Laser-Armed Martian Robot Now Vaporizing Targets of Its Own Free Will

Slashdot reader Rei writes: NASA — having already populated the Red Planet with robots and armed a car-sized nuclear juggernaut with a laser — have now decided to grant fire control of that laser over to a new AI system operating on the rover itself. Intended to increase the scientific data-gathering throughput on the sometimes glitching rover’s journey, the improved AEGIS system eliminates the need for a series of back-and-forth communication sessions to select targets and aim the laser. Rei’s original submission included a longer riff on The War of the Worlds, ending with a reminder to any future AI overlords that “I have a medical condition that renders me unfit to toil in any hypothetical subterranean lithium mines…” Read more of this story at Slashdot.

Original post:
Laser-Armed Martian Robot Now Vaporizing Targets of Its Own Free Will

Turn Your Android Phone Into a Laptop For $99 With the Superbook

An anonymous Slashdot reader writes: A company called Andromium is attempting to harness the processing power of your Android smartphone and turn it into a full fledged computer. The ‘Superbook’ consists of a 11.6-inch laptop shell, which you connect to your phone via a USB Micro-B or Type-C cable, and run the Andromium OS application (currently in beta, but available in the Play Store)… The leader of the project and Company co-founder Gordon Zheng, previously worked at Google and pitched the idea to them… They refused so he quit his job and founded Andromium Inc. In December 2014 the company had introduced their first product which was a dock which used the MHL standard to output to external monitor. That campaign failed, however their newest creation, the Superbook smashed their Kickstarter goal in just over 20 minutes. And within their first 38 hours, they’d crowdfunded $500, 000. In an intriguing side note, Andromium “says it’ll open its SDK so developers can tailor their apps for Andromium, too, though how much support that gets remains to be seen, ” reports Tech Insider. But more importantly, “Andromium says its prototypes are finished, and that it hopes to ship the Superbook to backers by February 2017.” Read more of this story at Slashdot.

More here:
Turn Your Android Phone Into a Laptop For $99 With the Superbook

US Navy Faces $600M Lawsuit For Allegedly Pirating 3D VR Software

An anonymous reader quotes a report from HotHardware: The U.S. Navy has been accused of pirating 3D software after first testing a software package offered by Germany company Bitmanagement Software GmbH. The company is suing the United States of America for nearly $600 million. HotHardware reports: “According to the court filing, Bitmanagement licensed its BS Contact Geo software for use on 38 Navy computers from 2011 to 2012. This limited rollout was ‘for the purposes of testing, trial runs, and integration into Navy systems.’ While this test period was underway, the Navy reportedly began negotiating to license the software for use on thousands of additional computers. However, even as the negotiations were ongoing, the Navy decided to go ahead and initiate its full-scale rollout without actually paying for the software. In total, the initial 38 computers allegedly swelled to 104, 922 computers by October 2013. As of today, BS Contact GEO is claimed to be installed on 558, 466 Navy computers, although ‘likely this unauthorized copying has taken place on an even larger scale’ according to the filing. As if the unauthorized installation of software onto hundreds of thousands of computers wasn’t enough, Bitmanagement is alleging that the Navy during 2014 began disabling the Flexwrap software that is tasked with tracking the use of BS Contact Geo and helping to prevent it from being duplicated. When this software piracy was taking place, the retail price of a single BS Contact Geo license was $1067.76. With nearly 600, 000 computers now in play, Bitmanagement is seeking a whopping $596, 308, 103 in damages. The lawsuit, which alleges willful copyright infringement was filed on July 15th.” Read more of this story at Slashdot.

Continue Reading:
US Navy Faces $600M Lawsuit For Allegedly Pirating 3D VR Software

Facebook Messenger Hits 1B Monthly Active Users, Accounts For 10 Percent Of All VoIP Calls

Speaking of instant messaging and VoIP call apps, Facebook announced on Wednesday that Facebook Messenger has hit the 1 billion monthly active users milestone. The company adds that Messenger is just more than a text messenger — in addition to the ambitious bot gamble, a digital assistant, and the ability to send money to friends — Messenger now accounts for 10 percent of all VoIP calls made globally. Messenger’s tremendous growth also underscores Facebook’s mammoth capture of the world. The social network is used by more than 1.6 billion people actively every month. WhatsApp, the chat client it owns, is also used by more than one billion people. TechCrunch has a brilliant story on the growth of Messenger from the scratch. Read more of this story at Slashdot.

