‘Super Mario 64’ is an online multiplayer thanks to hero modders

Super Mario 64 turned 21 years old back in June, but the classic title lives on in the hearts and minds of players. A new fan project has taken that collective nostalgia to another level with a downloadable version of the game allowing up to 24 friends to play through the (formerly) single-player adventure. But given Nintendo’s extremely low tolerance for unauthorized versions of its games, play it now before the company DMCA’s it off the internet. Built by modders Kaze Emanuar, Melonspeedruns and Marshivolt, the Super Mario 64 Online project is a downloadable ROM, so you’ll need emulator software that plays N64 games. The project requires a little tinkering with settings (tutorial video here ) and drawing straws to see who will host your game session. After that, it’s off to the races for you and your friends to fiddle around Super Mario 64 ‘s original levels with a sprawling cast of characters, all with different abilities. Sure, the game’s content is unchanged, so having multiple players likely makes acquiring stars and advancing through the story easier — if that’s your only goal. But idle hands are the devil’s playground, and stuffing a bunch of your friends in what’s supposed to be a single-player game makes for a wild sandbox. Think of it like Mario Party where you make the rules. If you’re planning to boot up Super Mario 64 Online , do so now. The last time somebody released a computer-playable version of the classic N64 platformer, Nintendo shut it down within days. And if you come to this post too late, just remember: People have tried to give Super Mario 64 multiplayer before , and they will probably do so again. The dream lives on. Via: Mashable Source: ‘Super Mario 64 Online’ (YouTube)

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‘Super Mario 64’ is an online multiplayer thanks to hero modders

