Sony Just Had a Two Hour PS4 Event With No PS4

After showing us tons of awesome looking games, straight up denied us the console. We have specs , we’ve seen the controller, but we haven’t seen the box yet. Or triangle, or orb, or whatever this non-existant hardware might look like. Oh and no price or release date, either. We don’t even know when Sony will tell us more. Sony stoked our excitement, and there’s no way to be satisfied. What a bummer. More »

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Sony Just Had a Two Hour PS4 Event With No PS4

PlayStation 4 will not have native PS3 backwards compatibility

During today’s PlayStation event Gaikai ‘s Dave Perry revealed that the PS4 will not natively support PS3 games and that Sony’s next-gen console will instead stream PS1, PS2 and PS3 games from the cloud — something that the company has already confirmed on Twitter. Check out our liveblog of Sony’s event to get the latest news as it happens. Filed under: Gaming , Sony Comments Source: Sony (Twitter)

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PlayStation 4 will not have native PS3 backwards compatibility

Sony Officially Unveils The PlayStation 4: X86 CPU And 8GB Memory, But About Experiences, Not Specs

Sony had an event today and as expected, it introduced the PlayStation 4. The next-gen platform is designed to shift focus from the living room to the gamer, Sony said, and overall, PlayStation’s approach is meant to make it possible for gamers to play wherever they want, whenever they want. PS4 lead system architect Mark Cerny talked about how the evolution of the PS4 came about, saying it began five years ago, earlier on in the life of the PS3. The PS3 was a first step, which was designed to connect to a variety of services, but it was limited because of how early it launched in that world, Cerny said. “Much less value is found today in blast processing or a system-on-a-chip,” Cerny said. He suggested tech could interfere with design innovation. The tech remains important, he stressed, but the idea was to create a platform that was all about experience. Sound familiar? That’s because it’s a tune Apple and Steve Jobs started playing years ago when they realized the spec race was a nonstarter in the mobile phone world. “By game creators, for game creators. It is a powerful and accessible system,” Cerny said on stage, suggesting that this time around there was a strong emphasis on ease of development, hence the use of a standard x86 PC CPU. The GPU is designed for use with “practical tasks,” he said, with the overall goal of making development a painless experience. Essentially, the PS4 is an advanced, x86-based personal computer, which means that it should be easy for developers to build. All of this is clearly an answer to a major complaint from studios about the previous generation, which was infamously tricky to master from a software perspective. Sony also unveiled a redesigned DualShock 4 controller, which has the Vita-style touchpad depicted in rumors, ad works with a 3D “stereo” camera accessory to track its movements in a loose approximation of what’s possible with Microsoft’s Xbox Kinect. The hardware is clearly also borrowing some tricks from mobile games. It has save states that allow users to quickly freeze and resume gameplay, without having to save just by switching on and off the console. There’s also background downloading, which allows digital titles to be played before they’re even completely on your local drive. Social is another key tentpole for the PS4, according to Cerny. He described a new function that allows you to quickly pause and upload gameplay videos as easily as you might have done with static screenshots in the past. There’s also spectator functionality for watching “celebrities” gaming, something which seems to have been borrowed from Twitter’s success with famous members. Networking will also be based around real names and profile pictures, instead of strictly on gamer tags and avatars, too, and all of this will plug into mobile apps to help gamers stay in touch.

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Sony Officially Unveils The PlayStation 4: X86 CPU And 8GB Memory, But About Experiences, Not Specs

WSJ: Sony will use Gaikai streaming tech to play PS3 games on the PS4

We’re just a few days away from Sony’s February 20th “see the future of” PlayStation event where we expect to see the next edition of its home console, and the rumor mill is buzzing. The latest one tonight comes from the Wall Street Journal , with a report that connects Sony’s $380 million purchase of cloud gaming service Gaikai last year with a method to provide backwards compatibility on the PlayStation 4. The WSJ reports Sony has been “investing heavily” in preparing Gaikai for an influx of PS4-equipped gamers, while also developing better cameras for its Move and the DualShock+touchpad controllers we’ve seen recently. What’s not revealed however, is any potential pricing plan, or whether cloud games will work users existing cloud saves. While buying fully digital copies of games we already own is less than appealing, if Sony can implement something like the abandoned UMD-to-PSP Go “good will” plan , then there may be benefits for all. In the last gen Sony used hardware, then software and then nothing at all for backwards compatible gaming, while Microsoft went all software — we’ll see how it balances out this time around. Filed under: Gaming , HD , Sony Comments Source: Wall Street Journal

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WSJ: Sony will use Gaikai streaming tech to play PS3 games on the PS4

Sony: PS4’s main selling point will be ‘new playing options, not improved hardware specs’

