We’ve seen a number of headsets tap into the mind, to geotag your mood , grant you remote control over gadgets or simply let you wiggle a pair of cat ears . None of those are quite like the foc.us, however, which serves up transcranial direct-current simulation (tDCS) — a controversial form of neurosimulation that transmits current to a particular area of the brain. Originally used to help patients with brain injuries, tDCS has supposedly been found to increase cognitive performance in healthy adults. These claims haven’t been proven yet though, and shocking your own cranium isn’t exactly FDA approved. Still, the foc.us is one of a few tDCS headsets designed for the consumer market and can, the inventor Michael Oxley claims, improve your working or short-term memory when the electrodes are placed on your prefrontal cortex. A low-intensity current is passed through the different nodes, exciting that part of the brain. Interestingly, Oxley is positioning it as a way to boost your video gaming prowess for the “ultimate gaming experience,” a concept we found a little odd. That said, you don’t actually have to wear the headset while shooting up bad guys or other brain-draining tasks. The idea behind the foc.us headset is to put it on your noggin, fire it up, and wait for around five to ten minutes, then take it off and go about your day. We did just that and all the gory details are after the break. Gallery: foc.us Filed under: Science Comments Source: foc.us
Project PlayStation Input Output has been trying to load PlayStation 1 game images through the game system’s parallel I/O port since 2010, and now it’s ready to show off the first prototype. If piracy is your aim, then modchips that let users play burned discs and emulators that have been available through the console’s 19-year history should suffice, but this project aims to bypass those methods. The potential benefits include easier homebrew support and playing of ripped discs on the original hardware without worrying about wearing out an aging console’s laser. Eventually the team wants to load games and saves from an SD card, but in this demo video it’s playing Klonoa: Door to Phantomile from an attached PC. As seen in the nearly ten minute video it does work, albeit slowly. As the video notes, optimizations for the USB controller and CD sectors that should speed things up have not been implemented yet. According to its FAQ, the PSIO team aims to have a final version done this year, you can check out the fruits of their labor after the break. Filed under: Gaming , Sony Comments Source: PSIO , PSIO (YouTube)
Earlier this week, we learned of Sony’s plans for a 13.3-inch e-ink slate with stylus support pitched at students, and now Diginfo has caught up with the prototype device at the Educational IT Solutions Expo in Japan. The A4-sized tablet is said to be the first piece of hardware with an E Ink Mobius display that’s flexible and light due to its new plastic construction. Co-developed by Sony and E Ink, the display only contributes 60g to the overall weight, which is apparently 50 percent lighter than similar screens built with glass. Sony says the software isn’t quite as slick as it’d like it to be just yet, but nevertheless, you can check out people scrawling, annotating and highlighting on the prototype in the video below. Filed under: Sony Comments Source: DigInfo (YouTube)
ViaSat-1 recently earned a Guinness World Record as the highest-capacity satellite in (or out of) the world, but it may need to hand off that title come 2016. ViaSat-2, the company’s next-gen bird, will double the capacity of its predecessor while also extending coverage to a larger portion of North America, Central America and the Caribbean, along with the aviation and shipping routes between the East Coast and Europe. Boeing will manufacture the new equipment, which will be based on the 702HP satellite platform. Once in orbit, ViaSat-2 will serve residential customers , air travelers and government agencies alike, with a massive seven-fold increase in coverage. There aren’t many details beyond that, but you’re welcome to dig through the press release, posted right after the break. Filed under: Wireless , Science , Internet Comments
Corning’s Lotus Glass promised a world full of thinner, more advanced mobile displays when it was unveiled in 2011, but it hasn’t always been easy to build with the volumes or features that customers want. Enter the company’s new Lotus XT Glass as the solution: clients can produce it more reliably at high temperatures, leading to more usable panels for our LCDs and OLEDs. The improved yields should not only result in larger device volumes than the original Lotus Glass could muster, but push the technological limits — Corning notes that hotter manufacturing allows for brighter, sharper and more efficient screens. The glass is commercially available today, although we’ll still need to wait for gadget makers to choose, implement and ship it before we notice the XT difference. Filed under: Cellphones , Tablets , Mobile Comments Source: Corning
