How Competing Companies Are Jointly Building WebKit

New submitter jgb writes “WebKit is, now that Opera decided to join the project, in the core of three of the five major web browsers: Apple’s Safari, Google’s Chromium and Opera. Therefore, WebKit is also a melting pot for many corporate interests, since several competing companies (not only Google and Apple, but also Samsung, RIM, Nokia, Intel and many others) are finding ways of collaborating in the project. All of this makes fascinating the study of how they are contributing to the project. Some weeks ago, a study showed how they were submitting contributions to the code base. Now another one uncovers how they are reviewing those submitted contributions. As expected, most of the reviews during the whole life of the project were done by Apple, with Google as a close second. But things have changed dramatically during the last few years. In 2012, Google is a clear first, reviewing about twice as much (50%) as Apple (25%). RIM (7%) and Nokia (5%) are also relevant reviewers. Code review is very important in WebKit’s development process, with reviewers acting as a sort of gatekeepers, deciding which changes make sense, and when they are conforming to the project practices and quality standards. In some sense, review activity reflects the responsibility each company is taking on how WebKit evolves. In some sense, the evolution over time for this activity by the different companies tells the history of how they have been shaping the project.” Read more of this story at Slashdot.

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How Competing Companies Are Jointly Building WebKit

Steam For Linux: A Respectable Showing

An anonymous reader writes “Valve has just released its February, 2013 Steam Hardware & Software Survey, and the results are absolutely mind blowing. Linux is now standing strong as a legitimate gaming platform. It now represents 2.02% of all active Steam users.” That’s in keeping with what new submitter lars_doucet found. Lars writes: “I’m an independent game developer lucky enough to be on Steam. Recently, the Steam Linux client officially went public and was accompanied by a site-wide sale. The Linux sale featured every single Linux-compatible game on the service, including our cross-platform game Defender’s Quest. …. Bottom line: during the sale we saw nearly 3 times as many Linux sales of the game as Mac (Windows still dominated overall).” Read more of this story at Slashdot.

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Steam For Linux: A Respectable Showing

Bing Maps revamped with ocean topography, updated satellite imagery

Ballmer an Co. have loaded up Bing Maps with yet another batch of images , and though they’re staying quiet about the update’s file size this time, they say it includes 13,799,276 square kilometers of fresh high-res satellite shots and a better view of the ocean floor. Brand-new “straight down” photos give the base map a resolution of 15 meters per pixel, and the introduction of bathymetric imagery changes the ocean’s hue depending on its depth. The refresh even contains fewer clouds, giving users a less obstructed view of Earth. Thanks to additional aerial photos covering 203,271 square kilometers, Microsoft’s map service now covers the entirety of the US and 90 percent of Western Europe with pictures taken from aircraft. Armchair cartographers ready to explore the world remotely can find the revamped visuals already baked into Bing Maps online and within the service’s Windows 8 app. Filed under: Internet , Software , Microsoft Comments Via: TechCrunch Source: Bing Maps Blog

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Bing Maps revamped with ocean topography, updated satellite imagery

Recording Industry Manages a Sliver of Growth for the First Time Since 1999

Global recorded music revenues grew .3-percent to $16.5 billion last year, marking the first increase since 1999. That’s the year, you’ll remember, that Napster and file sharing brought the industry to its knees. More »

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Recording Industry Manages a Sliver of Growth for the First Time Since 1999

Google Releases Chrome 25 With Voice Recognition Support

An anonymous reader writes “Google on Thursday released Chrome version 25 for Windows, Mac, and Linux. While Chrome 24 was largely a stability release, Chrome 25 is all about features, including voice recognition support via the newly added Web Speech API and the blocking of silent extension installation. You can update to the latest release now using the browser’s built-in silent updater, or download it directly from google.com/chrome.” But if you’re more interested in the growing raft of Google-branded hardware than running Google OSes, some good news (via Liliputing) about the newly released Pixel: Bill Richardson of Google posted on Thursday that the Pixel can boot Linux Mint, and explained how users can follow his example, by taking advantage of new support for a user-provided bootloader. Read more of this story at Slashdot.

