Dolphin emulator now supports every GameCube game

The open-source Dolphin emulator has been able to run nearly every GameCube title since 2009 , but one title has stumped it — Star Wars: The Clone Wars . It turns out that the 14-year-old game used some pretty clever, tricky-to-implement memory tricks. However, the team says it finally cracked the game with a more accurate memory emulator, which had the added benefit of other GameCube titles more stable. More than any other GameCube title, Star Wars: The Clone Wars takes advantage of the GameCube’s mappable memory to set up its own custom RAM structure. Unfortunately, it can change those on the fly in mid-game, crashing the emulator. To fix the problem, the Dolphin team had to rewrite a large chunk of the code that deals with so-called “block address translations (BATs).” The result is an emulator that can run every single official GameCube title with fewer crashes, but is a tad slower (8-15 percent) with those that use a different type of memory addressing. So, even though you can run the Dolphin software on a Mac, PC, Linux or Android machine, the team recommends as fast a computer as possible for certain titles. The Dolphin emulator was created as a software research experiment to do retro gaming, but because it runs Wii games (which Nintendo still sells) , it has been exploited for piracy. You can still legally run GameCube titles on a Wii console, but the last one, Madden NFL 08 , was released in 2007. Since they’re now moving into a preservation phase, the updated emulator is good news for gaming history geeks, despite the potential for misuse. Source: Dolphin

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Dolphin emulator now supports every GameCube game

Report: Blizzard will reveal HD remaster of StarCraft in September

It’d be cool to see this in a resolution higher than 640×480. (credit: Blizzard Entertainment) Are you one of the thousands of diehard real-time strategy gamers who has yet to abandon the 1998 version of StarCraft ? Would you rather not deal with the sequel’s altered soldiers and upgrade trees, yet also pine for a version of the original that runs at a higher resolution than 640×480 pixels? The game’s creators at Blizzard Software might have a treat in store for you: a remastered version of the original StarCraft . According to Korean news outlet iNews24— spotted by Kotaku on Friday—multiple sources are confident that Blizzard plans to announce StarCraft HD in September. The announcement would be followed by a deeper reveal at BlizzCon’s November event in Anaheim. The Korean report hints at “improved graphics resolution and user interface,” but it doesn’t confirm whether fans should expect redrawn 2D assets or a complete 3D overhaul of the game’s Terran, Protoss, and Zerg races. The report doesn’t mention whether or not the remaster will include single-player content, and it doesn’t mention whether the multiplayer mode will hinge on the Brood War expansion pack (though, based on that version’s dominance in international competitive play, we assume it will). Read 1 remaining paragraphs | Comments

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Report: Blizzard will reveal HD remaster of StarCraft in September

Torrentz.eu quietly shuts down its torrent search engine

Popular Poland-based torrent meta-search site Torrentz.eu has removed its key functionality, effectively shutting down a major portal for finding pirated material on the web. According to a message on the site, which refers to itself in the past tense: “Torrentz was a free, fast and powerful meta-search engine combining results from dozens of search engines. Torrentz will always love you. Farewell.” A click on the search box currently re-directs to a pop-up ad from Alibaba. The end of Torrentz comes after the world’s biggest torrent site KickAssTorrents was shut down by the feds in July. The proprietor of KickAssTorrents, 30-year-old Ukrainian Artem Vaulin was arrested in Poland and charged with criminal copyright infringement and money laundering. Vaulin is accused of illegally reproducing and distributing more than $1 billion worth of pirated media. In 2014, the founders of the popular Pirate Bay torrent site were also rounded up and the site struggled to stay online as it was raided several times . As for Torrentz.eu, the site managed to stay in the game a little longer because it didn’t host torrent links directly — only made it easier to find them elsewhere. As Variety notes , the site was moved to the .eu top-level domain after its .com was seized by the US Department of Homeland Security. The domain is also blocked in the several countries, including the UK. Torrenting as a means of pirating material may generally be in decline, however. A study by a UK-based antipiracy firm found that most online piracy activity has shifted to streaming sites . And BitTorrent itself has already gone legit.