First and second place in the smartphone OS wars is a foregone conclusion with Android and iOS (respectively) strongly entrenched , but the battle for third place is now full of intrigue. BlackBerry and Microsoft have each stepped up their games with their respective BB10 and WP8 OS’s of late, but so far it’s Redmond prevailing, having jumped two spots from last quarter to take third place, with a 3.2 percent share over BlackBerry’s 2.9 percent. While those two are fighting for third place scraps, Android kicked up its smartphone OS dominance with 75 percent of the global market, which is a huge jump from last year , while iOS fell back slightly to a 17.3 percent share. Between them, those titans owned 92.3 percent of the pie, but it’s arguably Windows Phone that has raised its game the most, with a senior IDC analyst claiming that this latest ranking “validates the direction taken by Microsoft and key partner Nokia.” Filed under: Cellphones , Mobile Comments Source: IDC
According to Bernhard Seefeld, product management director at Google Maps, “this is the most significant overhaul of Maps since it launched in 2005.” We sat down with both Seefeld as well as Jonah Jones — lead designer of Google Maps — following a marathon keynote to kick off Google I/O . Their slice of the event centered around the desktop refresh of Google Maps , but there’s actually a lot more to be excited about than what was announced today. Essentially, the preview that I/O attendees were granted access to is the first instance of Maps for desktop using vectors instead of tiles. In lay terms, that’s a far sexier rendering engine, and users of the mobile Maps products will already be familiar with how it feels. Seefeld affirmed that the new desktop Maps is slightly quicker to load, but you’ll want a WebGL-supporting browser to take advantage of the bells and whistles. (In our tests, the Maps experience was far superior in Chrome compared to Firefox.) We toyed around with the new layout for a bit, and overall, it looks and feels better. Refreshing, you could say. The search box is now entirely more useful, popping up intelligent cards beneath places you search for. You’ll have glanceable access to operating hours, surrounding traffic and recommended places — that’s not new, it’s just surfaced in a more sensible way now. There’s also dedicated shortcuts to directions and starring. Visually, it looks a lot nicer, the zooms are a little cleaner, and the search box is a tad more useful. Street View is accessed via the search box now, and there’s a toggle on the right side that overlays Google Earth data and (impressively) shows it from varying degrees of tilt. The magic really begins after you sign in with your Google account. If you’ve starred or rated a restaurant using Google Maps or Google+, for example, it’ll automatically populate recommended eateries that your friends have rated highly. If, of course, your friends are using Google+. Gallery: Redesigned Google Maps for Desktop hands-on at Google I/O 2013 Filed under: GPS , Software , Google Comments Source: Google Maps preview
And now, one of the most anticipated I/O announcements. As rumored , Google has been working toward the launch of its own music-streaming service, and the official unveiling came today. Dubbed Google Play Music All Access, the product has a strong focus on personalized recommendations via the so-called Explore feature. Like Spotify and other services, All Access will let you start a radio station while listening to a particular track, and in-depth tweaking controls allow you to nix songs that don’t suit your fancy. Another feature demoed onstage is Listen Now, which highlights new releases and content Google thinks you’ll enjoy. As anticipated, All Access will require a monthly fee. A subscription costs $9.99 in the US, and all users will get a 30-day free trial. The service is launching stateside today, and if you sign up before June 30th, you’ll get $2 off the monthly fee. We’ll be taking All Access for a test drive as soon as possible — check back for our initial impressions. Gallery: Google I/O 2013: Google Play Music All Access Filed under: Google Comments
ASUS’ GeForce GTX 670 DirectCU Mini graphics card first broke cover in April without a price or concrete release date, but now Newegg has dished out just those details along with extra specs. Loaded with 1,344 CUDA cores and 2GB of 256-bit GDDR5 RAM, the silicon boats a base clock of 928Mhz and a boost speed of 1,006MHz. The 6.7-inch-long hardware bound for diminutive — or even full-size — PCs rings up at $399, and is slated for availability on May 20th. Click the source link below to pre-order the dual-slot dwarf or head past the break for the retailer’s unboxing video. [Thanks, Cody] Filed under: Desktops Comments Source: Newegg
Just hours before its I/O event, Google has apparently had a little accident: the sign-up page for “the new Google Maps” briefly went live, revealing a slew of extra details about what’s coming in the rumored refresh before quickly being pulled. Droid-Life managed to grab some screenshots, including the one above, which gets to the heart of what Google is trying to achieve. The central idea is that Google will create maps tailored to the kind of information you’re looking for, using a “smarter search box” to highlight just the “things that matter most,” whether those be flights, ground transport or the new Earth View that integrates directly with Google Earth without the need for a plug-in. According to the leaked sign-up screens, the bringing together of all Google’s data will result in layers of information that reach “from outer space down to the streets” — but there’s still no evidence about how (or whether) this might work on mobile. Stay tuned to our Google I/O opening keynote liveblog for more. Filed under: Internet , Software , Google Comments Source: Droid-Life





