Companies Start Implanting Microchips Into Workers’ Bodies

A Swedish start-up called Epicenter is offering to implant its employees and start-up members with microchips that function as swipe cards, allowing them to open doors, operate equipment or buy food and drinks with a wave of the hand. While these microchips have been available for decades, the technology has never been implanted in humans on such a broad scale. “Epicenter and a handful of other companies are the first to make chip implants broadly available, ” reports Associated Press. From the report: [A]s with most new technologies, it raises security and privacy issues. Although the chips are biologically safe, the data they generate can show how often employees come to work or what they buy. Unlike company swipe cards or smartphones, which can generate the same data, people cannot easily separate themselves from the chips. Epicenter, which is home to more than 100 companies and roughly 2, 000 workers, began implanting workers in January 2015. Now, about 150 workers have the chips. A company based in Belgium also offers its employees such implants, and there are isolated cases around the world in which tech enthusiasts have tried them out in recent years. The small implants use near-field communication technology, or NFC, the same as in contactless credit cards or mobile payments. When activated by a reader a few inches away, a small amount of data flows between the two devices via electromagnetic waves. The implants are “passive, ” meaning they contain information that other devices can read, but cannot read information themselves. Ben Libberton, a microbiologist at Stockholm’s Karolinska Institute, says hackers could conceivably gain huge swaths of information from embedded microchips. The ethical dilemmas will become bigger the more sophisticated the microchips become. Epicenter workers stage monthly events where attendees can receive the implant. Read more of this story at Slashdot.

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Companies Start Implanting Microchips Into Workers’ Bodies

This Wii emulator lets you buy actual games from Nintendo’s Shop Channel

A short video explains the new functionality that lets the Dolphin emulator access the official Wii Shop Channel. Perfect accuracy is an extremely ambitious goal for any console emulator to shoot for, and it’s one that many emulators never come close to achieving. The team behind the open source Dolphin emulator took a major step closer to reaching that goal last week, though, releasing a new version that can actually purchase and download games legitimately from the Wii Shop Channel. Accessing Nintendo’s Shop Channel servers from the PC-based emulator isn’t exactly a plug-and-play affair. For one thing, you’ll need to use some homebrew software on an actual Wii to dump the contents of the system’s NAND memory . From there, you have to use some special software tools to extract the certificates and keys that Nintendo uses when validating connections to its online servers. With all that in place, though, Version 5.0-2874 of Dolphin can now connect to the Wii Shop Channel servers to download WiiWare and Virtual Console games. The emulator will even let you re-download games that were previously purchased on the original Wii itself and let you enter a valid credit card to purchase new games. (This is why people use emulators, right?) Read 3 remaining paragraphs | Comments

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This Wii emulator lets you buy actual games from Nintendo’s Shop Channel

‘Donkey Kong 64’ player finds rare collectible 17 years later

The 3D platformer Donkey Kong 64 was lauded for its expansive worlds and multitude of well-hidden collectibles when it launched on the Nintendo 64 in 1999. Like many games of the era, it has enjoyed a peculiar afterlife as speedrunners blitz through it in record time under various conditions, like picking up each of the 976 banana coins found within. Unfortunately, all those completionist runs now seem to be invalid: 17 years after the game came out, streamer Isotarge has found a 977th coin. Turns out the collectible was hidden underground in the game’s fifth level, Fungi Forest, but the telltale patch of dirt indicating buried treasure in the game was hidden by a patch of tall grass. Isotarge was examining save data for that stage and discovered that the information for a particular pickup, rainbow coins, was incomplete. Using analysis tools, they pinpointed its location and unearthed it. While Isotarge is no stranger to using glitches to find out-of-bounds items likely leftover by developers, this particular coin is in fair territory and can be plucked from the ground using an ordinary character move. @Znernicus yes, times have been removed in All Collectables, 949 banana coins (now 974), Fungi coins, DK coins, All Rainbow Coins — Bismuth

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‘Donkey Kong 64’ player finds rare collectible 17 years later

Nintendo’s Fire Emblem Heroes will launch on Android before iOS

iOS users will have to wait longer for Nintendo’s next major smartphone game release. Nintendo’s push towards smartphone gaming will continue on February 2 with the launch of Fire Emblem Heroes , a touch-only take on the company’s longtime tactical RPG series—and possibly the company’s most micro-transaction driven game yet. Like Super Mario Run before it, Fire Emblem Heroes will have a period of platform exclusivity—but in a surprise twist, that exclusivity is reversed. Android users will get first crack at Heroes on that release date, while iOS users have been told their version is coming “soon.” (For an estimate of how long the left-behind platform might have to wait, remember:  Super Mario Run has yet to launch on Android over a month after its iOS release.) During this announcement, Nintendo did not mention  Animal Crossing , the other series set to receive a smartphone port in the near future. Read 5 remaining paragraphs | Comments

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Nintendo’s Fire Emblem Heroes will launch on Android before iOS

How a robot got Super Mario 64 and Portal “running” on an SNES

If you missed it live, watch TASBot’s AGDQ 2017 run then read about it below. Can you really, playably emulate games like Super Mario 64 and Portal on a stock standard SNES only by hacking in through the controller ports? The answer is still no, but for a brief moment at this week’s Awesome Games Done Quick (AGDQ) speedrunning marathon, it certainly looked like the impossible finally became possible. For years now , AGDQ has featured a block where TASBot (the Tool-Assisted Speedrun Robot) performs literally superhuman feats on classic consoles simply by sending data through the controller ports thousands of times per second. This year’s block (viewable above) started off simply enough, with some show-offy perfect play of Galaga and Gradius on the new NES Classic hardware (a system that TASbot organizer Allan Cecil says is “absolutely horrible” when it comes to automation). After that, TASBot moved on to a few “total control runs,” exploiting known glitches in Super Mario Bros. 3 and Mega Man to insert arbitrary code on the NES. This is nothing new for the computer-driven TASBot —the basics of the tricks vary by game, but they generally involve using buffer overflows to get into memory, then bootstrapping a loader that starts reading and executing a stream of controller inputs as raw assembly level opcodes. The method was taken to ridiculous extremes last year, when TASbot managed to “beat” Super Mario Bros. 3 in less than a second with a very specific total control glitch. Read 19 remaining paragraphs | Comments

