Ubuntu 15.10 ‘Wily Werewolf’ Released

LichtSpektren writes: Ubuntu 15.10 “Wily Werewolf” is now released and available, along with its alternative desktop flavors (MATE, Xfce, LXDE, GNOME, KDE, Kylin). This release features Linux 4.2, GCC 5, Python 3.5, and LibreOffice 5. The default version is still using X.org display server and Unity7; Mark Shuttleworth has said that Mir and Unity8 won’t arrive until Ubuntu 16.04 “Xenial Xerus.” Not much has changed beyond package updates, other than replacing the invisible overlay scrollbars in Nautilus with the GNOME 3 scrollbars. Phoronix brings us the only bit of drama regarding this release: Jonathan Riddell, long time overseer of Kubuntu, has resigned with claims that Canonical has “defrauded donors and broke the copyright licenses.” Another reader adds a link to a Q & A session with Riddell. Read more of this story at Slashdot.

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Ubuntu 15.10 ‘Wily Werewolf’ Released

Astounding showpiece table full of hidden compartments nested in hidden compartments

Custom furniture maker Craig Thibodeau created this showpiece “Automaton Table” to illustrate all the different ways that he can hide secret compartments in the pieces he builds. (more…)

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Astounding showpiece table full of hidden compartments nested in hidden compartments

Twitter CEO Jack Dorsey Is Giving $200M of His Twitter Stock to Staff

Twitter’s new CEO Jack Dorsey has enough cash to go round. So much so, in fact, that he’s announced that he’s giving one-third of his stock holdings in the social media company to his employees. Read more…

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Twitter CEO Jack Dorsey Is Giving $200M of His Twitter Stock to Staff

Pandora Has to Stump Up $90M For Its Use of Pre-1972 Songs

Earlier this year, the Record Industry Association of America began to pursue Pandora on behalf of record labels to seek royalties for the use of tracks recorded before 1972. Now, it’s reached a settlement that will see Pandora stump up $90 million for using the songs. Read more…

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Pandora Has to Stump Up $90M For Its Use of Pre-1972 Songs

Harvard creates a material that lets light go ‘infinitely fast’

Researchers at Harvard University announced recently that they had successfully developed a means of manipulating light at the nanoscale, which could lead to photonic-based ( rather than electronic ) telecommunications. Think, ubiquitous fiber optics. The team reportedly developed an on-chip metamaterial made from silicon pillars embedded in polymer and wrapped in gold film that exhibits a refractive index of zero. In English, that means that the phase of light passing through this material can travel infinitely fast without violating the known laws of physics. Source: Harvard University

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Harvard creates a material that lets light go ‘infinitely fast’

Update Facebook on iOS now to keep it from draining your battery

Facebook users on iOS have had a sneaking suspicion that the app was starting to misbehave, to the detriment of their phone’s battery life. After saying it was looking into the issue, Facebook has now confirmed the problem and pushed out an update to the iOS app to help offer some relief. Facebook engineering manager Ari Grant said as much in a post today on (where else) Facebook, saying that the company “found a few key issues and have identified additional improvements, some of which are in the version of the app that was released today.” While there’s more Facebook says it can do to lessen battery draing, updating the app today should provide some immediate relief. Source: Facebook

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Update Facebook on iOS now to keep it from draining your battery

How Twitter helped make the ‘Archer’ pinball game a reality

Pinball FX creator Zen Studios released a bundle this week featuring tables from Archer , Family Guy , Bob’s Burgers and American Dad . The pack, called Balls of Glory , is available now across PS3, PS4, Vita, Xbox 360, Xbox One, Windows 10, Steam, Android and iOS ( whew ). And all of this exists because of a tweet, as Zen Studios VP of Publishing Mel Kirk explains.