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Google Releases Chrome 25 With Voice Recognition Support

Office Web Apps update brings web image pasting, PowerPoint slide editing and more

Microsoft’s Office Web Apps are great for those with a SkyDrive account and any device with an IE, Firefox, Chrome or Safari browser who don’t want to lug the full Office 365 suite around. Since functionality can be a tad limited, however, Redmond’s just added more features with the latest update. For starters, you can now copy and paste pictures from the web into Word, PowerPoint and OneNote Web Apps. Other new functions include cursor-following tools in all the programs, the ability to rearrange slides in PowerPoint Web App along with comment viewing, touch-based chart resizing and more in Excel Web App. Microsoft’s posted some sample files that work without a SkyDrive account, so if you want to give it a whirl, hit the source. Filed under: Internet , Software , Microsoft Comments Source: Office Web Apps

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Office Web Apps update brings web image pasting, PowerPoint slide editing and more

New GPU Testing Methodology Puts Multi-GPU Solutions In Question

Vigile writes “A big shift in the way graphics cards and gaming performance are tested has been occurring over the last few months, with many review sites now using frame times rather than just average frame rates to compare products. Another unique testing methodology called Frame Rating has been started by PC Perspective that uses video capture equipment capable of recording uncompressed high resolution output direct from the graphics card, a colored bar overlay system and post-processing on that recorded video to evaluate performance as it is seen by the end user. The benefit is that there is literally no software interference between the data points and what the user sees, making it is as close to an ‘experience metric’ as any developed. Interestingly, multi-GPU solutions like SLI and CrossFire have very different results when viewed in this light, with AMD’s offering clearly presenting a poorer, and more stuttery, animation.” Read more of this story at Slashdot.

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New GPU Testing Methodology Puts Multi-GPU Solutions In Question

Millionaire Plans Mission To Mars In 2018

littlesparkvt writes in with news about the possibility of a privately funded Mars mission. “Millionaire Dennis Tito became the first paying customer to make a trip to the International Space Station and now he wants to launch a privately funded mission to Mars in 2018. Dennis paid a reported 20 Million to ride aboard a Russian rocket to the International Space Station and has since stayed out of the spotlight, until now. There’s no word whether the trip will include humans, there will be more information on that fact next week. Considering there is little time to train a crew for the mission the flight in 2018 will most likely be an unmanned probe. There’s also a possibility that the first mission to Mars from this private investor will harbor supplies for future astronauts. Plants and food are a possibility as they would take much less space than a full human crew.” Read more of this story at Slashdot.

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Millionaire Plans Mission To Mars In 2018

Sony Officially Unveils The PlayStation 4: X86 CPU And 8GB Memory, But About Experiences, Not Specs

Sony had an event today and as expected, it introduced the PlayStation 4. The next-gen platform is designed to shift focus from the living room to the gamer, Sony said, and overall, PlayStation’s approach is meant to make it possible for gamers to play wherever they want, whenever they want. PS4 lead system architect Mark Cerny talked about how the evolution of the PS4 came about, saying it began five years ago, earlier on in the life of the PS3. The PS3 was a first step, which was designed to connect to a variety of services, but it was limited because of how early it launched in that world, Cerny said. “Much less value is found today in blast processing or a system-on-a-chip,” Cerny said. He suggested tech could interfere with design innovation. The tech remains important, he stressed, but the idea was to create a platform that was all about experience. Sound familiar? That’s because it’s a tune Apple and Steve Jobs started playing years ago when they realized the spec race was a nonstarter in the mobile phone world. “By game creators, for game creators. It is a powerful and accessible system,” Cerny said on stage, suggesting that this time around there was a strong emphasis on ease of development, hence the use of a standard x86 PC CPU. The GPU is designed for use with “practical tasks,” he said, with the overall goal of making development a painless experience. Essentially, the PS4 is an advanced, x86-based personal computer, which means that it should be easy for developers to build. All of this is clearly an answer to a major complaint from studios about the previous generation, which was infamously tricky to master from a software perspective. Sony also unveiled a redesigned DualShock 4 controller, which has the Vita-style touchpad depicted in rumors, ad works with a 3D “stereo” camera accessory to track its movements in a loose approximation of what’s possible with Microsoft’s Xbox Kinect. The hardware is clearly also borrowing some tricks from mobile games. It has save states that allow users to quickly freeze and resume gameplay, without having to save just by switching on and off the console. There’s also background downloading, which allows digital titles to be played before they’re even completely on your local drive. Social is another key tentpole for the PS4, according to Cerny. He described a new function that allows you to quickly pause and upload gameplay videos as easily as you might have done with static screenshots in the past. There’s also spectator functionality for watching “celebrities” gaming, something which seems to have been borrowed from Twitter’s success with famous members. Networking will also be based around real names and profile pictures, instead of strictly on gamer tags and avatars, too, and all of this will plug into mobile apps to help gamers stay in touch.

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Sony Officially Unveils The PlayStation 4: X86 CPU And 8GB Memory, But About Experiences, Not Specs