New ‘Dungeons & Dragons’ site manages the rules so you can just play

Dungeons & Dragons , the quintessential pen-and-paper game, is more popular than ever, thanks to Twitch channels like Geek and Sundry and podcasts like The Adventure Zone . But it’s one thing to listen or watch a presentation crafted by seasoned gamers and another to actually run your own adventure. Players may get frustrated by the hundreds of pages of rules and quit before they’ve even had their first goblin encounter. Wizards of the Coast and social gaming firm Curse aim to fix this with the launch of D&D Beyond , a website and app intended to take care of all the fine print and number crunching, leaving dungeon masters and players free to focus on crafting a good story. While Curse specializes in video game add-ons and communities, D&D Beyond is a different kind of project — a digital companion for a tabletop game. At launch it will mostly consist of a compendium of the rules and world information from D&D ‘s fifth edition, broken down into sections like “spells” and “monsters” that can be either browsed in a list or searched, with plenty of filters to narrow down the exact information required. The current Player’s Handbook and Dungeon Master’s Guide may give you all the information you need to play an adventure, but anyone who’s ever used the books can attest to how hard it is to find anything in them. Many players end up turning to outside wikis and forums to get the information they want instead. Wizards of the Coast has tried over the years to provide some limited online help: Dungeons & Dragons has had digital content since its second edition, and the tools provided for the fourth edition did rather well with players. One thing all of these sites had in common is that they’ve always been meant as a supplement to the game — you still needed to buy the books to play. The eventual goal is for D&D Beyond to completely replace the physical books. That doesn’t mean paper devotees are out of luck — the guides will stay in print as long as there’s demand. But players who prefer to keep everything on their computer or phone will have an official way to do that. While seasoned players will appreciate things like easier-to-access game minutia, it’s newbie adventurers who will benefit the most. For example, character creation has been boiled down to a step-by-step process on the Beyond site that walks you through choosing a race, class and so forth. I used the builder to make an elven ranger and was impressed with how easy it is: After each selection it’ll give you drop-downs for things like expertises and languages, with the weapons and armor you can use clearly marked. When I copied my gnome bard from the game I currently play with friends, it actually showed me a few skill roll bonuses I had missed when I leveled up my character by hand. The sheer complexity of Dungeons & Dragons is what’s made it so hard to build effective digital tools for it, but Project Lead Adam Bradford notes that it’s not the depth that makes it so hard to digitize but the breadth. The game is an open world, ultimately only limited by the imagination of its players. The rules are written as a guide, not a rigid framework for adventurers to operate in. To support freedom of ideas the site allows plenty of manual input, ranging from things as mundane as dice rolls to full-blown homebrew content that can be uploaded to the site’s database. There’s an entire section dedicated to sharing user-generated content where gamers can upvote the best submissions and add anything they find to their “collection.” Even with so much of the game experience being moved online, Curse still envisions people sitting around a table to play Dungeons & Dragons , just with their laptops in front of them. Even if the entire game is run through Beyond, with future iterations of the site keeping track of combat turns, attacks and statuses, players will still need to talk to one another to describe what’s happening. The company also sees the site as a way to make the game more accessible when you’re not playing. When you’re at work or in class you can look at your character, browse for new spells and read backstory anytime you want. By making those little things more accessible during downtime, the actual play sessions can be focused on story, socialization and performance. The idea of Dungeons & Dragons as performance hasn’t always been a prominent part of the brand. Sure, you’re trying to amuse yourself and your friends, but no one was really playing for an audience outside gaming conventions. Now you can watch seasoned players run through campaigns like the Penny Arcade’s Acquisitions Inc. video series. Curse wants to help that phenomenon grow, especially after its sale to Twitch last year. You need a Twitch account to sign up for D&D Beyond, because the company has big plans down the line for integrating D&D campaigns into the streaming site. The idea is that when you set up a stream it’ll be connected to the Beyond page for that particular campaign, displaying relevant infographics on the screen to give viewers a better idea of what’s going on. This will include interactive elements — each player will have her character name displayed, which can be moused over to look at that character sheet — and animations for things like spells or statuses. Games will look a lot more professional, and with most of the rules crunching going on behind the curtain, they will be a lot more entertaining to watch, with an increased emphasis on performance. Features like interactive Twitch streams and the ability to run games completely through the site are big tasks, but Bradford says Curse is in it for the long haul. The first step is to get dungeon master tools up and running later this year, like combat and initiative tracking. There’s been a lot of demand for encounter building — that is, designing battles against monsters and other foes. Encounters form the core of Dungeons & Dragons gameplay, with a typical session usually structured around one or two big battles. Wizards of the Coast sells predesigned adventures, but some players prefer something more customized to their group, especially if they have the type of friends who tend to step outside the box. Beyond will let dungeon masters tweak existing monsters and build entirely new ones: As an example Bradford mentioned a Challenge Rating 12 Mind Flayer that had been separated from its colony. It would be weaker, but how would a player modify its stats? Beyond can eliminate the guesswork, even taking into account small things like how carrying certain magical items might affect the creature. Unfortunately, these tools won’t be ready when Beyond comes out in August. Everything introduced in the current beta is what players should expect at launch. That’s the compendium, character builder and spell book, which will be available free of charge to registered users. Nothing needed to play will be locked away behind a paywall. Instead, the premium tiers will have features that make the site more useful, like the ability to store unlimited characters or use homebrew content. The site will also offer a lot of onetime purchases, like guides and special character classes. Dungeon masters who opt into the most expensive Master Tier will be able to share this content with their players with a click. It certainly beats having to carry around a backpack full of source books to every session. Of course, some people like carrying around heavy bags of books and arguing about attack bonuses. Nothing has to change for them. But for players who really care about collaborative storytelling and love performing, D&D Beyond could be the push they need to give tabletop role-playing a try. It makes Dungeons & Dragons less about the math and more about being someone else for a little while.

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New ‘Dungeons & Dragons’ site manages the rules so you can just play

Play ‘Runescape’ seamlessly between your PC and phone

If you’re an avid player of MMORPG RuneScape , then you should be paying attention to publisher Jagex’s announcement today. The UK-based game developer revealed that RuneScape and Old School RuneScape will be coming to both mobile and tablet devices. The games will feature fully interoperable play between PC and mobile devices; you can start your game on your computer and pick up seamlessly on your phone or tablet when you have to step away from your desk. Or you can play entirely on your mobile device; if you previously had a saved PC game, but now prefer mobile, you can pick up that computer game and play entirely on your tablet or phone going forward. Jagex’ Chief Operating Officer Phil Mansell says, “We believe in taking our games to wherever our players want them; recent player surveys showed an overwhelming 90% of active players and 64% of former players telling us of their very high intent to play on mobile.” That’s a high volume of players, especially considering that the ability to play on a phone or tablet might draw former players back to RuneScape . It’s nice to see game developers listening to their audiences and adding features that players will really use.

