more of this story at Slashdot.

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F-Secure: Android Accounted For 97% of All Mobile Malware In 2013

When to Buy Your Plane Ticket, Based on Data from Four Million Trips

When you’re booking a flight, you don’t want to buy too far in advance—and be the guy who lost out on a price drop; nor do you want to book too late—and pay hundreds more for the convenience. When’s the best time to buy? CheapAir crunched the numbers from over four million tickets bought last year to offer some advice. Read more…        

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When to Buy Your Plane Ticket, Based on Data from Four Million Trips

World’s Tiniest Tweezers Grab Nanoparticles Using Nothing But Light

When you’re working with tiny nanoparticles, you need extremely delicate tools. Like, say, tweezers that can manipulate particles 1, 000 times thinner than a human hair without physically touching them. That’s exactly what researchers at the Institute of Photonic Sciences have come up with: optical nanotweezers that use light to move tiny particles in three dimensions . It’s not sci-fi anymore. Read more…        

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World’s Tiniest Tweezers Grab Nanoparticles Using Nothing But Light