As Sony Computer Entertainment warms up its blue lighting and double-checks its playlist for February 20th , one unnamed SCE official says that the PlayStation 4 will act as more of a home entertainment hub than what we’ve seen in the past. They added, according to the Nikkei , that the main selling point won’t be the rumored eight-core AMD64 CPU or other hardware specs, but how it opens up new styles of play — something Nintendo is also focusing on . Sony is going to push the new console as a home entertainment “nerve center,” with a focus on the hardware’s ability to connect and share to mobile devices — the rival that’s pulling gamers away from traditional consoles. Edge had previously mentioned the possibility of a dedicated share button on the next-gen controller, though that remains a product of the rumor mill at the moment. No discussion on any Gaikai-powered cloud gaming just yet, but following its unveiling later this month, the report states that the new PlayStation should launch before the end of the year. A bit of a shame, then, that it’s still only February. Filed under: Gaming , Sony Comments Source: Nikkei (requires subscription) , Edge-online

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Sony: PS4’s main selling point will be ‘new playing options, not improved hardware specs’

“PlayStation 4K” and “Xbox Durango” will be key to Ultra HD adoption

Joseph Dumary Next-gen TV—with a 4K “Ultra HD” picture resolution—was this year’s hot topic at CES . But its success may be in the hands of console gamers. With leaked details of octal-core processor banks paired with 8GB of RAM, the PlayStation 4 “Orbis” is sounding powerful (just for comparison of RAM alone, the 8GB of system memory is roughly 32 times more than the current model). But to see where 4K comes in, it’s worth taking a trip back seven years. In 2005, very few people had an HDTV. According to one study , there were “as many” as 10 million homes with high-definition screens—globally. The problem, according to many commentators, was the lack of HD content: nobody wanted to buy an HDTV because there was little HD content; very little HD content was made because there were very few people to sell it to. Classic catch-22. Read 11 remaining paragraphs | Comments

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“PlayStation 4K” and “Xbox Durango” will be key to Ultra HD adoption

Quantum dots help return ‘Triluminos’ RGB LED lighting to Sony HDTVs

While 4K TVs are excellent, for the next couple of years most of us will still be selecting a 1080p model when we’re out shopping, and now we’ve got a little more detail about some of the new ones Sony announced last week . After letting its ” Triluminos ” RGB LED lighting technology fall by the wayside after 2009 because of its high cost, Sony has brought the brand back in this year’s HDTVs. Noted in the press release and highlighted today in the MIT Technology Review , this iteration uses QD Vision’s quantum dot technology to enhance the red/green/blue LED backlighting the series is known for. According to the CTO of QD Vision, the TVs start with a blue backlight — instead of the standard white LED — which stimulates quantum dots that emit “pure green and pure red.” Sony was very proud of its Triluminos tech at the show and our experience at demonstrations seemed to validate the quality of the approach. While we’ve been hearing about quantum dots for years , this is reportedly their first appearance in a mass produced consumer product, once it hits homes we’ll be able to tell if the wait was truly worth it. Filed under: Displays , Home Entertainment , HD , Sony Comments Source: MIT Technology Review

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Quantum dots help return ‘Triluminos’ RGB LED lighting to Sony HDTVs

Russian site shows off 5-inch Sony ‘Yuga’ with 1080p display, S4 Pro CPU, 12MP camera

The folks at Mobile-review have been dropping hints that they have an unannounced Sony handset in their possession, and now they’ve released a gabble of specs and images to prove it. Sony’s “Yuga C6603” bears all the potential hallmarks of a flagship, sporting a 5-inch screen running at full HD resolution (1,920 x 1,080), although some of that real estate is occupied by on-screen buttons. The display is loaded with an impressive 440 ppi, just like HTC’s Droid DNA , and Sony’s Mobile Bravia Engine has been employed for color reproduction. Under that screen we find a quad-core Snapdragon S4 Pro CPU with Adreno 320 graphics, and 2 gigs of RAM for Android 4.1.2 Jelly Bean to take advantage of. In terms of connectivity, it’s got USB host and micro-HDMI ports, Bluetooth 4.0, standard WiFi, NFC and a Qualcomm modem of the LTE variety. A 12-megapixel shooter can be found on the back (perhaps using the same HDR sensor as the Oppo Find 5 ), a microSD slot supporting up to 128GB cards on the side, and a non-removable battery of unknown capacity hiding within. That’s pretty much it for now — but judging by how final this hardware looks, there’s a chance we might see more of it at CES . Filed under: Cellphones , Mobile , Sony Comments Source: Mobile-review

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Russian site shows off 5-inch Sony ‘Yuga’ with 1080p display, S4 Pro CPU, 12MP camera

HBO Just Greenlit a Silicon Valley Comedy By Mike Judge That Could Actually Be Good

If Bravo’s Start-Ups: Silicon Valley makes you gag and, in turn, makes your gags want to gag , you could be in luck. HBO has bought the pilot for a very different Silicon Valley that might serve as an effective antidote to that reality TV schlock. More »

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HBO Just Greenlit a Silicon Valley Comedy By Mike Judge That Could Actually Be Good