Read this article:
Facebook Messenger Hits 1B Monthly Active Users, Accounts For 10 Percent Of All VoIP Calls

Intel ChromeBooks Can Now Run Wine and Steam

“With Google Play and Android app support hitting Chromebooks, it’s now possible to run Windows applications/games on Chromebooks via CrossOver For Android, ” reports Phoronix. Slashdot reader grungy writes: The first Intel ChromeBooks have access to the Play Store now, and the Android version of Wine apparently runs on them… Pictures show the Steam client running, and a clip of a D3D game. Of course, the Play Store is only available on the ChromeOS developer channel so far, but that should change later this year. CrossOver for Android also hasn’t been officially released, but Thursday CodeWeavers’ president blogged excitedly that “we are staring at a Leprechaun riding on the back of a Unicorn while taking a picture of a UFO. We are running CrossOver through Android on a ChromeBook running a Windows based game launched from the Steam client. THIS HAS NEVER BEEN DONE BEFORE…EVER!!!” Read more of this story at Slashdot.

Read this article:
Intel ChromeBooks Can Now Run Wine and Steam

Encrypted DNA Storage Investigated by DOE Researchers

Biological engineers at a Department of Energy lab “are experimenting with encrypted DNA storage for archival applications.” Slashdot reader ancientribe shares an article from Dark Reading: Using this method, the researchers could theoretically store 2.2 petabytes of information in one gram of DNA. That’s 200 times the printed material at the Library of Congress… Instead of needing a 15, 000 square-foot building to store 35, 000 boxes of inactive records and archival documents, Sandia National Laboratories can potentially store information on much less paper, in powder form, in test tubes or petri dishes, or even as a bacterial cell… “Hard drives fail and very often the data can’t be recovered, ” explains Bachand. “With DNA, it’s possible to recover strands that are 10, 000 to 20, 000 years old… even if someone sneezes and the powder is lost, it’s possible to recover all the information by just recovering one DNA molecule.” Read more of this story at Slashdot.

Read More:
Encrypted DNA Storage Investigated by DOE Researchers

Leak Shows PlayStation 4 Neo Is Expected To Have Twice The Graphics Horsepower

MojoKid writes from a report via HotHardware: Following rumors of a more powerful console in Sony’s not-too-distant future — one that will be capable of playing games at a 4K resolution — the Japanese electronics maker last month opted to confirm it is indeed in development. Called PlayStation 4 Neo, the upgraded system will bring better hardware to the console scene to meet the needs of gaming on a television with four times as many pixels as a Full HD 1080p display. What’s it going to take to game at 4K in the living room? A leaked internal document outlines some very interesting specs of the new model PS4 console. Assuming the leaked document is up to date with Sony’s current plans, the PS4 Neo will use the same Jaguar cores as the original PS4, but clocked 500MHz faster, with 8 cores at 2.1GHz (up from 1.6GHz). The more significant upgrade will be the GPU. According to the slide, the PS4 Neo will use an improved version of AMD’s GCN compute units (CUs), with twice the number of CUs at 36 instead of 18. They’ll also be clocked faster — 911MHz versus 800MHz. The net result is a 2.3x improvement in floating point performance. Read more of this story at Slashdot.

Follow this link:
Leak Shows PlayStation 4 Neo Is Expected To Have Twice The Graphics Horsepower

