MIT Uses Machine Learning Algorithm To Make TCP Twice As Fast

An anonymous reader writes “MIT is claiming they can make the Internet faster if we let computers redesign TCP/IP instead of coding it by hand. They used machine learning to design a version of TCP that’s twice the speed and causes half the delay, even with modern bufferbloated networks. They also claim it’s more ‘fair.’ The researchers have put up a lengthy FAQ and source code where they admit they don’t know why the system works, only that it goes faster than normal TCP.” Read more of this story at Slashdot.

Follow this link:
MIT Uses Machine Learning Algorithm To Make TCP Twice As Fast

Razer Blade 2013: Now This Is How You Make a Damn Windows Laptop

Everyone’s first impression of the 14-inch Razer Blade, even more than its 17-inch older brother, is Ha, they made a MacBook . But then, Oh—wait . They made a MacBook. And actually, it’s even better than that. Read more…        

Originally posted here:
Razer Blade 2013: Now This Is How You Make a Damn Windows Laptop

China Says Serious Polluters Will Get the Death Penalty

formaggio writes “According to the Xinhua News Agency, the Chinese government is now allowing courts to punish those who commit environment crimes with the death penalty. The new judicial interpretation comes in the wake of several serious environmental problems that have hit the country over the last few months, including dangerous levels of air pollution, a river full of dead pigs, and other development projects that have imperiled public health.” Read more of this story at Slashdot.

Read the article:
China Says Serious Polluters Will Get the Death Penalty

Whole Human Brain Mapped In 3D

ananyo writes “An international group of neuroscientists has sliced, imaged and analysed the brain of a 65-year-old woman to create the most detailed map yet of a human brain in its entirety. The atlas, called ‘BigBrain,’ shows the organization of neurons with microscopic precision, which could help to clarify or even redefine the structure of brain regions obtained from decades-old anatomical studies (abstract). The atlas was compiled from 7,400 brain slices, each thinner than a human hair. Imaging the sections by microscope took a combined 1,000 hours and generated 10 terabytes of data. Supercomputers in Canada and Germany churned away for years reconstructing a three-dimensional volume from the images, and correcting for tears and wrinkles in individual sheets of tissue.” Read more of this story at Slashdot.

Continue reading here:
Whole Human Brain Mapped In 3D

Snowden NSA Claims Partially Confirmed, Says Rep. Jerrold Nadler

bill_mcgonigle writes with this news from from CNET: “Rep. Jerrold Nadler (D NY) disclosed that NSA analysts eavesdrop on Americans’ domestic telephone calls without court orders during a House Judiciary hearing. After clearing with FBI director Robert Mueller that the information was not classified, Nadler revealed that during a closed-door briefing to Congress, the Legislature was informed that the spying organization had implemented and uses this capability. This appears to confirm Edward Snowden’s claim that he could, in his position at the NSA, ‘wiretap anyone from you or your accountant to a federal judge to even the president.’ Declan McCullagh writes, ‘Because the same legal standards that apply to phone calls also apply to e-mail messages, text messages, and instant messages, Nadler’s disclosure indicates the NSA analysts could also access the contents of Internet communications without going before a court and seeking approval.’ The executive branch has defended its general warrants, claiming that ‘the president had the constitutional authority, no matter what the law actually says, to order domestic spying without [constitutional] warrants,’ while Kurt Opsahl, senior staff attorney at EFF claims such government activity ‘epitomizes the problem of secret laws.'” Note that “listening in” versus “collecting metadata” is a distinction that defenders of government phone spying have been emphasizing. Tracking whom you called and when, goes the story, doesn’t impinge on expectations of privacy. Speaking of the metadata collection, though, reader Bruce66423 writes “According to the Washington Post, the Bush administration took ‘bulk metadata’ from the phone companies under voluntary agreements for more than four years after 9/11 until a court agreed they could have it compulsorily.” Related: First time accepted submitter fsagx writes that Brewster Kahle of the Internet Archive has calculated the cost to store every phone call made in the U.S. over the course of a year: “It’s surprisingly inexpensive. It puts the recent NSA stories (and reports from the Boston bombings about the FBI’s ability to listen to past phone conversions) into perspective.” Read more of this story at Slashdot.

