Wi-Fi Hotspot Blocking Persists Despite FCC Crackdown

An anonymous reader writes: An examination of consumer complaints to the FCC over the past year and a half shows that the practice of Wi-Fi hotspot device blocking continues even though the agency has slapped organizations such as Marriott and Hilton more than $2 million in total for doing this. Venues argue they need to block hotspots for security reasons, but the FCC and consumers say the organizations are doing this to force people to pay for pricey Internet access. “Consumers who purchase cellular data plans should be able to use them without fear that their personal Internet connection will be blocked by their hotel or conference center, ” FCC Enforcement Bureau chief Travis LeBlanc said in a statement. “It is unacceptable for any hotel to intentionally disable personal hotspots while also charging consumers and small businesses high fees to use the hotel’s own Wi-Fi network. This practice puts consumers in the untenable position of either paying twice for the same service or forgoing Internet access altogether.” Consumers have filed many complaints about Wi-Fi hotspot blocking to the FCC. Read more of this story at Slashdot.

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Wi-Fi Hotspot Blocking Persists Despite FCC Crackdown

Encrypted Messaging App Telegram Hits 100m Monthly Active Users, 350k New Users Each Day

 That didn’t take long. Telegram launched just two and a half years ago and is today announcing at Mobile World Congress 2016 that it has 100, 000, 000 monthly active users. Shortly after launching, the messaging app claimed it had 100, 000 users communicating on its encrypted platform. In December 2014 there was 50 million active users, who were generating 1 billion messages daily. Now, … Read More

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Encrypted Messaging App Telegram Hits 100m Monthly Active Users, 350k New Users Each Day

Telstra To Roll Out 1000Mbps 4G

An anonymous reader writes: After beginning support for LTE Category 9 last year on their 4Gx network (with it’s theoretical max download speed of 450Mbps), Telstra has now announced that they will upgrade their network to support LTE category 16. In theory, this means that if a customer has the correct equipment in the correct location, they will be able to have a maximum theoretical download speed of 1000Mbps, and a maximum theoretical upload speed of 150Mbps. Of course, it’s unlikely that customers will be able to sustain these speeds, but Telstra lists on their website that 4GX devices currently have a typical download speed of 2 to 75Mbps on 4GX. Read more of this story at Slashdot.

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Telstra To Roll Out 1000Mbps 4G

