Six Flags and Samsung unveil ‘mixed reality’ rollercoaster

To many of us, roller coasters are just fine without extra visual stimulation. However, last year, several amusement parks introduced virtual reality devices, letting you fly through space or a gargoyle-infested dystopia. Six Flags and Samsung have done that one better now with the New Revolution Galactic Attack mixed reality experience. As before, Six Flags is using Samsung’s Gear VR headset, but now it’s using the passthrough camera on the Galaxy phones, letting you see the virtual content overlaid on the real world. Samsung says the Six Flags experience “enables millions of consumers to experience virtual reality for the first time.” However, the passthrough camera on the Gear VR won’t deliver mixed reality that’s as good as something like Microsoft’s Hololens , which overlays virtual content onto the real world, not a camera view. However, it’ll at least give folks a view of the outside rather than locking them in a digital box. On top of the virtual imagery, there’s a level of gamification. “As riders drop at high speeds, the mixed reality view changes to a completely immersive, virtual reality environment and a fighter spaceship cockpit materializes and envelops the riders into a tunnel of light, ” the PR breathlessly explains. From there, you’ll be brought into one of three (virtual) drone bays, “each of which offer a completely different gaming experience and three different endings, ” Six Flags explains. As before, the VR is synchronized to the ride movements, so that you don’t experience any not-so-virtual puking. The featured ride at Six Flags Magic Mountain in Valencia, CA is the New Revolution, the first-ever looping roller coaster built in 1976. While not the park’s most diabolic ride, the LA Times advises riders to keep their heads back “or you’ll get your ears boxed.” At the Six Flags Discovery Kingdom in Vallejo, CA, the New Revolution Galactic Attack will be available on floorless looping Kong coaster. Source: Six Flags

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Six Flags and Samsung unveil ‘mixed reality’ rollercoaster

Facebook adds a ‘fake news’ reporting option (updated)

Facebook has been getting dragged hard since November 8th — and rightfully so — given the unprecedented amount of shitposts and fake news that dominated the social site in the months leading up to the election. After his initial defense of ” nuh-uh, wasn’t us ” fell on deaf ears, Facebook CEO Mark Zuckerberg has decided to do something about it . The company has begun hitting fake news sites in the wallet , as well as scrubbing BS content through both curation and automation . And, on Sunday, Facebook appears to have quietly rolled out a third method: a new user-reporting feature that specifically calls out fake news for what it is. Update : Turns out that the false news option has been active on the site since last year . Now, when a user reports a post in their timeline (after selecting “I think it shouldn’t be on Facebook” option), they are able to select “It’s a false news story” from the subsequent screen. Notice that it is specifically differentiated from the “It goes against my views” option — namely because facts and your opinions are not interchangeable, regardless of how strongly you believe in either. This move is actually well within the standard Facebook MO. The company has taken a similar stand with regards to the sale of illicit items, like guns, on its website wherein users are expected to self-police the virtual groups they subscribe to. Hopefully though, this reporting tool will be effective because it’s still terrifyingly easy to buy assault weapons from strangers on the social network. Source: Matt Navarra (Twitter)

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Facebook adds a ‘fake news’ reporting option (updated)

Report: Nintendo Switch will play Gamecube games

Following years of pining after GameCube games on the Virtual Console, it looks like Nintendo fans will soon be getting their wish. According to a recent report by Eurogamer , the Nintendo Switch is rumored to be the first Nintendo console to offer GameCube games on its Virtual Console. Citing several sources within the company, the article states that Nintendo already has classic titles like Super Mario Sunshine, Luigi’s Mansion and Super Smash Bros. Melee running on the Switch. The article goes on to suggest that Nintendo is also prepping popular GameCube lifestyle sim Animal Crossing for the Virtual Console. It seems as though the company is also looking into making the console compatible with the Wii U’s GameCube controller adapter. Given Super Smash Bros Melee ‘s evergreen popularity at fighting game tournaments and the Switch reveal trailers focus on eSports, its inclusion is an easy win for Nintendo. The GameCube emulator is rumored to be developed by Nintendo’s European Research Department – the people responsible for this year’s Christmas sell-out, the NES Mini. While the NES Mini has a few issues , its game emulation runs flawlessly, meaning that if true, GameCube emulation on the Switch looks rather promising indeed. Frustratingly, it looks like old Virtual Console purchases won’t transfer over to the Switch, requiring users to pay a small ‘upgrade’ fee to unlock the rom on Switch. In an age where account purchases on mobile transfer seamlessly to your next handset, if true, it’s hard not to see this as a cheap cash grab. While none of this has been officially confirmed, Eurogamer’ s previous rumors about the system proved to be true. With Nintendo holding a press event revealing more about the Switch next month, we won’t have long to discover how much truth is in this reports. Source: Eurogamer