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How Twitter helped make the ‘Archer’ pinball game a reality

Facebook expands search to all 2 trillion of its posts

Facebook announced on Thursday that it will expand its search function to include every publically-available post in its archive, not just those of your friends and liked Pages. But this won’t simply be a firehose of information , Facebook will reportedly segregate and stack results depending on the source. The top of the search results will be dominated by trusted sources like professional news outlets (CNN and the like). Below that section will be posts from your friends, presumably providing color commentary and insightful discussion of the headlined news — or, if they’re anything like my friends, it’ll quickly devolve into GIF wars and poop jokes. And at the bottom of the stack will be a Digg-like section of aggregated links related to the search topic. The returned results are reportedly personalized for each user based on 200 search factors. These factors include what subjects and Pages you like as well as your personal information and search history. This change comes in response to criticism of FB’s existing search feature, which has been characterized as an “echo chamber.” By at least exposing users to thoughts and opinions beyond those of their immediate social circle, FB hopes to improve the overall discussion about breaking news. “You don’t just see what your friends and people around you are saying, ” Tom Stocky, VP of Search, told TechCrunch . “You see the stories of people on the ground. It gives us a different level of perspective.” Though, if this new search function is anything like the bedlam of breaking news that is Facebook’s Signal news service, you might want to just stick with Google. [Image Credit: Shutterstock] Via: TechCrunch Source: Facebook

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Facebook expands search to all 2 trillion of its posts

Descent Underground recaptures that Descent multiplayer magic [Updated]

Video: the Descent Underground Early Access gameplay trailer. AUSTIN, TX—About a month ago, we called the retro-themed Descent -style shooter Sublevel Zero an awesome Descent -like experience  but lamented its lack of multiplayer. Well, good news this morning for folks who are still craving multiplayer tunnel-shooting: as of 11:00 EDT, Descent Underground is available on Steam Early Access for $29.99. Players will be able to jump in and fly three classes of ships in five maps and a few different game modes. The product of a small Austin company called Descendent Studios founded by former Star Citizen Austin studio head Eric “Wingman” Peterson, Descent Underground was originally envisioned as a Descent clone under the working title “Ships That Fight Underground” (abbreviated as “STFU” ). However, the game changed course when an encounter with an Interplay shareholder led to a licensing agreement with Interplay, the studio that controls the bulk of the Descent intellectual property. The licensing deal meant that the game could be re-envisioned as an actual branded Descent game—though because the licensing agreement doesn’t include the character models or sound assets from the original trilogy, some creativity had to be applied. The result is Descent Underground, a prequel to the original Descent series. In it, the player takes on the role of a miner who remote-pilots drones through mines, blasting other drones and occasionally doing some actual mining to collect resources. Lead designer Peterson explained to us that the eventual goal is to have a metagame that has some hints of Dune about it: players will fly around in a large mothership, cruising through asteroid fields and looking for choice places to mine. A nice asteroid might already have another player group’s ship docked on it, and you can fly up next to it and deploy your own drones to try to fight them for the asteroid. (This is what’s going on in the launch trailer at the top of the page.) Read 20 remaining paragraphs | Comments

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Descent Underground recaptures that Descent multiplayer magic [Updated]

950 Pro review: Samsung’s first PCIe M.2 NVMe SSD is an absolute monster

(credit: Orestis Bastounis) The 950 Pro isn’t Samsung’s first consumer M.2 SSD, or even the company’s first PCIe M.2 drive. It is, however, Samsung’s first consumer M.2 and NVMe drive that uses the full performance of four PCIe 3.0 lanes. It is also an upgrade from its predecessor the SM951, in that it uses 3D V-NAND rather than planar NAND. Somewhat disappointingly, the 950 Pro comes in only two capacities for now: 256GB or 512GB, with a 1TB model promised for next year. Samsung is resolute in only producing single-sided M.2 devices to keep the drive’s thickness to a minimum, so the 1TB drive will have to wait until 48-layer 3rd-generation V-NAND is available. Thankfully, no 128GB model will be sold, indicating that 128GB SSDs may be on their way out. UK pricing is pegged at £150 for the 256GB model and £270 for 512GB; in the US, it’s $200 and $350, respectively. As always, expect some variation between retailers with these prices, and in these early days, prices may be slightly higher than what Samsung is quoting. We’re told that the 950 Pro will hit retailers today; we’ll update this story with some links when they first appear. Read 44 remaining paragraphs | Comments

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950 Pro review: Samsung’s first PCIe M.2 NVMe SSD is an absolute monster