Intel Compute Stick review (2016): Second time’s a charm

I had high hopes for Intel’s original Compute Stick , but it ended up being a massive disappointment. Sure, it was cool to have a fully functional computer the size of a few thumb drives. But it was awfully slow and limited in some truly baffling ways (only one USB port?!). Now with Intel’s second-gen Compute Stick ($159), it’s another story entirely. It may look similar, but it packs in enough upgrades — a faster processor, better networking and more USB ports — to actually make it a usable computer. Hardware The first Compute Stick felt like a prototype that left Intel’s labs before designers ever laid their eyes on it. This new model, on the other hand, looks and feels like a solid piece of consumer kit. Instead of a boring rectangular design, it’s got smooth curves and perforated openings for its tiny fans (previously, they looked like cheap fan grilles molded into plastic). Even though it’s a device that’ll mostly live behind monitors, it’s also meant to be portable, so being attractive is a plus as you’re bound to show it off. It feels more solid in your hand, thanks to a tasteful balance of matte and glossy plastic. Heck, even the placement of the Intel Inside logo seems better (it’s now lower on the device instead of in the middle, and with less garish coloring). Intel also included two USB ports this time around (one of them USB 3.0), so that you can connect a keyboard and mouse without resorting to a hub. (If you were one of the readers who thought I was being unfair by complaining about the first model’s single USB port, this is why. It’s not as if Intel couldn’t fit in another port the first time around, and a USB hub kind of defeats the purpose of such a compact device!) I tested the Compute Stick with a wireless keyboard and mouse, so I only needed to use one of the USB ports for their wireless dongle. But the extra port came in handy for transferring files and updating the BIOS without removing my input devices. Once again, the Compute Stick features a microSD slot for an additional 128GB of storage (on top of the 32GB of internal storage). There’s also a micro-USB port for the power adapter. You still need to plug it into an AC adapter, unfortunately, which makes it a tad less portable than it may appear at first. An Intel spokesperson said the company is looking into the “superMHL” standard, which could power future models entirely over HDMI. A small power button lives on the side of the Compute Stick, and this time around there’s a small cap to protect the HDMI connector. That should make it less dangerous to chuck it in your bag or pocket. If your HDMI ports are too crowded on your TV or monitor, Intel also packs in a small HDMI extension cord to give the Compute Stick a bit of breathing room. Setup and performance Installing the Compute Stuck was a cinch: I plugged it into my TV, connected the power adapter and plugged in the wireless dongle for my keyboard and mouse. It booted up immediately, and it took about four minutes for me to run through the initial Windows 10 setup process. After a reboot, it took another five minutes to plug in my Windows login details and wait for my user account to bake. That may seem a tad lengthy, but it’s on par with what I’ve seen setting up other Atom-based computers. PCMark7 3DMark06 3DMark11 ATTO (top disk speeds) Intel Compute Stick (2016) (1.4Ghz Atom x5-Z8400) 2, 419 2, 677 E610 / P382 92 MB/s (reads); 176 MB/s (writes) Intel Compute Stick (2015) (1.3GHz Atom Z3735F, Intel HD Graphics) 2, 320 1, 544 E266 / P173 77 MB/s (reads); 175 MB/s (writes) Microsoft Surface 3 (1.6GHz Atom x7-Z8700, Intel HD Graphics) 2, 839 3, 920 E941 / P552 163 MB/s (reads); 39.2 MB/s (writes) HP Stream 11 (2.16Ghz Intel Celeron N2840, Intel HD Graphics) 2, 607 N/A E374 168 MB/s (reads); 72 MB/s (writes) Once I hit the desktop, I immediately opened up Microsoft Edge and opened YouTube to test the Compute Stick’s media capabilities. It loaded up 1080p streams far faster than the previous model, though there was a bit of slowdown as I swapped between fullscreen and windowed views. But, feeling a bit cheeky, I also played some 4K streams and was surprised to see the Compute Stick managing them just fine. Occasionally it would get stuck on a frame and then catch itself back up, but the fact that it was able to load and play 4K without any buffering or major slowdown is still notable. Of course, the Compute Stick’s 1.44GHz Atom x5-z8400 processor was pretty much maxed out while playing 4K, but that’s not terribly surprising. After suffering through slow download speeds with the original Compute Stick, I was surprised to see that the new model doesn’t have any issue bringing down large 4K files. That’s mainly due to improved networking hardware: a 2×2 antenna array and 802.11ac WiFi support. The first Compute Stick only had a single WiFi antenna, which limited its overall speed and also made it tough to both download and upload data at the same time. Emboldened by its YouTube performance, I started using the Compute Stick as I would a typical computer. I loaded up several browsers with multiple tabs, opened up multiple programs in the background, including Spotify and Slack, and proceeded to go about my usual workflow. And, surprisingly, the experience wasn’t half bad. The Compute Stick slowed down a bit as I quickly alt-tabbed between programs, or streamed Spotify music while downloading large files, but whereas the first model felt too slow for comfort, this one simply feels comfortable. It wasn’t long before I felt the limits of its limited 2GB of RAM, though. While that used to be all you needed for a decent computing experience, these days browsers and most web pages eat up memory quickly. Hopefully next year Intel will be able to include 4GB of RAM in its base Compute Stick model (which this year’s faster upcoming models all include). As the benchmarks show, this Compute Stick is significantly faster when it comes to 3D. And while its PCMark7 are only marginally faster, I wouldn’t worry too much about that. Real-world performance matter a lot more to me than benchmark numbers, and doing just about everything on the Compute Stick felt significantly faster than last year’s model. It even managed to play some simple games, like Hotline Miami 2 and Undertale , which the original version couldn’t even touch. One potential issue for some: The Compute Stick’s tiny fan made itself known while I was running benchmarks, even though it was about 12 feet away from me in my living room. Thankfully, I didn’t hear it much during normal usage. But it’s not the sort of device I’d leave running high-load tasks (or at least, as much as you can make the Atom x5 do) running in my bedroom overnight. Mostly, I’m impressed by just how versatile the new Compute Stick happens to be. It’s more than powerful enough for kiosks and computer labs, but it can also be a solid cheap home theater computer. I was able to access network shares on my desktop and play back HD video files without any issue. Configuration options and the competition This year, Intel isn’t going to offer a cheaper model of the Compute Stick (last year, there was a Linux-focused model for $110 with a 8GB of storage and 1GB of RAM), but that seems like a wise choice. Instead, the company is going a bit higher end. Upcoming Compute Stick models will include Core M3 and Core M5 processors for $399 and $499, respectively. They also pack in 4GB of RAM, which means we should expect performance along the lines of slower Ultrabooks, and three USB ports (two on the power adapter). Intel says both models can spit out 4K video at 30 Hz, and the Core m5 version (which doesn’t come with an OS) also includes its VPro hardware-level security technology. Of course, they don’t offer the same amount of value as the cheaper $159 model, but I’m still intrigued to see how much power Intel can stuff into this tiny case. You can bet we’ll put them through their paces when they’re available. You might be tempted to grab last year’s Compute Stick at an even cheaper price, or the (practically identical) Lenovo Ideacentre stick for around $100, but I’d advise against that unless you enjoy torturing yourself. There are also a handful of other PC sticks out there, but most of them use slower CPUs than the new Compute Stick. If you just want a simple stick for web browsing, the $85 ASUS Chromebit will let you bring ChromeOS to any monitor. (I didn’t include this in the benchmark table, but the new Compute Stick clocked in a 550ms SunSpider browser test score while running Edge, compared to the Chromebit’s slower score of 780ms score. Do with that what you will.) Wrap-up Well, Intel did it. The Compute Stick bundles just about everything you’d need for a basic computer into a compact, inexpensive package, and unlike its predecessor, it works. It’s no wonder we named it one of our Best of CES finalists this year. If you’ve got a spare monitor lying around, you could easily turn that into a machine for your kids, or some sort of household kiosk. And no matter how you use it, it’ll make you rethink your notion of what a PC can be.