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Report: Nintendo Switch will play Gamecube games

After 23 years, the Apple II gets another OS update

Hello, old friend Yesterday, software developer John Brooks released what is clearly a work of pure love: the first update to an operating system for the Apple II computer family since 1993. ProDOS 2.4, released on the 30 th anniversary of the introduction of the Apple II GS, brings the enhanced operating system to even older Apple II systems, including the original Apple ][ and ][+. Which is pretty remarkable, considering the Apple ][ and ][+ don’t even support lower-case characters. You can test-drive ProDOS 2.4 in a Web-based emulator set up by computer historian Jason Scott on the Internet Archive. The release includes Bitsy Bye, a menu-driven program launcher that allows for navigation through files on multiple floppy (or hacked USB) drives. Bitsy Bye is an example of highly efficient code: it runs in less than 1 kilobyte of RAM. There’s also a boot utility that is under 400 bytes—taking up a single block of storage on a disk. Read 2 remaining paragraphs | Comments

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After 23 years, the Apple II gets another OS update

The Largest 3D Map of the Galaxy Contains Over a Billion Stars

Some may call excessive, unreasonable, exhibitionist. What kind of masochist wants to stare at a billion pinpricks of light all at once, anyway? Why, the scientifically inclined one, of course. The astronomer who’s hellbent on picking apart the universe and reducing your life to a clump of dust needs absurdly detailed star charts in order to do so. Read more…

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The Largest 3D Map of the Galaxy Contains Over a Billion Stars

Kobo Customers Losing Books From Their Libraries After Software Upgrade

Reader Robotech_Master writes: After a recent Kobo software upgrade, a number of Kobo customers have reported losing e-books from their libraries — notably, e-books that had been transferred to Kobo from their Sony Reader libraries when Sony left the consumer e-book business. One customer reported missing 460 e-books, and the only way to get them back in her library would be to search and re-add them one at a time! Customers who downloaded their e-books and illegally broke the DRM don’t have this problem, of course.From the report: A Kobo representative actually chimed in on the thread, telling MobileRead users that they were following the thread and trying to fix the glitches that had been caused by the recent software changes and restore customers’ e-books. It’s good that they’re paying attention, and that’s definitely better than my first go-round with Barnes and Noble support over my own missing e-book. Hopefully they’ll get it sorted out soon. That being said, this drives home yet again the point that publisher-imposed DRM has made and is making continued maintenance of e-book libraries from commercial providers a big old mess. About the only way you can be sure you can retain the e-books you pay for is to outright break the law and crack the DRM in order to be able to back them up against your company going out of business and losing the purchases you paid for. Read more of this story at Slashdot.

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Kobo Customers Losing Books From Their Libraries After Software Upgrade

Software brings your PC’s entire interface to VR

Virtual reality faces numerous challenges , but one of the biggest is having to take your headset off whenever you need to run a conventional app. What if you want to maintain that immersion, or just want to use a VR device as your only display? That’s where BigScreen thinks it can help. It’s developing software that places your entire Windows desktop in a VR environment. It’s partly for the sake of immersion (you can have a massive, wall-filling screen without spending a fortune ), but it’s a bigger deal for social experiences. You can see a friend’s shared screen as a separate virtual monitor, or play games and movies with friends who sit in using personalized avatars. You can sign up for a public beta test today, and the finished software should be available for both the HTC Vive and Oculus Rift when they’re available in April. Samsung Gear VR support is due later in 2016. BigScreen is definitely going to be a niche app on launch (you’re going to need an expensive headset and a powerful PC just to use it), but it’s an important step toward turning VR from a once-in-a-blue-moon experience into something you use every day, whether you’re catching up on Netflix or creating worlds . Via: Upload Source: BigScreen

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Software brings your PC’s entire interface to VR