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Play ‘Runescape’ seamlessly between your PC and phone

Researcher uses Game Boy Camera to capture 2-bit photos of space

The Game Boy Camera, released in 1998, wasn’t even close to the weirdest peripheral for Nintendo’s classic handheld console and even earned a Guinness World Record for the smallest digital camera in the world. Its 2-bit, 128 x 128 pixel CMOS sensor managed very grainy black-and-white shots, making it far more fun than technically impressive. And yet, a Dutch researcher and tinkerer just used one to catch some charmingly blocky photos of the moon and Jupiter. Astrogphrapher Alexander Pietrow used a universal cell phone mount to strap one of the 29-year-old monochrome workhorses to an appropriately old telescope (built in 1838) in Leiden University’s Old Observatory and aimed at at the stellar bodies. The resulting photos are barely detailed — Jupiter is half a dozen pixels wide — but they’re blocky in a charming throwback to the original Game Boy’s 8-bit graphical style. Pietrow even managed to pick out three of the gas giant’s moons, singular pixels in a field of star dots. (Note that the image below has been blown up 400 percent to make it visible, since the Game Boy Camera takes photos at a whopping 112 x 128 pixel resolution.) Maybe it doesn’t do much for astronomy as a field, but it’s a lovely reminder that space still fascinates at any resolution — that we still find meaning when stretching for the cosmos with the crudest of tools. Via: PetaPixel Source: Alexander Pietrow

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Researcher uses Game Boy Camera to capture 2-bit photos of space

Indie Game Developer Shares Free Keys on The Pirate Bay

Jacob Janerka, developer of the popular indie adventure game ‘Paradigm, ‘ recently spotted a cracked copy of his title on The Pirate Bay. But, instead of being filled with anger and rage while running to the nearest anti-piracy outfit, Janerka decided to reach out to the pirates. Not to school or scold them, but to offer a few free keys. From a report: “Hey everyone, I’m Jacob, the creator of Paradigm. I know some of you legitimately can’t afford the game and I’m glad you get to still play it :D, ” Janerka’s comment on TPB reads. Having downloaded many pirated games himself in the past, Janerka knows that some people simply don’t have the means to buy all the games they want to play. So he’s certainly not going to condemn others for doing the same now, although it would be nice if some bought it later. “If you like the game, please tell your friends and maybe even consider buying it later, ” he added. Read more of this story at Slashdot.

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Indie Game Developer Shares Free Keys on The Pirate Bay

Trent Reznor blows dust off the ‘Quake’ score for vinyl reissue

Quake was a groundbreaking game in a number of ways, and that included its soundtrack — id Software scored a coup when it got Nine Inch Nails (technically, Trent Reznor ) to score the grim first-person shooter. Until now, though, listening to that soundtrack has usually meant digging up your circa-1996 game CD or (let’s be honest) finding a YouTube rip. Thankfully, you’ll soon have an alternative if you own a turntable. As part of a larger wave of back catalog releases, Reznor is making the Quake soundtrack available on vinyl — you too can listen to that memorable theme in your living room. There’s no date or price for pre-orders, but NIN’s current pricing for single-record LPs suggests you’ll be paying around $20. You might not have to wait long to get your copy after it ships, at least. NIN recently ran into serious delivery problems for other albums, but a recent change in fulfillment partners should have sorted that out. If you haven’t listened to the Quake soundtrack before, it’s important to note that most of it is eerie ambient fare. You’re not getting B-sides to The Downward Spiral , folks. It added to the game’s sinister atmosphere, however, and the star power behind the soundtrack stood out at a time when many developers were just happy to have more than generic-sounding MIDI tunes. This work also led to Reznor being tapped to compose the score for Doom 3 , though he ultimately left the project. Whatever you feel about Quake , consider this: while vinyl game soundtrack releases are relatively common nowadays, this is likely the only one you’ll ever get from an Oscar-winning artist who works in the tech industry . Source: Nine Inch Nails

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Trent Reznor blows dust off the ‘Quake’ score for vinyl reissue

Microsoft Leak Reveals New Windows 10 Workstation Edition For Power Users

Upon close inspection of the Windows 10 build that Microsoft accidentally pushed to insiders last week, several users are reporting discovering the reference of a new Windows 10 SKU. From a report: In a leaked slide, Microsoft describes the edition as “Windows 10 Pro for Workstation” with four main capabilities: 1. Workstation mode: Microsoft plans to optimize the OS by identifying “typical compute and graphics intensive workloads” to provide peak performance and reliability when Workstation mode is enabled. 2. Resilient file system: Microsoft’s file system successor to NTFS, dubbed ReFS, is enabled in this new version, with support for fault-tolerance, optimized for large data volumes, and auto-correcting. 3. Faster file handling: As workstation machines are typically used for large data volumes across networks, Microsoft is including the SMBDirect protocol for file sharing and high throughput, low latency, and low CPU utilization when accessing network shares. 4. Expanded hardware support: Microsoft is also planning to allow Windows 10 Pro for Workstation on machines with up to 4 CPUs and a memory limit of 6TB. Windows 10 Pro currently only supports 2 CPUs. Read more of this story at Slashdot.