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Intel Compute Stick review (2016): Second time’s a charm

BlackBerry is dumping BB10 for Android in 2016

BlackBerry spent years fine-tuning BB10 , but its homegrown mobile OS will have to take a backseat for now. During an interview at CES in Las Vegas, CEO John Chen has revealed that the company plans to release at least one new Android phone this year. A second one might follow, but it likely depends on how well the first one sells. Chen chose to keep all the details and release dates a secret, but computer renders of what could be the company’s next Android device, code-named ” Vienna , ” were leaked last year. This doesn’t necessarily mean we’re saying goodbye to BB10 forever. Chen is apparently hoping that its first Android phone, the Priv , can bring the brand back into the limelight, make it viable again and enable the company to make another BlackBerry 10 phone. While Chen felt it was too early to talk about his BB10 dreams, he said he’s “confident in [the company’s] profitability this year.” In fact, BlackBerry’s already taking steps to sell more Privs: It will start offering the handset through Verizon, Sprint and T-Mobile sometime this year. It’s currently available only as an unlocked device or with a contract through AT&T. Via: Pocket-lint Source: CNET

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BlackBerry is dumping BB10 for Android in 2016

New York Begins Public Gigabit Wi-Fi Rollout

An anonymous reader writes: Workers in New York City have begun installing the city’s first LinkNYC kiosks. The kiosks are free, public Wi-Fi access points, which are taking the spots formerly occupied by phone booths. 500 more of these hubs will be installed by mid-July, and the full network will eventually include over 7, 500 of them. “Once completed, the hubs will also include USB device charging ports, touchscreen web browsing, and two 55-inch advertising displays.” The displays are expected to bring the city $500 million in revenue over the next 12 years. When the project was announced in 2014, officials said construction would start “next year.” They sure cut it close. Read more of this story at Slashdot.

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New York Begins Public Gigabit Wi-Fi Rollout

Shelfie Lets You Download Ebooks and Audiobooks by Snapping Photos of Your Physical Copies

Shelfie, formerly known as BitLit , already lets you take a photo of the physical books you own and get matching ebook copies. Now they’re throwing audiobooks into the mix, so you can listen to the books on your bookshelf too. Read more…

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Shelfie Lets You Download Ebooks and Audiobooks by Snapping Photos of Your Physical Copies

Unofficial app makes PlayStation 4 to PC streaming a reality

Sony’s had its Remote Play tech in one form or another since the PlayStation 3 and PlayStation Portable, but it didn’t truly take off until its implementation on PlayStation 4 and the PS Vita handheld. But that’s kind of wasted when nobody is buying the Vita and it’s getting zero love from its parent company . Remote Play PC is exactly what its name implies: an application that tricks the PS4 into thinking a PC is a Remote Play device. Microsoft changed the game (sorry) with the ability for the Xbox One to stream its games to Windows 10-based hardware and until Sony catches up we’re just going to have to settle for an unofficial app that costs money to perform the task. Via: Kotaku Source: Tmacdev

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Unofficial app makes PlayStation 4 to PC streaming a reality

T-Mobile’s ‘Binge On’ lets you stream video, leave your data untouched

T-Mobile CEO John Legere is on a bit of a tear over in Los Angeles right now — after doubling the amount of mobile data T-Mo customers will get as part of the carrier’s Simple Choice Amped plans, he confirmed the existence of a Music Freedom -like feature for video services. Long story short, T-Mobile customers will be able to watch video at “DVD quality or better” (480p and above) from 24 streaming services without eating into their high-speed data buckets. And the price? As usual, it’ll cost you a whopping zero additional dollars starting on Sunday for people who switch to the company’s new Simple Choice Amped plans. Source: T-Mobile

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T-Mobile’s ‘Binge On’ lets you stream video, leave your data untouched

World’s First 5G Field Trial Delivers Speeds of 3.6Gbps Using Sub-6GHz

Mark.JUK writes: Global Chinese ICT firm Huawei and Japanese mobile giant NTT DOCOMO today claim to have conducted the world’s first large-scale field trial of future 5th generation (5G) mobile broadband technology, which was able to deliver a peak speed of 3.6Gbps (Gigabits per second). Previous trials have used significantly higher frequency bands (e.g. 20-80GHz), which struggle with coverage and penetration through physical objects. By comparison Huawei’s network operates in the sub-6GHz frequency band and made use of several new technologies, such as Multi-User MIMO (concurrent connectivity of 24 user devices in the macro-cell environment), Sparse Code Multiple Access (SCMA) and Filtered OFDM (F-OFDM). Assuming all goes well then Huawei hopes to begin a proper pilot in 2018, with interoperability testing being completed during 2019 and then a commercial launch to follow in 2020. But of course they’re not the only team trying to develop a 5G solution. Read more of this story at Slashdot.

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World’s First 5G Field Trial Delivers Speeds of 3.6Gbps Using Sub-6GHz