Link:
Snowden NSA Claims Partially Confirmed, Says Rep. Jerrold Nadler

MediaPortal 2: What does it bring to the table?

MediaPortal 2 has progressed quite nicely, bringing exciting new features for every release! The rapid increase in features is a result of the clean code, structure and architecture that  MediaPortal 2 is built upon.  The main goal of MediaPortal 2 is to provide the best mediacenter software available when it comes to usability, flexibility and extensibility. While you’re waiting for the highly anticipated Alpha 2 release of MediaPortal 2 , here is a short summary of what MediaPortal 2  will bring to the table.   Easy installation and configuration The installation process is quite straight forward, with only one setting to configure; whether you are installing as a client, a server – or both (we’ll get back to that later). The entire process takes less than two minutes. Then you’re going to need to do some configuration, like the path to where your media is located, or Windows power saving settings. Everything is configured from inside the MediaPortal 2 GUI – no need to exit to launch a configuration utility any more!   Low resource usage and swift startup When you first start MediaPortal 2 , you’ll first notice the rather simple splash screen without any information on what’s going on in the background. The simple reason for this is that there really isn’t any time to read anything before you enter MediaPortal 2 – about five seconds later! Feel free to use task manager to monitor how much CPU and memory MediaPortal 2 uses and you’ll find that it uses very little resources. This is of course good for both economy and the environment, but most of all it means the road to a near inaudible system is suddenly far less bumpy.   Robust and flexible skin engine Oh, the skin engine! Where to start! As you might have read already, the skin engine is totally rewritten and in contrast to MediaPortal 1 , the MediaPortal 2 user interface is mainly based on vector graphics and uses less images. The advantage of using vector definitions for graphical elements instead of pixel-graphics will make them scale to different resolutions without any loss of quality. Kinda cool when we’re entering the 4K era, ey? Another cool thing is how robust the skin engine is. If you’re a long time MediaPortal 1 user, you might remember the days we searched the forum for zip’s containing plugins and skin-files to match your preferred skin – just hoping that everything was the same version. MediaPortal 1 has come a long way since then (thank god!), many thanks to MPEI . Because the skins are constructed hierarchically in MediaPortal 2 , there will never be an issue where a particular plugin won’t work with a specific skin. Worst case scenario the template for the default skin will be used.   Dedicated client / server – architecture The MediaPortal 2 Server is responsible for the central management of all media. You can connect multiple clients to the server and across all those clients you get the same data. Besides the media files itself, this also includes the meta data like genre, summary, actors, as well as the play count, watched state and last time a media has been played. As a result the client is just that – a client to browse and play content from the server. You can just hook up a new computer with the MediaPortal 2 Client installed, connect to the server, and you are just about ready to go! Of course you can still use one computer for both client and server. There is no graphical user interface (GUI) available when running the server only, but you can always monitor the status of the server from the system tray.          Complete modular design Another thing that separates MediaPortal 2 from every other media center is the modular design. In MediaPortal 2 everything is a plugin. Everything!  Skins, media players – they are all “just a plug-in”. Due to the modular design, one plugin won’t screw up another plugin and every plugin can thus easily be improved, added/removed or replaced. Which brings us to the next thing…   Multiple player architecture Due to the modular design mentioned above, there is no longer “the” media player, as in all other media centers, but rather “a” media player. You can even call multiple players at the same time, which means you now can watch a muted channel while you listen to music (great for football/soccer half-time breaks!) or enjoy the benefits of having Picture-in-Picture (PiP)! Oh, and have you heard about video background? Basically, it is a perfectly looped video used as skin background. You can see a video of it below, but believe me – it is even better than it looks when you get it on your big screen! Try the all new Titanium skin with this loop , and be amazed!   Ease-of-use localization MediaPortal 2  uses the web-based localization platform  Transifex . Translations are done by both team members and our excellent community. Even if MediaPortal 2 is only in Alpha-state, localization support is quite advanced already – currently 18 languages are more than 90 % complete !     Built-in meta data extractors Not only does MediaPortal 2  offer built-in meta data extractors for music/audio, but it even extracts meta data from videos and pictures. Got a lot of MKV or MP4 media files? You tag them – we read them! Got a GPS within you digital camera, or tag your pics manually with the geo-location? Great! MediaPortal 2 reads it from the EXIF meta data and allows you to display and filter by the country/region/city where they have been taken.   And more… much more… As stated before, this is just a short summary of what MediaPortal 2 has to offer. Lots of minor – but still important stuff is already implemented, like proper 3rd party library usage, HTML build reports and excellent thumbnail handling – done with Windows API with fallback method.   Follow the development of MediaPortal 2 If you want to follow what’s going on regarding MediaPortal 2 , then I recommend that you subscribe to this thread . If you really want to see how much MediaPortal 2 has progressed since the last release, have a look at the changelog .   GIVE IT A SPIN! MediaPortal 2 (Alpha 2) is just around the corner. Make sure to give it a try once it is released! (And if you can’t wait – or want to help test – you can find a pre-release here )    ::: Discussion thread for this blog :::      