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Microsoft Leak Reveals New Windows 10 Workstation Edition For Power Users

Hackers jailbreak permanent mods onto Super Mario World save files

The practice of hacking standard Super Mario World cartridges on stock Super Nintendo hardware has come a long way in a short time. Three years ago, it required a robot entering thousands of button presses per second to insert arbitrary code on top of the game. By last year, streamer SethBling was proving that this kind of code insertion was possible for a human acting with pixel-perfect precision. Now, SethBling and others in the SMW hacking community have taken things a step further, permanently writing a full hex editor and gameplay mods onto a stock Super Mario World cartridge using nothing but standard controller inputs. SethBling’s ten-minute video explaining the entire “jailbreaking” process is a must-watch for anyone interested in the particulars of perpetually altering a 25-year-old game without any special hardware. In short, the jailbreak builds on an exploit discovered by Cooper Harrsyn that lets players write data directly to the small, 256-byte save files that are permanently stored on the Super Mario World cartridge. Read 4 remaining paragraphs | Comments

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Hackers jailbreak permanent mods onto Super Mario World save files

NVIDIA ‘Max-Q’ gaming laptops are ultrabooks with GTX 1080 power

Based on NVIDIA’s 2017 Computex announcements, PC gamers won’t have to choose between bulky gaming laptops and desktop-level processing power for much longer. A new design called “Max-Q” is arriving in new laptops that it claims are both 3x thinner and 3x more powerful than their predecessors — think 18mm thick, 5 pounds and with the power of NVIDIA’s GTX 1080 inside. Plus, there’s “WhisperMode, ” which can pace the game’s framerate to keep the laptop cool and quiet during a plugged-in gaming session. When the new laptops roll out beginning June 27th , the top of the line options well outpace current options like Razer’s GTX 1060-powered 4K Blade . There aren’t specific benchmarks listed, but a graph on the official website claims an average 1.8x performance increase over GTX1060 when running “AAA” titles at 4K. During the demo, CEO Jen-Hsun Huang showed off a 5-lb laptop running Project Cars 2 , saying it was 60 percent faster than the PS4 Pro. NVIDIA says that they’re not only engineered to be thin and light across the “chip, drivers, thermal and electrical components, ” but that its software optimizes settings and the workload across CPU/GPU to regulate power and heat. They aren’t all super powerful however, with models on the way from “Acer, Aftershock, Alienware, ASUS, Clevo, Dream Machine, ECT, Gigabyte, Hasee, HP, LDLC, Lenovo, Machenike, Maingear, Mechrevo, MSI, Multicom, Origin PC, PC Specialist, Sager, Scan, Terrans Force, Tronic’5, and XoticPC, ” they will include GTX 1060, 1070 and 1080 level GPUs inside. Source: NVIDIA Blog , NVIDIA

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NVIDIA ‘Max-Q’ gaming laptops are ultrabooks with GTX 1080 power

Breath of the Wild hack is like Garry’s Mod for Zelda

This 18-minute video shows off what can be done with the item-spawning power of the Accio Code. Games like Fallout 4 notwithstanding , console gamers by and large miss out on the ocean of user-made modifications that let PC gamers tweak and enhance their games well past release. A team of hackers is working to fix that situation for the Wii U version of The Legend of Zelda: Breath of the Wild , though, using some intricate homebrew to create an ersatz debug mode that lets players spawn objects arbitrarily in the game world. Much like the popular Garry’s Mod initially let players manipulate the sandbox that is Valve’s Half-Life 2 , the Breath of the Wild “Accio Code” lets you “spawn anything, anywhere,” as the title for this extensive demonstration video puts it. With the Accio Code in place, you can make anything from bananas to boulders rain down from the sky, revive multiple copies of long-dead non-player characters, or spawn a room full of the game’s toughest bosses to attack each other. Using the Accio Code, it’s pretty easy to obtain 999,999 rupees (the in-game limit, apparently), give yourself the game-concluding Bow of Light at any time, or create stamina-increasing vials that can raise your maximum stamina past the usual limit. You can also easily fill the screen with so much detritus that the overloaded game engine slows to a crawl and the game activates a scene-resetting Blood Moon to save itself. Read 5 remaining paragraphs | Comments

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Breath of the Wild hack is like Garry’s Mod for Zelda