In the nearly 18 months since a CD-ROM-based “Nintendo PlayStation” prototype was first found in an estate sale , emulator makers and homebrew programmers have created a facsimile of what CD-based games would look like on an SNES . Efforts by hacker Ben Heck to get that kind of software actually working on the one-of-a-kind hardware, though, had been stymied by problems getting the CD-ROM drive to talk to the system. Those problems are now a thing of the past. In a newly posted video , Heck lays out how the system’s CD-ROM drive suddenly started sending valid data to the system literally overnight. “I was working on this yesterday and the CD-ROM wasn’t even detecting the disc,” Heck says in the video. “I came in this morning and jiggled the cables around and got ready to work on it some more, and all of a sudden it works… did a magic elf come in overnight?” Read 5 remaining paragraphs | Comments
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18 months after discovery, the “Nintendo PlayStation” is finally working
An anonymous reader writes: A recently released draft of the National Institute of Standards and Technology’s digital identity guidelines has met with approval by vendors. The draft guidelines revise password security recommendations and altering many of the standards and best practices security professionals use when forming policies for their companies. The new framework recommends, among other things: “Remove periodic password change requirements.” There have been multiple studies that have shown requiring frequent password changes to actually be counterproductive to good password security, said Mike Wilson, founder of PasswordPing. NIST said this guideline was suggested because passwords should be changed when a user wants to change it or if there is indication of breach. Read more of this story at Slashdot.