More:
MediaPortal 2: What does it bring to the table?

Inside a mile-deep open-pit copper mine after a catastrophic landslide

For the past few months I’ve been reporting a big story on the copper industry for Pacific Standard . It takes a broad look at how the global economic boom of the past decade, led by China and India, is pushing copper mining into new regions and new enormities of investment and excavation. (It’ll be out in June.) But a few days ago a very local event shook the copper industry, and I thought it would be neat to look at how a crisis at a single mine can ripple through space and time, ultimately affecting just about everyone around the globe. Above is a picture , from local news channel KSL , of a massive landslide at Bingham Canyon Mine, about 20 miles southwest of Salt Lake City. Bingham is an open-pit mine—a gigantic hole in the ground. The landslide, in effect, was the collapse of one of the pit walls. (For scale, the pit is a bit less than three miles wide and a bit more than three-quarters of a mile deep, and as you can see, the collapse stretches halfway across it and all the way from top to bottom.) KSL has more pictures here , and Kennecott Utah Copper, the subsidiary of the mining giant Rio Tinto which runs Bingham Canyon, has a spectacular Flickr set here . Check ’em out. The landslide went off at about 9:30 in the evening on Wednesday, April 11. It was expected: like most modern mines, Bingham has redundant sensor systems (radar, laser, seismic, GPS) that measure ground movement down to the millimeter and give plenty of warning when a collapse is imminent. The mine was evacuated about 12 hours before the landslide, and nobody was hurt. But the scale of the landslide was a surprise. Approximately 165 million tons of rock shifted, causing a highly localized earthquake measuring 5.1 Richter. It damaged or destroyed roads, power lines, and other infrastructure, and a number of the giant shovels and dump trucks that move ore and waste rock out of the pit. (For gearheads, the shovels are P&H 4100s and the trucks are Komatsu 930Es . Bingham’s fleet includes 13 of the former and 100 or so of the latter. Here’s a fun picture showing the scale of a 4100’s scoop , and here is a picture—not from the Bingham landslide—of a 930E that has taken a stumble .) The lost equipment was worth tens of millions of dollars, but much more significant is the fact that the landslide has shut Bingham Canyon down for an as-yet undetermined length of time. Much more significant because Bingham Canyon is not just another copper mine. Physically, it is the largest in the world, and it is among the most productive. Each year it supplies about 17 percent of U.S. copper consumption and 1 percent of the world’s. When a cog that big loses its teeth, the whole global economic machine goes clunk. First to feel the effect (other than the workers at Bingham Canyon, of course, who have been asked to take unpaid leave) was Rio Tinto, Bingham’s owner. Its stock opened lower the morning after the landslide, and its analysts projected that the company’s profits would drop 7 percent for this year, with ripple effects for some years after. Bad for investors, sure. But those losses, in turn, will mean less capital for Rio’s investments in its numerous other ventures, and since Rio is the third-largest mining firm in the world—if you live in anything like an industrialized economy, you use its products every day—the ripple effects spread far beyond Rio’s shareholders. A pinch in Rio’s supply lines will push up metal prices for everyone. (And in fact last Thursday, copper prices jumped up a bit , although the landslide was not the only factor.) After the landslide, Rio quickly invoked the force majeure protections in its insurance policies, which would allow it to cancel its futures contracts on Bingham copper and have its insurers cover the losses instead. But however those claims are resolved, there is no doubt that