Now that HTC is all-in on Vive headsets and letting Google deal with its Pixel smartphone business, it has to deal with another reality: The public still isn’t exactly sold on VR. To keep sales momentum going, it has announced a promotion aimed at attracting Vive app developers and keeping existing ones happy. Rather than taking its usual 30 percent cut, HTC will give 100 percent of app revenue to developers for the entire fourth quarter of 2017, starting in October. The developer promotion will end on December 31st, HTC says. It’s hard to say how much revenue apps could generate during that time, as HTC keeps such info under wraps. It’s no doubt hoping that developers will lower their prices a bit, in turn driving hardware sales. “The holiday is the most important time for developers, and we want to show our appreciation for them, ” HTC Viveport VR’s Rikard Steiber told Venture Beat . The Vive VR headset was one of HTC’s lone financial bright spots last year, and the company recently said sales are still going just fine. Nevertheless, it’s reportedly being outsold by the PlayStation VR, probably because Sony’s PS4 brand is much better known by the gaming public. As such, Sony has arguably the best VR games for its platforms as developers go where the money is. HTC is banking on the social experience of VR Arcades (credit: ©HLenie) HTC will also share more hourly revenue with VR arcade operators , giving them 70 percent instead of 50 percent as before. The company’s Viveport Arcade system, its licensing platform enabling titles to be played in public spaces, is in trial with 700 titles and 50 operators around the globe. The Taiwanese firm also unveiled the Viveport Scene SDK that lets developers create new effects to entice potential buyers to try out apps or games. Developers can also build “VR Previews, ” or movies that run on Vive headsets to show customers what a game is like to play. HTC recently launched a monthly $6.99 subscription service, and unveiled a new standalone headset that works via the cloud rather than a PC (in China only for now). Now that it has an extra billion in the bank, it’s trying a lot of things to push the Vive platform out to more consumers, and the next year or two will crucial for the Vive and VR in general. Source: Venture Beat
See the original article here:
HTC gives Vive developers all app revenue for the rest of 2017
After the PlayStation 4’s 5.0 update was leaked last week, Sony decided to officially reveal what’s coming in the update. GameSpot highlights the new features in their report: Some of the enhancements center around streaming using the PS4’s built-in broadcasting capabilities. PS4 Pro users will be able to stream in 1080p and 60 FPS, provided their connection is strong enough, and PSVR users will be able to see new messages and comments coming through while broadcasting. PSVR is also adding 5.1ch and 7.1ch virtual surround sound support. Next up, the PS4’s Friends List is being updated with greater management tools, such as the ability to set up separate lists of friends. You’ll be able to create a list of all the people you play Destiny with and send them all an invite, for example. This feature replaces the old Favorite Groups tab. In another move to help reduce the amount of time spent in menus, the Quick Menu is being updated to have more options. For example, you’ll be able to check on download progress and see new party invites. You can also leave a party from within that menu and see your current Spotify playlist. Notifications are also being improved when watching films and TV, as you can now disable message and other notification pop-ups while watching media. You can also change how much of a message is displayed, as well as its color, when playing or watching any form of content. Finally, Parental Control features are being overhauled in favor of what Sony calls “Family on PSN.” This replaces the old Master/Sub account system; instead, one user is deemed the Family Manager, and they can set up other accounts and appoint them as a Parent/Guardian, Adult, or Child. Parents or Guardians can restrict Child accounts in their “use of online features and communication with other players, set restrictions for games, restrict the use of the internet browser, and set spending limits for PlayStation Store.” Note that Sony says the first time any North American user tries to set up an Adult account, they will be charged $0.50 “to verify that you are an adult.” Read more of this story at Slashdot.
According to Variety, AT&T’s pay-TV business has lost a record 351, 000 traditional video customers in the second quarter, with the internet-delivered DirecTV Now service failing to fully offset the losses. From the report: In Q2, historically a seasonally weak period for the pay-TV business, DirecTV’s U.S. satellite division lost 156, 000 customers sequentially, dropping to 20.86 million, compared with a gain of 342, 000 in the year-earlier quarter. AT&T’s U-verse lost 195, 000 subs in the quarter, which was actually an improvement over the 391, 000 it lost in Q2 of 2016. AT&T touted that it gained 152, 000 DirecTV Now customers in Q2, after adding just 72, 000 in the first quarter of 2017. Overall, it had signed up 491, 000 DirecTV Now subs as of the end of June, after the OTT service launched seven months ago. Read more of this story at Slashdot.
Sony announced today it is rolling out a new system updated — dubbed Shingen — to all the PlayStation 4 to bring High Dynamic Range (HDR) support. The new update, in addition, also brings Spotify integration, LAN data migration transfer, and tweaks to interface. From a CNET report: Other refinements to the system’s interface include a redesigned content info screen — the thing you see when pressing down after highlighting a game on your home screen. Similarly, the What’s New screen has been updated with a new layout. 4.00 also adds support for HDR to all play PS4s, something Sony announced last week. This will be an option located in the Video Output Settings menu for existing PS4s and the new slim PS4, as well as the PS4 Pro. Those who get a Pro when it launches in November will also find support for several new features added in this update. As we learned recently, the system features 1080p streaming for Share Play and Remote Play (but only to PC/Mac and Xperia devices, not Vita), as well as 1080p/30 FPS streaming to Twitch and 1080p 30/60 FPS streaming to YouTube. Read more of this story at Slashdot.