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Torrentz.eu quietly shuts down its torrent search engine

Nintendo NX Is a Portable Console With Detachable Controllers, Says Report

An anonymous reader writes from a report via Eurogamer.net: We now have a good idea as to what the Nintendo NX will consist of thanks to a new report from Eurogamer. According to a number of sources, Nintendo’s upcoming NX will be a portable, handheld console with detachable controllers. Eurogamer.net reports: “On the move, NX will function as a high-powered handheld console with its own display. So far so normal — but here’s the twist: we’ve heard the screen is bookended by two controller sections on either side, which can be attached or detached as required. Then, when you get home, the system can connect to your TV for gaming on the big screen. A base unit, or dock station, is used to connect the brain of the NX — within the controller — to display on your TV. NX will use game cartridges as its choice of physical media, multiple sources have also told [Eurogamer]. Another source said the system would run on a new operating system from Nintendo. It won’t, contrary to some earlier rumors, simply run on Android. The system will harness Nvidia’s powerful mobile processor Tegra. Graphical comparisons with current consoles are difficult due to the vastly different nature of the device — but once again we’ve heard Nintendo is not chasing graphical parity. Quite the opposite, it is sacrificing power to ensure it can squeeze all of this technology into a handheld, something which also tallies with earlier reports. Finally, we’ve heard from one source that NX planning has recently moved up a gear within Nintendo ahead of the console’s unveiling, which is currently slated for September. After the confused PR fiasco of the Wii U launch, the company is already settling on a simple marketing message for NX — of being able to take your games with you on the go.” Read more of this story at Slashdot.

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Nintendo NX Is a Portable Console With Detachable Controllers, Says Report

Hacker Steals 1.6 Million Accounts From Top Mobile Game’s Forum

Zack Whittaker, reporting for ZDNet: A hacker has targeted the official forum of popular mobile game “Clash of Kings, ” making off with close to 1.6 million accounts. The hack was carried out on July 14 by a hacker, who wants to remain nameless, and a copy of the leaked database was provided to breach notification site LeakedSource.com, which allows users to search their usernames and email addresses in a wealth of stolen and hacked data. In a sample given to ZDNet, the database contains (among other things) usernames, email addresses, IP addresses (which can often determine the user’s location), device identifiers, as well as Facebook data and access tokens (if the user signed in with their social account). Passwords stored in the database are hashed and salted. LeakedSource has now added the total 1, 597, 717 stolen records to its systems. Read more of this story at Slashdot.

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Hacker Steals 1.6 Million Accounts From Top Mobile Game’s Forum

‘Pokémon Go’ has most first-week downloads in App Store history

Despite only being available in the United States, Australia and New Zealand for its first week, Apple has officially confirmed that Pokémon Go had the most downloads in its first week of any in the App Store’s history. Considering that the game has launched in over 26 countries since then, including opening in Japan today , it might just keep breaking records. The success has led to billions of dollars in stock gains for Nintendo, which saw its share value double before creeping back down, which has even gotten stock “shorters” to start playing with it . And companies are starting to see their value boosted by association: the game launched in Japan today with a heavy McDonald’s promotion partnership, and the burger giant saw a subsequent 20 percent leap in its stock value. Despite criticism that Nintendo just cashed in on a franchise name without bringing over real gameplay , the game continues its onslaught as a mobile juggernaut. Source: TechCrunch

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‘Pokémon Go’ has most first-week downloads in App Store history

