Video Inpainting Software Deletes People From HD Video Footage

cylonlover writes “In a development sure to send conspiracy theorists into a tizzy, researchers at the Max Planck Institute for Informatics (MPII) have developed video inpainting software that can effectively delete people or objects from high-definition footage. The software analyzes each video frame and calculates what pixels should replace a moving area that has been marked for removal. In a world first, the software can compensate for multiple people overlapped by the unwanted element, even if they are walking towards (or away from) the camera.” Read more of this story at Slashdot.

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Video Inpainting Software Deletes People From HD Video Footage

Version 2.0 Released For Open Skype Alternative Jitsi

New submitter emilcho writes with news for anyone looking for a Free alternative to Skype “Among the most prominent new features people will find quality multi-party video conferences for XMPP, audio device hot-plugging, support for Outlook presence and calls, an overhauled user interface and support for the Opus and VP8 audio/video codec. Jitsi has lately shaped into one of the more viable open Skype Alternatives with features such as end-to-end ZRTP encryption for audio and video calls. The 2.0 version has been in the works for almost a year now, so this is an important step for the project” There are prebuilt packages from Debian, Ubuntu, Arch, Fedora, Windows, and OS X. Read more of this story at Slashdot.

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Version 2.0 Released For Open Skype Alternative Jitsi

New GPU Testing Methodology Puts Multi-GPU Solutions In Question

Vigile writes “A big shift in the way graphics cards and gaming performance are tested has been occurring over the last few months, with many review sites now using frame times rather than just average frame rates to compare products. Another unique testing methodology called Frame Rating has been started by PC Perspective that uses video capture equipment capable of recording uncompressed high resolution output direct from the graphics card, a colored bar overlay system and post-processing on that recorded video to evaluate performance as it is seen by the end user. The benefit is that there is literally no software interference between the data points and what the user sees, making it is as close to an ‘experience metric’ as any developed. Interestingly, multi-GPU solutions like SLI and CrossFire have very different results when viewed in this light, with AMD’s offering clearly presenting a poorer, and more stuttery, animation.” Read more of this story at Slashdot.

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New GPU Testing Methodology Puts Multi-GPU Solutions In Question