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How a robot got Super Mario 64 and Portal “running” on an SNES

Watch the Nintendo Switch event in less than 12 minutes

What a night. While you were (probably) fast asleep, Nintendo ended months of speculation by revealing a ton of new info about its upcoming console. Most importantly, the Switch launches globally on March 3rd, and will cost $300 . Nintendo also announced a number of new games for the system, including Super Mario Odyssey , Splatoon 2 , a custom Switch version of FIFA , Xenoblade 2 , Skyrim and a weird but fun-looking new IP – Arms . There are also new titles and ports from big hitters like Ubisoft and Square Enix, and we’re even promised a sequel to No More Heroes . We’ll stop short of spoiling all the fun. As we’re nice people, we saved a few surprises and condensed all the event’s best bits into one bite-size video. Merry Switchmas! Click here to catch up on the latest news from Nintendo’s Switch event.

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Watch the Nintendo Switch event in less than 12 minutes

Nintendo mini NES modders figure out how to add new games

There was no doubt Nintendo’s miniature NES Classic Edition was going to be a hit , especially around the holiday season. The affordable retro console hit all the right nostalgic notes, but there’s a consensus Nintendo missed a trick by omitting any way to add new games to the system beyond the 30 preinstalled titles. Also, it shouldn’t be that hard — the mini NES is just an emulator in a pretty package, after all. Well, leave it up to the internet to do what Nintendo wouldn’t. The modding community has successfully cooked up ways to load additional games onto the system, and all you need is a PC and a micro-USB cable. Though no specialist equipment is required, a certain amount of technical knowhow is recommended. A post on the NESClassicmods subreddit links to an English translation of a method discovered by a Russian hacker (a Japanese modder has also published a guide) if you’re confident enough to give it a try. But be warned, you could irreparably fry the little console if anything goes wrong. The step-by-step is a little complex, but if you’re interested, you first need to have created a save file in Super Mario Bros. Then you have to hook the console up to a PC and boot it into special “FEL” mode while running an interfacing tool on your computer. You then have to copy data off the mini NES, unpack it, modify it, add any game ROMs you’ve downloaded — most of which are illegal if you don’t own the original cartridge, just FYI — before zipping it all back up again and overwriting the data on the console with this new package. The added games should then be listed in the regular UI if everything went to plan. It’s not the simplest of hacks and as it’s early days, there’s no definitive list of what ROMs will work (or not) when side-loaded onto the NES Classic Edition. But apparently, storage isn’t an issue, with the bravest of souls reporting smooth sailing after adding tens of extra titles to the little box. While the modding community is adding longevity to the NES Classic Edition, perhaps even persuading more people to give the hardware a look, Nintendo might have something to say about these hacking efforts. The company is notorious for taking issue with anything outside of its control, whether that be using its hardware in unintended ways or fan-made homages to classic characters . Via: Ars Technica Source: Reddit (NESClassicmods)

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Nintendo mini NES modders figure out how to add new games

Report: Nintendo Switch will play Gamecube games

Following years of pining after GameCube games on the Virtual Console, it looks like Nintendo fans will soon be getting their wish. According to a recent report by Eurogamer , the Nintendo Switch is rumored to be the first Nintendo console to offer GameCube games on its Virtual Console. Citing several sources within the company, the article states that Nintendo already has classic titles like Super Mario Sunshine, Luigi’s Mansion and Super Smash Bros. Melee running on the Switch. The article goes on to suggest that Nintendo is also prepping popular GameCube lifestyle sim Animal Crossing for the Virtual Console. It seems as though the company is also looking into making the console compatible with the Wii U’s GameCube controller adapter. Given Super Smash Bros Melee ‘s evergreen popularity at fighting game tournaments and the Switch reveal trailers focus on eSports, its inclusion is an easy win for Nintendo. The GameCube emulator is rumored to be developed by Nintendo’s European Research Department – the people responsible for this year’s Christmas sell-out, the NES Mini. While the NES Mini has a few issues , its game emulation runs flawlessly, meaning that if true, GameCube emulation on the Switch looks rather promising indeed. Frustratingly, it looks like old Virtual Console purchases won’t transfer over to the Switch, requiring users to pay a small ‘upgrade’ fee to unlock the rom on Switch. In an age where account purchases on mobile transfer seamlessly to your next handset, if true, it’s hard not to see this as a cheap cash grab. While none of this has been officially confirmed, Eurogamer’ s previous rumors about the system proved to be true. With Nintendo holding a press event revealing more about the Switch next month, we won’t have long to discover how much truth is in this reports. Source: Eurogamer

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Report: Nintendo Switch will play Gamecube games

Repurpose a Busted Wii U Controller as a Classic Game Emulator with a Raspberry Pi

We’re all well aware that the Raspberry Pi makes a fantastic game emulation machine , but sudomod user banjokazooie steps it up a notch by using a Wii U controller as a screen and controller combo for his little DIY system. Read more…

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Repurpose a Busted Wii U Controller as a Classic Game Emulator with a Raspberry Pi