Microsoft announces a new super-powered Xbox console: Project Scorpio

Microsoft and Oculus announced a close partnership at last year’s E3, but we haven’t seen much out of it just yet. That’s changing today, as Microsoft just announced a new version of the Xbox console — one that’s optimized to work with 4K visuals and high-quality VR out of the box. Project Scorpio will launch at the Holiday season in 2017, but most notable is the fact that all games and all accessories will work across the Xbox One, the Xbox One S and Project Scorpio. Microsoft showed off a video in which a number of developers touted the console’s massive power — it’ll feature “true” 4K resolution, 6 teraflops of GPU power and will run at 60Hz. It’ll of course be VR-ready, and Bethesda noted it’ll run Fallout 4 in VR, as announced last night. While Microsoft didn’t mention Oculus by name, the two companies have a partnership that was announced at last year’s E3 . So it seems highly likely that the Rift will be the headset of choice for Project Scorpio. Phil Spencer alluded to such a development earlier this year , saying that he envisioned a future in which your game library stayed with you and in which consoles were upgraded faster in a more PC-like fashion. Naturally, there’s no word on price yet, and we’re guessing Project Scorpio won’t be the console’s launch name. But Microsoft’s biggest fans clearly have a lot to look forward to in the coming year or so — the big question for those who don’t own an Xbox will be whether to buy a Xbox One S, or wait until next year for Project Scorpio. But at least if you buy the One S, all your games will work if you upgrade to Scorpio. Follow all the news from E3 2016 here !

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Microsoft announces a new super-powered Xbox console: Project Scorpio

‘Skyrim Special Edition’ is the remaster you asked for

The rumors are true : We’re getting a prettier version of The Elder Scrolls V: Skyrim on PlayStation 4 and Xbox One. Developer Bethesda ported the original game to this round of modern consoles as part of the development process for last year’s wildly popular Fallout 4 , so it was just a matter of time before we actually saw it. And guess what? Mods are coming with it, thanks to Bethesda’s framework that allows players to use fan-made customizations on consoles. This new version of the game looks really well-improved in the visual department too and you can check it out in the trailer embedded below. Does mod support mean that we’ll see the game’s dragons replaced with My Little Ponies ? It certainly sounds like it. Let’s hope that Bethesda has that pesky piracy situation under control soon. Time to get those vocal cords ready for all the shouting (FUS RO DAH) you’ll be doing come October 28th when it launches for new-gen consoles. Follow all the news from E3 2016 here !

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The new ‘Doom’ hides sinister images in its soundtrack

It’s no secret that the new Doom is chock-full of Easter eggs and other surprises, but the latest is one you wouldn’t find just by wandering around the game’s tortured halls. Intrepid fan TomButcher has noticed that at least one tune in the soundtrack, “Cyberdemon, ” shows both pentagrams and the number 666 when you visualize the music’s frequencies through a spectrogram. Composer Mick Gordon recently teased that this hidden sinister imagery might be present in a video (below at the 3:29 mark), but there’s no doubt about it now. Clearly, he remembers the days when the original Doom ‘s hellish artwork had some parents in a frenzy. Music aficionados will be quick to note that stealthy image insertion isn’t new. Aphex Twin (aka Richard James) legendarily inserted his own face into the spectrogram for a track on his Windowlicker EP, for a start. All the same, it’s good to know that the art of sneaking in subtle audio references is far from dead — even if you’re unlikely to see this feat in many other games going forward. Via: Reddit Source: TomButcher (Imgur)

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The new ‘Doom’ hides sinister images in its soundtrack

