NASA’s Kepler Mission Discovered 1,000 Planets In Its Quest to Find Life

It was six years ago this month that NASA shot the Kepler telescope to the heavens on a galactic, planet-finding mission. Today, the space agency released this graphic that could also be Kepler’s mic-dropping resume. Read more…

View post:
NASA’s Kepler Mission Discovered 1,000 Planets In Its Quest to Find Life

The US Is Finally Getting Access to a Promising Cancer Drug From Cuba

Tourism isn’t the only industry eager to benefit from the relaxing of the decades-long trade embargo against Cuba. Medical researchers on both of sides of the Straits of Florida now have the chance to collaborate with previously off-limits colleagues. Of particular interest to the U.S. is a Cuban lung cancer drug that took 25 years to develop. Read more…

View article:
The US Is Finally Getting Access to a Promising Cancer Drug From Cuba

400 Football Fields Could Fit Inside Samsung’s New Semiconductor Complex

Samsung already makes the most smartphones in the world, but now the South Korean company is pushing to make the most semiconductors. Samsung just started constructing its own version of Silicon Valley, starting with $14 billion semiconductor complex larger than 400 football fields. Read more…

Read More:
400 Football Fields Could Fit Inside Samsung’s New Semiconductor Complex

Digital Music Couldn’t Exist Without the Fourier Transform

This is the Fourier Transform. You can thank it for providing the music you stream every day, squeezing down the images you see on the Internet into tiny little JPG files, and even powering your noise-canceling headphones. Here’s how it works. Read more…

View original post here:
Digital Music Couldn’t Exist Without the Fourier Transform

New Square Enix real-time DirectX 12 demo crosses the uncanny valley

Final Fantasy maker and tech-demo master Square Enix unveiled a doozie of a demo at Microsoft’s 2015 Build conference. Titled Witch Chapter 0 [cry] , the demo showcased a range of DirectX 12 technical and processing wizardries to create a real-time animation on par with pre-rendered cut scenes and movies. During the demo (which you can view below), Microsoft’s Steve Guggenheimer explained each scene contained around 63 million polygons, which is supposedly up to 12-times more than Square Enix managed to render in its Agni’s Philosophy DirectX 11 demo back in 2012. Running 63 million polygons with high-resolution textures—8K by 8K in this case—is no small feat. By comparison, Star Citizen’s biggest carrier ships run up to around seven million polygons , while Ryse’s protagonist Marius was made up of 85K polygons on the Xbox One. One of the most impressive moments in the demo is when Guggenheimer zooms into the character model, revealing an immense amount of detail right up to the individual pores on her skin. The character’s hair was also revealed to be made up of individual polygons rendered with over 50 shaders, and not the less expensive surface mapping technique that’s commonly used to create features such as hair. Read 2 remaining paragraphs | Comments

Originally posted here:
New Square Enix real-time DirectX 12 demo crosses the uncanny valley

Windows 10 with Holograms Looks Freaking Awesome

You’ve heard that Microsoft is trying to build the holodeck, yes? With a visor called Hololens you wear on your head? It turns out Hololens is a full Windows 10 computer, and using it looks totally awesome. Read more…

See original article:
Windows 10 with Holograms Looks Freaking Awesome

The Best Thin Gaming Laptop For Every Need

Just when did gaming laptops get so thin and powerful? A year ago, thin meant weak—but today there are tons of sleek notebooks that can play the latest PC games at maximum levels of detail. I decided to discover which ones are actually worth your money. Read more…

Read More:
The Best Thin Gaming Laptop For Every Need

Intel’s Compute Stick: A full PC that’s tiny in size (and performance)

Specs at a glance: Intel Compute Stick STCK1A32WFC OS Windows 8.1 with Bing 32-bit CPU 1.33GHz quad-core Intel Atom Z3735F (Turbo Boost up to 1.83GHz) RAM 2GB 1333MHz DDR3 (non upgradeable) GPU Intel HD Graphics (integrated) HDD 32GB eMMC SSD Networking 2.4GHz 802.11n Wi-Fi, Bluetooth 4.0 Ports 1x USB 2.0, microSD, micro USB (for power) Size 4.06” x 1.46” x 0.47” (103 x 37 x 12mm) Other perks Lock slot Warranty 1 year Price ~$150, ~$110 for Ubuntu Linux version with 1GB of RAM and 8GB of storage Our appreciation of mini desktop PCs is well-documented at this point . In the age of the smartphone and the two-pound laptop, the desktop PC is perhaps the least exciting of computing devices, but there are still plenty of hulking desktop towers out there, and many of them can be replaced by something you can hold in the palm of your hand. Intel’s new Compute Stick, available for about $150 with Windows 8.1 and $110 with Ubuntu 14.04 LTS, takes the mini desktop concept about as far as it can go. The Stick isn’t even really a “desktop” in the traditional sense, since it’s an HDMI dongle that hangs off the back of your monitor instead of sitting on your desk. It’s not very powerful, but the Compute Stick is one of the smallest Windows desktops you can buy right now. Let’s take a quick look at what it’s capable of. Read 19 remaining paragraphs | Comments

Link:
Intel’s Compute Stick: A full PC that’s tiny in size (and performance)