the insurers will soon be recalculating their actuarial tables. Landslides are a feature of pit mining (above is a picture I took from the bottom of the Bingham pit last October, looking up at one that happened a few years ago). But now it is clear that even the most advanced sensor systems can’t predict how big a slide will be. That uncertainty means insurers will have to raise their premiums. Again, the price effects will ripple through the mining (and the insurance) industry, and eventually spread out to affect all customers. And there’s a third dimension to the ripple effects of the landslide: time. Big mines like Bingham run on schedules that extend decades into the future. I was at Bingham to report on a huge development in the operations: a shift from open-pit to underground mining. The prep work, which involves digging more than a hundred kilometers of tunnel beneath the pit, began in 2011 and was expected to continue until 2023. Meantime, a big expansion of the open pit had gotten underway, timed to expose a big batch of new ore in 2017, just as the existing exposed ore ran out. And that new ore would have run out in—you guessed it—2023, just in time for the underground mine to start up. Now all that planning is scrambled. The pit expansion is on hold until the mine reopens. And as for the move underground, Rio Tinto hasn’t released an official statement yet, but all the prep work got buried by the landslide. The work is mostly invisible, being subterranean, but you can see the aboveground equipment at the bottom of the pit in a picture I took last year (above). Then match the distinctive, pale-grey trapezoid of rock on the pit wall above the equipment to the same trapezoid, visible center-right, in this picture from KSL. As you can see, the bowl-shaped depression where the underground work is based was completely filled in by rubble. In short, the events of a few seconds on an April evening in 2013 are beginning to move through the economy, and will reverberate for at least a decade. And who will feel the vibrations, if they know what to feel for? Everyone who uses electricity, telecommunicates, gets their water from a tap, or eats food raised by Big Agriculture. Wires, pipes, and fertilizer: that’s what copper is used for. I think we get too accustomed to abstract things, like changes in the federal interest rate or the pace of Chinese growth, shifting global markets. It’s good to be reminded that sometimes it’s still the earth itself that shakes the world.        

See the original article here:
Inside a mile-deep open-pit copper mine after a catastrophic landslide

Omnidirectional Treadmill: The Ultimate FPS Input Device?

MojoKid writes “The concept of gaming accessories may have just been taken to a whole new level. A company called Virtuix is developing the Omni, which is essentially a multidirectional treadmill that its creators call ‘a natural motion interface for virtual reality applications.’ The company posted a video showing someone playing Team Fortress 2 and using the Omni along with the Oculus Rift virtual reality headset. You can see in the video how much running and movement this fellow performs. With something like the Omni in your living room, you’d likely get into pretty good shape in no time. Instead of Doritos and Mountain Dew, folks might have to start slamming back Power Bars and Gatorade for all night gaming sessions.” Read more of this story at Slashdot.

See the article here:
Omnidirectional Treadmill: The Ultimate FPS Input Device?

How Chinese Scammers Are Swapping Fake iPhone Parts for the Real Deal

A very ingenious new kind of high-tech scam has been going down in China, where clever thieves are returning fake iPhone components to Apple and claiming they’re broken official parts, receiving genuine Apple-made pieces in return. And making a nice profit in the process. More »        

View article:
How Chinese Scammers Are Swapping Fake iPhone Parts for the Real Deal