​NVIDIA’s GeForce GTX 1080 is a PC gamer’s dream

It’s never been a better time to be a PC gamer. Hardware is getting both cheaper and more powerful, most big-budget console games are making it to PCs (where they also look better), and the rise of virtual reality offers a tempting upgrade target. NVIDIA, one of the pioneering graphics card designers, is taking full advantage of this revitalized PC gaming market with the GeForce GTX 1080 , its latest powerhouse GPU. It’s the first consumer card built on the company’s Pascal architecture, and most intriguingly, NVIDIA claims the $599 video card ($699 for the special “Founder’s Edition”) is faster than the Titan X , which goes for upwards of $1, 000. After testing it out over the past week, I can say the 1080 is clearly something special. Hardware I had the privilege of testing the Founder’s Edition of the card, which is something unique for NVIDIA. Previously, the company released fairly plain reference editions of its cards, which would inevitably be one-upped by partners with more elaborate cooling designs. But NVIDIA is positioning the GTX 1080 Founder’s Edition as a premium offering. The company claims the materials used to build the card, including the aluminum vapor chamber cooler (a step up from plain old air cooling) and more efficient power components, justify its $100 premium. But that’s a bit hard to stomach when its reference cards had similar cooler designs in the past. NVIDIA went for a bit more flair this time around. The sharp angles around the 1080’s cooler feel more reminiscent of a Ferrari than the company’s past designed. That’s a fitting way to represent just how fast it is: It’s capable of pumping out nine teraflops of computing power. The 1080 runs at 1, 607MHz (up to 1, 733MHz in boost mode) and packs in 8GB of Micron’s new DDR5X RAM. In comparison, last year’s 980 Ti card clocked in at 1, 000MHz with 6GB of standard DDR5 memory. Unlike CPUs, video cards haven’t seen massive megahertz bumps over the past few years, so the 1080’s numbers are seriously impressive. You can chalk up much of the GTX 1080’s upgrades to NVIDIA’s new Pascal architecture. It first appeared on the P100 card for data crunchers, but this is the first time we’ve seen what it looks like in consumer hardware. The big benefit with Pascal is its new 16nm FinFET architecture (a type of 3D transistor technology). It allows NVIDIA to reach higher clock speeds, as well as make the card much more power efficient. In terms of connectivity, the 1080 Founder’s Edition features 3 DisplayPort connections, one HDMI port and a single DVI socket. It would have been nice to see another HDMI port, but I’m sure there are plenty of professionals out there who are still running fancy monitors over DVI. Setup Getting the GTX 1080 up and running isn’t any different than you typical video card. It’s a big piece of kit, so you’ll want to make sure there’s enough room in your case for it to fit, but otherwise it snaps right into a PCI-X slot. Unlike the Radeon R9 Fury X, which required me to move some case fans around to make room for its water cooler radiator, the GTX 1080 was a cinch to install. After grabbing some fresh drivers from NVIDIA (and making sure any traces of old drivers were gone for good), I was off to the benchmarking races. Performance NVIDIA wasn’t lying: The GTX 1080 is a beast. I only had the R9 Fury X to compare it to on my gaming rig (which consists of a 4GHz Core i7-4790K CPU, 16GB of 2400Mz DDR3 RAM and a 512GB Crucial MX100 SSD on a ASUS Z97-A motherboard), but that’s a powerhouse GPU that easily keeps pace with the GTX 980 and Titan X. And for every major benchmark, the 1080 was significantly faster. 3DMark 3DMark 11 NVIDIA GeForce GTX 1080 Standard 15, 859/ Extreme 9, 316/ Ultra 5, 021 X9, 423 AMD R9 Fury X Standard 13, 337/ Extreme 7, 249/ Ultra 3, 899 X, 6457 In 3DMark online comparisons with similar systems, the 1080 was typically ranked better than 92 to 95 percent of results. It was only bested by scores from machines running multiple 980 and 980 Ti cards in SLI mode (which would also cost a lot more than the 1080 to put together). Witcher 3 Hitman Fallout 4 NVIDIA GeForce GTX 1080 43 48 54 AMD R9 Fury X 35 38 42 Average FPS performance in 4K with all graphics set to maximum. Still, benchmarks are one thing: I was more interested in how the GTX 1080 performs in actual games. And once again, it didn’t disappoint. Compared to the R9 Fury X, it reached around 43 frames per second in the Witcher 3 while running in 4K with all of the settings set to Ultra. That made the game much more playable in such a high resolution — the Fury X averaged around 35 fps, and it would sometimes dip below 30, which makes things unbearably jerky. For Hitman , the 1080 reached a smooth 48 fps on average, whereas the Fury X hovered around 38. I was particularly impressed with the card’s performance