A Smaller Version of Raspberry Pi 3 Is Coming Soon

An anonymous reader quotes a report from PCWorld: A smaller version of the popular Raspberry Pi 3 will go on sale in a few months. Raspberry Pi is developing a new version of its Compute Module, a single-board computer that plugs into specific on-board memory slots. The new Pi will be more like a mini-computer inside a computer, and it won’t come with a power supply. The Compute Module will have similar circuitry to that of Raspberry Pi 3, a wildly successful computer that can be a PC replacement. But it will be smaller, with the memory, CPU, and storage embedded tightly on a board. While the Compute Module will have a 64-bit ARM processor like the Pi 3, it won’t have Wi-Fi, Eben Upton, founder of Raspberry Pi, said in an interview with IDG News Service. The Compute Module could ship as soon as this quarter, Upton said. It will be priced similar to its predecessor, the 2-year-old Compute Module, available from reseller RS Components for about $24. The older Compute Module is based on the original Raspberry Pi. Like Raspberry Pi 3, the new Compute Module will work with Linux and Microsoft’s Windows 10 IoT Core, Upton said. A Compute Module Development Kit, in which the Compute Module can be slotted for testing, may also be sold. The Development Kit could have multiple connectivity and port options, much like the Raspberry Pi 3. Last month, the biggest manufacturer of the Raspberry Pi, Premier Farnell, was acquired by Swiss industrial component supplier Daetwyler Holding AG for roughly $871 million. Read more of this story at Slashdot.

Read More:
A Smaller Version of Raspberry Pi 3 Is Coming Soon

Programming Bug Costs Citigroup $7M After Legit Transactions Mistaken For Test Data For 15 Years

An anonymous reader shares a report on The Register:A programming blunder in its reporting software has led to Citigroup being fined $7m. According to the US Securities and Exchange Commission (SEC), that error [PDF] resulted in the financial regulator being sent incomplete “blue sheet” information for a remarkable 15 years — from May 1999 to April 2014. The mistake was discovered by Citigroup itself when it was asked to send a large but precise chunk of trading data to the SEC in April 2014 and asked its technical support team to help identify which internal ID numbers they should run a request on. That team quickly noticed that some branches’ trades were not being included in the automated system and alerted those above them. Four days later a patch was in place, but it wasn’t until eight months later that the company received a formal report noting that the error had affected SEC reports going back more than a decade. The next month, January 2015, Citigroup fessed up to the SEC.The glitch resided in new alphanumeric branch codes that the bank had introduced in the mid-1990s. The program code filtered out any transactions that were given three-digit branch codes from 089 to 100 and used those prefixes for testing purposes. The report adds, “But in 1998, the company started using alphanumeric branch codes as it expanded its business. Among them were the codes 10B, 10C and so on, which the system treated as being within the excluded range, and so their transactions were removed from any reports sent to the SEC.” Read more of this story at Slashdot.

View article:
Programming Bug Costs Citigroup $7M After Legit Transactions Mistaken For Test Data For 15 Years

Pokemon Go Becomes Biggest Mobile Game In US History

An anonymous reader writes: Pokemon Go is now the biggest mobile game of all time in the U.S. Not only has it surpassed Twitter’s daily users, but it is seeing people spend more time in its app than in Facebook. An earlier report from SimilarWeb says Pokemon Go has surpassed Tinder in terms of installations — the app surpassed Tinder on July 7th. Today, the tracking firm says Pokemon Go has managed to surpass Twitter in terms of daily active users on Monday. It says almost 6% of the entire U.S. Android population is engaging with the app on a daily basis. A new report from SurveyMonkey intelligence indicated that Pokemon Go has claimed the title “biggest mobile game in U.S. history.” The game saw just under 21 million daily active users in the U.S. on Monday. It’s reportedly closing in on Snapchat on Android, and could surpass Google Maps on Android as well. According to app store intelligence firm SensorTower, the average iPhone user on iOS spent 33 minutes catching Pokemon, which is more than any other apps it analyzed, including Facebook, Snapchat, Twitter, Instagram, and Slither.io. The app with the second-most average usage at 22 minutes, 8 seconds, was Facebook. SurveyMonkey did note that Pokemon Go still falls short of other games when it comes to time spent in games. Game of War sees nearly 2 hours of total daily usage for the average user, while Candy Crush Saga sees daily usage of about 43 minutes. In just two days, Pokemon Go brought Nintendo’s market value to $7.5 billion. It’s worth noting that it remains to be seen whether or not the game will continue to break records or turn into a ghost town like Nintendo’s first mobile game, Miitomo. Read more of this story at Slashdot.

View article:
Pokemon Go Becomes Biggest Mobile Game In US History