These SteamVR games will make or break virtual reality

In one month, the HTC Vive will be available for pre-order , giving consumers a chance to buy the first room-scale virtual reality system with full head and hand motion tracking. It sounds great, but what are you going to play with it? Valve knew you were going to ask that — which is why it hosted the SteamVR Developer Showcase in Seattle this week. In all, the company showcased twelve games that stood out as some of the best VR experiences Vive owners can have in 2016. Better still? There’s not a bad egg in the bunch — I’ve played all of them, and I already want to play all of them again. Believe or not, the fact that I can say that about Valve’s showcase is huge. Oculus’ Palmer Luckey once told me that the only thing that could kill virtual reality is bad virtual reality — and he’s right. The sense of presence one feels in consumer VR is so hard to articulate that the challenge of explaining it to new users has become something of an inside joke to the industry. Every developer I asked at the event told me the same thing: If you want a newbie to understand why VR matters you have to make them try it . If they do, and the experience is bad, they’ll write it off as a gimmick. That’s why events like the SteamVR developer showcase are so important: These are the first, best experiences consumers will have. These are the games that will make or break the virtual reality industry. Thank goodness they don’t suck. Part of what makes most of these SteamVR launch titles work is that there’s no learning curve . Thanks to Valve’s lighthouse laser tracking tech and the HTC Vive’s motion controller, interacting in VR is pretty much like living your normal life. If you want to go somewhere, you walk there. If you want to pick something up, you reach out and grab it — albeit by pulling a trigger on a controller rather than physically closing your hand. This makes everything feel easy and natural. When attack drones assault you with lasers in Space Pirate Trainer, you can avoid them by dodging and ducking. When Zombies charge you in Arizona Sunshine, defending yourself is just a matter of raising your arm (and the virtual gun it holds) and shooting. For the first time ever, you don’t need to learn how to manage swing-power meters to play a golf video game — in Cloudlands VR Minigolf you simply swing a club. If you’re a human alive today, you know how to play games in virtual reality. That said, there are still rules to learn. Yes, you can walk around in a real world space, which translates to in-game movement, but that space is limited by reality. How do you walk down a virtual hallway if your real-world couch is in the way? Games like Budget Cuts and The Gallery answer that with teleportation mechanics — moving the player’s physical walking space to a new point in the virtual world. For Budget Cuts , this manifests as an in-game portal gun, where The Gallery uses a simpler (and less narratively explained) fade-cut to the new location. There were abstract experiences too, like the omnipresent canvas of Tilt Brush . This painting program that lets you draw directly on the virtual air around you — but it’s still built upon the rules of a reality the player already understands. It’s not just the visual illusion of the HTC Vive’s headset that made these experiences feel real, it was the act moving, interacting and existing in a virtual world as you do a physical one. For now, that’s an HTC Vive exclusive experience. The Oculus Rift is launching with a focus on a seated experience, although most of the developers at SteamVR’s Developer Showcase did say they planned to port their games to the Rift after Oculus Touch launches later this year. We don’t even know how much the HTC Vive is going to cost , and it’s too early to say which consumer VR headset will reign supreme at the end of the year — but if you do go all in with SteamVR, at least you’ll know that there are a dozen top-tier experiences you can have. Hopefully, this is just the beginning.

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These SteamVR games will make or break virtual reality

N64’s ‘GoldenEye 007’ goes modern with Unreal Engine 4

Ah, yes. GoldenEye 007 . One of the classic Nintendo 64 titles and a memorable first-person shooter is certainly a game that I spent a lot of time with. Now we have a glimpse of what the game could look like if it was made with the tools available to developers today. YouTube user Jude Wilson recreated a portion of the Facility Map using Unreal Engine 4 , offering a bit of nostalgia for those of us who are familiar with the title. Wilson isn’t the first to do this, as Mario and Sonic have already been given the UE4 treatment. It’s an interesting take, but don’t take our word for it, go through the level yourself via the video down below. Via: Cinema Blend Source: Jude Wilson (YouTube)

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N64’s ‘GoldenEye 007’ goes modern with Unreal Engine 4

Court says ridesharing for flights is illegal

If you had hopes that the FAA’s ban on ridesharing flights would be reversed… well, you’re in for a disappointment. A Washington, DC court has ruled that pilots need commercial licenses for these services to work. You’re a carrier in that case, not just splitting expenses like the plaintiff (Flytenow) claimed — and that means you need the “experience and credentials” to ferry passengers. If you want to fly cross-country without resorting to big airlines, you’ll have to either charter a private flight or hope that a pilot friend will take you. [Image credit: Gordon Chibroski/Portland Press Herald via Getty Images] Source: Bloomberg

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Court says ridesharing for flights is illegal