Playable Qunari. Tactical top-down combat. Large armies and controllable keeps. A massive world that the team compares to Skyrim , complete with interactive environments and graphics that scream “holy crap, this is next-gen!” Read more…
One of the biggest criticisms of Microsoft’s recently-announced Xbox One console was that it would require an internet connection once every 24 hours in order to keep playing games. Enough people complained about the DRM, and Microsoft listened. Today, they announced that they’re removing the phone-home requirement. “After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.” They’ve also scrapped the game trading and resale system they’d built, which allowed publishers to set their own rules with regard to used game sales. “There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.” Unfortunately, that also means users won’t be able to take advantage of the good parts of the original system, such as trading and gifting games without needing the disc, or sharing games with remote family members. “While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.” Also noteworthy: they’ve dropped region-locks as well. Read more of this story at Slashdot.
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Microsoft Kills Xbox One Phone-Home DRM
That’s right, folks. Killer Instinct is making a return to consoles. When it arrives, the title will be exclusive to the Xbox One . “We listened, and Killer Instinct is back, only on Xbox One” said Microsoft Game Studios VP Phil Spencer. No word on an exact release date, though, so we’ll bee keeping an eye out for those details. Follow our liveblog for all of the latest news from E3 2013. Filed under: Gaming Comments
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Killer Instinct returns as an Xbox One exclusive title
Kicking off Microsoft’s announcements, the company has said that Xbox Live will start offering free Xbox 360 games for its paying members, starting this July. In the run-up to the Xbox One’s launch, you’ll be able to pick up two titles each month, gratis — if you’re an Xbox Live Gold member. If it sounds familiar, it’s because it sounds faintly similar to what Sony’s PS Plus has offered its subscribers, albeit in a limited run. The Live UI on the older Xbox 360 console will also be getting a refresh, catching up with the more modern styling we’ve seen teased on the Xbox One. Follow our liveblog for all of the latest news from E3 2013. Filed under: Gaming , Microsoft Comments
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Xbox Live will offer two free games per month starting July, includes Assassin’s Creed 2 and Halo 3
The Xbox One is a big deal for consoles, but Microsoft just made a massive content announcement at today’s reveal event — a live-action Halo TV series. As if the existence of such a television show weren’t enough, it turns out that 343 Industries is teaming up with renowned moviemaker Steven Spielberg to bring the world of Master Chief to life in serial form. Spielberg will be the executive producer and the show will provide “exclusive interactive Xbox One content,” whatever that means. Unfortunately, neither Microsoft nor Mr. Spielberg are telling when the show will actually be available for your eyeballs to view, but it is, most assuredly an actual thing . And just knowing that the follow-up to Halo: Forward Unto Dawn is coming is enough, right? Filed under: Gaming , HD , Microsoft Comments
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Microsoft announces Halo live-action TV series created by 343 Industries and Steven Spielberg
It’s been eight years and nine days since Microsoft showed the world the Xbox 360 on May 12th, 2005. Today, we see what’s next. The Xbox One. Read more…
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Xbox One: Everything You Need to Know About Microsoft’s New Console
Not too long ago, Microsoft introduced its grand, pie-in-the-sky plans to maybe, someday turn your entire wall into an extension of your TV screen . Now, Microsoft Research has dropped some new details about how it all would work, and it’s shaping up to be pretty awesome . Read more…
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Microsoft’s Crazy IllumiRoom: More Details About a Real-Life Holodeck
On April Fools Day 2004, Google launched Gmail, and it wasn’t long before @gmail.com email addresses usurped the kingdom of Hotmail. Google just posted a nice visualization of the service’s evolution from a humble beta to a Google Goliath. More »
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The Evolution of Gmail, Visualized
Microsoft’s next Xbox, which could get an initial unveiling as early as next month , will use an AMD system-on-a-chip according to a new Bloomberg report . The new AMD SoC will mean that Microsoft is moving to an x86-based system architecture, which Sony’s upcoming PlayStation 4 is also adopting. The change is great news for AMD, and for gamers, and bad news for AMD’s chief rival Intel. The new Microsoft console will be running a “Jaguar” CPU, which is also what’s going into Sony’s PS4, alongside a Radeon graphics processor from ATI, an AMD subsidiary. The similarity between the two SoCs employed in each next-gen console should go a long way toward silencing complaints from developers that it’s too difficult and resource-intensive to develop for each type of console. A shared x86 architecture means that it’ll be much easier to port titles, both between consoles and from the PC. For AMD, it means gaining access to a much bigger chunk of the console gaming industry, at a crucial juncture: the desktop and notebook PC market is shrinking, facing increasing encroachment from devices like the iPad, meaning there’s less room to vie with Intel for market share in a space where Intel already clearly dominates. The console industry hasn’t exactly been a shining beacon of growth itself, but with a hardware refresh imminent, AMD is in the best position to capitalize should consumer interest once again be caught by fancy new console devices. The problem with Microsoft’s decision to reportedly change over to AMD is that it will likely render games made for the 360 incompatible with the next-generation platform. But long-term, the decision means it’s much easier for developers to work with, which should translate to an alleviation of financial pressures on game studios that are already facing revenue crunches which are forcing cost-cutting measures. The console exclusive might be more of a rarity, but gamers benefit, and we could also see shorter development cycles leading to more frequent game releases. Another party left out of the fun might be the Wii U, which uses a PowerPC based processor under the hood. But overall this is very good news for gamers, since it could both free up resources for developers to spend on innovation and R&D, and suggests both consoles will behave much more like home entertainment PCs based around the TV.
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Microsoft’s Next Xbox Said To Shift To x86 Architecture Courtesy Of AMD System-On-A-Chip
This has been a long time coming. Microsoft Play just added has (see update below) 15 Xbox Live Arcade games to Windows 8 and RT through the Windows Store. And it’s about time. More »
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Microsoft Is Finally Bringing XBLA Games to Windows 8 and RT (Updated)