in Fallout 4 (after turning off that game’s frame limiter). It was playable on the Fury X, reaching around 42 fps, but on the GTX 1080 it more often hovered between 50 and 55 fps in most environments. Sometimes it would shoot upwards of 60fps indoors, and in wide open areas it would dip to 40 fps. That wouldn’t make for the smoothest experience, but it’s certainly a lot more playable in 4K. Thanks to the elaborate heatsink design, the GTX 1080 Founder’s Edition was also cooler than I expected. It idled at a mere 33c, and under full load it reached between 65c and 70c. I also had no trouble overclocking the GPU by 250MHz (reaching around 1.95 GHz under load), and the memory by 200MHz, without any significant temperature changes. NVIDIA reps managed to push the card past 2.1GHz during a stage demo without any additional cooling. If you’re into overclocking, this card was basically made for you. Last year I wasn’t sold on the viability of 4K gaming — if a $600 card like the R9 Fury X couldn’t always handle it, why even bother? — but the GTX 1080 actually makes it viable with a single card. But while it’s nice to see significant progress in high-res gaming, I still prefer bumping down to a lower resolution like 2, 560 x 1, 440 to ensure a silky 60fps experience. Most people wouldn’t notice the marginal difference in rendering resolution, but they’d certainly pick out when frames start to stutter in 4K. Even if you’re not chasing 4K, a powerful card like the 1080 could be used to “supersample” games, which involves rendering them at a higher resolution than what’s being shown on the screen to remove unsightly jagged lines. It’s a technique that’s fallen out of fashion in the PC gaming world, but now that cards have computing power to spare, it could be a smart way to make games look even better. With Hitman, I was able to get around 60 fps when running it at 2, 560 x 1, 440 with a 1.2X supersample. I couldn’t see a huge difference without enabling the feature, but this is the sort of thing that some PC gamers might eat up. When it comes to VR, the GTX 1080 doesn’t feel significantly better than the R9 Fury X. That’s partially because the Oculus Rift and HTC Vive run at a relatively low 1, 200-by-1, 080-pixel resolution for each eye display, which is significantly less sharp than the 1080p HD screens we’ve grown used to. You need to reach at least 90 fps in VR to make games look smooth, but that’s not a tough target for the 1080 to reach at such a low resolution. NVIDIA has also included some new technology, dubbed Simultaneous Multi-Projection, which makes the 1080 more efficient at displaying VR scenes than other cards. For example, it only needs to render a scene once to show it in VR, whereas other video cards have to do that work twice (once for each eye). The card is also much smarter about processing the pixels you actually need to see in a scene. These new innovations won’t make a big impact on existing VR games, which don’t need to be displayed in high resolutions, but they could be a big deal with next-generation headsets. The competition As great as the GTX 1080 is, most gamers will likely opt for its cheaper sibling, the $379 GTX 1070 ($449 for the Founders Edition). It’s only slightly slower — pumping out 6.5 teraflops instead of the 1080’s nine terfalops — but NVIDIA says it’s also “roughly” the same performance as the $1, 000 Titan X. That’s an insane cost/performance ratio, and it also leaves room for snapping up another (inevitably cheaper) 1070 in a year or so to bump your speeds up. As is usually the case, there will also be plenty of competing GTX 1080 designs to choose from in the next few months. Those cards will likely come in closer to the $599 retail price NVIDIA is advertising, rather than the $699 premium for the Founders Edition. Normally, I’d also urge you to look at previous-generation hardware as new gear comes in. But the 1070 and 1080 are such huge architectural leaps that it doesn’t make sense for most people to consider a 970 or 980. If you’re really trying to save money, a 970 for around $200 could be a decent deal in the future (they’re still going for around $300). But you’d also regret that choice if you want to dabble in VR within the next year. AMD has also shown off its next-generation graphics technology, Polaris , which promises to be just as power efficient as NVIDIA’s Pascal. We still don’t know what Polaris consumer cards will look like yet, so it might pay off to wait a few months before you decide on a new GPU. Wrap-up If you have the cash, and need the most powerful video card on the market, you can’t go wrong with the GTX 1080. It’s built precisely for the things gamers are focused on today: 4K and VR. It’s not just an incremental upgrade for NVIDIA: It’s a dramatic leap forward.

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​NVIDIA’s GeForce GTX 1080 is a PC gamer’s dream